Skip to content
The Jenkins Controller is preparing for shutdown. No new builds can be started.
Unstable

Console Output

Started by upstream project "jogl" build number 1009
originally caused by:
 Started by upstream project "joal-demos" build number 342
 originally caused by:
  Started by upstream project "joal" build number 446
  originally caused by:
   Started by upstream project "gluegen" build number 682
   originally caused by:
    Started by user Sven Gothel
Building remotely on macosx64-NV320M-10_6-jogamp-x64-sgothel-012 in workspace /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia
Checkout:macosx-10_6-x86_64-nvidia / /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia - hudson.remoting.Channel@1a50e000:macosx64-NV320M-10_6-jogamp-x64-sgothel-012
Using strategy: Default
Last Built Revision: Revision d846b04928ecfcfb319e75d7ed114d357edbeb89 (origin/master)
Fetching changes from 1 remote Git repository
Fetching upstream changes from origin
Commencing build of Revision de67cde91cb99e3a1a3b8182b119671d112c553b (origin/master)
Checking out Revision de67cde91cb99e3a1a3b8182b119671d112c553b (origin/master)
No emails were triggered.
[make] $ ant -file build.xml -Dlabel=macosx-10_6-x86_64-nvidia -Djogl.build.branch=master -Djogl.build.number=1009 -Dgluegen.root=../../../../gluegen/label/macosx-10_6-x86_64-nvidia -Djogl.basename=jogl -Djogl.build.commit=de67cde91cb99e3a1a3b8182b119671d112c553b -Djogl.build.id=2013-06-18_10-53-42 -Dgluegen.basename=gluegen clean all junit.run
Buildfile: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/build.xml

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.version             2.0.2-rc-20130618
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:
     [echo] Loaded /Users/jogamp/gluegen.properties.
     [echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar
     [echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar
     [echo] win32.c.compiler=${win32.c.compiler}

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:
     [echo] isI386=${isI386}
     [echo] isAMD64=true
     [echo] is64Bit=true
     [echo] isAbiEabiGnuArmel=${isAbiEabiGnuArmel}
     [echo] isAbiEabiGnuArmhf=${isAbiEabiGnuArmhf}
     [echo] jvmDataModel32Bit=${jvmDataModel32Bit}
     [echo] jvmDataModel64Bit=${jvmDataModel64Bit}
     [echo] jvmDataModel.arg=-Djnlp.no.jvm.data.model.set=true
     [echo] FreeBSD=${isFreeBSD}
     [echo] FreeBSDX86=${isFreeBSDX86}
     [echo] FreeBSDAMD64=${isFreeBSDAMD64}
     [echo] HPUX=${isHPUX}
     [echo] IA64=${isIA64}
     [echo] Android=${isAndroid}
     [echo] AndroidARMv6=${isAndroidARMv6}
     [echo] AndroidARMv6Armel=${isAndroidARMv6Armel}
     [echo] AndroidARMv6Armhf=${isAndroidARMv6Armhf}
     [echo] Linux=${isLinux}
     [echo] LinuxAMD64=${isLinuxAMD64}
     [echo] LinuxIA64=${isLinuxIA64}
     [echo] LinuxX86=${isLinuxX86}
     [echo] LinuxARMv6=${isLinuxARMv6}
     [echo] LinuxARMv6Armel=${isLinuxARMv6Armel}
     [echo] LinuxARMv6Armhf=${isLinuxARMv6Armhf}
     [echo] LinuxAlpha=${isLinuxAlpha}
     [echo] LinuxHppa=${isLinuxHppa}
     [echo] LinuxMips=${isLinuxMips}
     [echo] LinuxMipsel=${isLinuxMipsel}
     [echo] LinuxPpc=${isLinuxPpc}
     [echo] Linuxs390=${isLinuxs390}
     [echo] Linuxs390x=${isLinuxs390x}
     [echo] LinuxSparc=${isLinuxSparc}
     [echo] OS X=true
     [echo] OS X PPC=${use.macosppc}
     [echo] OS X x32=true
     [echo] OS X x64=true
     [echo] Solaris=${isSolaris}
     [echo] Solaris32Bit=${isSolaris32Bit}
     [echo] Solaris64Bit=${isSolaris64Bit}
     [echo] SolarisSparc=${isSolarisSparc}
     [echo] SolarisSparcv9=${isSolarisSparcv9}
     [echo] SolarisAMD64=${isSolarisAMD64}
     [echo] SolarisX86=${isSolarisX86}
     [echo] Unix=${isUnix}
     [echo] Windows=${isWindows}
     [echo] X11=${isX11}
     [echo] os=Mac OS X
     [echo] os=10.7.5
     [echo] arch=x86_64

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:
     [echo] os and arch: macosx-universal

gluegen.cpptasks.detect.os:

common.init:
     [echo] setup.noAWT: ${setup.noAWT}
     [echo] setup.noNativeAWT: ${setup.noNativeAWT}
     [echo] setup.noNativeDesktop: ${setup.noNativeDesktop}
     [echo] Loaded /Users/jogamp/jogl.properties.
     [echo] Loaded /Users/jogamp/gluegen.properties.
     [echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar
     [echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar
     [echo] android.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/android-sdk/15/android.jar
     [echo] swt.jar=../make/lib/swt/cocoa-macosx-x86_64/swt-debug.jar
     [echo] isSWTRuntimeAvailable=true

init:

clean:

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.version             2.0.2-rc-20130618
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

base.init:
     [echo] java.excludes.all: ${java.excludes.awt}

declare.common:

clean:

java.generate.cleantemp:

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.version             2.0.2-rc-20130618
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

partitioning.setup:
     [echo] isX11  : ${isX11}
     [echo] setup.noNativeDesktop  : ${setup.noNativeDesktop}
     [echo] setup.addNativeOpenMAX : ${setup.addNativeOpenMAX}
     [echo] setup.addNativeNVidiaCG: true
     [echo] java.excludes.all: jogamp/opengl/gl2/fixme/** com/jogamp/audio/windows/waveout/TestSpatialization.java ${java.excludes.awt} ${java.excludes.swt}

declare.common:

clean:

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.version             2.0.2-rc-20130618
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

base.init:
     [echo] setup.noOpenGL: ${setup.noOpenGL}
     [echo] isWindows: ${isWindows}
     [echo] isOSX: true
     [echo] isX11: ${isX11}
     [echo] isAndroid: ${isAndroid}
     [echo] setup.addNativeKD: ${setup.addNativeKD}
     [echo] setup.addNativeIntelGDL: ${setup.addNativeIntelGDL}
     [echo] setup.addNativeBroadcom: ${setup.addNativeBroadcom}
     [echo] setup.nonatives: ${setup.nonatives}
     [echo] java.excludes.all: ${java.excludes.awt}, ${java.excludes.swt}, ${java.excludes.opengl}

declare.common:

clean:

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.version             2.0.2-rc-20130618
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

base.init:
     [echo] setup.noOpenGL: ${setup.noOpenGL}
     [echo] isWindows: ${isWindows}
     [echo] isOSX: true
     [echo] isX11: ${isX11}
     [echo] isAndroid: ${isAndroid}
     [echo] setup.addNativeKD: ${setup.addNativeKD}
     [echo] setup.addNativeIntelGDL: ${setup.addNativeIntelGDL}
     [echo] setup.addNativeBroadcom: ${setup.addNativeBroadcom}
     [echo] setup.nonatives: ${setup.nonatives}
     [echo] java.excludes.all: ${java.excludes.awt}, ${java.excludes.swt}, ${java.excludes.opengl}

declare.common:

clean:
     [echo] gluegen.basename: gluegen
     [echo] jogl.basename: jogl

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.version             2.0.2-rc-20130618
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

declare.common:

clean:

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.version             2.0.2-rc-20130618
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

init:

build.nativewindow:

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.version             2.0.2-rc-20130618
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

base.init:
     [echo] java.excludes.all: ${java.excludes.awt}

declare.common:

init:
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/classes
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native/MacOSX
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native/Windows
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native/X11
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/classes
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/obj

common.gluegen.build:

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.version             2.0.2-rc-20130618
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:
     [echo] Loaded /Users/jogamp/gluegen.properties.
     [echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar
     [echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar
     [echo] win32.c.compiler=${win32.c.compiler}

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:
     [echo] isI386=${isI386}
     [echo] isAMD64=true
     [echo] is64Bit=true
     [echo] isAbiEabiGnuArmel=${isAbiEabiGnuArmel}
     [echo] isAbiEabiGnuArmhf=${isAbiEabiGnuArmhf}
     [echo] jvmDataModel32Bit=${jvmDataModel32Bit}
     [echo] jvmDataModel64Bit=${jvmDataModel64Bit}
     [echo] jvmDataModel.arg=-Djnlp.no.jvm.data.model.set=true
     [echo] FreeBSD=${isFreeBSD}
     [echo] FreeBSDX86=${isFreeBSDX86}
     [echo] FreeBSDAMD64=${isFreeBSDAMD64}
     [echo] HPUX=${isHPUX}
     [echo] IA64=${isIA64}
     [echo] Android=${isAndroid}
     [echo] AndroidARMv6=${isAndroidARMv6}
     [echo] AndroidARMv6Armel=${isAndroidARMv6Armel}
     [echo] AndroidARMv6Armhf=${isAndroidARMv6Armhf}
     [echo] Linux=${isLinux}
     [echo] LinuxAMD64=${isLinuxAMD64}
     [echo] LinuxIA64=${isLinuxIA64}
     [echo] LinuxX86=${isLinuxX86}
     [echo] LinuxARMv6=${isLinuxARMv6}
     [echo] LinuxARMv6Armel=${isLinuxARMv6Armel}
     [echo] LinuxARMv6Armhf=${isLinuxARMv6Armhf}
     [echo] LinuxAlpha=${isLinuxAlpha}
     [echo] LinuxHppa=${isLinuxHppa}
     [echo] LinuxMips=${isLinuxMips}
     [echo] LinuxMipsel=${isLinuxMipsel}
     [echo] LinuxPpc=${isLinuxPpc}
     [echo] Linuxs390=${isLinuxs390}
     [echo] Linuxs390x=${isLinuxs390x}
     [echo] LinuxSparc=${isLinuxSparc}
     [echo] OS X=true
     [echo] OS X PPC=${use.macosppc}
     [echo] OS X x32=true
     [echo] OS X x64=true
     [echo] Solaris=${isSolaris}
     [echo] Solaris32Bit=${isSolaris32Bit}
     [echo] Solaris64Bit=${isSolaris64Bit}
     [echo] SolarisSparc=${isSolarisSparc}
     [echo] SolarisSparcv9=${isSolarisSparcv9}
     [echo] SolarisAMD64=${isSolarisAMD64}
     [echo] SolarisX86=${isSolarisX86}
     [echo] Unix=${isUnix}
     [echo] Windows=${isWindows}
     [echo] X11=${isX11}
     [echo] os=Mac OS X
     [echo] os=10.7.5
     [echo] arch=x86_64

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:
     [echo] os and arch: macosx-universal

gluegen.cpptasks.detect.os:

setup.excludes.nsig:

init.base:

init.android:

init:

java.class.path.validate:

validate:

gluegen.build.check.android-launcher:

android-launcher.build:

android-launcher.package:

gluegen.build.check.java:

gluegen.build.java:

gluegen.cpptasks.detect.compiler:
     [echo] VC6=${isVC6}
     [echo] VC7=${isVC7}
     [echo] VC8=${isVC8}
     [echo] VC8_X64=${isVC8_X64}
     [echo] VC9=${isVC9}
     [echo] MingW=${isMingW}
     [echo] MingW32=${isMingW32}
     [echo] MingW64=${isMingW64}

setup.java.home.dir.nonmacosx:

setup.java.home.dir.macosx:

setup.java.home.dir:
     [echo] java.home.dir      /System/Library/Frameworks/JavaVM.framework/Home
     [echo] java.includes.dir  /System/Library/Frameworks/JavaVM.framework/Headers

gluegen.cpptasks.configure.compiler:

gluegen.cpptasks.declare.compiler.environment:

gluegen.cpptasks.declare.compiler.win32.vc6:

gluegen.cpptasks.declare.compiler.win32.vc7:

gluegen.cpptasks.declare.compiler.win32.vc8:

gluegen.cpptasks.declare.compiler.win32.vc8_x64:

gluegen.cpptasks.declare.compiler.win32.vc9:

gluegen.cpptasks.declare.compiler.win32.mingw:

gluegen.cpptasks.declare.compiler.win64.mingw:

gluegen.cpptasks.declare.compiler.win32:

gluegen.cpptasks.declare.compiler.linux.x86:

gluegen.cpptasks.declare.compiler.linux.amd64:

gluegen.cpptasks.declare.compiler.linux.ia64:

gluegen.cpptasks.declare.compiler.linux.armv6:

gluegen.cpptasks.declare.compiler.linux.alpha:

gluegen.cpptasks.declare.compiler.linux.hppa:

gluegen.cpptasks.declare.compiler.linux.mips:

gluegen.cpptasks.declare.compiler.linux.mipsel:

gluegen.cpptasks.declare.compiler.linux.ppc:

gluegen.cpptasks.declare.compiler.linux.s390:

gluegen.cpptasks.declare.compiler.linux.s390x:

gluegen.cpptasks.declare.compiler.linux.sparc:

gluegen.cpptasks.declare.compiler.linux:

gluegen.cpptasks.declare.compiler.solaris32:

gluegen.cpptasks.declare.compiler.solaris.sparcv9:

gluegen.cpptasks.declare.compiler.solaris.amd64:

gluegen.cpptasks.declare.compiler.solaris:

gluegen.cpptasks.declare.compiler.macosx:
     [echo] MacOSX
     [echo] java.includes.dir.platform   /System/Library/Frameworks/JavaVM.framework/Headers
     [echo] java.lib.dir.platform        /System/Library/Frameworks/JavaVM.framework/Libraries

gluegen.cpptasks.declare.compiler.freebsd.x86:

gluegen.cpptasks.declare.compiler.freebsd.amd64:

gluegen.cpptasks.declare.compiler.freebsd:

gluegen.cpptasks.declare.compiler.hpux:

gluegen.cpptasks.declare.compiler:
     [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries

gluegen.cpptasks.setup.compiler:

declare.win32.vc6:

declare.win32.vc7:

declare.win32.vc8:

declare.win32.vc8_x64:

declare.win32.vc9:

declare.win32.mingw:

declare.win64.mingw:

declare.win32:

declare.linux.x86:

declare.linux.amd64:

declare.linux.ia64:

declare.linux.hppa:

declare.linux.mips:

declare.linux.mipsel:

declare.linux.ppc:

declare.linux.s390:

declare.linux.s390x:

declare.linux.sparc:

declare.linux.armv6:

declare.linux:

declare.android:

declare.solaris32:

declare.solarisSparcv9:

declare.solarisAMD64:

declare.solaris:

declare.macosx:
     [echo] MacOSX

declare.freebsd.x86:

declare.freebsd.amd64:

declare.freebsd:

declare.hpux:

c.configure:

gluegen.build.c:

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.version             2.0.2-rc-20130618
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

setup.excludes.nsig:

init.base:

init.android:

init:

java.class.path.validate:

validate:

gluegen.cpptasks.detect.compiler:
     [echo] VC6=${isVC6}
     [echo] VC7=${isVC7}
     [echo] VC8=${isVC8}
     [echo] VC8_X64=${isVC8_X64}
     [echo] VC9=${isVC9}
     [echo] MingW=${isMingW}
     [echo] MingW32=${isMingW32}
     [echo] MingW64=${isMingW64}

setup.java.home.dir.nonmacosx:

setup.java.home.dir.macosx:

setup.java.home.dir:
     [echo] java.home.dir      /System/Library/Frameworks/JavaVM.framework/Home
     [echo] java.includes.dir  /System/Library/Frameworks/JavaVM.framework/Headers

gluegen.cpptasks.configure.compiler:

gluegen.cpptasks.declare.compiler.environment:

gluegen.cpptasks.declare.compiler.win32.vc6:

gluegen.cpptasks.declare.compiler.win32.vc7:

gluegen.cpptasks.declare.compiler.win32.vc8:

gluegen.cpptasks.declare.compiler.win32.vc8_x64:

gluegen.cpptasks.declare.compiler.win32.vc9:

gluegen.cpptasks.declare.compiler.win32.mingw:

gluegen.cpptasks.declare.compiler.win64.mingw:

gluegen.cpptasks.declare.compiler.win32:

gluegen.cpptasks.declare.compiler.linux.x86:

gluegen.cpptasks.declare.compiler.linux.amd64:

gluegen.cpptasks.declare.compiler.linux.ia64:

gluegen.cpptasks.declare.compiler.linux.armv6:

gluegen.cpptasks.declare.compiler.linux.alpha:

gluegen.cpptasks.declare.compiler.linux.hppa:

gluegen.cpptasks.declare.compiler.linux.mips:

gluegen.cpptasks.declare.compiler.linux.mipsel:

gluegen.cpptasks.declare.compiler.linux.ppc:

gluegen.cpptasks.declare.compiler.linux.s390:

gluegen.cpptasks.declare.compiler.linux.s390x:

gluegen.cpptasks.declare.compiler.linux.sparc:

gluegen.cpptasks.declare.compiler.linux:

gluegen.cpptasks.declare.compiler.solaris32:

gluegen.cpptasks.declare.compiler.solaris.sparcv9:

gluegen.cpptasks.declare.compiler.solaris.amd64:

gluegen.cpptasks.declare.compiler.solaris:

gluegen.cpptasks.declare.compiler.macosx:
     [echo] MacOSX
     [echo] java.includes.dir.platform   /System/Library/Frameworks/JavaVM.framework/Headers
     [echo] java.lib.dir.platform        /System/Library/Frameworks/JavaVM.framework/Libraries

gluegen.cpptasks.declare.compiler.freebsd.x86:

gluegen.cpptasks.declare.compiler.freebsd.amd64:

gluegen.cpptasks.declare.compiler.freebsd:

gluegen.cpptasks.declare.compiler.hpux:

gluegen.cpptasks.declare.compiler:
     [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries

gluegen.cpptasks.setup.compiler:

declare.win32.vc6:

declare.win32.vc7:

declare.win32.vc8:

declare.win32.vc8_x64:

declare.win32.vc9:

declare.win32.mingw:

declare.win64.mingw:

declare.win32:

declare.linux.x86:

declare.linux.amd64:

declare.linux.ia64:

declare.linux.hppa:

declare.linux.mips:

declare.linux.mipsel:

declare.linux.ppc:

declare.linux.s390:

declare.linux.s390x:

declare.linux.sparc:

declare.linux.armv6:

declare.linux:

declare.android:

declare.solaris32:

declare.solarisSparcv9:

declare.solarisAMD64:

declare.solaris:

declare.macosx:
     [echo] MacOSX

declare.freebsd.x86:

declare.freebsd.amd64:

declare.freebsd:

declare.hpux:

c.configure:

gluegen.build.c.impl:

base.compile:

java.generate.check:

java.generate:

java.generate.cleantemp:
     [echo] Generating platform-specifics: X11

java.generate.platforms:
     [echo] Generating platform-specifics: os: x11, cfgs: ./config/nativewindow/x11-lib.cfg, ./config/nativewindow/jawt-x11.cfg

java.generate.windowlib:
     [echo] Generating Windowing Lib implementation class

java.generate.copy2temp:
     [copy] Copied 1 empty directory to 1 empty directory under /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }"

java.generate.jawt:
     [echo] Generating JAWT interface class
     [echo] java.home.dir=${java.home.dir}

java.generate.copy2temp:
     [copy] Copying 4 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JNIEnv *  env;" of type "JAWT_DrawingSurface") not implemented yet
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "jobject target;" of type "JAWT_DrawingSurface") not implemented yet
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _jobject"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_DrawingSurface *  ds;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_Rectangle *  clip;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
     [echo] Generating platform-specifics: Win32

java.generate.platforms:
     [echo] Generating platform-specifics: os: win32, cfgs: ./config/nativewindow/win32-lib.cfg, ./config/nativewindow/jawt-win32.cfg

java.generate.windowlib:
     [echo] Generating Windowing Lib implementation class

java.generate.copy2temp:
     [copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle"

java.generate.jawt:
     [echo] Generating JAWT interface class
     [echo] java.home.dir=${java.home.dir}

java.generate.copy2temp:
     [copy] Copying 8 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JNIEnv *  env;" of type "JAWT_DrawingSurface") not implemented yet
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "jobject target;" of type "JAWT_DrawingSurface") not implemented yet
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _jobject"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_DrawingSurface *  ds;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_Rectangle *  clip;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
     [echo] Generating platform-specifics: MacOSX

java.generate.platforms:
     [echo] Generating platform-specifics: os: macosx, cfgs: ${windowlib.os.cfg}, ./config/nativewindow/jawt-macosx.cfg

java.generate.windowlib:

java.generate.jawt:
     [echo] Generating JAWT interface class
     [echo] java.home.dir=${java.home.dir}

java.generate.copy2temp:
     [copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] WARNING: during forced struct emission: struct "JAWT_SurfaceLayers" not found
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JNIEnv *  env;" of type "JAWT_DrawingSurface") not implemented yet
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "jobject target;" of type "JAWT_DrawingSurface") not implemented yet
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _jobject"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_DrawingSurface *  ds;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_Rectangle *  clip;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
     [echo] 
     [echo] GlueGen has successfully generated files.

java.compile.javase:
    [javac] Compiling 103 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/classes
    [javac] Note: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/nativewindow/classes/jogamp/nativewindow/jawt/windows/Win32SunJDKReflection.java uses unchecked or unsafe operations.
    [javac] Note: Recompile with -Xlint:unchecked for details.

java.compile:

gluegen.cpptasks.detect.compiler:
     [echo] VC6=${isVC6}
     [echo] VC7=${isVC7}
     [echo] VC8=${isVC8}
     [echo] VC8_X64=${isVC8_X64}
     [echo] VC9=${isVC9}
     [echo] MingW=${isMingW}
     [echo] MingW32=${isMingW32}
     [echo] MingW64=${isMingW64}

setup.java.home.dir.nonmacosx:

setup.java.home.dir.macosx:

setup.java.home.dir:
     [echo] java.home.dir      /System/Library/Frameworks/JavaVM.framework/Home
     [echo] java.includes.dir  /System/Library/Frameworks/JavaVM.framework/Headers

gluegen.cpptasks.configure.compiler:

gluegen.cpptasks.declare.compiler.environment:

gluegen.cpptasks.declare.compiler.win32.vc6:

gluegen.cpptasks.declare.compiler.win32.vc7:

gluegen.cpptasks.declare.compiler.win32.vc8:

gluegen.cpptasks.declare.compiler.win32.vc8_x64:

gluegen.cpptasks.declare.compiler.win32.vc9:

gluegen.cpptasks.declare.compiler.win32.mingw:

gluegen.cpptasks.declare.compiler.win64.mingw:

gluegen.cpptasks.declare.compiler.win32:

gluegen.cpptasks.declare.compiler.linux.x86:

gluegen.cpptasks.declare.compiler.linux.amd64:

gluegen.cpptasks.declare.compiler.linux.ia64:

gluegen.cpptasks.declare.compiler.linux.armv6:

gluegen.cpptasks.declare.compiler.linux.alpha:

gluegen.cpptasks.declare.compiler.linux.hppa:

gluegen.cpptasks.declare.compiler.linux.mips:

gluegen.cpptasks.declare.compiler.linux.mipsel:

gluegen.cpptasks.declare.compiler.linux.ppc:

gluegen.cpptasks.declare.compiler.linux.s390:

gluegen.cpptasks.declare.compiler.linux.s390x:

gluegen.cpptasks.declare.compiler.linux.sparc:

gluegen.cpptasks.declare.compiler.linux:

gluegen.cpptasks.declare.compiler.solaris32:

gluegen.cpptasks.declare.compiler.solaris.sparcv9:

gluegen.cpptasks.declare.compiler.solaris.amd64:

gluegen.cpptasks.declare.compiler.solaris:

gluegen.cpptasks.declare.compiler.macosx:
     [echo] MacOSX
     [echo] java.includes.dir.platform   /System/Library/Frameworks/JavaVM.framework/Headers
     [echo] java.lib.dir.platform        /System/Library/Frameworks/JavaVM.framework/Libraries

gluegen.cpptasks.declare.compiler.freebsd.x86:

gluegen.cpptasks.declare.compiler.freebsd.amd64:

gluegen.cpptasks.declare.compiler.freebsd:

gluegen.cpptasks.declare.compiler.hpux:

gluegen.cpptasks.declare.compiler:
     [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries

gluegen.cpptasks.setup.compiler:

c.configure.1:

c.configure.win32.vc:

c.configure.win32.mingw:

c.configure.win64.mingw:

c.configure.win32:

c.configure.linux.armv6:

c.configure.linux.x86:

c.configure.linux.amd64:

c.configure.linux.ia64:

c.configure.linux.hppa:

c.configure.linux.mips:

c.configure.linux.mipsel:

c.configure.linux.ppc:

c.configure.linux.s390:

c.configure.linux.sparc:

c.configure.x11:

c.configure.linux:

c.configure.android:

c.configure.solaris32:

c.configure.solaris.sparcv9:

c.configure.solaris.amd64:

c.configure.macosx:

c.configure.freebsd.x86:

c.configure.freebsd.amd64:

c.configure.freebsd:

c.configure.hpux:

c.configure.2:

c.configure:

c.build.nativewindow.windowlib.x11:

c.build.nativewindow.windowlib.windows:

c.build.nativewindow.windowlib.macosx:
     [echo] Output lib name = nativewindow_macosx
     [echo] c.compiler.use-jawt false
     [echo] nativewindow_macosx.useLibJAWT ${nativewindow_macosx.useLibJAWT}
     [echo] Compiling nativewindow_macosx
     [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
       [cc] 2 total files to be compiled.
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] Starting link
       [cc] ld: warning: could not create compact unwind for __Unwind_Resume: non-standard register 0 being saved in prolog
       [cc] ld: warning: could not create compact unwind for __Unwind_ForcedUnwind: non-standard register 0 being saved in prolog
       [cc] ld: warning: could not create compact unwind for __Unwind_RaiseException: non-standard register 0 being saved in prolog
       [cc] ld: warning: could not create compact unwind for __Unwind_Resume_or_Rethrow: non-standard register 0 being saved in prolog

rename.dylib:
     [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/obj

rename.mingw.dll:

gluegen.properties.load.user:

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.striplibs:
     [echo] Strip symbols from libs in ../build/nativewindow/obj

c.build.nativewindow.windowlib:

c.build.nativewindow.awt:
     [echo] Output lib name = nativewindow_awt
     [echo] c.compiler.use-jawt true
     [echo] nativewindow_awt.useLibJAWT true
     [echo] Compiling nativewindow_awt
     [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
       [cc] 4 total files to be compiled.
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] Starting link

rename.dylib:
     [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/obj

rename.mingw.dll:

gluegen.properties.load.user:

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.striplibs:
     [echo] Strip symbols from libs in ../build/nativewindow/obj

c.build.nativewindow:

c.manifest:

setup-manifestfile:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow

build-jars-awt:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-awt.jar

build-jars-x11:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-os-x11.jar

build-jars-windows:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-os-win.jar

build-jars-macosx:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-os-osx.jar

build-jars-javase:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-core.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-natives-macosx-universal.jar

build-jars:

generate.version.txt:

all:

build.jogl:

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.version             2.0.2-rc-20130618
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

partitioning.setup:
     [echo] isX11  : ${isX11}
     [echo] setup.noNativeDesktop  : ${setup.noNativeDesktop}
     [echo] setup.addNativeOpenMAX : ${setup.addNativeOpenMAX}
     [echo] setup.addNativeNVidiaCG: true
     [echo] java.excludes.all: jogamp/opengl/gl2/fixme/** com/jogamp/audio/windows/waveout/TestSpatialization.java ${java.excludes.awt} ${java.excludes.swt}

declare.common:

declare.gl.gles1:

declare.gl.gles2:

declare.gl.gles:

declare.gl.gl2:

init:
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/classes
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/MacOSX
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/Windows
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/X11
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/openmax
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/libav
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj/jogl
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj/cg

common.gluegen.build:

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.version             2.0.2-rc-20130618
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:
     [echo] Loaded /Users/jogamp/gluegen.properties.
     [echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar
     [echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar
     [echo] win32.c.compiler=${win32.c.compiler}

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:
     [echo] isI386=${isI386}
     [echo] isAMD64=true
     [echo] is64Bit=true
     [echo] isAbiEabiGnuArmel=${isAbiEabiGnuArmel}
     [echo] isAbiEabiGnuArmhf=${isAbiEabiGnuArmhf}
     [echo] jvmDataModel32Bit=${jvmDataModel32Bit}
     [echo] jvmDataModel64Bit=${jvmDataModel64Bit}
     [echo] jvmDataModel.arg=-Djnlp.no.jvm.data.model.set=true
     [echo] FreeBSD=${isFreeBSD}
     [echo] FreeBSDX86=${isFreeBSDX86}
     [echo] FreeBSDAMD64=${isFreeBSDAMD64}
     [echo] HPUX=${isHPUX}
     [echo] IA64=${isIA64}
     [echo] Android=${isAndroid}
     [echo] AndroidARMv6=${isAndroidARMv6}
     [echo] AndroidARMv6Armel=${isAndroidARMv6Armel}
     [echo] AndroidARMv6Armhf=${isAndroidARMv6Armhf}
     [echo] Linux=${isLinux}
     [echo] LinuxAMD64=${isLinuxAMD64}
     [echo] LinuxIA64=${isLinuxIA64}
     [echo] LinuxX86=${isLinuxX86}
     [echo] LinuxARMv6=${isLinuxARMv6}
     [echo] LinuxARMv6Armel=${isLinuxARMv6Armel}
     [echo] LinuxARMv6Armhf=${isLinuxARMv6Armhf}
     [echo] LinuxAlpha=${isLinuxAlpha}
     [echo] LinuxHppa=${isLinuxHppa}
     [echo] LinuxMips=${isLinuxMips}
     [echo] LinuxMipsel=${isLinuxMipsel}
     [echo] LinuxPpc=${isLinuxPpc}
     [echo] Linuxs390=${isLinuxs390}
     [echo] Linuxs390x=${isLinuxs390x}
     [echo] LinuxSparc=${isLinuxSparc}
     [echo] OS X=true
     [echo] OS X PPC=${use.macosppc}
     [echo] OS X x32=true
     [echo] OS X x64=true
     [echo] Solaris=${isSolaris}
     [echo] Solaris32Bit=${isSolaris32Bit}
     [echo] Solaris64Bit=${isSolaris64Bit}
     [echo] SolarisSparc=${isSolarisSparc}
     [echo] SolarisSparcv9=${isSolarisSparcv9}
     [echo] SolarisAMD64=${isSolarisAMD64}
     [echo] SolarisX86=${isSolarisX86}
     [echo] Unix=${isUnix}
     [echo] Windows=${isWindows}
     [echo] X11=${isX11}
     [echo] os=Mac OS X
     [echo] os=10.7.5
     [echo] arch=x86_64

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:
     [echo] os and arch: macosx-universal

gluegen.cpptasks.detect.os:

setup.excludes.nsig:

init.base:

init.android:

init:

java.class.path.validate:

validate:

gluegen.build.check.android-launcher:

android-launcher.build:

android-launcher.package:

gluegen.build.check.java:

gluegen.build.java:

gluegen.cpptasks.detect.compiler:
     [echo] VC6=${isVC6}
     [echo] VC7=${isVC7}
     [echo] VC8=${isVC8}
     [echo] VC8_X64=${isVC8_X64}
     [echo] VC9=${isVC9}
     [echo] MingW=${isMingW}
     [echo] MingW32=${isMingW32}
     [echo] MingW64=${isMingW64}

setup.java.home.dir.nonmacosx:

setup.java.home.dir.macosx:

setup.java.home.dir:
     [echo] java.home.dir      /System/Library/Frameworks/JavaVM.framework/Home
     [echo] java.includes.dir  /System/Library/Frameworks/JavaVM.framework/Headers

gluegen.cpptasks.configure.compiler:

gluegen.cpptasks.declare.compiler.environment:

gluegen.cpptasks.declare.compiler.win32.vc6:

gluegen.cpptasks.declare.compiler.win32.vc7:

gluegen.cpptasks.declare.compiler.win32.vc8:

gluegen.cpptasks.declare.compiler.win32.vc8_x64:

gluegen.cpptasks.declare.compiler.win32.vc9:

gluegen.cpptasks.declare.compiler.win32.mingw:

gluegen.cpptasks.declare.compiler.win64.mingw:

gluegen.cpptasks.declare.compiler.win32:

gluegen.cpptasks.declare.compiler.linux.x86:

gluegen.cpptasks.declare.compiler.linux.amd64:

gluegen.cpptasks.declare.compiler.linux.ia64:

gluegen.cpptasks.declare.compiler.linux.armv6:

gluegen.cpptasks.declare.compiler.linux.alpha:

gluegen.cpptasks.declare.compiler.linux.hppa:

gluegen.cpptasks.declare.compiler.linux.mips:

gluegen.cpptasks.declare.compiler.linux.mipsel:

gluegen.cpptasks.declare.compiler.linux.ppc:

gluegen.cpptasks.declare.compiler.linux.s390:

gluegen.cpptasks.declare.compiler.linux.s390x:

gluegen.cpptasks.declare.compiler.linux.sparc:

gluegen.cpptasks.declare.compiler.linux:

gluegen.cpptasks.declare.compiler.solaris32:

gluegen.cpptasks.declare.compiler.solaris.sparcv9:

gluegen.cpptasks.declare.compiler.solaris.amd64:

gluegen.cpptasks.declare.compiler.solaris:

gluegen.cpptasks.declare.compiler.macosx:
     [echo] MacOSX
     [echo] java.includes.dir.platform   /System/Library/Frameworks/JavaVM.framework/Headers
     [echo] java.lib.dir.platform        /System/Library/Frameworks/JavaVM.framework/Libraries

gluegen.cpptasks.declare.compiler.freebsd.x86:

gluegen.cpptasks.declare.compiler.freebsd.amd64:

gluegen.cpptasks.declare.compiler.freebsd:

gluegen.cpptasks.declare.compiler.hpux:

gluegen.cpptasks.declare.compiler:
     [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries

gluegen.cpptasks.setup.compiler:

declare.win32.vc6:

declare.win32.vc7:

declare.win32.vc8:

declare.win32.vc8_x64:

declare.win32.vc9:

declare.win32.mingw:

declare.win64.mingw:

declare.win32:

declare.linux.x86:

declare.linux.amd64:

declare.linux.ia64:

declare.linux.hppa:

declare.linux.mips:

declare.linux.mipsel:

declare.linux.ppc:

declare.linux.s390:

declare.linux.s390x:

declare.linux.sparc:

declare.linux.armv6:

declare.linux:

declare.android:

declare.solaris32:

declare.solarisSparcv9:

declare.solarisAMD64:

declare.solaris:

declare.macosx:
     [echo] MacOSX

declare.freebsd.x86:

declare.freebsd.amd64:

declare.freebsd:

declare.hpux:

c.configure:

gluegen.build.c:

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.version             2.0.2-rc-20130618
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

setup.excludes.nsig:

init.base:

init.android:

init:

java.class.path.validate:

validate:

gluegen.cpptasks.detect.compiler:
     [echo] VC6=${isVC6}
     [echo] VC7=${isVC7}
     [echo] VC8=${isVC8}
     [echo] VC8_X64=${isVC8_X64}
     [echo] VC9=${isVC9}
     [echo] MingW=${isMingW}
     [echo] MingW32=${isMingW32}
     [echo] MingW64=${isMingW64}

setup.java.home.dir.nonmacosx:

setup.java.home.dir.macosx:

setup.java.home.dir:
     [echo] java.home.dir      /System/Library/Frameworks/JavaVM.framework/Home
     [echo] java.includes.dir  /System/Library/Frameworks/JavaVM.framework/Headers

gluegen.cpptasks.configure.compiler:

gluegen.cpptasks.declare.compiler.environment:

gluegen.cpptasks.declare.compiler.win32.vc6:

gluegen.cpptasks.declare.compiler.win32.vc7:

gluegen.cpptasks.declare.compiler.win32.vc8:

gluegen.cpptasks.declare.compiler.win32.vc8_x64:

gluegen.cpptasks.declare.compiler.win32.vc9:

gluegen.cpptasks.declare.compiler.win32.mingw:

gluegen.cpptasks.declare.compiler.win64.mingw:

gluegen.cpptasks.declare.compiler.win32:

gluegen.cpptasks.declare.compiler.linux.x86:

gluegen.cpptasks.declare.compiler.linux.amd64:

gluegen.cpptasks.declare.compiler.linux.ia64:

gluegen.cpptasks.declare.compiler.linux.armv6:

gluegen.cpptasks.declare.compiler.linux.alpha:

gluegen.cpptasks.declare.compiler.linux.hppa:

gluegen.cpptasks.declare.compiler.linux.mips:

gluegen.cpptasks.declare.compiler.linux.mipsel:

gluegen.cpptasks.declare.compiler.linux.ppc:

gluegen.cpptasks.declare.compiler.linux.s390:

gluegen.cpptasks.declare.compiler.linux.s390x:

gluegen.cpptasks.declare.compiler.linux.sparc:

gluegen.cpptasks.declare.compiler.linux:

gluegen.cpptasks.declare.compiler.solaris32:

gluegen.cpptasks.declare.compiler.solaris.sparcv9:

gluegen.cpptasks.declare.compiler.solaris.amd64:

gluegen.cpptasks.declare.compiler.solaris:

gluegen.cpptasks.declare.compiler.macosx:
     [echo] MacOSX
     [echo] java.includes.dir.platform   /System/Library/Frameworks/JavaVM.framework/Headers
     [echo] java.lib.dir.platform        /System/Library/Frameworks/JavaVM.framework/Libraries

gluegen.cpptasks.declare.compiler.freebsd.x86:

gluegen.cpptasks.declare.compiler.freebsd.amd64:

gluegen.cpptasks.declare.compiler.freebsd:

gluegen.cpptasks.declare.compiler.hpux:

gluegen.cpptasks.declare.compiler:
     [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries

gluegen.cpptasks.setup.compiler:

declare.win32.vc6:

declare.win32.vc7:

declare.win32.vc8:

declare.win32.vc8_x64:

declare.win32.vc9:

declare.win32.mingw:

declare.win64.mingw:

declare.win32:

declare.linux.x86:

declare.linux.amd64:

declare.linux.ia64:

declare.linux.hppa:

declare.linux.mips:

declare.linux.mipsel:

declare.linux.ppc:

declare.linux.s390:

declare.linux.s390x:

declare.linux.sparc:

declare.linux.armv6:

declare.linux:

declare.android:

declare.solaris32:

declare.solarisSparcv9:

declare.solarisAMD64:

declare.solaris:

declare.macosx:
     [echo] MacOSX

declare.freebsd.x86:

declare.freebsd.amd64:

declare.freebsd:

declare.hpux:

c.configure:

gluegen.build.c.impl:

base.compile:

setup-manifestfile:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl

build.gluegen-gl.jar:
    [javac] Compiling 2 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
    [javac] Compiling 8 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
    [javac] Note: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/classes/com/jogamp/gluegen/opengl/ant/StaticGLGenTask.java uses or overrides a deprecated API.
    [javac] Note: Recompile with -Xlint:deprecation for details.
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gluegen-gl.jar

java.generate.check:

java.generate:
     [echo] Generating GL interface and implementation

java.generate.gl_if:
     [echo] Generating GL interface

java.generate.copy2temp:
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES"

java.generate.gl2_es1_if:
     [echo] Generating GL2_ES1 interface

java.generate.copy2temp:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES"

java.generate.gl2_es2_if:
     [echo] Generating GL2_ES2 interface

java.generate.copy2temp:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES"

java.generate.gl2_gl3_if:
     [echo] Generating GL2_GL3 interface

java.generate.copy2temp:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"

java.generate.gl2:
     [echo] Generating GL2 interface and implementation

java.generate.copy2temp:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"

java.generate.gl3:
     [echo] Generating GL3 interface and implementation

java.generate.copy2temp:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"

java.generate.gl3bc:
     [echo] Generating GL3bc implementation

java.generate.copy2temp:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"

java.generate.gl4:
     [echo] Generating GL4 interface and implementation

java.generate.copy2temp:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"

java.generate.gl4bc:
     [echo] Generating GL4bc implementation

java.generate.copy2temp:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"

java.generate.gles1:
     [echo] Generating GLES1 interface and implementation

java.generate.copy2temp:
     [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES"

java.generate.gles2:
     [echo] Generating GLES2 interface and implementation

java.generate.copy2temp:
     [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES"

java.generate.gl.all:

java.generate.window.system.es:
     [echo] Generating EGL implementation class

java.generate.copy2temp:
     [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.pcpp.PCPP]: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" at "stub_includes/egl/EGL/eglplatform.h" line "98"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLContext"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLDisplay"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLConfig"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeDisplayType"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativePixmapType"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeWindowType"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLSurface"

java.generate.window.system.es.ext:
     [echo] Generating EGLExt implementation class

java.generate.copy2temp:
     [copy] Copying 2 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.pcpp.PCPP]: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" at "stub_includes/egl/EGL/eglplatform.h" line "98"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLContext"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLDisplay"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "EGLClientBuffer pData;" of type "EGLClientPixmapHI") not implemented yet
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLConfig"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeDisplayType"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativePixmapType"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeWindowType"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLSyncKHR"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLSurface"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLImageKHR"
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_eglCreateFenceSyncNV" assuming size of equivalent C return type (sizeof(EGLClientBuffer)): java.nio.ByteBuffer dispatch_eglCreateFenceSyncNV(long dpy, int condition, java.nio.IntBuffer attrib_list)

java.generate.gl.platforms:

java.generate.window.system.os0:

java.generate.window.system.os1:
     [echo] Generating window system glue impl: x11

java.generate.copy2temp:
     [copy] Copying 4 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXFBConfigRec"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXcontextRec"

java.generate.platform.glext:
     [echo] Generating platform-specific OpenGL extension class: x11

java.generate.copy2temp:
     [copy] Copying 2 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXFBConfigRec"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXcontextRec"
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_glXEnumerateVideoDevicesNV" assuming size of equivalent C return type (sizeof(int *)): java.nio.IntBuffer dispatch_glXEnumerateVideoDevicesNV(long dpy, int screen, java.nio.IntBuffer nelements)

java.generate.gl.platforms:

java.generate.window.system.os0:

java.generate.window.system.os1:
     [echo] Generating window system glue impl: win32

java.generate.copy2temp:
     [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _proc"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle"

java.generate.platform.glext:
     [echo] Generating platform-specific OpenGL extension class: win32

java.generate.copy2temp:
     [copy] Copying 2 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] ANTLR Parsing Error: line 393:618286: unexpected token: RECT token name:ID
  [gluegen] line 393:618286: unexpected token: RECT
  [gluegen] 	at com.jogamp.gluegen.cgram.GnuCParser.specifierQualifierList(GnuCParser.java:3267)
  [gluegen] 	at com.jogamp.gluegen.cgram.GnuCParser.structDeclaration(GnuCParser.java:3167)
  [gluegen] 	at com.jogamp.gluegen.cgram.GnuCParser.structDeclarationList(GnuCParser.java:3137)
  [gluegen] 	at com.jogamp.gluegen.cgram.GnuCParser.structOrUnionSpecifier(GnuCParser.java:2721)
  [gluegen] 	at com.jogamp.gluegen.cgram.GnuCParser.typeSpecifier(GnuCParser.java:2534)
  [gluegen] 	at com.jogamp.gluegen.cgram.GnuCParser.declSpecifiers(GnuCParser.java:1908)
  [gluegen] 	at com.jogamp.gluegen.cgram.GnuCParser.declaration(GnuCParser.java:546)
  [gluegen] 	at com.jogamp.gluegen.cgram.GnuCParser.externalDef(GnuCParser.java:490)
  [gluegen] 	at com.jogamp.gluegen.cgram.GnuCParser.externalList(GnuCParser.java:258)
  [gluegen] 	at com.jogamp.gluegen.cgram.GnuCParser.translationUnit(GnuCParser.java:219)
  [gluegen] 	at com.jogamp.gluegen.GlueGen.run(GlueGen.java:131)
  [gluegen] 	at com.jogamp.gluegen.GlueGen.main(GlueGen.java:363)
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle"

java.generate.gl.platforms:

java.generate.window.system.os0:

java.generate.window.system.os1:
     [echo] Generating window system glue impl: macosx

java.generate.copy2temp:
     [copy] Copying 4 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglPBufferObj"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglPixelFormatObj"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglShareGroupObj"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglContextObj"

java.generate.platform.glext:
     [echo] Generating platform-specific OpenGL extension class: macosx

java.generate.copy2temp:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp

java.generate.glu.base:
     [echo] Generating GLU class

java.generate.copy2temp:
     [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp

java.generate.glu.GL2ES1:
     [echo] Generating GLU class

java.generate.copy2temp:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp

java.generate.glu.GL2:
     [echo] Generating GLU class

java.generate.copy2temp:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
     [echo] 
     [echo] GlueGen and BuildStaticGLInfo have successfully generated files.

java.generate.cg.check:

java.generate.cg:
  [gluegen] [WARNING com.jogamp.gluegen.pcpp.PCPP]: FAILED TO UNDEFINE: 'CG_PROFILE_MACRO'  (line 64 file stub_includes/cg/Cg/cgGL_profiles.h)
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGtechnique"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGprogram"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGstateassignment"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGpass"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGannotation"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGcontext"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGeffect"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGparameter"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGstate"
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCopyProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCopyProgram(CGprogram program)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateArraySamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateArraySamplerState(CGcontext arg0, java.lang.String name, int arg2, int nelems)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateArrayState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateArrayState(CGcontext arg0, java.lang.String name, int arg2, int nelems)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgCreateContext()
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgCreateEffect(CGcontext arg0, java.lang.String code, java.lang.String[] args)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateEffectFromFile" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgCreateEffectFromFile(CGcontext arg0, java.lang.String filename, java.lang.String[] args)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgCreateParameter(CGcontext ctx, int type)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateParameterArray" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgCreateParameterArray(CGcontext ctx, int type, int length)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateParameterMultiDimArray" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgCreateParameterMultiDimArray(CGcontext ctx, int type, int dim, java.nio.IntBuffer lengths)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCreateProgram(CGcontext ctx, int program_type, java.lang.String program, int profile, java.lang.String entry, java.lang.String[] args)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateProgramFromEffect" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCreateProgramFromEffect(CGeffect effect, int profile, java.lang.String entry, java.lang.String[] args)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateProgramFromFile" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCreateProgramFromFile(CGcontext ctx, int program_type, java.lang.String program_file, int profile, java.lang.String entry, java.lang.String[] args)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateSamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateSamplerState(CGcontext arg0, java.lang.String name, int arg2)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateState(CGcontext arg0, java.lang.String name, int arg2)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetArrayParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetArrayParameter(CGparameter aparam, int index)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetConnectedParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetConnectedParameter(CGparameter param)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetConnectedToParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetConnectedToParameter(CGparameter param, int index)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetDependentAnnotationParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetDependentAnnotationParameter(CGannotation arg0, int index)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetDependentStateAssignmentParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetDependentStateAssignmentParameter(CGstateassignment arg0, int index)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetEffectContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgGetEffectContext(CGeffect arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetEffectParameterBySemantic" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetEffectParameterBySemantic(CGeffect arg0, java.lang.String arg1)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstDependentParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstDependentParameter(CGparameter param)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgGetFirstEffect(CGcontext arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstEffectParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstEffectParameter(CGeffect arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstLeafEffectParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstLeafEffectParameter(CGeffect arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstLeafParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstLeafParameter(CGprogram prog, int name_space)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstParameter(CGprogram prog, int name_space)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstParameterAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstParameterAnnotation(CGparameter arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetFirstPass(CGtechnique arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstPassAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstPassAnnotation(CGpass arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetFirstProgram(CGcontext ctx)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstProgramAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstProgramAnnotation(CGprogram arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstSamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetFirstSamplerState(CGcontext arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstSamplerStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetFirstSamplerStateAssignment(CGparameter arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetFirstState(CGcontext arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetFirstStateAssignment(CGpass arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstStructParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstStructParameter(CGparameter param)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetFirstTechnique(CGeffect arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstTechniqueAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstTechniqueAnnotation(CGtechnique arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedEffectParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedEffectParameter(CGeffect arg0, java.lang.String arg1)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedParameter(CGprogram prog, java.lang.String name)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedParameterAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedParameterAnnotation(CGparameter arg0, java.lang.String arg1)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetNamedPass(CGtechnique arg0, java.lang.String name)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedPassAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedPassAnnotation(CGpass arg0, java.lang.String arg1)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedProgramAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedProgramAnnotation(CGprogram arg0, java.lang.String arg1)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedProgramParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedProgramParameter(CGprogram prog, int name_space, java.lang.String name)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedSamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetNamedSamplerState(CGcontext arg0, java.lang.String name)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedSamplerStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetNamedSamplerStateAssignment(CGparameter arg0, java.lang.String arg1)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetNamedState(CGcontext arg0, java.lang.String name)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetNamedStateAssignment(CGpass arg0, java.lang.String name)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedStructParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedStructParameter(CGparameter param, java.lang.String name)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetNamedTechnique(CGeffect arg0, java.lang.String name)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedTechniqueAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedTechniqueAnnotation(CGtechnique arg0, java.lang.String arg1)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNextAnnotation(CGannotation arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgGetNextEffect(CGeffect arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextLeafParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNextLeafParameter(CGparameter current)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNextParameter(CGparameter current)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetNextPass(CGpass arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetNextProgram(CGprogram current)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetNextState(CGstate arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetNextStateAssignment(CGstateassignment arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetNextTechnique(CGtechnique arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetParameterContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgGetParameterContext(CGparameter param)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetParameterProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetParameterProgram(CGparameter param)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetPassTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetPassTechnique(CGpass arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetProgramContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgGetProgramContext(CGprogram prog)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetProgramStateAssignmentValue" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetProgramStateAssignmentValue(CGstateassignment arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetSamplerStateAssignmentParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetSamplerStateAssignmentParameter(CGstateassignment arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetSamplerStateAssignmentState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetSamplerStateAssignmentState(CGstateassignment arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetSamplerStateAssignmentValue" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetSamplerStateAssignmentValue(CGstateassignment arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetStateAssignmentPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetStateAssignmentPass(CGstateassignment arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetStateAssignmentState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetStateAssignmentState(CGstateassignment arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetTechniqueEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgGetTechniqueEffect(CGtechnique arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetTextureStateAssignmentValue" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetTextureStateAssignmentValue(CGstateassignment arg0)

java.compile.firstpass:
    [javac] Compiling 18 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
    [javac] Note: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/classes/jogamp/opengl/GLDrawableFactoryImpl.java uses or overrides a deprecated API.
    [javac] Note: Recompile with -Xlint:deprecation for details.

java.generate.composable.pipeline.check.es1:

java.generate.composable.pipeline.es1:
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGLES1.java
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGLES1.java

java.generate.composable.pipeline.check.es2:

java.generate.composable.pipeline.es2:
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGLES2.java
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGLES2.java

java.generate.composable.pipeline.check.gl2:

java.generate.composable.pipeline.gl2:
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL2.java
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL2.java

java.generate.composable.pipeline.check.gl3:

java.generate.composable.pipeline.gl3:
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL3.java
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL3.java
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL3bc.java
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL3bc.java

java.generate.composable.pipeline.check.gl4:

java.generate.composable.pipeline.gl4:
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL4.java
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL4.java
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL4bc.java
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL4bc.java

java.generate.composable.pipeline:

java.compile.secondpass.javase:
    [javac] Compiling 545 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
    [javac] Note: Some input files use unchecked or unsafe operations.
    [javac] Note: Recompile with -Xlint:unchecked for details.

java.compile.secondpass.android:
    [javac] Compiling 1 source file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes

java.compile.secondpass:

java.generate.composable.pipeline.custom.check.glfixfunc:

java.generate.composable.pipeline.custom.glfixfunc:
     [java] wrote to file: ../build/jogl/gensrc/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncImpl.java

java.generate.composable.pipeline.custom:

java.compile.thirdpass.javase:
    [javac] Compiling 2 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes

java.compile.thirdpass:

java.compile:
     [copy] Copying 44 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
     [copy] Copied 5 empty directories to 1 empty directory under /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes

gluegen.cpptasks.detect.compiler:
     [echo] VC6=${isVC6}
     [echo] VC7=${isVC7}
     [echo] VC8=${isVC8}
     [echo] VC8_X64=${isVC8_X64}
     [echo] VC9=${isVC9}
     [echo] MingW=${isMingW}
     [echo] MingW32=${isMingW32}
     [echo] MingW64=${isMingW64}

setup.java.home.dir.nonmacosx:

setup.java.home.dir.macosx:

setup.java.home.dir:
     [echo] java.home.dir      /System/Library/Frameworks/JavaVM.framework/Home
     [echo] java.includes.dir  /System/Library/Frameworks/JavaVM.framework/Headers

gluegen.cpptasks.configure.compiler:

gluegen.cpptasks.declare.compiler.environment:

gluegen.cpptasks.declare.compiler.win32.vc6:

gluegen.cpptasks.declare.compiler.win32.vc7:

gluegen.cpptasks.declare.compiler.win32.vc8:

gluegen.cpptasks.declare.compiler.win32.vc8_x64:

gluegen.cpptasks.declare.compiler.win32.vc9:

gluegen.cpptasks.declare.compiler.win32.mingw:

gluegen.cpptasks.declare.compiler.win64.mingw:

gluegen.cpptasks.declare.compiler.win32:

gluegen.cpptasks.declare.compiler.linux.x86:

gluegen.cpptasks.declare.compiler.linux.amd64:

gluegen.cpptasks.declare.compiler.linux.ia64:

gluegen.cpptasks.declare.compiler.linux.armv6:

gluegen.cpptasks.declare.compiler.linux.alpha:

gluegen.cpptasks.declare.compiler.linux.hppa:

gluegen.cpptasks.declare.compiler.linux.mips:

gluegen.cpptasks.declare.compiler.linux.mipsel:

gluegen.cpptasks.declare.compiler.linux.ppc:

gluegen.cpptasks.declare.compiler.linux.s390:

gluegen.cpptasks.declare.compiler.linux.s390x:

gluegen.cpptasks.declare.compiler.linux.sparc:

gluegen.cpptasks.declare.compiler.linux:

gluegen.cpptasks.declare.compiler.solaris32:

gluegen.cpptasks.declare.compiler.solaris.sparcv9:

gluegen.cpptasks.declare.compiler.solaris.amd64:

gluegen.cpptasks.declare.compiler.solaris:

gluegen.cpptasks.declare.compiler.macosx:
     [echo] MacOSX
     [echo] java.includes.dir.platform   /System/Library/Frameworks/JavaVM.framework/Headers
     [echo] java.lib.dir.platform        /System/Library/Frameworks/JavaVM.framework/Libraries

gluegen.cpptasks.declare.compiler.freebsd.x86:

gluegen.cpptasks.declare.compiler.freebsd.amd64:

gluegen.cpptasks.declare.compiler.freebsd:

gluegen.cpptasks.declare.compiler.hpux:

gluegen.cpptasks.declare.compiler:
     [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries

gluegen.cpptasks.setup.compiler:

c.configure.1:

c.configure.win32.vc:

c.configure.win32.mingw:

c.configure.win64.mingw:

c.configure.win32:

c.configure.linux.armv6:

c.configure.linux.x86:

c.configure.linux.amd64:

c.configure.linux.ia64:

c.configure.linux.hppa:

c.configure.linux.mips:

c.configure.linux.mipsel:

c.configure.linux.ppc:

c.configure.linux.s390:

c.configure.linux.sparc:

c.configure.x11:

c.configure.linux:

c.configure.android:

c.configure.solaris32:

c.configure.solaris.sparcv9:

c.configure.solaris.amd64:

c.configure.macosx:

c.configure.freebsd.x86:

c.configure.freebsd.amd64:

c.configure.freebsd:

c.configure.hpux:

c.configure.2:

c.configure:

c.build.jogl.prepare:

c.build.jogl.desktop:
     [echo] Output lib name = jogl_desktop
     [echo] Compiling jogl_desktop
       [cc] 12 total files to be compiled.
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m: In function ‘getProcAddress’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:759: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:760: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:767: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:768: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:769: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:772: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:773: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:774: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:777: warning: ‘NSIsSymbolNameDefinedWithHint’ is deprecated (declared at /usr/include/mach-o/dyld.h:176)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:778: warning: ‘NSLookupAndBindSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:178)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:779: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m: In function ‘getProcAddress’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:759: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:760: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:767: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:768: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:769: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:772: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:773: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:774: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:777: warning: ‘NSIsSymbolNameDefinedWithHint’ is deprecated (declared at /usr/include/mach-o/dyld.h:176)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:778: warning: ‘NSLookupAndBindSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:178)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:779: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c: In function ‘Java_jogamp_opengl_GLContextImpl_glGetStringInt’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c:149: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c: In function ‘Java_jogamp_opengl_GLContextImpl_glGetStringInt’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c:149: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGDynamicLibraryBundleInfo_initSymbols0’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:132: warning: format ‘%d’ expects type ‘int’, but argument 4 has type ‘jint’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:132: warning: format ‘%d’ expects type ‘int’, but argument 4 has type ‘jint’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘freeInstance’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:220: warning: unused variable ‘i’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_initIDs0’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:321: warning: ‘return’ with no value, in function returning non-void
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_seek0’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: At top level:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:273: warning: ‘my_is_hwaccel_pix_fmt’ defined but not used
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘freeInstance’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:220: warning: unused variable ‘i’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_initIDs0’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:321: warning: ‘return’ with no value, in function returning non-void
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_seek0’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 5 has type ‘jint’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 5 has type ‘jint’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: At top level:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:273: warning: ‘my_is_hwaccel_pix_fmt’ defined but not used
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glCompileShaderIncludeARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:2479: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetString1__IJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10212: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetStringi1__IIJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10230: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetUniformIndices1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10806: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:21526: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSourceARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:21586: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glTransformFeedbackVaryings1__II_3Ljava_lang_String_2IJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:23861: warning: unused variable ‘_offsetHandle’
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glCompileShaderIncludeARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:2479: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetString1__IJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10212: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetStringi1__IIJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10230: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetUniformIndices1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10806: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:21526: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSourceARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:21586: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glTransformFeedbackVaryings1__II_3Ljava_lang_String_2IJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:23861: warning: unused variable ‘_offsetHandle’
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] Starting link

rename.dylib:
     [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj

rename.mingw.dll:

gluegen.properties.load.user:

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.striplibs:
     [echo] Strip symbols from libs in ../build/jogl/obj

c.build.jogl.mobile:
     [echo] Output lib name = jogl_mobile
     [echo] Compiling jogl_mobile
       [cc] Starting dependency analysis for 3 files.
       [cc] 3 files are up to date.
       [cc] 0 files to be recompiled from dependency analysis.
       [cc] 4 total files to be compiled.
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36,
       [cc]                  from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGLExtImpl_JNI.c:15:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType"
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36,
       [cc]                  from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGLExtImpl_JNI.c:15:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType"
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glGetString1__IJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:2570: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:3366: warning: unused variable ‘_offsetHandle’
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glGetString1__IJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:2570: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:3366: warning: unused variable ‘_offsetHandle’
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36,
       [cc]                  from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGL_JNI.c:11:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType"
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36,
       [cc]                  from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGL_JNI.c:11:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType"
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c: In function ‘Java_jogamp_opengl_es1_GLES1Impl_dispatch_1glGetString1__IJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c:2214: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c: In function ‘Java_jogamp_opengl_es1_GLES1Impl_dispatch_1glGetString1__IJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c:2214: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
       [cc] Starting link

rename.dylib:
     [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj

rename.mingw.dll:

gluegen.properties.load.user:

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.striplibs:
     [echo] Strip symbols from libs in ../build/jogl/obj

c.build.jogl.cg:
     [echo] Output lib name = jogl_cg
     [echo] Compiling jogl_cg
       [cc] 1 total files to be compiled.
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cgGL.h:57,
       [cc]                  from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:11:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:117:1: warning: multi-line comment
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:126:1: warning: multi-line comment
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:141:1: warning: multi-line comment
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:151:1: warning: multi-line comment
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:172:1: warning: multi-line comment
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffect1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:276: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffectFromFile1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:350: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgram1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:496: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromEffect1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:581: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromFile1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:656: warning: unused variable ‘_offsetHandle’
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cgGL.h:57,
       [cc]                  from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:11:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:117:1: warning: multi-line comment
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:126:1: warning: multi-line comment
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:141:1: warning: multi-line comment
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:151:1: warning: multi-line comment
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:172:1: warning: multi-line comment
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffect1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:276: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffectFromFile1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:350: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgram1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:496: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromEffect1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:581: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromFile1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:656: warning: unused variable ‘_offsetHandle’
       [cc] Starting link

rename.dylib:
     [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj

rename.mingw.dll:

gluegen.properties.load.user:

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.striplibs:
     [echo] Strip symbols from libs in ../build/jogl/obj

c.build.jogl:

c.manifest:

build-jars-dependset:

build-jars-android:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-android.jar

build-jars-mobile-javase:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glmobile.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glmobile-dbg.jar

build-jars-os-desktop-javase:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-x11.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-win.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-osx.jar

build-jars-desktop-javase:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-gldesktop.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-gldesktop-dbg.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glu-gldesktop.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-gldesktop.jar

build-jars-awt-javase:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-awt.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-awt.jar

build-jars-swt-javase:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-swt.jar

build-jars-javase:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-core.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-sdk.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glu.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-graph.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-fixedfuncemu.jar
      [jar] Building MANIFEST-only jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-omx.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-cg.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-natives-macosx-universal.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-cg-natives-macosx-universal.jar

build-jars:

generate.version.txt:

all:

build.newt:

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.version             2.0.2-rc-20130618
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

base.init:
     [echo] setup.noOpenGL: ${setup.noOpenGL}
     [echo] isWindows: ${isWindows}
     [echo] isOSX: true
     [echo] isX11: ${isX11}
     [echo] isAndroid: ${isAndroid}
     [echo] setup.addNativeKD: ${setup.addNativeKD}
     [echo] setup.addNativeIntelGDL: ${setup.addNativeIntelGDL}
     [echo] setup.addNativeBroadcom: ${setup.addNativeBroadcom}
     [echo] setup.nonatives: ${setup.nonatives}
     [echo] java.excludes.all: ${java.excludes.awt}, ${java.excludes.swt}, ${java.excludes.opengl}

declare.common:

init:
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/Android
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/X11
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/MacOSX
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/Windows
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/KD
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/IntelGDL
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/bcm/egl
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/bcm/vc/iv
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/classes
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/obj

java.compile.javase:
    [javac] Compiling 90 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/classes
    [javac] Note: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/newt/classes/com/jogamp/newt/event/NEWTEventFiFo.java uses unchecked or unsafe operations.
    [javac] Note: Recompile with -Xlint:unchecked for details.

setup-manifestfile:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt

build-jars-opengl:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-ogl.jar

build-jars-awt:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-awt.jar

build-jars-swt:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-swt.jar

build-jars-driver:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-linux.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-x11.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-win.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-osx.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-kd.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-bcm-old.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-bcm-vc.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-intelgdl.jar

build-jars-javase:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-core.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-event.jar

java.compile.android:
    [javac] Compiling 9 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/classes

build-jars-android:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-android.jar

gluegen.cpptasks.detect.compiler:
     [echo] VC6=${isVC6}
     [echo] VC7=${isVC7}
     [echo] VC8=${isVC8}
     [echo] VC8_X64=${isVC8_X64}
     [echo] VC9=${isVC9}
     [echo] MingW=${isMingW}
     [echo] MingW32=${isMingW32}
     [echo] MingW64=${isMingW64}

setup.java.home.dir.nonmacosx:

setup.java.home.dir.macosx:

setup.java.home.dir:
     [echo] java.home.dir      /System/Library/Frameworks/JavaVM.framework/Home
     [echo] java.includes.dir  /System/Library/Frameworks/JavaVM.framework/Headers

gluegen.cpptasks.configure.compiler:

gluegen.cpptasks.declare.compiler.environment:

gluegen.cpptasks.declare.compiler.win32.vc6:

gluegen.cpptasks.declare.compiler.win32.vc7:

gluegen.cpptasks.declare.compiler.win32.vc8:

gluegen.cpptasks.declare.compiler.win32.vc8_x64:

gluegen.cpptasks.declare.compiler.win32.vc9:

gluegen.cpptasks.declare.compiler.win32.mingw:

gluegen.cpptasks.declare.compiler.win64.mingw:

gluegen.cpptasks.declare.compiler.win32:

gluegen.cpptasks.declare.compiler.linux.x86:

gluegen.cpptasks.declare.compiler.linux.amd64:

gluegen.cpptasks.declare.compiler.linux.ia64:

gluegen.cpptasks.declare.compiler.linux.armv6:

gluegen.cpptasks.declare.compiler.linux.alpha:

gluegen.cpptasks.declare.compiler.linux.hppa:

gluegen.cpptasks.declare.compiler.linux.mips:

gluegen.cpptasks.declare.compiler.linux.mipsel:

gluegen.cpptasks.declare.compiler.linux.ppc:

gluegen.cpptasks.declare.compiler.linux.s390:

gluegen.cpptasks.declare.compiler.linux.s390x:

gluegen.cpptasks.declare.compiler.linux.sparc:

gluegen.cpptasks.declare.compiler.linux:

gluegen.cpptasks.declare.compiler.solaris32:

gluegen.cpptasks.declare.compiler.solaris.sparcv9:

gluegen.cpptasks.declare.compiler.solaris.amd64:

gluegen.cpptasks.declare.compiler.solaris:

gluegen.cpptasks.declare.compiler.macosx:
     [echo] MacOSX
     [echo] java.includes.dir.platform   /System/Library/Frameworks/JavaVM.framework/Headers
     [echo] java.lib.dir.platform        /System/Library/Frameworks/JavaVM.framework/Libraries

gluegen.cpptasks.declare.compiler.freebsd.x86:

gluegen.cpptasks.declare.compiler.freebsd.amd64:

gluegen.cpptasks.declare.compiler.freebsd:

gluegen.cpptasks.declare.compiler.hpux:

gluegen.cpptasks.declare.compiler:
     [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries

gluegen.cpptasks.setup.compiler:

c.configure.1:

c.configure.win32.vc:

c.configure.win32.mingw:

c.configure.win64.mingw:

c.configure.win32:

c.configure.linux.x86:

c.configure.linux.amd64:

c.configure.linux.armv6:

c.configure.linux.hppa:

c.configure.linux.mips:

c.configure.linux.mipsel:

c.configure.linux.ppc:

c.configure.linux.s390:

c.configure.linux.sparc:

c.configure.linux.ia64:

c.configure.x11:

c.configure.linux:

c.configure.android:

c.configure.solaris32:

c.configure.solaris.sparcv9:

c.configure.solaris.amd64:

c.configure.macosx:

c.configure.freebsd.x86:

c.configure.freebsd.amd64:

c.configure.freebsd:

c.configure.hpux:

c.configure.2:

c.configure:

c.build.newt.prepare:

c.build.newt.prepare.android:

c.build.newt.windowlib:
     [echo] Output lib name = newt
     [echo] Compiling newt
       [cc] 3 total files to be compiled.
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] Starting link
       [cc] ld: warning: could not create compact unwind for __Unwind_Resume: non-standard register 0 being saved in prolog
       [cc] ld: warning: could not create compact unwind for __Unwind_ForcedUnwind: non-standard register 0 being saved in prolog
       [cc] ld: warning: could not create compact unwind for __Unwind_RaiseException: non-standard register 0 being saved in prolog
       [cc] ld: warning: could not create compact unwind for __Unwind_Resume_or_Rethrow: non-standard register 0 being saved in prolog

rename.dylib:
     [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/obj

rename.mingw.dll:

gluegen.properties.load.user:

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.striplibs:
     [echo] Strip symbols from libs in ../build/newt/obj

c.build.newt.natives:

c.build.newt:

c.manifest:

build-jars-native:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-natives-macosx-universal.jar

generate.version.txt:

all:

one.dir.skip.check:

one.lib.dir:
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/lib
     [copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/lib

one.jar.dir.prep:
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/atomic
     [copy] Copying 45 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/atomic

one.jar.dir.android:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-android.jar

one.jar.dir:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-noawt.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-mobile.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-natives-macosx-universal.jar

android.package.jogl.skip.check:

android.jogl.package:

one.dir:

tag.build:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build

test.compile:
     [echo] gluegen.basename: gluegen
     [echo] jogl.basename: jogl

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.version             2.0.2-rc-20130618
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

declare.common:

test.compile.check:
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/obj
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes
     [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar

test.compile:
     [copy] Copying 53 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes
     [copy] Copied 48 empty directories to 33 empty directories under /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes
     [echo] gluegen.basename: gluegen
     [echo] jogl.basename: jogl

test.compile.javase:
    [javac] Compiling 324 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes
    [javac] Note: Some input files use or override a deprecated API.
    [javac] Note: Recompile with -Xlint:deprecation for details.
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
     [echo] gluegen.basename: gluegen
     [echo] jogl.basename: jogl

test.compile.android:
    [javac] Compiling 28 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test-android.jar

test.package.android:

developer-src-zip:
      [zip] Building zip: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-java-src.zip

developer-zip-archive:
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1009-20130618-macosx-universal
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1009-20130618-macosx-universal
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1009-20130618-macosx-universal
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1009-20130618-macosx-universal
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1009-20130618-macosx-universal
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1009-20130618-macosx-universal
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1009-20130618-macosx-universal/jar
     [copy] Copying 52 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1009-20130618-macosx-universal/jar
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1009-20130618-macosx-universal/lib
     [copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1009-20130618-macosx-universal/lib
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1009-20130618-macosx-universal/jnlp-files
     [copy] Copying 35 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1009-20130618-macosx-universal/jnlp-files
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1009-20130618-macosx-universal/etc
     [copy] Copying 5 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1009-20130618-macosx-universal/etc
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1009-20130618-macosx-universal
     [exec] 
     [exec] 7-Zip [64] 9.13 beta  Copyright (c) 1999-2010 Igor Pavlov  2010-04-15
     [exec] p7zip Version 9.13 (locale=utf8,Utf16=on,HugeFiles=on,2 CPUs)
     [exec] Scanning
     [exec] 
     [exec] Creating archive /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1009-20130618-macosx-universal.7z
     [exec] 
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jogl-java-src.zip
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/gluegen-gl.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/jogl-all-android.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/jogl-all-mobile.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/jogl-all-natives-macosx-universal.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/jogl-all-noawt.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/jogl-all.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/jogl-awt.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/jogl-cg-natives-macosx-universal.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/jogl-cg.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/jogl-core.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/jogl-gldesktop-dbg.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/jogl-gldesktop.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/jogl-glmobile-dbg.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/jogl-glmobile.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/jogl-glu-gldesktop.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/jogl-glu.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/jogl-natives-macosx-universal.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/jogl-omx.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/jogl-os-android.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/jogl-os-osx.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/jogl-os-win.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/jogl-os-x11.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/jogl-sdk.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/jogl-swt.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/jogl-test-android.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/jogl-test.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/jogl-util-awt.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/jogl-util-fixedfuncemu.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/jogl-util-gldesktop.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/jogl-util-graph.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/jogl-util.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/nativewindow-awt.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/nativewindow-core.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/nativewindow-natives-macosx-universal.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/nativewindow-os-osx.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/nativewindow-os-win.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/nativewindow-os-x11.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/newt-awt.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/newt-core.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/newt-driver-android.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/newt-driver-bcm-old.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/newt-driver-bcm-vc.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/newt-driver-intelgdl.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/newt-driver-kd.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/newt-driver-linux.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/newt-driver-osx.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/newt-driver-win.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/newt-driver-x11.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/newt-event.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/newt-natives-macosx-universal.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/newt-ogl.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jar/atomic/newt-swt.jar
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/etc/test.bat
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/etc/test_dbg.bat
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jnlp-files/jogl-applet-runner-newt-ElektronenMultiplizierer-napplet.html
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jnlp-files/jogl-applet-runner-newt-ElektronenMultiplizierer.html
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-gl3-napplet.html
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-normal-launcheronly.html
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-normal-napplet.html
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-normal-napplet2.html
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-normal.html
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-special-napplet.html
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-special.html
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jnlp-files/jogl-applet-runner-newt-GraphTextDemo01-napplet.html
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jnlp-files/jogl-applet-runner-newt-GraphTextDemo01.html
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jnlp-files/jogl-applet-runner-newt-GraphUISceneDemo01-napplet.html
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jnlp-files/jogl-applet-runner-newt-GraphUISceneDemo01.html
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jnlp-files/jogl-applet-runner-newt-MovieCube-napplet.html
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jnlp-files/jogl-applet-runner-newt-MovieCube.html
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jnlp-files/jogl-applet-version-lancheronly.html
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jnlp-files/jogl-applet-version-napplet.html
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jnlp-files/jogl-applet-version.html
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jnlp-files/jogl-test-applets.html
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/Userguide.html
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/etc/test.sh
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/etc/test_dbg.sh
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/CHANGELOG.txt
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/LICENSE.txt
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/README.txt
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/lib/libjogl_cg.jnilib
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/lib/libjogl_desktop.jnilib
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/lib/libjogl_mobile.jnilib
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/lib/libnativewindow_awt.jnilib
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/lib/libnativewindow_macosx.jnilib
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/lib/libnewt.jnilib
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jnlp-files/jogl-all-awt-cg.jnlp
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jnlp-files/jogl-all-awt.jnlp
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jnlp-files/jogl-all-mobile.jnlp
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jnlp-files/jogl-all-noawt.jnlp
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jnlp-files/jogl-applet-runner-newt.jnlp
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jnlp-files/jogl-applet-version.jnlp
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jnlp-files/jogl-application-version.jnlp
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jnlp-files/atomic/jogl-awt.jnlp
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jnlp-files/jogl-javaws-version.jnlp
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jnlp-files/atomic/jogl-noawt.jnlp
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jnlp-files/atomic/nativewindow-awt.jnlp
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jnlp-files/atomic/nativewindow-noawt.jnlp
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jnlp-files/atomic/newt-awt-jogl.jnlp
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jnlp-files/atomic/newt-awt.jnlp
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jnlp-files/atomic/newt-noawt-jogl.jnlp
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/jnlp-files/atomic/newt-noawt.jnlp
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/etc/profile.jogl
     [exec] Compressing  jogl-2.0-b1009-20130618-macosx-universal/artifact.properties
     [exec] 
     [exec] Everything is Ok
   [delete] Deleting directory /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1009-20130618-macosx-universal

all:

junit.run:
     [echo] gluegen.basename: gluegen
     [echo] jogl.basename: jogl

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.version             2.0.2-rc-20130618
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

declare.common:

junit.run.settings:
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results

junit.run.if.enabled:
     [echo] gluegen.basename: gluegen
     [echo] jogl.basename: jogl

junit.run.local:
     [echo] gluegen.basename: gluegen
     [echo] jogl.basename: jogl

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.version             2.0.2-rc-20130618
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

declare.common:

test.compile.check:
     [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar

test.compile:

junit.run.noui:
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.math.TestFloatUtil01MatrixMatrixMultNOUI
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.math.TestFloatUtil01MatrixMatrixMultNOUI
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 0.622 sec
    [junit] 
    [junit] Testcase: testCM_m1xm2 took 0.008 sec
    [junit] Testcase: testCM_m2xm1 took 0 sec
    [junit] Testcase: testRM_m1xm2 took 0 sec
    [junit] Testcase: testRM_m2xm1 took 0 sec
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 0.622 sec
    [junit] 
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.math.TestGluUnprojectDoubleNOUI
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.math.TestGluUnprojectDoubleNOUI
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.155 sec
    [junit] 
    [junit] Testcase: test took 0.076 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.155 sec
    [junit] 
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.math.TestGluUnprojectFloatNOUI
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.math.TestGluUnprojectFloatNOUI
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 0.223 sec
    [junit] 
    [junit] Testcase: testNaN took 0.039 sec
    [junit] Testcase: test01 took 0.042 sec
    [junit] Testcase: test02 took 0.001 sec
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 0.223 sec
    [junit] 
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix02NOUI
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix02NOUI
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 0.142 sec
    [junit] 
    [junit] Testcase: testLookAtNegZIsNoOp took 0.061 sec
    [junit] Testcase: testLookAtPosY took 0.001 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 0.142 sec
    [junit] 
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix03NOUI
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix03NOUI
    [junit] A.0.0 - Project 1,0 -->[10.0, 5.0, 0.5, 0.0]
    [junit] A.0.1 - Project 0,0 -->[5.0, 5.0, 0.5, 0.0]
    [junit] MATRIX - Ortho 0,0,10,10 - Locate the origin in the bottom left and scale
    [junit] PMVMatrix[backingArray true, modified[P true, Mv true, T true], dirty/req[Mvi true/false, Mvit true/false, Frustum true/false], Projection
    [junit] [    0.20000    0.00000    0.00000   -1.00000 ]
    [junit] [    0.00000    0.20000    0.00000   -1.00000 ]
    [junit] [    0.00000    0.00000    1.00000    0.00000 ]
    [junit] [    0.00000    0.00000    0.00000    1.00000 ]
    [junit] , Modelview
    [junit] [    1.00000    0.00000    0.00000    0.00000 ]
    [junit] [    0.00000    1.00000    0.00000    0.00000 ]
    [junit] [    0.00000    0.00000    1.00000    0.00000 ]
    [junit] [    0.00000    0.00000    0.00000    1.00000 ]
    [junit] , Texture
    [junit] [    1.00000    0.00000    0.00000    0.00000 ]
    [junit] [    0.00000    1.00000    0.00000    0.00000 ]
    [junit] [    0.00000    0.00000    1.00000    0.00000 ]
    [junit] [    0.00000    0.00000    0.00000    1.00000 ]
    [junit] ]
    [junit] A.1.0 - Project 1,0 -->[0.99999994, 0.0, 0.5, 0.0]
    [junit] A.1.1 - Project 0,0 -->[0.0, 0.0, 0.5, 0.0]
    [junit] B.0.0 - Project 1,0 -->[10.0, 5.0, 0.5, 0.0]
    [junit] B.0.1 - Project 0,0 -->[5.0, 5.0, 0.5, 0.0]
    [junit] FloatUtil - Ortho 0,0,10,10 - Locate the origin in the bottom left and scale
    [junit] Projection
    [junit] Modelview
    [junit] B.1.0 - Project 1,0 -->[0.99999994, 0.0, 0.5, 0.0]
    [junit] B.1.1 - Project 0,0 -->[0.0, 0.0, 0.5, 0.0]
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.573 sec
    [junit] ------------- Standard Output ---------------
    [junit] A.0.0 - Project 1,0 -->[10.0, 5.0, 0.5, 0.0]
    [junit] A.0.1 - Project 0,0 -->[5.0, 5.0, 0.5, 0.0]
    [junit] MATRIX - Ortho 0,0,10,10 - Locate the origin in the bottom left and scale
    [junit] PMVMatrix[backingArray true, modified[P true, Mv true, T true], dirty/req[Mvi true/false, Mvit true/false, Frustum true/false], Projection
    [junit] [    0.20000    0.00000    0.00000   -1.00000 ]
    [junit] [    0.00000    0.20000    0.00000   -1.00000 ]
    [junit] [    0.00000    0.00000    1.00000    0.00000 ]
    [junit] [    0.00000    0.00000    0.00000    1.00000 ]
    [junit] , Modelview
    [junit] [    1.00000    0.00000    0.00000    0.00000 ]
    [junit] [    0.00000    1.00000    0.00000    0.00000 ]
    [junit] [    0.00000    0.00000    1.00000    0.00000 ]
    [junit] [    0.00000    0.00000    0.00000    1.00000 ]
    [junit] , Texture
    [junit] [    1.00000    0.00000    0.00000    0.00000 ]
    [junit] [    0.00000    1.00000    0.00000    0.00000 ]
    [junit] [    0.00000    0.00000    1.00000    0.00000 ]
    [junit] [    0.00000    0.00000    0.00000    1.00000 ]
    [junit] ]
    [junit] A.1.0 - Project 1,0 -->[0.99999994, 0.0, 0.5, 0.0]
    [junit] A.1.1 - Project 0,0 -->[0.0, 0.0, 0.5, 0.0]
    [junit] B.0.0 - Project 1,0 -->[10.0, 5.0, 0.5, 0.0]
    [junit] B.0.1 - Project 0,0 -->[5.0, 5.0, 0.5, 0.0]
    [junit] FloatUtil - Ortho 0,0,10,10 - Locate the origin in the bottom left and scale
    [junit] Projection
    [junit] Modelview
    [junit] B.1.0 - Project 1,0 -->[0.99999994, 0.0, 0.5, 0.0]
    [junit] B.1.1 - Project 0,0 -->[0.0, 0.0, 0.5, 0.0]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] [    0.20000    0.00000    0.00000   -1.00000 ]
    [junit] [    0.00000    0.20000    0.00000   -1.00000 ]
    [junit] [    0.00000    0.00000    1.00000    0.00000 ]
    [junit] [    0.00000    0.00000    0.00000    1.00000 ]
    [junit] 
    [junit] [    1.00000    0.00000    0.00000    0.00000 ]
    [junit] [    0.00000    1.00000    0.00000    0.00000 ]
    [junit] [    0.00000    0.00000    1.00000    0.00000 ]
    [junit] [    0.00000    0.00000    0.00000    1.00000 ]
    [junit] 
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01 took 1.488 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.573 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] A.0.0 - Project 1,0 -->[10.0, 5.0, 0.5, 0.0]
    [junit] A.0.1 - Project 0,0 -->[5.0, 5.0, 0.5, 0.0]
    [junit] MATRIX - Ortho 0,0,10,10 - Locate the origin in the bottom left and scale
    [junit] PMVMatrix[backingArray true, modified[P true, Mv true, T true], dirty/req[Mvi true/false, Mvit true/false, Frustum true/false], Projection
    [junit] [    0.20000    0.00000    0.00000   -1.00000 ]
    [junit] [    0.00000    0.20000    0.00000   -1.00000 ]
    [junit] [    0.00000    0.00000    1.00000    0.00000 ]
    [junit] [    0.00000    0.00000    0.00000    1.00000 ]
    [junit] , Modelview
    [junit] [    1.00000    0.00000    0.00000    0.00000 ]
    [junit] [    0.00000    1.00000    0.00000    0.00000 ]
    [junit] [    0.00000    0.00000    1.00000    0.00000 ]
    [junit] [    0.00000    0.00000    0.00000    1.00000 ]
    [junit] , Texture
    [junit] [    1.00000    0.00000    0.00000    0.00000 ]
    [junit] [    0.00000    1.00000    0.00000    0.00000 ]
    [junit] [    0.00000    0.00000    1.00000    0.00000 ]
    [junit] [    0.00000    0.00000    0.00000    1.00000 ]
    [junit] ]
    [junit] A.1.0 - Project 1,0 -->[0.99999994, 0.0, 0.5, 0.0]
    [junit] A.1.1 - Project 0,0 -->[0.0, 0.0, 0.5, 0.0]
    [junit] B.0.0 - Project 1,0 -->[10.0, 5.0, 0.5, 0.0]
    [junit] B.0.1 - Project 0,0 -->[5.0, 5.0, 0.5, 0.0]
    [junit] FloatUtil - Ortho 0,0,10,10 - Locate the origin in the bottom left and scale
    [junit] Projection
    [junit] Modelview
    [junit] B.1.0 - Project 1,0 -->[0.99999994, 0.0, 0.5, 0.0]
    [junit] B.1.1 - Project 0,0 -->[0.0, 0.0, 0.5, 0.0]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] [    0.20000    0.00000    0.00000   -1.00000 ]
    [junit] [    0.00000    0.20000    0.00000   -1.00000 ]
    [junit] [    0.00000    0.00000    1.00000    0.00000 ]
    [junit] [    0.00000    0.00000    0.00000    1.00000 ]
    [junit] 
    [junit] [    1.00000    0.00000    0.00000    0.00000 ]
    [junit] [    0.00000    1.00000    0.00000    0.00000 ]
    [junit] [    0.00000    0.00000    1.00000    0.00000 ]
    [junit] [    0.00000    0.00000    0.00000    1.00000 ]
    [junit] 
    [junit] ------------- ---------------- ---------------
    [junit] [    0.20000    0.00000    0.00000   -1.00000 ]
    [junit] [    0.00000    0.20000    0.00000   -1.00000 ]
    [junit] [    0.00000    0.00000    1.00000    0.00000 ]
    [junit] [    0.00000    0.00000    0.00000    1.00000 ]
    [junit] 
    [junit] [    1.00000    0.00000    0.00000    0.00000 ]
    [junit] [    0.00000    1.00000    0.00000    0.00000 ]
    [junit] [    0.00000    0.00000    1.00000    0.00000 ]
    [junit] [    0.00000    0.00000    0.00000    1.00000 ]
    [junit] 
     [echo] gluegen.basename: gluegen
     [echo] jogl.basename: jogl

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.version             2.0.2-rc-20130618
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

declare.common:

test.compile.check:
     [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar

test.compile:

junit.run.newt.headless:
     [echo] Testing com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546143681 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] junit.framework.TestListener: startTest(testRegionRendererR2T01)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply]   Caps sample buffers false, samples 0
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 0, SAMPLES 0
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] *** GLDebugMessage false
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=1, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]  ], managedAttributes [
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] *** GLDebugMessage false
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply]   Caps sample buffers false, samples 0
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 0, SAMPLES 0
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=1, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]   gca_Vertices: false
    [apply]   gca_TexCoords: false
    [apply]  ], activeAttributes [
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
    [apply]  ], managedAttributes [
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_TextureSize, location 2, size 1x2, count 1, data DirectFloatBufferU[pos 0, lim 2, cap 2, remaining 2; array false, direct true, r/w true: 400.0, 213.0]]
    [apply]   GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data 
    [apply] 0: [    0.04255    0.00000    0.00000   -1.00000 ]
    [apply] 0: [    0.00000    0.08000    0.00000   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_TextureUnit, location 0, size 1x1, count 1, data 0]
    [apply]   GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000  -20.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000 -300.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000  -20.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000 -300.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] junit.framework.TestListener: endTest(testRegionRendererR2T01)
    [apply] junit.framework.TestListener: startTest(testRegionRendererMSAA01)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply]   Caps sample buffers true, samples 4
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 1, SAMPLES 4
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply]   Caps sample buffers true, samples 4
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 1, SAMPLES 4
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] *** GLDebugMessage false
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=2, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]  ], managedAttributes [
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] *** GLDebugMessage false
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=2, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]   gca_Vertices: false
    [apply]   gca_TexCoords: false
    [apply]  ], activeAttributes [
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
    [apply]  ], managedAttributes [
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000  -20.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000 -300.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000  -20.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000 -300.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000  -20.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000 -300.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] junit.framework.TestListener: endTest(testRegionRendererMSAA01)
    [apply] junit.framework.TestListener: startTest(testRegionRendererMSAA02)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply]   Caps sample buffers true, samples 4
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 1, SAMPLES 4
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply]   Caps sample buffers true, samples 4
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 1, SAMPLES 4
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] *** GLDebugMessage false
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=3, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]  ], managedAttributes [
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_Weight, location 1, size 1x1, count 1, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] *** GLDebugMessage false
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=3, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]   gca_Vertices: false
    [apply]   gca_TexCoords: false
    [apply]  ], activeAttributes [
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
    [apply]  ], managedAttributes [
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_Weight, location 1, size 1x1, count 1, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000  -20.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000 -300.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000  -20.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000 -300.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000  -20.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000 -300.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] junit.framework.TestListener: endTest(testRegionRendererMSAA02)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546147567 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.419 sec
    [apply] ------------- Standard Output ---------------
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply]   Caps sample buffers false, samples 0
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 0, SAMPLES 0
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply]   Caps sample buffers false, samples 0
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 0, SAMPLES 0
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply]   Caps sample buffers true, samples 4
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 1, SAMPLES 4
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply]   Caps sample buffers true, samples 4
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 1, SAMPLES 4
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply]   Caps sample buffers true, samples 4
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 1, SAMPLES 4
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply]   Caps sample buffers true, samples 4
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 1, SAMPLES 4
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546143681 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
    [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] *** GLDebugMessage false
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=1, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]  ], managedAttributes [
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] *** GLDebugMessage false
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=1, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]   gca_Vertices: false
    [apply]   gca_TexCoords: false
    [apply]  ], activeAttributes [
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
    [apply]  ], managedAttributes [
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_TextureSize, location 2, size 1x2, count 1, data DirectFloatBufferU[pos 0, lim 2, cap 2, remaining 2; array false, direct true, r/w true: 400.0, 213.0]]
    [apply]   GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data 
    [apply] 0: [    0.04255    0.00000    0.00000   -1.00000 ]
    [apply] 0: [    0.00000    0.08000    0.00000   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_TextureUnit, location 0, size 1x1, count 1, data 0]
    [apply]   GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000  -20.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000 -300.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000  -20.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000 -300.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01
    [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] *** GLDebugMessage false
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=2, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]  ], managedAttributes [
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] *** GLDebugMessage false
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=2, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]   gca_Vertices: false
    [apply]   gca_TexCoords: false
    [apply]  ], activeAttributes [
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
    [apply]  ], managedAttributes [
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000  -20.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000 -300.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000  -20.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000 -300.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000  -20.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000 -300.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
    [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] *** GLDebugMessage false
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=3, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]  ], managedAttributes [
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_Weight, location 1, size 1x1, count 1, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] *** GLDebugMessage false
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=3, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]   gca_Vertices: false
    [apply]   gca_TexCoords: false
    [apply]  ], activeAttributes [
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
    [apply]  ], managedAttributes [
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_Weight, location 1, size 1x1, count 1, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000  -20.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000 -300.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000  -20.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000 -300.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000  -20.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000 -300.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546147567 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testRegionRendererR2T01 took 3.114 sec
    [apply] Testcase: testRegionRendererMSAA01 took 0.407 sec
    [apply] Testcase: testRegionRendererMSAA02 took 0.283 sec
     [echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546149447 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(testTextRendererMSAA01)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01
    [apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] ** new frame ** (sleep: 100ms)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546151461 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] junit.framework.TestListener: endTest(testTextRendererMSAA01)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.076 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546149447 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01
    [apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] ** new frame ** (sleep: 100ms)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546151461 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testTextRendererMSAA01 took 1.795 sec
     [echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546153042 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] junit.framework.TestListener: startTest(testTextRendererR2T01)
    [apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply]   Caps sample buffers false, samples 0
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 0, SAMPLES 0
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] *** GLDebugMessage false
    [apply] Matrix: -400.0/-30.0 x-1000.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=1, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]  ], managedAttributes [
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] ** new frame ** (sleep: 100ms)
    [apply] ** new frame ** (sleep: 100ms)
    [apply] ** new frame ** (sleep: 100ms)
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
    [apply] Lucida Bright
    [apply] Regular
    [apply] Lucida Bright Regular: B&H:2000
    [apply] Lucida Bright Regular
    [apply] January 28, 2000; 1.10 (JAVA)
    [apply] LucidaBright
    [apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
    [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
    [apply] Lucida Bright
    [apply] Regular
    [apply] Lucida Bright Regular: B&H:2000
    [apply] Lucida Bright Regular
    [apply] January 28, 2000; 1.10 (JAVA)
    [apply] LucidaBright
    [apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] ** new frame ** (sleep: 100ms)
    [apply] ** new frame ** (sleep: 100ms)
    [apply] ** new frame ** (sleep: 100ms)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01
    [apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] junit.framework.TestListener: endTest(testTextRendererR2T01)
    [apply] junit.framework.TestListener: startTest(testTextRendererMSAA01)
    [apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] *** GLDebugMessage false
    [apply] Matrix: -400.0/-30.0 x-1000.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=2, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]  ], managedAttributes [
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply]   Caps sample buffers true, samples 4
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 1, SAMPLES 4
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] ** new frame ** (sleep: 100ms)
    [apply] ** new frame ** (sleep: 100ms)
    [apply] ** new frame ** (sleep: 100ms)
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
    [apply] Lucida Bright
    [apply] Regular
    [apply] Lucida Bright Regular: B&H:2000
    [apply] Lucida Bright Regular
    [apply] January 28, 2000; 1.10 (JAVA)
    [apply] LucidaBright
    [apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
    [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
    [apply] Lucida Bright
    [apply] Regular
    [apply] Lucida Bright Regular: B&H:2000
    [apply] Lucida Bright Regular
    [apply] January 28, 2000; 1.10 (JAVA)
    [apply] LucidaBright
    [apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] ** new frame ** (sleep: 100ms)
    [apply] ** new frame ** (sleep: 100ms)
    [apply] ** new frame ** (sleep: 100ms)
    [apply] junit.framework.TestListener: endTest(testTextRendererMSAA01)
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.397 sec
    [apply] ------------- Standard Output ---------------
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply]   Caps sample buffers false, samples 0
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 0, SAMPLES 0
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply]   Caps sample buffers true, samples 4
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 1, SAMPLES 4
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546153042 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01
    [apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] *** GLDebugMessage false
    [apply] Matrix: -400.0/-30.0 x-1000.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=1, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]  ], managedAttributes [
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] ** new frame ** (sleep: 100ms)
    [apply] ** new frame ** (sleep: 100ms)
    [apply] ** new frame ** (sleep: 100ms)
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
    [apply] Lucida Bright
    [apply] Regular
    [apply] Lucida Bright Regular: B&H:2000
    [apply] Lucida Bright Regular
    [apply] January 28, 2000; 1.10 (JAVA)
    [apply] LucidaBright
    [apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
    [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
    [apply] Lucida Bright
    [apply] Regular
    [apply] Lucida Bright Regular: B&H:2000
    [apply] Lucida Bright Regular
    [apply] January 28, 2000; 1.10 (JAVA)
    [apply] LucidaBright
    [apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] ** new frame ** (sleep: 100ms)
    [apply] ** new frame ** (sleep: 100ms)
    [apply] ** new frame ** (sleep: 100ms)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01
    [apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] *** GLDebugMessage false
    [apply] Matrix: -400.0/-30.0 x-1000.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=2, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]  ], managedAttributes [
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] ** new frame ** (sleep: 100ms)
    [apply] ** new frame ** (sleep: 100ms)
    [apply] ** new frame ** (sleep: 100ms)
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
    [apply] Lucida Bright
    [apply] Regular
    [apply] Lucida Bright Regular: B&H:2000
    [apply] Lucida Bright Regular
    [apply] January 28, 2000; 1.10 (JAVA)
    [apply] LucidaBright
    [apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
    [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
    [apply] Lucida Bright
    [apply] Regular
    [apply] Lucida Bright Regular: B&H:2000
    [apply] Lucida Bright Regular
    [apply] January 28, 2000; 1.10 (JAVA)
    [apply] LucidaBright
    [apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] ** new frame ** (sleep: 100ms)
    [apply] ** new frame ** (sleep: 100ms)
    [apply] ** new frame ** (sleep: 100ms)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546159367 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testTextRendererR2T01 took 4.148 sec
    [apply] Testcase: testTextRendererMSAA01 took 2.097 sec
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546159367 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546161652 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(testTextRendererMSAA01)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01
    [apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0x16e1eea8, handle 0x7fe1c483d8d0, jogamp.opengl.gl4.GL4bcImpl@3e364641,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5d3e754f,
    [apply] 	Handle    0x7fe1c4861390,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fe1c48616a0
    [apply] , SurfaceHandle 0x7fe1c4861390 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x400
    [apply] , Visible true, focus true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2f87c55c, 7aae3364>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] ** new frame ** (sleep: 100ms)
    [apply] junit.framework.TestListener: endTest(testTextRendererMSAA01)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.644 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546161652 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01
    [apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0x16e1eea8, handle 0x7fe1c483d8d0, jogamp.opengl.gl4.GL4bcImpl@3e364641,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5d3e754f,
    [apply] 	Handle    0x7fe1c4861390,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fe1c48616a0
    [apply] , SurfaceHandle 0x7fe1c4861390 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x400
    [apply] , Visible true, focus true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2f87c55c, 7aae3364>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] ** new frame ** (sleep: 100ms)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546165211 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testTextRendererMSAA01 took 3.299 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546165211 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546166835 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] junit.framework.TestListener: startTest(test01Onscreen)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT - test01Onscreen
    [apply] Loop # 0 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac8313b560
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 1 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac81c77770
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 2 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac81c77770
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 3 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac83146690
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 4 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac83146690
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 5 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac83167cb0
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 6 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac83159040
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 7 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac83157bb0
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 8 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac81c664f0
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 9 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac81c698e0
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 10 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac831573e0
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 11 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac83152bd0
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 12 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac81c77770
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 13 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac81c7a110
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 14 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac81c76620
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT - test01Onscreen
    [apply] junit.framework.TestListener: endTest(test01Onscreen)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546187683 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 20.959 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546166835 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT - test01Onscreen
    [apply] Loop # 0 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac8313b560
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 1 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac81c77770
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 2 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac81c77770
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 3 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac83146690
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 4 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac83146690
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 5 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac83167cb0
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 6 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac83159040
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 7 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac83157bb0
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 8 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac81c664f0
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 9 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac81c698e0
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 10 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac831573e0
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 11 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac83152bd0
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 12 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac81c77770
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 13 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac81c7a110
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 14 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac81c76620
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT - test01Onscreen
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546187683 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01Onscreen took 19.753 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] junit.framework.TestListener: startTest(test01_Plain)
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546196062 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Plain
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7f724a9d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Plain
    [apply] junit.framework.TestListener: addError(test01_Plain, test timed out after 5000 milliseconds)
    [apply] junit.framework.TestListener: endTest(test01_Plain)
    [apply] junit.framework.TestListener: startTest(test01_Anim)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Anim
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a289d2e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@406754d6
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ff2cea2
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffe91465af0
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ffe91465af0
    [apply] Thread[Thread-8,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ffe91465af0
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-11-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-11-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6655bb93, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e9ffe3f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39ed1b0b
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d8a8ce2
    [apply] Thread[Thread-11-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-11-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffe9285e6d0
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Anim
    [apply] junit.framework.TestListener: endTest(test01_Anim)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546206829 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 2, Failures: 0, Errors: 1, Time elapsed: 11.769 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546196062 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Plain
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7f724a9d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Plain
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Anim
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a289d2e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@406754d6
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ff2cea2
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffe91465af0
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ffe91465af0
    [apply] Thread[Thread-8,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ffe91465af0
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-11-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-11-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6655bb93, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e9ffe3f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39ed1b0b
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d8a8ce2
    [apply] Thread[Thread-11-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-11-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffe9285e6d0
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Anim
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546206829 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01_Plain took 5.664 sec
    [apply] 	Caused an ERROR
    [apply] test timed out after 5000 milliseconds
    [apply] java.lang.Exception: test timed out after 5000 milliseconds
    [apply] 	at java.lang.Object.wait(Native Method)
    [apply] 	at java.lang.Object.wait(Object.java:485)
    [apply] 	at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:209)
    [apply] 	at jogamp.newt.DefaultEDTUtil.invoke(DefaultEDTUtil.java:135)
    [apply] 	at jogamp.newt.DisplayImpl.runOnEDTIfAvail(DisplayImpl.java:207)
    [apply] 	at jogamp.newt.WindowImpl.runOnEDTIfAvail(WindowImpl.java:1670)
    [apply] 	at jogamp.newt.WindowImpl.setVisible(WindowImpl.java:834)
    [apply] 	at jogamp.newt.WindowImpl.setVisible(WindowImpl.java:839)
    [apply] 	at com.jogamp.newt.opengl.GLWindow.setVisible(GLWindow.java:410)
    [apply] 	at com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT.test01Impl(TestBug669RecursiveGLContext01NEWT.java:122)
    [apply] 	at com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT.test01_Plain(TestBug669RecursiveGLContext01NEWT.java:60)
    [apply] 
    [apply] Testcase: test01_Anim took 4.279 sec
    [apply] Result: 2
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] junit.framework.TestListener: startTest(test01_Plain)
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546215849 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Plain
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6490832e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7ffb63834fa0
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@661736e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@291946c2
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a747fa2
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@366782a9
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7ffb63855a20
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7ffb63855a20
    [apply] Thread[Thread-8,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7ffb63855a20
    [apply] Window1: frames 2
    [apply] Window2: frames 4
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] junit.framework.TestListener: endTest(test01_Plain)
    [apply] junit.framework.TestListener: startTest(test01_Anim)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Plain
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Anim
    [apply] Thread[Thread-11-Animator,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-11-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@558352d8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-11-Animator,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-11-Animator,5,main] RedSquareES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7ffb62c82370
    [apply] Thread[Thread-11-Animator,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-11-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-11-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1018f51f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5684ce7a
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@290fd7f6
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f2b6c89
    [apply] Thread[Thread-11-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-11-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7ffb63834fa0
    [apply] Window1: frames 18
    [apply] Window2: frames 42
    [apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Anim
    [apply] junit.framework.TestListener: endTest(test01_Anim)
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.542 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546215849 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Plain
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6490832e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7ffb63834fa0
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@661736e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@291946c2
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a747fa2
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@366782a9
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7ffb63855a20
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7ffb63855a20
    [apply] Thread[Thread-8,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7ffb63855a20
    [apply] Window1: frames 2
    [apply] Window2: frames 4
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Plain
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Anim
    [apply] Thread[Thread-11-Animator,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-11-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@558352d8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-11-Animator,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-11-Animator,5,main] RedSquareES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7ffb62c82370
    [apply] Thread[Thread-11-Animator,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-11-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-11-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1018f51f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5684ce7a
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@290fd7f6
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f2b6c89
    [apply] Thread[Thread-11-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-11-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7ffb63834fa0
    [apply] Window1: frames 18
    [apply] Window2: frames 42
    [apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Anim
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546218133 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01_Plain took 1.403 sec
    [apply] Testcase: test01_Anim took 0.807 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546218133 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT
    [apply] junit.framework.TestListener: tests to run: 6
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546219933 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal
    [apply] junit.framework.TestListener: startTest(testGL2ES2_Demo1_SingleBuffer_Normal)
    [apply] Realized GLAD: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
    [apply] 	Handle    0x7fb839433ac0,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fb839433ac0
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <6855a338, 4e4ee70b>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x1e22ab57, handle 0x0, null,
    [apply] 	 quirks: n/a,
    [apply] 	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
    [apply] 	Handle    0x7fb839433ac0,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fb839433ac0
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <6855a338, 4e4ee70b>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: null]
    [apply] Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@48a77106, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Init GLAD: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
    [apply] 	Handle    0x7fb839433ac0,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 1,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6659fb21], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32955cd5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d766806],
    [apply] 	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6659fb21], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32955cd5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d766806],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fb839433ac0
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <6855a338, 4e4ee70b>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x1e22ab57, handle 0x7fb839444720, jogamp.opengl.gl4.GL4bcImpl@48a77106,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
    [apply] 	Handle    0x7fb839433ac0,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 1,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6659fb21], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32955cd5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d766806],
    [apply] 	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6659fb21], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32955cd5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d766806],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fb839433ac0
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <6855a338, 4e4ee70b>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: null]
    [apply] Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6659fb21], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32955cd5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d766806]
    [apply] Init back  FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6659fb21], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32955cd5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d766806]
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d5311bd
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18b1aebf
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39478a43
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7fb839433ac0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fb839433ac0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fb839433ac0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7fb839433ac0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fb839433ac0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fb839433ac0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fb839433ac0
    [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x6659fb21]
    [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x6659fb21]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7fb839433ac0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fb839433ac0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fb839433ac0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x6659fb21], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32955cd5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d766806]
    [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x6659fb21], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32955cd5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d766806]
    [apply] Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x6659fb21], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32955cd5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d766806]
    [apply] Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x6659fb21], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32955cd5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d766806]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fb839433ac0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fb839433ac0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fb839433ac0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x6659fb21], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32955cd5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d766806]
    [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x6659fb21], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32955cd5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d766806]
    [apply] Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x6659fb21], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32955cd5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d766806]
    [apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x6659fb21], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32955cd5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d766806]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7fb839433ac0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fb839433ac0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fb839433ac0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0600x0450.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal
    [apply] Fin: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@68ed662d[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@a81b1fb[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2ES2_Demo1_SingleBuffer_Normal)
    [apply] junit.framework.TestListener: startTest(testGL2ES2_Demo1_DoubleBuffer_Normal)
    [apply] Realized GLAD: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
    [apply] 	Handle    0x7fb839426550,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fb839426550
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <69d95da8, 3d93f6e2>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x3d358f03, handle 0x0, null,
    [apply] 	 quirks: n/a,
    [apply] 	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
    [apply] 	Handle    0x7fb839426550,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fb839426550
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <69d95da8, 3d93f6e2>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: null]
    [apply] Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Init GLAD: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
    [apply] 	Handle    0x7fb839426550,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 1, front 0, num 2,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x661736e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7402d5a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67e13e07],
    [apply] 	FBO back  write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x2a9cfec1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x74af72d8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x291946c2],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fb839426550
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <69d95da8, 3d93f6e2>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x3d358f03, handle 0x7fb839444720, jogamp.opengl.gl4.GL4bcImpl@3a747fa2,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
    [apply] 	Handle    0x7fb839426550,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 1, front 0, num 2,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x661736e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7402d5a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67e13e07],
    [apply] 	FBO back  write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x2a9cfec1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x74af72d8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x291946c2],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fb839426550
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <69d95da8, 3d93f6e2>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: null]
    [apply] Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x661736e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7402d5a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67e13e07]
    [apply] Init back  FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x2a9cfec1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x74af72d8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x291946c2]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a747fa2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197200b4
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@224c47db
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e018c74
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7fb839426550
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fb839426550
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fb839426550
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7fb839426550
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fb839426550
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fb839426550
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fb839426550
    [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x661736e]
    [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x661736e]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7fb839426550
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fb839426550
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fb839426550
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x661736e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7402d5a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67e13e07]
    [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x661736e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7402d5a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67e13e07]
    [apply] Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x2a9cfec1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x74af72d8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x291946c2]
    [apply] Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x2a9cfec1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x74af72d8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x291946c2]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fb839426550
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fb839426550
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fb839426550
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x661736e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7402d5a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67e13e07]
    [apply] Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x2a9cfec1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x74af72d8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x291946c2]
    [apply] Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x2a9cfec1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x74af72d8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x291946c2]
    [apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x661736e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7402d5a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67e13e07]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7fb839426550
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fb839426550
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fb839426550
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0600x0450.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4
    [apply] 
    [apply] req. msaa: true
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] has  msaa: true
    [apply] 
    [apply] Fin: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@366782a9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@45b34126[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2ES2_Demo1_DoubleBuffer_Normal)
    [apply] junit.framework.TestListener: startTest(testGL2ES2_Demo2MSAA4)
    [apply] Realized GLAD: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
    [apply] 	Handle    0x7fb83944db50,
    [apply] 	Caps      GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fb83944db50
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <714ae2c1, 6b6d2702>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x4b1c2b67, handle 0x0, null,
    [apply] 	 quirks: n/a,
    [apply] 	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
    [apply] 	Handle    0x7fb83944db50,
    [apply] 	Caps      GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fb83944db50
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <714ae2c1, 6b6d2702>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: null]
    [apply] Realized GLAD: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Init GLAD: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
    [apply] 	Handle    0x7fb83944db50,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 1,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x59556d12], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x26659db7], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x776be68f],
    [apply] 	FBO back  write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x1a0fced4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x26659db7], hasSamplesSink true, state OK, obj 0x3d3cdaa],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fb83944db50
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <714ae2c1, 6b6d2702>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x4b1c2b67, handle 0x7fb839451fd0, jogamp.opengl.gl4.GL4bcImpl@466355dc,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
    [apply] 	Handle    0x7fb83944db50,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 1,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x59556d12], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x26659db7], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x776be68f],
    [apply] 	FBO back  write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x1a0fced4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x26659db7], hasSamplesSink true, state OK, obj 0x3d3cdaa],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fb83944db50
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <714ae2c1, 6b6d2702>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: null]
    [apply] Init GLAD: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x59556d12], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x26659db7], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x776be68f]
    [apply] Init back  FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x1a0fced4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x26659db7], hasSamplesSink true, state OK, obj 0x3d3cdaa]
    [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [apply] reshape ..
    [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x59556d12], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x26659db7], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x776be68f]
    [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x59556d12], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x26659db7], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x776be68f]
    [apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x1a0fced4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x26659db7], hasSamplesSink true, state OK, obj 0x3d3cdaa]
    [apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x1a0fced4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x26659db7], hasSamplesSink true, state OK, obj 0x3d3cdaa]
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x59556d12]
    [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x59556d12]
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x59556d12], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x26659db7], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x776be68f]
    [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x59556d12], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x26659db7], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x776be68f]
    [apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x1a0fced4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x26659db7], hasSamplesSink true, state OK, obj 0x3d3cdaa]
    [apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x1a0fced4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x26659db7], hasSamplesSink true, state OK, obj 0x3d3cdaa]
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0600x0450.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4
    [apply] Fin: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@239a029e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5421e554[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2ES2_Demo2MSAA4)
    [apply] junit.framework.TestListener: startTest(testGL2ES2_FBODemoMSAA4)
    [apply] Realized GLAD: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
    [apply] 	Handle    0x7fb83a9658e0,
    [apply] 	Caps      GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fb83a9658e0
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <5ddc0e7a, 1a3a9bba>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x7dc5ddc9, handle 0x0, null,
    [apply] 	 quirks: n/a,
    [apply] 	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
    [apply] 	Handle    0x7fb83a9658e0,
    [apply] 	Caps      GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fb83a9658e0
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <5ddc0e7a, 1a3a9bba>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: null]
    [apply] Realized GLAD: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Init GLAD: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
    [apply] 	Handle    0x7fb83a9658e0,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 1,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x421690ab], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4963f7a1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5773ec72],
    [apply] 	FBO back  write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x6a8046f4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x7ba85d38], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4963f7a1], hasSamplesSink true, state OK, obj 0xbb273cc],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fb83a9658e0
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <5ddc0e7a, 1a3a9bba>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x7dc5ddc9, handle 0x7fb83a970580, jogamp.opengl.gl4.GL4bcImpl@70d05c13,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
    [apply] 	Handle    0x7fb83a9658e0,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 1,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x421690ab], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4963f7a1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5773ec72],
    [apply] 	FBO back  write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x6a8046f4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x7ba85d38], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4963f7a1], hasSamplesSink true, state OK, obj 0xbb273cc],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fb83a9658e0
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <5ddc0e7a, 1a3a9bba>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: null]
    [apply] Init GLAD: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x421690ab], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4963f7a1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5773ec72]
    [apply] Init back  FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x6a8046f4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x7ba85d38], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4963f7a1], hasSamplesSink true, state OK, obj 0xbb273cc]
    [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x421690ab], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4963f7a1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5773ec72]
    [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x421690ab], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4963f7a1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5773ec72]
    [apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x6a8046f4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x7ba85d38], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4963f7a1], hasSamplesSink true, state OK, obj 0xbb273cc]
    [apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x6a8046f4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x7ba85d38], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4963f7a1], hasSamplesSink true, state OK, obj 0xbb273cc]
    [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x421690ab], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4963f7a1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5773ec72]
    [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x421690ab], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4963f7a1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5773ec72]
    [apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x6a8046f4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x7ba85d38], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4963f7a1], hasSamplesSink true, state OK, obj 0xbb273cc]
    [apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x6a8046f4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x7ba85d38], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4963f7a1], hasSamplesSink true, state OK, obj 0xbb273cc]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@70d05c13, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@654df764
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61acfa31
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@235dd910
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@70d05c13, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=5, linked=false, inUse=false, program: 4,
    [apply]    ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader:  5, source]
    [apply]    ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader:  6, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] **** Init
    [apply] **** Reshape: 400x300
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [apply] **** Reshape: 200x150
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x421690ab]
    [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x421690ab]
    [apply] **** Reshape: 800x600
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] **** Reshape: 600x450
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0600x0450.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal
    [apply] EGL ES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal
    [apply] Fin: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2@7f4d1d41[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1fbbd7b2[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2ES2_FBODemoMSAA4)
    [apply] junit.framework.TestListener: startTest(testEGLES2_Demo0Normal)
    [apply] junit.framework.TestListener: endTest(testEGLES2_Demo0Normal)
    [apply] junit.framework.TestListener: startTest(testEGLES2_Demo0MSAA4)
    [apply] junit.framework.TestListener: endTest(testEGLES2_Demo0MSAA4)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4
    [apply] EGL ES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546223065 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 3.198 sec
    [apply] ------------- Standard Output ---------------
    [apply] Realized GLAD: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
    [apply] 	Handle    0x7fb839433ac0,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fb839433ac0
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <6855a338, 4e4ee70b>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x1e22ab57, handle 0x0, null,
    [apply] 	 quirks: n/a,
    [apply] 	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
    [apply] 	Handle    0x7fb839433ac0,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fb839433ac0
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <6855a338, 4e4ee70b>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: null]
    [apply] Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Init GLAD: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
    [apply] 	Handle    0x7fb839433ac0,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 1,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6659fb21], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32955cd5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d766806],
    [apply] 	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6659fb21], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32955cd5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d766806],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fb839433ac0
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <6855a338, 4e4ee70b>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x1e22ab57, handle 0x7fb839444720, jogamp.opengl.gl4.GL4bcImpl@48a77106,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
    [apply] 	Handle    0x7fb839433ac0,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 1,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6659fb21], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32955cd5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d766806],
    [apply] 	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6659fb21], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32955cd5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d766806],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fb839433ac0
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <6855a338, 4e4ee70b>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: null]
    [apply] Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6659fb21], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32955cd5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d766806]
    [apply] Init back  FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6659fb21], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32955cd5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d766806]
    [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x6659fb21], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32955cd5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d766806]
    [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x6659fb21], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32955cd5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d766806]
    [apply] Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x6659fb21], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32955cd5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d766806]
    [apply] Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x6659fb21], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32955cd5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d766806]
    [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x6659fb21], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32955cd5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d766806]
    [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x6659fb21], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32955cd5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d766806]
    [apply] Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x6659fb21], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32955cd5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d766806]
    [apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x6659fb21], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32955cd5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d766806]
    [apply] Fin: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@68ed662d[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@a81b1fb[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Realized GLAD: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
    [apply] 	Handle    0x7fb839426550,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fb839426550
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <69d95da8, 3d93f6e2>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x3d358f03, handle 0x0, null,
    [apply] 	 quirks: n/a,
    [apply] 	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
    [apply] 	Handle    0x7fb839426550,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fb839426550
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <69d95da8, 3d93f6e2>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: null]
    [apply] Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Init GLAD: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
    [apply] 	Handle    0x7fb839426550,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 1, front 0, num 2,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x661736e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7402d5a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67e13e07],
    [apply] 	FBO back  write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x2a9cfec1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x74af72d8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x291946c2],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fb839426550
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <69d95da8, 3d93f6e2>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x3d358f03, handle 0x7fb839444720, jogamp.opengl.gl4.GL4bcImpl@3a747fa2,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
    [apply] 	Handle    0x7fb839426550,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 1, front 0, num 2,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x661736e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7402d5a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67e13e07],
    [apply] 	FBO back  write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x2a9cfec1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x74af72d8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x291946c2],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fb839426550
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <69d95da8, 3d93f6e2>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: null]
    [apply] Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x661736e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7402d5a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67e13e07]
    [apply] Init back  FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x2a9cfec1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x74af72d8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x291946c2]
    [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x661736e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7402d5a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67e13e07]
    [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x661736e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7402d5a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67e13e07]
    [apply] Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x2a9cfec1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x74af72d8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x291946c2]
    [apply] Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x2a9cfec1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x74af72d8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x291946c2]
    [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x661736e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7402d5a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67e13e07]
    [apply] Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x2a9cfec1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x74af72d8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x291946c2]
    [apply] Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x2a9cfec1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x74af72d8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x291946c2]
    [apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x661736e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7402d5a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67e13e07]
    [apply] Fin: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@366782a9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@45b34126[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Realized GLAD: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
    [apply] 	Handle    0x7fb83944db50,
    [apply] 	Caps      GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fb83944db50
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <714ae2c1, 6b6d2702>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x4b1c2b67, handle 0x0, null,
    [apply] 	 quirks: n/a,
    [apply] 	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
    [apply] 	Handle    0x7fb83944db50,
    [apply] 	Caps      GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fb83944db50
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <714ae2c1, 6b6d2702>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: null]
    [apply] Realized GLAD: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Init GLAD: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
    [apply] 	Handle    0x7fb83944db50,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 1,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x59556d12], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x26659db7], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x776be68f],
    [apply] 	FBO back  write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x1a0fced4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x26659db7], hasSamplesSink true, state OK, obj 0x3d3cdaa],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fb83944db50
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <714ae2c1, 6b6d2702>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x4b1c2b67, handle 0x7fb839451fd0, jogamp.opengl.gl4.GL4bcImpl@466355dc,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
    [apply] 	Handle    0x7fb83944db50,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 1,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x59556d12], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x26659db7], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x776be68f],
    [apply] 	FBO back  write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x1a0fced4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x26659db7], hasSamplesSink true, state OK, obj 0x3d3cdaa],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fb83944db50
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <714ae2c1, 6b6d2702>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: null]
    [apply] Init GLAD: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x59556d12], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x26659db7], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x776be68f]
    [apply] Init back  FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x1a0fced4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x26659db7], hasSamplesSink true, state OK, obj 0x3d3cdaa]
    [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x59556d12], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x26659db7], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x776be68f]
    [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x59556d12], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x26659db7], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x776be68f]
    [apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x1a0fced4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x26659db7], hasSamplesSink true, state OK, obj 0x3d3cdaa]
    [apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x1a0fced4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x26659db7], hasSamplesSink true, state OK, obj 0x3d3cdaa]
    [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x59556d12], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x26659db7], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x776be68f]
    [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x59556d12], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x26659db7], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x776be68f]
    [apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x1a0fced4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x26659db7], hasSamplesSink true, state OK, obj 0x3d3cdaa]
    [apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x1a0fced4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x26659db7], hasSamplesSink true, state OK, obj 0x3d3cdaa]
    [apply] Fin: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@239a029e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5421e554[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Realized GLAD: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
    [apply] 	Handle    0x7fb83a9658e0,
    [apply] 	Caps      GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fb83a9658e0
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <5ddc0e7a, 1a3a9bba>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x7dc5ddc9, handle 0x0, null,
    [apply] 	 quirks: n/a,
    [apply] 	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
    [apply] 	Handle    0x7fb83a9658e0,
    [apply] 	Caps      GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fb83a9658e0
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <5ddc0e7a, 1a3a9bba>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: null]
    [apply] Realized GLAD: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Init GLAD: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
    [apply] 	Handle    0x7fb83a9658e0,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 1,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x421690ab], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4963f7a1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5773ec72],
    [apply] 	FBO back  write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x6a8046f4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x7ba85d38], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4963f7a1], hasSamplesSink true, state OK, obj 0xbb273cc],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fb83a9658e0
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <5ddc0e7a, 1a3a9bba>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x7dc5ddc9, handle 0x7fb83a970580, jogamp.opengl.gl4.GL4bcImpl@70d05c13,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
    [apply] 	Handle    0x7fb83a9658e0,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 1,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x421690ab], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4963f7a1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5773ec72],
    [apply] 	FBO back  write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x6a8046f4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x7ba85d38], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4963f7a1], hasSamplesSink true, state OK, obj 0xbb273cc],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fb83a9658e0
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <5ddc0e7a, 1a3a9bba>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: null]
    [apply] Init GLAD: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x421690ab], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4963f7a1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5773ec72]
    [apply] Init back  FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x6a8046f4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x7ba85d38], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4963f7a1], hasSamplesSink true, state OK, obj 0xbb273cc]
    [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x421690ab], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4963f7a1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5773ec72]
    [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x421690ab], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4963f7a1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5773ec72]
    [apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x6a8046f4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x7ba85d38], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4963f7a1], hasSamplesSink true, state OK, obj 0xbb273cc]
    [apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x6a8046f4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x7ba85d38], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4963f7a1], hasSamplesSink true, state OK, obj 0xbb273cc]
    [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x421690ab], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4963f7a1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5773ec72]
    [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x421690ab], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4963f7a1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5773ec72]
    [apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x6a8046f4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x7ba85d38], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4963f7a1], hasSamplesSink true, state OK, obj 0xbb273cc]
    [apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x6a8046f4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x7ba85d38], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4963f7a1], hasSamplesSink true, state OK, obj 0xbb273cc]
    [apply] Fin: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2@7f4d1d41[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1fbbd7b2[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546219933 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@48a77106, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d5311bd
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18b1aebf
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39478a43
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7fb839433ac0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fb839433ac0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fb839433ac0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7fb839433ac0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fb839433ac0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fb839433ac0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fb839433ac0
    [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x6659fb21]
    [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x6659fb21]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7fb839433ac0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fb839433ac0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fb839433ac0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fb839433ac0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fb839433ac0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fb839433ac0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7fb839433ac0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fb839433ac0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fb839433ac0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0600x0450.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a747fa2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197200b4
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@224c47db
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e018c74
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7fb839426550
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fb839426550
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fb839426550
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7fb839426550
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fb839426550
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fb839426550
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fb839426550
    [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x661736e]
    [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x661736e]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7fb839426550
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fb839426550
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fb839426550
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fb839426550
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fb839426550
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fb839426550
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7fb839426550
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fb839426550
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fb839426550
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0600x0450.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4
    [apply] 
    [apply] req. msaa: true
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] has  msaa: true
    [apply] 
    [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x59556d12]
    [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x59556d12]
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0600x0450.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@70d05c13, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@654df764
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61acfa31
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@235dd910
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@70d05c13, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=5, linked=false, inUse=false, program: 4,
    [apply]    ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader:  5, source]
    [apply]    ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader:  6, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] **** Init
    [apply] **** Reshape: 400x300
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [apply] **** Reshape: 200x150
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x421690ab]
    [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x421690ab]
    [apply] **** Reshape: 800x600
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] **** Reshape: 600x450
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval -1, drawable 0x7fb83a9658e0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0600x0450.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal
    [apply] EGL ES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4
    [apply] EGL ES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546223065 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testGL2ES2_Demo1_SingleBuffer_Normal took 1.978 sec
    [apply] Testcase: testGL2ES2_Demo1_DoubleBuffer_Normal took 0.313 sec
    [apply] Testcase: testGL2ES2_Demo2MSAA4 took 0.346 sec
    [apply] Testcase: testGL2ES2_FBODemoMSAA4 took 0.407 sec
    [apply] Testcase: testEGLES2_Demo0Normal took 0 sec
    [apply] Testcase: testEGLES2_Demo0MSAA4 took 0 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546225256 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01
    [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0x2b5575e0, handle 0x7fa54a14e460, jogamp.opengl.gl4.GL4bcImpl@a81b1fb,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
    [apply] 	Handle    0x7fa548c5b7d0,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fa548c5bb50
    [apply] , SurfaceHandle 0x7fa548c5b7d0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 200x150
    [apply] , Visible true, focus true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3f9f3736, 6de1dadb>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0200x0150.png
    [apply] resize: 0 -> 1 - 200x150
    [apply] resize: 1 -> 2 - 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0400x0300.png
    [apply] resize: 2 -> 3 - 600x450
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0600x0450.png
    [apply] resize: 3 -> 4 - 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546229604 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.428 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546225256 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01
    [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0x2b5575e0, handle 0x7fa54a14e460, jogamp.opengl.gl4.GL4bcImpl@a81b1fb,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
    [apply] 	Handle    0x7fa548c5b7d0,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fa548c5bb50
    [apply] , SurfaceHandle 0x7fa548c5b7d0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 200x150
    [apply] , Visible true, focus true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3f9f3736, 6de1dadb>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0200x0150.png
    [apply] resize: 0 -> 1 - 200x150
    [apply] resize: 1 -> 2 - 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0400x0300.png
    [apply] resize: 2 -> 3 - 600x450
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0600x0450.png
    [apply] resize: 3 -> 4 - 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546229604 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 4.267 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546232161 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01
    [apply] junit.framework.TestListener: startTest(test01_Main)
    [apply] junit.framework.TestListener: endTest(test01_Main)
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window resized: 64/64 128x128
    [apply] NW chosen: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window pos/siz: 64/64 128x128, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@774acfcd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2880cac9
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f8166e5
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688a548b
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@774acfcd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=2, linked=false, inUse=false, program: 4,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  5, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  6, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
    [apply] **** Init
    [apply] **** Reshape: 128x128
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7ffe5b153230
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7ffe5b153230
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
    [apply] XXX: 128x128, c 1
    [apply] XXX: 128x128, c 2
    [apply] XXX: 128x128, c 3
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
    [apply] **** NumSamples: 0 -> 4
    [apply] XXX: 128x128, c 4
    [apply] XXX: 128x128, c 5
    [apply] XXX: 128x128, c 6
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0001-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
    [apply] **** NumSamples: 4 -> 8
    [apply] XXX: 128x128, c 7
    [apply] XXX: 128x128, c 8
    [apply] XXX: 128x128, c 9
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0002-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
    [apply] window resized: 64/64 384x384
    [apply] **** Reshape: 384x384
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 384x384, swapInterval -1, drawable 0x7ffe5b153230
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 384x384, swapInterval -1, drawable 0x7ffe5b153230
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
    [apply] XXX: 384x384, c 1
    [apply] XXX: 384x384, c 2
    [apply] XXX: 384x384, c 3
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0003-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png
    [apply] **** NumSamples: 0 -> 4
    [apply] XXX: 384x384, c 4
    [apply] XXX: 384x384, c 5
    [apply] XXX: 384x384, c 6
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0004-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png
    [apply] **** NumSamples: 4 -> 8
    [apply] XXX: 384x384, c 7
    [apply] XXX: 384x384, c 8
    [apply] XXX: 384x384, c 9
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0005-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png
    [apply] window resized: 64/64 640x640
    [apply] **** Reshape: 640x640
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7ffe5b153230
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7ffe5b153230
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
    [apply] XXX: 640x640, c 1
    [apply] XXX: 640x640, c 2
    [apply] XXX: 640x640, c 3
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0006-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0640x0640.png
    [apply] **** NumSamples: 0 -> 4
    [apply] XXX: 640x640, c 4
    [apply] XXX: 640x640, c 5
    [apply] XXX: 640x640, c 6
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0007-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0640x0640.png
    [apply] **** NumSamples: 4 -> 8
    [apply] XXX: 640x640, c 7
    [apply] XXX: 640x640, c 8
    [apply] XXX: 640x640, c 9
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0008-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0640x0640.png
    [apply] window resized: 64/64 896x896
    [apply] **** Reshape: 896x896
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 896x896, swapInterval -1, drawable 0x7ffe5b153230
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 896x896, swapInterval -1, drawable 0x7ffe5b153230
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546236428 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.624 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546232161 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01
    [apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window resized: 64/64 128x128
    [apply] NW chosen: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window pos/siz: 64/64 128x128, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@774acfcd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2880cac9
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f8166e5
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688a548b
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@774acfcd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=2, linked=false, inUse=false, program: 4,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  5, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  6, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
    [apply] **** Init
    [apply] **** Reshape: 128x128
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7ffe5b153230
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7ffe5b153230
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
    [apply] XXX: 128x128, c 1
    [apply] XXX: 128x128, c 2
    [apply] XXX: 128x128, c 3
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
    [apply] **** NumSamples: 0 -> 4
    [apply] XXX: 128x128, c 4
    [apply] XXX: 128x128, c 5
    [apply] XXX: 128x128, c 6
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0001-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
    [apply] **** NumSamples: 4 -> 8
    [apply] XXX: 128x128, c 7
    [apply] XXX: 128x128, c 8
    [apply] XXX: 128x128, c 9
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0002-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
    [apply] window resized: 64/64 384x384
    [apply] **** Reshape: 384x384
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 384x384, swapInterval -1, drawable 0x7ffe5b153230
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 384x384, swapInterval -1, drawable 0x7ffe5b153230
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
    [apply] XXX: 384x384, c 1
    [apply] XXX: 384x384, c 2
    [apply] XXX: 384x384, c 3
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0003-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png
    [apply] **** NumSamples: 0 -> 4
    [apply] XXX: 384x384, c 4
    [apply] XXX: 384x384, c 5
    [apply] XXX: 384x384, c 6
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0004-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png
    [apply] **** NumSamples: 4 -> 8
    [apply] XXX: 384x384, c 7
    [apply] XXX: 384x384, c 8
    [apply] XXX: 384x384, c 9
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0005-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png
    [apply] window resized: 64/64 640x640
    [apply] **** Reshape: 640x640
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7ffe5b153230
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7ffe5b153230
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
    [apply] XXX: 640x640, c 1
    [apply] XXX: 640x640, c 2
    [apply] XXX: 640x640, c 3
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0006-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0640x0640.png
    [apply] **** NumSamples: 0 -> 4
    [apply] XXX: 640x640, c 4
    [apply] XXX: 640x640, c 5
    [apply] XXX: 640x640, c 6
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0007-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0640x0640.png
    [apply] **** NumSamples: 4 -> 8
    [apply] XXX: 640x640, c 7
    [apply] XXX: 640x640, c 8
    [apply] XXX: 640x640, c 9
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0008-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0640x0640.png
    [apply] window resized: 64/64 896x896
    [apply] **** Reshape: 896x896
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 896x896, swapInterval -1, drawable 0x7ffe5b153230
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 896x896, swapInterval -1, drawable 0x7ffe5b153230
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546236428 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01_Main took 0.022 sec
    [apply] Testcase: test01 took 4.17 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546238453 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01
    [apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@50059a34, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fd4e9865440
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval -1, drawable 0x7fd4e9865440
    [apply] FBOD1 FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@255d17d7[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@26ae533a[init true], ], 
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@63cd66ea,
    [apply] 	Handle    0x7fd4e9865440,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 1, front 0, num 2,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x36f0b7f8], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x421fbfd6], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x75be16f5],
    [apply] 	FBO back  write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x7971f189], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x12d56b37], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x27a897a9],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fd4e9865440
    [apply] , size 256x256
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , surfaceLock <2d7cec96, 6490832e>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x26c623af, handle 0x7fd4e9857540, jogamp.opengl.gl4.GL4bcImpl@50059a34,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@63cd66ea,
    [apply] 	Handle    0x7fd4e9865440,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 1, front 0, num 2,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x36f0b7f8], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x421fbfd6], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x75be16f5],
    [apply] 	FBO back  write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x7971f189], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x12d56b37], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x27a897a9],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fd4e9865440
    [apply] , size 256x256
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , surfaceLock <2d7cec96, 6490832e>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@63cd66ea,
    [apply] 	Handle    0x7fd4e98142d0,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fd4e98557f0
    [apply] , SurfaceHandle 0x7fd4e98142d0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 256x256
    [apply] , Visible true, focus true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4b947496, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@7f724a9d, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@2880cac9, ], windowLock <1f8166e5, 688a548b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x1c701a27, handle 0x7fd4e9805240, jogamp.opengl.gl4.GL4bcImpl@51b4a74b,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@63cd66ea,
    [apply] 	Handle    0x7fd4e98142d0,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fd4e98557f0
    [apply] , SurfaceHandle 0x7fd4e98142d0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 256x256
    [apply] , Visible true, focus true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4b947496, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@7f724a9d, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@2880cac9, ], windowLock <1f8166e5, 688a548b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] , 
    [apply] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fd4e98557f0
    [apply] , SurfaceHandle 0x7fd4e98142d0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 256x256
    [apply] , Visible true, focus true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4b947496, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@7f724a9d, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@2880cac9, ], windowLock <1f8166e5, 688a548b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f87c55c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=2, linked=false, inUse=false, program: 4,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  5, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  6, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fd4e9881190
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] FBOD2 FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.RedSquareES2@4afb6354[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@3e364641[init true], ], 
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@63cd66ea,
    [apply] 	Handle    0x7fd4e9881190,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 1, front 0, num 2,
    [apply] 	FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x3b5e234c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x42b02928], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x215f7107],
    [apply] 	FBO back  write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x7ab2c6a6], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0xf593af], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6f0ffb38],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fd4e9881190
    [apply] , size 256x256
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , surfaceLock <236527f, 3c6210fb>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x6c69d02b, handle 0x7fd4e98812f0, jogamp.opengl.gl4.GL4bcImpl@2f87c55c,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@63cd66ea,
    [apply] 	Handle    0x7fd4e9881190,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 1, front 0, num 2,
    [apply] 	FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x3b5e234c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x42b02928], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x215f7107],
    [apply] 	FBO back  write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x7ab2c6a6], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0xf593af], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6f0ffb38],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fd4e9881190
    [apply] , size 256x256
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , surfaceLock <236527f, 3c6210fb>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: null]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
    [apply] XXX: 256x256, c 1
    [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] XXX: 256x256, c 2
    [apply] XXX: 256x256, c 3
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fd4e9865440
    [apply] XXX: 256x256, c 4
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fd4e9881190
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
    [apply] XXX: 256x256, c 5
    [apply] XXX: 256x256, c 6
    [apply] XXX: 256x256, c 7
    [apply] XXX: 256x256, c 8
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] XXX: 256x256, c 9
    [apply] window resized: 64/64 512x512
    [apply] XXX: 512x512, c 1
    [apply] XXX: 512x512, c 2
    [apply] XXX: 512x512, c 3
    [apply] XXX: 512x512, c 4
    [apply] XXX: 512x512, c 5
    [apply] XXX: 512x512, c 6
    [apply] XXX: 512x512, c 7
    [apply] XXX: 512x512, c 8
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fd4e9865440
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fd4e9881190
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
    [apply] XXX: 512x512, c 9
    [apply] window resized: 64/64 768x768
    [apply] XXX: 768x768, c 1
    [apply] XXX: 768x768, c 2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7fd4e9865440
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7fd4e9881190
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
    [apply] XXX: 768x768, c 3
    [apply] XXX: 768x768, c 4
    [apply] XXX: 768x768, c 5
    [apply] XXX: 768x768, c 6
    [apply] XXX: 768x768, c 7
    [apply] XXX: 768x768, c 8
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0768x0768.png
    [apply] XXX: 768x768, c 9
    [apply] window resized: 64/64 1024x1024
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7fd4e9865440
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7fd4e9881190
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.984 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546238453 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01
    [apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@50059a34, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fd4e9865440
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval -1, drawable 0x7fd4e9865440
    [apply] FBOD1 FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@255d17d7[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@26ae533a[init true], ], 
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@63cd66ea,
    [apply] 	Handle    0x7fd4e9865440,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 1, front 0, num 2,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x36f0b7f8], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x421fbfd6], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x75be16f5],
    [apply] 	FBO back  write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x7971f189], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x12d56b37], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x27a897a9],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fd4e9865440
    [apply] , size 256x256
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , surfaceLock <2d7cec96, 6490832e>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x26c623af, handle 0x7fd4e9857540, jogamp.opengl.gl4.GL4bcImpl@50059a34,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@63cd66ea,
    [apply] 	Handle    0x7fd4e9865440,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 1, front 0, num 2,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x36f0b7f8], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x421fbfd6], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x75be16f5],
    [apply] 	FBO back  write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x7971f189], stencil null, color attachments: 1/8: [TextuSLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546242364 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] reAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x12d56b37], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x27a897a9],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fd4e9865440
    [apply] , size 256x256
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , surfaceLock <2d7cec96, 6490832e>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@63cd66ea,
    [apply] 	Handle    0x7fd4e98142d0,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fd4e98557f0
    [apply] , SurfaceHandle 0x7fd4e98142d0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 256x256
    [apply] , Visible true, focus true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4b947496, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@7f724a9d, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@2880cac9, ], windowLock <1f8166e5, 688a548b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x1c701a27, handle 0x7fd4e9805240, jogamp.opengl.gl4.GL4bcImpl@51b4a74b,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@63cd66ea,
    [apply] 	Handle    0x7fd4e98142d0,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fd4e98557f0
    [apply] , SurfaceHandle 0x7fd4e98142d0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 256x256
    [apply] , Visible true, focus true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4b947496, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@7f724a9d, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@2880cac9, ], windowLock <1f8166e5, 688a548b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] , 
    [apply] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fd4e98557f0
    [apply] , SurfaceHandle 0x7fd4e98142d0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 256x256
    [apply] , Visible true, focus true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4b947496, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@7f724a9d, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@2880cac9, ], windowLock <1f8166e5, 688a548b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f87c55c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=2, linked=false, inUse=false, program: 4,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  5, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  6, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fd4e9881190
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] FBOD2 FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.RedSquareES2@4afb6354[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@3e364641[init true], ], 
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@63cd66ea,
    [apply] 	Handle    0x7fd4e9881190,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 1, front 0, num 2,
    [apply] 	FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x3b5e234c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x42b02928], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x215f7107],
    [apply] 	FBO back  write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x7ab2c6a6], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0xf593af], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6f0ffb38],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fd4e9881190
    [apply] , size 256x256
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , surfaceLock <236527f, 3c6210fb>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x6c69d02b, handle 0x7fd4e98812f0, jogamp.opengl.gl4.GL4bcImpl@2f87c55c,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@63cd66ea,
    [apply] 	Handle    0x7fd4e9881190,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 1, front 0, num 2,
    [apply] 	FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x3b5e234c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x42b02928], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x215f7107],
    [apply] 	FBO back  write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x7ab2c6a6], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0xf593af], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6f0ffb38],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fd4e9881190
    [apply] , size 256x256
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , surfaceLock <236527f, 3c6210fb>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: null]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
    [apply] XXX: 256x256, c 1
    [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] XXX: 256x256, c 2
    [apply] XXX: 256x256, c 3
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fd4e9865440
    [apply] XXX: 256x256, c 4
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fd4e9881190
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
    [apply] XXX: 256x256, c 5
    [apply] XXX: 256x256, c 6
    [apply] XXX: 256x256, c 7
    [apply] XXX: 256x256, c 8
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] XXX: 256x256, c 9
    [apply] window resized: 64/64 512x512
    [apply] XXX: 512x512, c 1
    [apply] XXX: 512x512, c 2
    [apply] XXX: 512x512, c 3
    [apply] XXX: 512x512, c 4
    [apply] XXX: 512x512, c 5
    [apply] XXX: 512x512, c 6
    [apply] XXX: 512x512, c 7
    [apply] XXX: 512x512, c 8
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fd4e9865440
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fd4e9881190
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
    [apply] XXX: 512x512, c 9
    [apply] window resized: 64/64 768x768
    [apply] XXX: 768x768, c 1
    [apply] XXX: 768x768, c 2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7fd4e9865440
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7fd4e9881190
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
    [apply] XXX: 768x768, c 3
    [apply] XXX: 768x768, c 4
    [apply] XXX: 768x768, c 5
    [apply] XXX: 768x768, c 6
    [apply] XXX: 768x768, c 7
    [apply] XXX: 768x768, c 8
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0768x0768.png
    [apply] XXX: 768x768, c 9
    [apply] window resized: 64/64 1024x1024
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7fd4e9865440
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7fd4e9881190
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546242364 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 3.838 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546244331 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@359eda2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fd834145070
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval -1, drawable 0x7fd834145070
    [apply] FBOD1 FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@474b5f4a[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@2c8376b[init true], ], 
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@62acc57,
    [apply] 	Handle    0x7fd834145070,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 1, front 0, num 2,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x326b9c84], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x63cd66ea], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x36f0b7f8],
    [apply] 	FBO back  write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x12d56b37], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x75be16f5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7971f189],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fd834145070
    [apply] , size 256x256
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , surfaceLock <27a897a9, 2d7cec96>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x2cf18e8e, handle 0x7fd83413eb20, jogamp.opengl.gl4.GL4bcImpl@359eda2c,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@62acc57,
    [apply] 	Handle    0x7fd834145070,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 1, front 0, num 2,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x326b9c84], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x63cd66ea], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x36f0b7f8],
    [apply] 	FBO back  write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x12d56b37], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x75be16f5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7971f189],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fd834145070
    [apply] , size 256x256
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , surfaceLock <27a897a9, 2d7cec96>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@62acc57,
    [apply] 	Handle    0x7fd832c2d240,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fd832c6eca0
    [apply] , SurfaceHandle 0x7fd832c2d240 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 256x256
    [apply] , Visible true, focus true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6490832e, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@4b947496, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@7f724a9d, ], windowLock <2880cac9, 1f8166e5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x3c01d5a0, handle 0x7fd832c84650, jogamp.opengl.gl4.GL4bcImpl@688a548b,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@62acc57,
    [apply] 	Handle    0x7fd832c2d240,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fd832c6eca0
    [apply] , SurfaceHandle 0x7fd832c2d240 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 256x256
    [apply] , Visible true, focus true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6490832e, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@4b947496, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@7f724a9d, ], windowLock <2880cac9, 1f8166e5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] , 
    [apply] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fd832c6eca0
    [apply] , SurfaceHandle 0x7fd832c2d240 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 256x256
    [apply] , Visible true, focus true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6490832e, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@4b947496, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@7f724a9d, ], windowLock <2880cac9, 1f8166e5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]]
    [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] XXX: 256x256, c 1
    [apply] XXX: 256x256, c 2
    [apply] XXX: 256x256, c 3
    [apply] XXX: 256x256, c 4
    [apply] XXX: 256x256, c 5
    [apply] XXX: 256x256, c 6
    [apply] XXX: 256x256, c 7
    [apply] XXX: 256x256, c 8
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] XXX: 256x256, c 9
    [apply] window resized: 64/64 512x512
    [apply] XXX: 512x512, c 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fd834145070
    [apply] XXX: 512x512, c 2
    [apply] XXX: 512x512, c 3
    [apply] XXX: 512x512, c 4
    [apply] XXX: 512x512, c 5
    [apply] XXX: 512x512, c 6
    [apply] XXX: 512x512, c 7
    [apply] XXX: 512x512, c 8
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] XXX: 512x512, c 9
    [apply] window resized: 64/64 768x768
    [apply] XXX: 768x768, c 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7fd834145070
    [apply] XXX: 768x768, c 2
    [apply] XXX: 768x768, c 3
    [apply] XXX: 768x768, c 4
    [apply] XXX: 768x768, c 5
    [apply] XXX: 768x768, c 6
    [apply] XXX: 768x768, c 7
    [apply] XXX: 768x768, c 8
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0768x0768.png
    [apply] XXX: 768x768, c 9
    [apply] window resized: 64/64 1024x1024
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7fd834145070
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546248452 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.19 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546244331 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01
    [apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@359eda2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fd834145070
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval -1, drawable 0x7fd834145070
    [apply] FBOD1 FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@474b5f4a[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@2c8376b[init true], ], 
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@62acc57,
    [apply] 	Handle    0x7fd834145070,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 1, front 0, num 2,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x326b9c84], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x63cd66ea], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x36f0b7f8],
    [apply] 	FBO back  write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x12d56b37], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x75be16f5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7971f189],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fd834145070
    [apply] , size 256x256
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , surfaceLock <27a897a9, 2d7cec96>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x2cf18e8e, handle 0x7fd83413eb20, jogamp.opengl.gl4.GL4bcImpl@359eda2c,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@62acc57,
    [apply] 	Handle    0x7fd834145070,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 1, front 0, num 2,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x326b9c84], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x63cd66ea], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x36f0b7f8],
    [apply] 	FBO back  write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x12d56b37], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x75be16f5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7971f189],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fd834145070
    [apply] , size 256x256
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , surfaceLock <27a897a9, 2d7cec96>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@62acc57,
    [apply] 	Handle    0x7fd832c2d240,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fd832c6eca0
    [apply] , SurfaceHandle 0x7fd832c2d240 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 256x256
    [apply] , Visible true, focus true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6490832e, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@4b947496, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@7f724a9d, ], windowLock <2880cac9, 1f8166e5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x3c01d5a0, handle 0x7fd832c84650, jogamp.opengl.gl4.GL4bcImpl@688a548b,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@62acc57,
    [apply] 	Handle    0x7fd832c2d240,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fd832c6eca0
    [apply] , SurfaceHandle 0x7fd832c2d240 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 256x256
    [apply] , Visible true, focus true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6490832e, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@4b947496, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@7f724a9d, ], windowLock <2880cac9, 1f8166e5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] , 
    [apply] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fd832c6eca0
    [apply] , SurfaceHandle 0x7fd832c2d240 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 256x256
    [apply] , Visible true, focus true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6490832e, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@4b947496, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@7f724a9d, ], windowLock <2880cac9, 1f8166e5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]]
    [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] XXX: 256x256, c 1
    [apply] XXX: 256x256, c 2
    [apply] XXX: 256x256, c 3
    [apply] XXX: 256x256, c 4
    [apply] XXX: 256x256, c 5
    [apply] XXX: 256x256, c 6
    [apply] XXX: 256x256, c 7
    [apply] XXX: 256x256, c 8
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] XXX: 256x256, c 9
    [apply] window resized: 64/64 512x512
    [apply] XXX: 512x512, c 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fd834145070
    [apply] XXX: 512x512, c 2
    [apply] XXX: 512x512, c 3
    [apply] XXX: 512x512, c 4
    [apply] XXX: 512x512, c 5
    [apply] XXX: 512x512, c 6
    [apply] XXX: 512x512, c 7
    [apply] XXX: 512x512, c 8
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] XXX: 512x512, c 9
    [apply] window resized: 64/64 768x768
    [apply] XXX: 768x768, c 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7fd834145070
    [apply] XXX: 768x768, c 2
    [apply] XXX: 768x768, c 3
    [apply] XXX: 768x768, c 4
    [apply] XXX: 768x768, c 5
    [apply] XXX: 768x768, c 6
    [apply] XXX: 768x768, c 7
    [apply] XXX: 768x768, c 8
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0768x0768.png
    [apply] XXX: 768x768, c 9
    [apply] window resized: 64/64 1024x1024
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7fd834145070
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546248452 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 4.044 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546250221 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546253229 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT - testOnScreenDblBuf
    [apply] junit.framework.TestListener: startTest(testOnScreenDblBuf)
    [apply] Window: jogamp.newt.driver.macosx.WindowDriver
    [apply] 2013-06-18 11:04:16.090 java[11052:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c349471, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@215f7107
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x400, swapInterval 1, drawable 0x7fd1fc82d5d0
    [apply] 1 s: 60 f / 1169 ms, 51.3 fps, 19 ms/f; total: 60 f, 51.3 fps, 19 ms/f
    [apply] Fin start ...
    [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@77ff92f5,
    [apply] 	Handle    0x0,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 640x400
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT$3@2c09505f, com.jogamp.opengl.test.junit.util.QuitAdapter@177ba38f, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.opengl.test.junit.util.QuitAdapter@177ba38f, ], windowLock <362f0d54, 4b142196>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 640x400
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT$3@2c09505f, com.jogamp.opengl.test.junit.util.QuitAdapter@177ba38f, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.opengl.test.junit.util.QuitAdapter@177ba38f, ], windowLock <362f0d54, 4b142196>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
    [apply] junit.framework.TestListener: endTest(testOnScreenDblBuf)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT - testOnScreenDblBuf
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546257508 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.356 sec
    [apply] ------------- Standard Output ---------------
    [apply] Window: jogamp.newt.driver.macosx.WindowDriver
    [apply] Fin start ...
    [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@77ff92f5,
    [apply] 	Handle    0x0,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 640x400
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT$3@2c09505f, com.jogamp.opengl.test.junit.util.QuitAdapter@177ba38f, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.opengl.test.junit.util.QuitAdapter@177ba38f, ], windowLock <362f0d54, 4b142196>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 640x400
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT$3@2c09505f, com.jogamp.opengl.test.junit.util.QuitAdapter@177ba38f, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.opengl.test.junit.util.QuitAdapter@177ba38f, ], windowLock <362f0d54, 4b142196>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546250221 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546253229 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT - testOnScreenDblBuf
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c349471, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@215f7107
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x400, swapInterval 1, drawable 0x7fd1fc82d5d0
    [apply] 1 s: 60 f / 1169 ms, 51.3 fps, 19 ms/f; total: 60 f, 51.3 fps, 19 ms/f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT - testOnScreenDblBuf
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546257508 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testOnScreenDblBuf took 4.208 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT
    [apply] junit.framework.TestListener: tests to run: 16
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546259768 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: startTest(testAvailableInfo)
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546261774 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo
    [apply] 2013-06-18 11:04:22.337 java[11058:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] junit.framework.TestListener: endTest(testAvailableInfo)
    [apply] junit.framework.TestListener: startTest(testGL2OnScreenSglBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] 
    [apply] Desktop Capabilities: 
    [apply] 	none
    [apply] 
    [apply] EGL Capabilities: 
    [apply] 	none
    [apply] 
    [apply] 
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
    [apply] Window: jogamp.newt.driver.macosx.WindowDriver
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Drawable   Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@255d17d7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0002-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0004-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9169449900
    [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@61acfa31,
    [apply] 	Handle    0x0,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto false), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@235dd910, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6655bb93, 68de462>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto false), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@235dd910, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6655bb93, 68de462>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
    [apply] junit.framework.TestListener: endTest(testGL2OnScreenSglBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
    [apply] Window: jogamp.newt.driver.macosx.WindowDriver
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Drawable   Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@20b40ec4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@595e2ccd
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35cf7491
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46edf730
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9169449900
    [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@61acfa31,
    [apply] 	Handle    0x0,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto false), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@7e859a68, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <755c62bc, 45660d6>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto false), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@7e859a68, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <755c62bc, 45660d6>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
    [apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
    [apply] Window: jogamp.newt.OffscreenWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Drawable   Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4aeaf40c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73c6641
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5d391d
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a50a649
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f916946cf20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f916946cf20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f916946cf20
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f916946cf20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f916946cf20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f916946cf20
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f916946cf20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f916946cf20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f916946cf20
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@61acfa31,
    [apply] 	Handle    0x0,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	fboI back 1, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x0
    [apply] , size 800x600
    [apply] , UOB[ WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]]
    [apply] , surfaceLock <5c435a3a, 49d8c528>[count 0, qsz 0, owner <NULL>]
    [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600]
    [apply] , upstreamSurface false ]]
    [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@3677eaf8, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7ae35bb7, 649a8a68>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
    [apply] Window: jogamp.newt.OffscreenWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Drawable   Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@da0225b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c2f8b5a
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@565c7f6
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d2aea3e
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f916946cf20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f916946cf20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f916946cf20
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f916946cf20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f916946cf20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f916946cf20
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f916946cf20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f916946cf20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f916946cf20
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@61acfa31,
    [apply] 	Handle    0x0,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x0
    [apply] , size 800x600
    [apply] , UOB[ WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <75bc16f0, f8622f3>[count 0, qsz 0, owner <NULL>]
    [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600]
    [apply] , upstreamSurface false ]]
    [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@2f60877b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6a5eb489, 6f9ec4ed>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
    [apply] Window: jogamp.newt.OffscreenWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Drawable   Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@48fd918a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f5e2075
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ca522a6
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d860038
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f916a810de0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f916a810de0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f916a810de0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f916a810de0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f916a810de0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f916a810de0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f916a810de0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f916a810de0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f916a810de0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@61acfa31,
    [apply] 	Handle    0x0,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	fboI back 1, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x0
    [apply] , size 800x600
    [apply] , UOB[ WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <630f41e9, 7eb05acd>[count 0, qsz 0, owner <NULL>]
    [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600]
    [apply] , upstreamSurface false ]]
    [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@6c1989b5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <a00185, 8c3c315>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
    [apply] Window: jogamp.newt.OffscreenWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable   Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Drawable   Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@76933bcb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c3ac93e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37722456
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26afa68a
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9169456cf0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9169456cf0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9169456cf0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f916a863dc0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f916a863dc0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f916a863dc0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f916a863dc0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f916a863dc0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f916a863dc0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@61acfa31,
    [apply] 	Handle    0x0,
    [apply] 	Surface   jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@5c001eb0, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <bdee400, 564ac216>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@5c001eb0, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <bdee400, 564ac216>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
    [apply] Window: jogamp.newt.OffscreenWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable   Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Drawable   Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@193936e1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b41fab6
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28b301f2
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44cbbe
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f916945c390
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f916945c390
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f916945c390
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f916945c390
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f916945c390
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f916945c390
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f916a814240
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f916a814240
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f916a814240
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@61acfa31,
    [apply] 	Handle    0x0,
    [apply] 	Surface   jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@51c888d9, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <44908881, 6cf1f051>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@51c888d9, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <44908881, 6cf1f051>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
    [apply] Window: jogamp.newt.OffscreenWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Drawable   Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4929b0e1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@61acfa31,
    [apply] 	Handle    0x0,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x0
    [apply] , size 800x600
    [apply] , UOB[ WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
    [apply] , surfaceLock <f4d5bc9, 1fc4f0f8>[count 0, qsz 0, owner <NULL>]
    [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600]
    [apply] , upstreamSurface false ]]
    [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@3aa83a13, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7a7cd37a, 19202d69>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf)
    [apply] junit.framework.TestListener: startTest(testES2OnScreenSglBuf)
    [apply] junit.framework.TestListener: endTest(testES2OnScreenSglBuf)
    [apply] junit.framework.TestListener: startTest(testES2OnScreenDblBuf)
    [apply] junit.framework.TestListener: endTest(testES2OnScreenDblBuf)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf)
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
    [apply] Tests run: 16, Failures: 0, Errors: 0, Time elapsed: 14.195 sec
    [apply] ------------- Standard Output ---------------
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Window: jogamp.newt.driver.macosx.WindowDriver
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Drawable   Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@61acfa31,
    [apply] 	Handle    0x0,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto false), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@235dd910, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6655bb93, 68de462>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto false), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@235dd910, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6655bb93, 68de462>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Window: jogamp.newt.driver.macosx.WindowDriver
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Drawable   Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@61acfa31,
    [apply] 	Handle    0x0,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto false), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@7e859a68, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <755c62bc, 45660d6>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto false), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@7e859a68, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <755c62bc, 45660d6>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Window: jogamp.newt.OffscreenWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Drawable   Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@61acfa31,
    [apply] 	Handle    0x0,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	fboI back 1, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x0
    [apply] , size 800x600
    [apply] , UOB[ WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]]
    [apply] , surfaceLock <5c435a3a, 49d8c528>[count 0, qsz 0, owner <NULL>]
    [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600]
    [apply] , upstreamSurface false ]]
    [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@3677eaf8, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7ae35bb7, 649a8a68>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Window: jogamp.newt.OffscreenWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Drawable   Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@61acfa31,
    [apply] 	Handle    0x0,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x0
    [apply] , size 800x600
    [apply] , UOB[ WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <75bc16f0, f8622f3>[count 0, qsz 0, owner <NULL>]
    [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600]
    [apply] , upstreamSurface false ]]
    [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@2f60877b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6a5eb489, 6f9ec4ed>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Window: jogamp.newt.OffscreenWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Drawable   Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@61acfa31,
    [apply] 	Handle    0x0,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	fboI back 1, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x0
    [apply] , size 800x600
    [apply] , UOB[ WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <630f41e9, 7eb05acd>[count 0, qsz 0, owner <NULL>]
    [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600]
    [apply] , upstreamSurface false ]]
    [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@6c1989b5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <a00185, 8c3c315>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Window: jogamp.newt.OffscreenWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable   Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Drawable   Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
    [apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@61acfa31,
    [apply] 	Handle    0x0,
    [apply] 	Surface   jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@5c001eb0, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <bdee400, 564ac216>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@5c001eb0, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <bdee400, 564ac216>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Window: jogamp.newt.OffscreenWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable   Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Drawable   Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
    [apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@61acfa31,
    [apply] 	Handle    0x0,
    [apply] 	Surface   jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@51c888d9, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <44908881, 6cf1f051>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@51c888d9, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <44908881, 6cf1f051>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Window: jogamp.newt.OffscreenWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Drawable   Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@61acfa31,
    [apply] 	Handle    0x0,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x0
    [apply] , size 800x600
    [apply] , UOB[ WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
    [apply] , surfaceLock <f4d5bc9, 1fc4f0f8>[count 0, qsz 0, owner <NULL>]
    [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600]
    [apply] , upstreamSurface false ]]
    [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@3aa83a13, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7a7cd37a, 19202d69>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546259768 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546261774 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo
    [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] 
    [apply] Desktop Capabilities: 
    [apply] 	none
    [apply] 
    [apply] EGL Capabilities: 
    [apply] 	none
    [apply] 
    [apply] 
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@255d17d7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0002-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0004-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@20b40ec4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@595e2ccd
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35cf7491
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46edf730
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9169449900
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4aeaf40c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73c6641
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5d391d
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a50a649
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f916946cf20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f916946cf20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f916946cf20
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f916946cf20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f916946cf20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f916946cf20
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f916946cf20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f916946cf20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f916946cf20
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@da0225b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c2f8b5a
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@565c7f6
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d2aea3e
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f916946cf20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f916946cf20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f916946cf20
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f916946cf20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f916946cf20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f916946cf20
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f916946cf20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f916946cf20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f916946cf20
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@48fd918a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f5e2075
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ca522a6
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d860038
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f916a810de0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f916a810de0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f916a810de0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f916a810de0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f916a810de0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f916a810de0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f916a810de0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f916a810de0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f916a810de0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@76933bcb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c3ac93e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37722456
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26afa68a
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9169456cf0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9169456cf0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9169456cf0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f916a863dc0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f916a863dc0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f916a863dc0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f916a863dc0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f916a863dc0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f916a863dc0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@193936e1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b41fab6
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28b301f2
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44cbbe
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f916945c390
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f916945c390
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f916945c390
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f916945c390
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f916945c390
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f916945c390
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f916a814240
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f916a814240
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f916a814240
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4929b0e1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546273868 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply]  UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546273868 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testAvailableInfo took 1.137 sec
    [apply] Testcase: testGL2OnScreenSglBuf took 1.569 sec
    [apply] Testcase: testGL2OnScreenDblBuf took 1.37 sec
    [apply] Testcase: testGL2OffScreenAutoDblBuf took 1.349 sec
    [apply] Testcase: testGL2OffScreenFBOSglBuf took 1.308 sec
    [apply] Testcase: testGL2OffScreenFBODblBuf took 1.306 sec
    [apply] Testcase: testGL2OffScreenPbufferDblBuf took 1.313 sec
    [apply] Testcase: testGL2OffScreenPbufferSglBuf took 1.302 sec
    [apply] Testcase: testGL2OffScreenBitmapSglBuf took 1.356 sec
    [apply] Testcase: testES2OnScreenSglBuf took 0.001 sec
    [apply] Testcase: testES2OnScreenDblBuf took 0.001 sec
    [apply] Testcase: testES2OffScreenAutoDblBuf took 0 sec
    [apply] Testcase: testES2OffScreenFBOSglBuf took 0.001 sec
    [apply] Testcase: testES2OffScreenFBODblBuf took 0 sec
    [apply] Testcase: testES2OffScreenPbufferDblBuf took 0 sec
    [apply] Testcase: testES2OffScreenPbufferSglBuf took 0.003 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT
    [apply] junit.framework.TestListener: tests to run: 12
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546275927 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] 2013-06-18 11:04:51.180 java[11064:d807] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-7 - SISock: localhost/127.0.0.1:59999 @ 1371546387004 ms III - Unable to install ServerSocket: Address already in use
    [apply] Thread-8 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546389312 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] junit.framework.TestListener: startTest(testAvailableInfo)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testAvailableInfo
    [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] 
    [apply] Desktop Capabilities: 
    [apply] 	none
    [apply] 
    [apply] EGL Capabilities: 
    [apply] 	none
    [apply] 
    [apply] 
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testAvailableInfo
    [apply] junit.framework.TestListener: endTest(testAvailableInfo)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenAutoDblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenAutoDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBuf
    [apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencil)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencil)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufMSAA)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufMSAA)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencilMSAA)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencilMSAA)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBufStencil)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBufStencil)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBufMSAA)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBufMSAA)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBufStencilMSAA)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBufStencilMSAA)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBOSglBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBOSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencil
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufMSAA
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencilMSAA
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencilMSAA
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546399471 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 12, Failures: 0, Errors: 0, Time elapsed: 123.698 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546275927 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-7 - SISock: localhost/127.0.0.1:59999 @ 1371546387004 ms III - Unable to install ServerSocket: Address already in use
    [apply] Thread-8 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546389312 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testAvailableInfo
    [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] 
    [apply] Desktop Capabilities: 
    [apply] 	none
    [apply] 
    [apply] EGL Capabilities: 
    [apply] 	none
    [apply] 
    [apply] 
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testAvailableInfo
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenAutoDblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenAutoDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBOSglBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBOSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencil
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufMSAA
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencilMSAA
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencilMSAA
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546399471 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testAvailableInfo took 7.829 sec
    [apply] Testcase: testES2OffScreenAutoDblBuf took 0 sec
    [apply] Testcase: testES2OffScreenFBODblBuf took 0.001 sec
    [apply] Testcase: testES2OffScreenFBOSglBuf took 0.001 sec
    [apply] Testcase: testES2OffScreenFBODblBufStencil took 0.001 sec
    [apply] Testcase: testES2OffScreenFBODblBufMSAA took 0 sec
    [apply] Testcase: testES2OffScreenFBODblBufStencilMSAA took 0 sec
    [apply] Testcase: testES2OffScreenPbufferDblBuf took 0 sec
    [apply] Testcase: testES2OffScreenPbufferSglBuf took 0 sec
    [apply] Testcase: testES2OffScreenPbufferDblBufStencil took 0 sec
    [apply] Testcase: testES2OffScreenPbufferDblBufMSAA took 0 sec
    [apply] Testcase: testES2OffScreenPbufferDblBufStencilMSAA took 0.001 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT
    [apply] junit.framework.TestListener: tests to run: 20
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546410229 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546413236 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testAvailableInfo
    [apply] junit.framework.TestListener: startTest(testAvailableInfo)
    [apply] junit.framework.TestListener: endTest(testAvailableInfo)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf)
    [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] 
    [apply] Desktop Capabilities: 
    [apply] 	none
    [apply] 
    [apply] EGL Capabilities: 
    [apply] 	none
    [apply] 
    [apply] 
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testAvailableInfo
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@12401369, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@474b5f4a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@455fc40c[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] 2013-06-18 11:06:54.776 java[11070:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBuf
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a6779e6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@3e018c74[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@57ac3379[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@59556d12, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@4b1c2b67[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@26659db7[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencil)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@239a029e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@3d3cdaa[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@466355dc[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencil)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufMSAA)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@560c3014, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@456dfa45[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3749eb9f[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufMSAA)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencilMSAA)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@421690ab, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7dc5ddc9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4963f7a1[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencilMSAA)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@654df764[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@61acfa31[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@4d8ce14a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5c1ae90c[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBufStencil)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@235dd910, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6aba4211, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencil
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@39ed1b0b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
    [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7114460[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7e9ffe3f[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBufStencil)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBufMSAA)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufMSAA
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@20b40ec4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@8c943d1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@558352d8[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBufMSAA)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBufStencilMSAA)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencilMSAA
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6ab30913, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@30ff94b1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5b7b0998[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBufStencilMSAA)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencilMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBuf
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7a7c3885, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2be2befa[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@33682598[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufRGBA8881)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA8881
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@731d2572, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@3b3e0aba[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@663257b8[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufRGBA8881)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufRGB555)
    [apply] Requested  GL Caps: GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA8881
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGB555
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ab7b3f9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@45660d6[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@42ef83d3[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufRGB555)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufRGBA5551)
    [apply] Requested  GL Caps: GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGB555
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA5551
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@26d66426, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@5076e8a7[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2ea45536[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufRGBA5551)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA5551
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6983d95, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@722b9406[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@b035079[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufStencil)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencil
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@e5d391d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@4aeaf40c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@73c6641[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufStencil)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufMSAA)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufMSAA
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@214a7a12, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencilMSAA
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@341049d3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@195ed659[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufMSAA)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufStencilMSAA)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@49d8c528, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@65efb4be[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5c435a3a[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufStencilMSAA)
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencilMSAA
    [apply] Tests run: 20, Failures: 0, Errors: 0, Time elapsed: 8.699 sec
    [apply] ------------- Standard Output ---------------
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@474b5f4a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@455fc40c[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@3e018c74[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@57ac3379[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@4b1c2b67[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@26659db7[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@3d3cdaa[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@466355dc[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@456dfa45[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3749eb9f[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7dc5ddc9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4963f7a1[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@654df764[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@61acfa31[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@4d8ce14a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5c1ae90c[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7114460[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7e9ffe3f[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@8c943d1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@558352d8[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@30ff94b1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5b7b0998[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2be2befa[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@33682598[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@3b3e0aba[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@663257b8[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@45660d6[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@42ef83d3[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@5076e8a7[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2ea45536[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@722b9406[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@b035079[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@4aeaf40c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@73c6641[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@341049d3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@195ed659[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@65efb4be[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5c435a3a[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546410229 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546413236 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testAvailableInfo
    [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] 
    [apply] Desktop Capabilities: 
    [apply] 	none
    [apply] 
    [apply] EGL Capabilities: 
    [apply] 	none
    [apply] 
    [apply] 
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testAvailableInfo
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@12401369, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBuf
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a6779e6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@59556d12, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@239a029e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@560c3014, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@421690ab, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@235dd910, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6aba4211, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencil
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@39ed1b0b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufMSAA
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@20b40ec4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNSLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546418158 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] EWT.testGL2OffScreenPbufferDblBufMSAA_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencilMSAA
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6ab30913, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencilMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBuf
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7a7c3885, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA8881
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@731d2572, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA8881
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGB555
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ab7b3f9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGB555
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA5551
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@26d66426, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA5551
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6983d95, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencil
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@e5d391d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufMSAA
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@214a7a12, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencilMSAA
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@49d8c528, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencilMSAA
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546418158 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testAvailableInfo took 0.935 sec
    [apply] Testcase: testGL2OffScreenAutoDblBuf took 0.662 sec
    [apply] Testcase: testGL2OffScreenFBODblBuf took 0.234 sec
    [apply] Testcase: testGL2OffScreenFBOSglBuf took 0.182 sec
    [apply] Testcase: testGL2OffScreenFBODblBufStencil took 0.171 sec
    [apply] Testcase: testGL2OffScreenFBODblBufMSAA took 0.206 sec
    [apply] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.187 sec
    [apply] Testcase: testGL2OffScreenPbufferDblBuf took 0.185 sec
    [apply] Testcase: testGL2OffScreenPbufferSglBuf took 0.171 sec
    [apply] Testcase: testGL2OffScreenPbufferDblBufStencil took 0.163 sec
    [apply] Testcase: testGL2OffScreenPbufferDblBufMSAA took 0.21 sec
    [apply] Testcase: testGL2OffScreenPbufferDblBufStencilMSAA took 0.2 sec
    [apply] Testcase: testGL2OffScreenBitmapDblBuf took 0.155 sec
    [apply] Testcase: testGL2OffScreenBitmapDblBufRGBA8881 took 0.167 sec
    [apply] Testcase: testGL2OffScreenBitmapDblBufRGB555 took 0.165 sec
    [apply] Testcase: testGL2OffScreenBitmapDblBufRGBA5551 took 0.166 sec
    [apply] Testcase: testGL2OffScreenBitmapSglBuf took 0.164 sec
    [apply] Testcase: testGL2OffScreenBitmapDblBufStencil took 0.165 sec
    [apply] Testcase: testGL2OffScreenBitmapDblBufMSAA took 0.179 sec
    [apply] Testcase: testGL2OffScreenBitmapDblBufStencilMSAA took 0.172 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546420700 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] 2013-06-18 11:07:15.559 java[11076:df0f] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546438729 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testAvailableInfo
    [apply] junit.framework.TestListener: startTest(testAvailableInfo)
    [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] 
    [apply] Desktop Capabilities: 
    [apply] 	none
    [apply] 
    [apply] EGL Capabilities: 
    [apply] 	none
    [apply] 
    [apply] 
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testAvailableInfo
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBuf
    [apply] junit.framework.TestListener: endTest(testAvailableInfo)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@36d1c778, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1fcef4f7[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5f0ab09f[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufMSAA)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBufMSAA
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5773ec72, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@4963f7a1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@421690ab[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufMSAA)
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBufMSAA
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546440578 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 19.942 sec
    [apply] ------------- Standard Output ---------------
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1fcef4f7[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5f0ab09f[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@4963f7a1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@421690ab[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546420700 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546438729 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testAvailableInfo
    [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] 
    [apply] Desktop Capabilities: 
    [apply] 	none
    [apply] 
    [apply] EGL Capabilities: 
    [apply] 	none
    [apply] 
    [apply] 
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testAvailableInfo
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBuf
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@36d1c778, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBufMSAA
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5773ec72, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBufMSAA
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546440578 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testAvailableInfo took 1.02 sec
    [apply] Testcase: testGL2OffScreenBitmapDblBuf took 0.465 sec
    [apply] Testcase: testGL2OffScreenBitmapDblBufMSAA took 0.288 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT
    [apply] junit.framework.TestListener: tests to run: 28
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546442855 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: startTest(testAvailableInfo)
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546445862 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo
    [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] 
    [apply] Desktop Capabilities: 
    [apply] 	none
    [apply] 
    [apply] EGL Capabilities: 
    [apply] 	none
    [apply] 
    [apply] 
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
    [apply] 2013-06-18 11:07:26.993 java[11082:de0f] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] junit.framework.TestListener: endTest(testAvailableInfo)
    [apply] junit.framework.TestListener: startTest(testGL2OnScreenSglBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@66941db6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9255c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ad3c6a3
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25961581
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdac847e3d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac847e3d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac847e3d0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdac847e3d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac847e3d0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0002-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac847e3d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac847e3d0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0004-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdac847e3d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac847e3d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac847e3d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac847e3d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@27b62aab[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@635aed57[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto false), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@565bb966, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1fe903d5, 7afaa550>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] junit.framework.TestListener: endTest(testGL2OnScreenSglBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@a50a649, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@195ed659
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@214a7a12
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@209444d1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@73c6641[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@e5d391d[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto false), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@585976c2, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5983e7de, 62ebcdbb>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufStencil)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7cbe41ec, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2eda2cef
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75bc16f0
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f8622f3
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdac8470740
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac8470740
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac8470740
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdac8470740
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac8470740
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac8470740
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac8470740
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdac8470740
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac8470740
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac8470740
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac8470740
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@477a1767[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@20968fda[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto false), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@43a6684f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <620a3d3b, e3a1ec6>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufStencil)
    [apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufMSAA)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@13b33a0e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ba8773c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@112c3327
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6cd24e3f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdac98472b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac98472b0
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac98472b0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdac98472b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac98472b0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac98472b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac98472b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdac98472b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac98472b0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@540984b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@53ce669e[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto false), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6c3c9c31, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7f328c7a, 4fa4ded3>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufMSAA)
    [apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufStencilMSAA)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac98472b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac98472b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@37722456, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26afa68a
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55dec1dd
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1389c036
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@76933bcb[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3c3ac93e[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto false), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@7ed75415, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6ad16fc1, 5c001eb0>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufStencilMSAA)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@51c888d9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44908881
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6cf1f051
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7fd88db7
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdac9855d10
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac9855d10
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac9855d10
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdac9855d10
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac9855d10
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac9855d10
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdac9855d10
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac9855d10
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac9855d10
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4816ef71[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@59c208b0[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@b554d32, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <d3f136e, 2814a18d>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@19202d69, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f855562
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aa89ce3
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53d439fe
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdac9846dd0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac9846dd0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac9846dd0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdac9846dd0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac9846dd0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac9846dd0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdac9846dd0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac9846dd0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac9846dd0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3aa83a13[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7a7cd37a[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@66922804, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5815338, 6d7e845a>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@a7e8c4d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a2d189c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26aae86e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e81a197
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdac8419f00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac8419f00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac8419f00
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdac8419f00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac8419f00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac8419f00
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdac8419f00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac8419f00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac8419f00
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6f1f23e5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@656dc861[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@d18d189, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <58648016, 2e1551b0>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencil)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4abf053f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42f1916f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18330bf
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4bf54c5f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdac985ed70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac985ed70
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac985ed70
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdac985ed70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac985ed70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac985ed70
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdac985ed70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac985ed70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac985ed70
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5c6ed322[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6fe78c96[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@79884a40, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <62c2ee15, 6b9cd75a>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencil)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufMSAA)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@72608760, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f57ea4a
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44d6b059
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ad3c65d
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdac983cf90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac983cf90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac983cf90
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdac983cf90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac983cf90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac983cf90
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdac983cf90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac983cf90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac983cf90
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3909ea96[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3a083b1b[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-10-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-10, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@70e35d5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <35f03691, 2d8e8541>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufMSAA)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencilMSAA)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@67c7980c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60cf710e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53077fc9
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11568fb5
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdac985ed70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac985ed70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac985ed70
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdac985ed70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac985ed70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac985ed70
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdac985ed70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac985ed70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac985ed70
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@21cc5069[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6cb32ed4[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-11-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-11, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@bdccedd, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4d911540, 700a4488>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencilMSAA)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@10f102d3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ef07355
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c23f1bb
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bd33a6b
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdac985ab20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac985ab20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac985ab20
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdac84449b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac84449b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac84449b0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdac985ab20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac985ab20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac985ab20
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@35712651[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@178aab40[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-12-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-12, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@69b01afa, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <28bb494b, 1fc8efd1>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5d2412e7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b552b76
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24988707
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19c8ef56
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdac8443940
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac8443940
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac8443940
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdac8443940
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac8443940
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac8443940
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdac9836fc0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac9836fc0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac9836fc0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@43684706[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@730efd7c[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-13-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-13, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@68302e67, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3336a1a1, 47ad6b4b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@552c8fa8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@14004204[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1cee1ede[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-14-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-14, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@14be49e0, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <58e41bc3, 67dacccc>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf)
    [apply] junit.framework.TestListener: startTest(testES2OnScreenSglBuf)
    [apply] junit.framework.TestListener: endTest(testES2OnScreenSglBuf)
    [apply] junit.framework.TestListener: startTest(testES2OnScreenDblBuf)
    [apply] junit.framework.TestListener: endTest(testES2OnScreenDblBuf)
    [apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufStencil)
    [apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufStencil)
    [apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufMSAA)
    [apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufMSAA)
    [apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufStencilMSAA)
    [apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufStencilMSAA)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencil)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencil)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufMSAA)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufMSAA)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencilMSAA)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencilMSAA)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf)
    [apply] Tests run: 28, Failures: 0, Errors: 0, Time elapsed: 23.616 sec
    [apply] ------------- Standard Output ---------------
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@27b62aab[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@635aed57[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto false), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@565bb966, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1fe903d5, 7afaa550>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@73c6641[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@e5d391d[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto false), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@585976c2, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5983e7de, 62ebcdbb>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@477a1767[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@20968fda[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto false), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@43a6684f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <620a3d3b, e3a1ec6>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@540984b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@53ce669e[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto false), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6c3c9c31, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7f328c7a, 4fa4ded3>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@76933bcb[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3c3ac93e[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto false), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@7ed75415, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6ad16fc1, 5c001eb0>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4816ef71[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@59c208b0[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@b554d32, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <d3f136e, 2814a18d>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3aa83a13[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7a7cd37a[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@66922804, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5815338, 6d7e845a>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6f1f23e5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@656dc861[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@d18d189, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <58648016, 2e1551b0>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5c6ed322[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6fe78c96[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@79884a40, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <62c2ee15, 6b9cd75a>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3909ea96[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3a083b1b[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-10-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-10, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@70e35d5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <35f03691, 2d8e8541>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@21cc5069[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6cb32ed4[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-11-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-11, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@bdccedd, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4d911540, 700a4488>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@35712651[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@178aab40[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-12-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-12, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@69b01afa, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <28bb494b, 1fc8efd1>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@43684706[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@730efd7c[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-13-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-13, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@68302e67, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3336a1a1, 47ad6b4b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@14004204[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1cee1ede[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-14-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-14, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@14be49e0, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <58e41bc3, 67dacccc>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546442855 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546445862 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo
    [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] 
    [apply] Desktop Capabilities: 
    [apply] 	none
    [apply] 
    [apply] EGL Capabilities: 
    [apply] 	none
    [apply] 
    [apply] 
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@66941db6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9255c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ad3c6a3
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25961581
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdac847e3d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac847e3d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac847e3d0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdac847e3d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac847e3d0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0002-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac847e3d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac847e3d0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0004-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdac847e3d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac847e3d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac847e3d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac847e3d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@a50a649, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@195ed659
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@214a7a12
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@209444d1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7cbe41ec, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2eda2cef
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75bc16f0
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f8622f3
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdac8470740
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac8470740
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac8470740
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdac8470740
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac8470740
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac8470740
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac8470740
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdac8470740
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac8470740
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac8470740
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac8470740
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@13b33a0e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ba8773c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@112c3327
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6cd24e3f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdac98472b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac98472b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac98472b0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdac98472b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac98472b0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac98472b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac98472b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdac98472b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac98472b0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac98472b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac98472b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@37722456, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26afa68a
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55dec1dd
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1389c036
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac8459650
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@51c888d9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44908881
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6cf1f051
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7fd88db7
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdac9855d10
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac9855d10
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac9855d10
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdac9855d10
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac9855d10
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac9855d10
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdac9855d10
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac9855d10
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac9855d10
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@19202d69, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f855562
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aa89ce3
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53d439fe
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdac9846dd0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac9846dd0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac9846dd0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdac9846dd0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac9846dd0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac9846dd0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdac9846dd0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac9846dd0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac9846dd0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@a7e8c4d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a2d189c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26aae86e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e81a197
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdac8419f00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac8419f00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac8419f00
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdac8419f00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac8419f00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac8419f00
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdac8419f00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac8419f00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac8419f00
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4abf053f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42f1916f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18330bf
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4bf54c5f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdac985ed70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac985ed70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac985ed70
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdac985ed70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac985ed70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac985ed70
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdac985ed70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac985ed70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac985ed70
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@72608760, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f57ea4a
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44d6b059
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ad3c65d
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdac983cf90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac983cf90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac983cf90
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdac983cf90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac983cf90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac983cf90
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdac983cf90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac983cf90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac983cf90
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@67c7980c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60cf710e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53077fc9
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11568fb5
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdac985ed70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac985ed70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac985ed70
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdac985ed70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac985ed70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac985ed70
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdac985ed70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac985ed70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac985ed70
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@10f102d3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ef07355
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c23f1bb
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bd33a6b
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdac985ab20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac985ab20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac985ab20
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdac84449b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac84449b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac84449b0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdac985ab20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac985ab20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac985ab20
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5d2412e7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b552b76
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24988707
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19c8ef56
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdac8443940
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac8443940
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fdac8443940
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdac8443940
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac8443940
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fdac8443940
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdac9836fc0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac9836fc0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fdac9836fc0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@552c8fa8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546466355 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testAvailableInfo took 1.091 sec
    [apply] Testcase: testGL2OnScreenSglBuf took 1.8 sec
    [apply] Testcase: testGL2OnScreenDblBuf took 1.394 sec
    [apply] Testcase: testGL2OnScreenDblBufStencil took 1.383 sec
    [apply] Testcase: testGL2OnScreenDblBufMSAA took 1.442 sec
    [apply] Testcase: testGL2OnScreenDblBufStencilMSAA took 1.427 sec
    [apply] Testcase: testGL2OffScreenAutoDblBuf took 1.354 sec
    [apply] Testcase: testGL2OffScreenFBOSglBuf took 1.297 sec
    [apply] Testcase: testGL2OffScreenFBODblBuf took 1.307 sec
    [apply] Testcase: testGL2OffScreenFBODblBufStencil took 1.302 sec
    [apply] Testcase: testGL2OffScreenFBODblBufMSAA took 1.356 sec
    [apply] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 1.32 sec
    [apply] Testcase: testGL2OffScreenPbufferDblBuf took 1.32 sec
    [apply] Testcase: testGL2OffScreenPbufferSglBuf took 1.312 sec
    [apply] Testcase: testGL2OffScreenBitmapSglBuf took 1.29 sec
    [apply] Testcase: testES2OnScreenSglBuf took 0.003 sec
    [apply] Testcase: testES2OnScreenDblBuf took 0 sec
    [apply] Testcase: testES2OnScreenDblBufStencil took 0 sec
    [apply] Testcase: testES2OnScreenDblBufMSAA took 0.001 sec
    [apply] Testcase: testES2OnScreenDblBufStencilMSAA took 0 sec
    [apply] Testcase: testES2OffScreenAutoDblBuf took 0 sec
    [apply] Testcase: testES2OffScreenFBOSglBuf took 0 sec
    [apply] Testcase: testES2OffScreenFBODblBuf took 0.001 sec
    [apply] Testcase: testES2OffScreenFBODblBufStencil took 0 sec
    [apply] Testcase: testES2OffScreenFBODblBufMSAA took 0.001 sec
    [apply] Testcase: testES2OffScreenFBODblBufStencilMSAA took 0 sec
    [apply] Testcase: testES2OffScreenPbufferDblBuf took 0 sec
    [apply] Testcase: testES2OffScreenPbufferSglBuf took 0 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546466355 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546470360 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] junit.framework.TestListener: startTest(test01_1A1RThreads_100Resizes)
    [apply] 2013-06-18 11:07:51.103 java[11088:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a56860b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c979e8b
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1629ce8c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b754b2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 64x64, swapInterval 0, drawable 0x7fe70a969220
    [apply] animThreadCount 1, frameCount 200
    [apply] reszThreadCount 1, resizeCount 100
    [apply] tasks 2, threads 2
    [apply] create anim task/thread 0
    [apply] create resz task/thread 0
    [apply] start resize thread 0
    [apply] start anim thread 0
    [apply] Resizer 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-resz0
    [apply] Animatr 0, count 200: PRE: Thread-4-UserApp-JUnitTestRunner-anim0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 66x66, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Animatr 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim0
    [apply] Animatr 0: END: Thread-4-UserApp-JUnitTestRunner-anim0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe70a969220
    [apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0
    [apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] *** reshapes: 119, displays 438
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
    [apply] junit.framework.TestListener: endTest(test01_1A1RThreads_100Resizes)
    [apply] junit.framework.TestListener: startTest(test01_3A3RThreads_50Resizes)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@236527f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3963b3e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c0b6548
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 64x64, swapInterval 0, drawable 0x7fe709441f40
    [apply] animThreadCount 3, frameCount 100
    [apply] reszThreadCount 3, resizeCount 50
    [apply] tasks 6, threads 6
    [apply] create anim task/thread 0
    [apply] create anim task/thread 1
    [apply] create anim task/thread 2
    [apply] create resz task/thread 0
    [apply] create resz task/thread 1
    [apply] create resz task/thread 2
    [apply] start resize thread 0
    [apply] start anim thread 0
    [apply] Resizer 0, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz0
    [apply] start resize thread 1
    [apply] start anim thread 1
    [apply] Resizer 1, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fe709441f40
    [apply] start resize thread 2
    [apply] Animatr 1, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim1
    [apply] start anim thread 2
    [apply] Resizer 2, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz2
    [apply] Animatr 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim0
    [apply] Animatr 2, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-1-MainThread,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Animatr 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Animatr 1: END: Thread-4-UserApp-JUnitTestRunner-anim1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Animatr 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim0
    [apply] Animatr 0: END: Thread-4-UserApp-JUnitTestRunner-anim0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Animatr 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim2
    [apply] Animatr 2: END: Thread-4-UserApp-JUnitTestRunner-anim2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0
    [apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] junit.framework.TestListener: endTest(test01_3A3RThreads_50Resizes)
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.06 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546470360 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a56860b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c979e8b
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1629ce8c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b754b2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 64x64, swapInterval 0, drawable 0x7fe70a969220
    [apply] animThreadCount 1, frameCount 200
    [apply] reszThreadCount 1, resizeCount 100
    [apply] tasks 2, threads 2
    [apply] create anim task/thread 0
    [apply] create resz task/thread 0
    [apply] start resize thread 0
    [apply] start anim thread 0
    [apply] Resizer 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-resz0
    [apply] Animatr 0, count 200: PRE: Thread-4-UserApp-JUnitTestRunner-anim0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 66x66, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.dispResizer 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz2
    [apply] Resizer 2: END: Thread-4-UserApp-JUnitTestRunner-resz2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Resizer 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz1
    [apply] Resizer 1: END: Thread-4-UserApp-JUnitTestRunner-resz1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] *** reshapes: 167, displays 644
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546476357 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] lay 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Animatr 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim0
    [apply] Animatr 0: END: Thread-4-UserApp-JUnitTestRunner-anim0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe70a969220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe70a969220
    [apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0
    [apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] *** reshapes: 119, displays 438
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@236527f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3963b3e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c0b6548
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 64x64, swapInterval 0, drawable 0x7fe709441f40
    [apply] animThreadCount 3, frameCount 100
    [apply] reszThreadCount 3, resizeCount 50
    [apply] tasks 6, threads 6
    [apply] create anim task/thread 0
    [apply] create anim task/thread 1
    [apply] create anim task/thread 2
    [apply] create resz task/thread 0
    [apply] create resz task/thread 1
    [apply] create resz task/thread 2
    [apply] start resize thread 0
    [apply] start anim thread 0
    [apply] Resizer 0, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz0
    [apply] start resize thread 1
    [apply] start anim thread 1
    [apply] Resizer 1, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fe709441f40
    [apply] start resize thread 2
    [apply] Animatr 1, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim1
    [apply] start anim thread 2
    [apply] Resizer 2, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz2
    [apply] Animatr 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim0
    [apply] Animatr 2, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-1-MainThread,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Animatr 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Animatr 1: END: Thread-4-UserApp-JUnitTestRunner-anim1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Animatr 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim0
    [apply] Animatr 0: END: Thread-4-UserApp-JUnitTestRunner-anim0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Animatr 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim2
    [apply] Animatr 2: END: Thread-4-UserApp-JUnitTestRunner-anim2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0
    [apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fe709441f40
    [apply] Resizer 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz2
    [apply] Resizer 2: END: Thread-4-UserApp-JUnitTestRunner-resz2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fe709441f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fe709441f40
    [apply] Resizer 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz1
    [apply] Resizer 1: END: Thread-4-UserApp-JUnitTestRunner-resz1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] *** reshapes: 167, displays 644
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546476357 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01_1A1RThreads_100Resizes took 3.484 sec
    [apply] Testcase: test01_3A3RThreads_50Resizes took 2.443 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546478482 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 4
    [apply] junit.framework.TestListener: startTest(test01GLDebugDisabled)
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546480487 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled
    [apply] 2013-06-18 11:08:02.027 java[11094:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] glDebug extension: null
    [apply] glDebug enabled: false
    [apply] glDebug sync: true
    [apply] context version: 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled
    [apply] junit.framework.TestListener: endTest(test01GLDebugDisabled)
    [apply] junit.framework.TestListener: startTest(test01GLDebugEnabled)
    [apply] glDebug extension: null
    [apply] glDebug enabled: false
    [apply] glDebug sync: true
    [apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError
    [apply] junit.framework.TestListener: endTest(test01GLDebugEnabled)
    [apply] junit.framework.TestListener: startTest(test02GLDebugError)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert
    [apply] junit.framework.TestListener: endTest(test02GLDebugError)
    [apply] junit.framework.TestListener: startTest(test03GLDebugInsert)
    [apply] junit.framework.TestListener: endTest(test03GLDebugInsert)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert
    [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 7.901 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546478482 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546480487 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled
    [apply] glDebug extension: null
    [apply] glDebug enabled: false
    [apply] glDebug sync: true
    [apply] context version: 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled
    [apply] glDebug extension: null
    [apply] glDebug enabled: false
    [apply] glDebug sync: true
    [apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert
    [apply] ++++ UITestCase.tearDownSLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546486318 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] : com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546486318 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01GLDebugDisabled took 2.146 sec
    [apply] Testcase: test01GLDebugEnabled took 1.335 sec
    [apply] Testcase: test02GLDebugError took 1.14 sec
    [apply] Testcase: test03GLDebugInsert took 1.145 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546488252 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546491260 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
    [apply] junit.framework.TestListener: startTest(test01GLDebug01Disabled)
    [apply] 2013-06-18 11:08:12.448 java[11100:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] glDebug extension: null
    [apply] glDebug enabled: false
    [apply] glDebug sync: true
    [apply] context version: 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
    [apply] junit.framework.TestListener: endTest(test01GLDebug01Disabled)
    [apply] junit.framework.TestListener: startTest(test01GLDebug01Enabled)
    [apply] glDebug extension: null
    [apply] glDebug enabled: false
    [apply] glDebug sync: true
    [apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
    [apply] junit.framework.TestListener: endTest(test01GLDebug01Enabled)
    [apply] junit.framework.TestListener: startTest(test02GLDebug01Error)
    [apply] junit.framework.TestListener: endTest(test02GLDebug01Error)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.974 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546488252 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546491260 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
    [apply] glDebug extension: null
    [apply] glDebug enabled: false
    [apply] glDebug sync: true
    [apply] context version: 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
    [apply] glDebug extension: null
    [apply] glDebug enabled: false
    [apply] glDebug sync: true
    [apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546496151 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01GLDebug01Disabled took 2.323 sec
    [apply] Testcase: test01GLDebug01Enabled took 1.34 sec
    [apply] Testcase: test02GLDebug01Error took 1.156 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546496151 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT
    [apply] junit.framework.TestListener: tests to run: 5
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546497908 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: startTest(test01_ES1)
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546500915 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1
    [apply] 2013-06-18 11:08:21.851 java[11106:dc03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] GLES1 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2
    [apply] GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2
    [apply] junit.framework.TestListener: endTest(test01_ES1)
    [apply] junit.framework.TestListener: startTest(test02__ES2)
    [apply] junit.framework.TestListener: endTest(test02__ES2)
    [apply] junit.framework.TestListener: startTest(test03_GL2)
    [apply] GL UnitTester
    [apply]   GL_VENDOR: NVIDIA Corporation
    [apply]   GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply]   GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply]   GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply]   GL FBO: basic true, full true
    [apply]   GL Profile: GLProfile[GL2/GL2.hw]
    [apply]   GL Renderer Quirks:[NoOffscreenBitmap]
    [apply]   GL:jogamp.opengl.gl4.GL4bcImpl@b07f45d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply]   - pre GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply]   - GL_MAX_TEXTURE_SIZE: 8192
    [apply]   - GL_ACTIVE_TEXTURE: 33984
    [apply]   - GL_MAX_TEXTURE_IMAGE_UNITS: 16
    [apply]   - GL_MAX_COLOR_ATTACHMENTS: 8
    [apply]   - GL_MAX_SAMPLES: 8
    [apply] junit.framework.TestListener: endTest(test03_GL2)
    [apply] junit.framework.TestListener: startTest(test04_GL3)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3
    [apply] GL UnitTester
    [apply]   GL_VENDOR: NVIDIA Corporation
    [apply]   GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply]   GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply]   GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [apply]   GL FBO: basic true, full true
    [apply]   GL Profile: GLProfile[GL3/GL3.hw]
    [apply]   GL Renderer Quirks:[NoOffscreenBitmap]
    [apply]   GL:jogamp.opengl.gl4.GL4bcImpl@1fcef4f7, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply]   - pre GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4
    [apply] GL4 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4
    [apply]   - GL_MAX_TEXTURE_SIZE: 8192
    [apply]   - GL_ACTIVE_TEXTURE: 33984
    [apply]   - GL_MAX_TEXTURE_IMAGE_UNITS: 16
    [apply]   - GL_MAX_COLOR_ATTACHMENTS: 8
    [apply]   - GL_MAX_SAMPLES: 8
    [apply] junit.framework.TestListener: endTest(test04_GL3)
    [apply] junit.framework.TestListener: startTest(test05_GL4)
    [apply] junit.framework.TestListener: endTest(test05_GL4)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546504492 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 6.695 sec
    [apply] ------------- Standard Output ---------------
    [apply]   - GL_MAX_TEXTURE_SIZE: 8192
    [apply]   - GL_ACTIVE_TEXTURE: 33984
    [apply]   - GL_MAX_TEXTURE_IMAGE_UNITS: 16
    [apply]   - GL_MAX_COLOR_ATTACHMENTS: 8
    [apply]   - GL_MAX_SAMPLES: 8
    [apply]   - GL_MAX_TEXTURE_SIZE: 8192
    [apply]   - GL_ACTIVE_TEXTURE: 33984
    [apply]   - GL_MAX_TEXTURE_IMAGE_UNITS: 16
    [apply]   - GL_MAX_COLOR_ATTACHMENTS: 8
    [apply]   - GL_MAX_SAMPLES: 8
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546497908 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546500915 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1
    [apply] GLES1 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2
    [apply] GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2
    [apply] GL UnitTester
    [apply]   GL_VENDOR: NVIDIA Corporation
    [apply]   GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply]   GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply]   GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply]   GL FBO: basic true, full true
    [apply]   GL Profile: GLProfile[GL2/GL2.hw]
    [apply]   GL Renderer Quirks:[NoOffscreenBitmap]
    [apply]   GL:jogamp.opengl.gl4.GL4bcImpl@b07f45d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply]   - pre GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3
    [apply] GL UnitTester
    [apply]   GL_VENDOR: NVIDIA Corporation
    [apply]   GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply]   GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply]   GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [apply]   GL FBO: basic true, full true
    [apply]   GL Profile: GLProfile[GL3/GL3.hw]
    [apply]   GL Renderer Quirks:[NoOffscreenBitmap]
    [apply]   GL:jogamp.opengl.gl4.GL4bcImpl@1fcef4f7, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply]   - pre GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4
    [apply] GL4 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546504492 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01_ES1 took 1.135 sec
    [apply] Testcase: test02__ES2 took 0 sec
    [apply] Testcase: test03_GL2 took 1.204 sec
    [apply] Testcase: test04_GL3 took 1.166 sec
    [apply] Testcase: test05_GL4 took 0 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT
    [apply] junit.framework.TestListener: tests to run: 7
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546506308 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: startTest(test00ShowAvailProfiles)
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546510315 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles
    [apply] 2013-06-18 11:08:31.109 java[11112:6903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure
    [apply] junit.framework.TestListener: endTest(test00ShowAvailProfiles)
    [apply] junit.framework.TestListener: startTest(test10GL2PolygonModeFailure)
    [apply] CTX: 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure
    [apply] GL3bc n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure
    [apply] junit.framework.TestListener: endTest(test10GL2PolygonModeFailure)
    [apply] junit.framework.TestListener: startTest(test11GL3bcPolygonModeFailure)
    [apply] junit.framework.TestListener: endTest(test11GL3bcPolygonModeFailure)
    [apply] junit.framework.TestListener: startTest(test12GL3PolygonModeFailure)
    [apply] junit.framework.TestListener: endTest(test12GL3PolygonModeFailure)
    [apply] junit.framework.TestListener: startTest(test20GL2BindArrayAttributeFails)
    [apply] CTX: 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails
    [apply] CTX: 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails
    [apply] GL3bc n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails
    [apply] junit.framework.TestListener: endTest(test20GL2BindArrayAttributeFails)
    [apply] junit.framework.TestListener: startTest(test21GL3bcBindArrayAttributeFails)
    [apply] junit.framework.TestListener: endTest(test21GL3bcBindArrayAttributeFails)
    [apply] junit.framework.TestListener: startTest(test22GL3BindArrayAttributeFails)
    [apply] CTX: 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] junit.framework.TestListener: endTest(test22GL3BindArrayAttributeFails)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546516155 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 9.939 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546506308 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546510315 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles
    [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure
    [apply] CTX: 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure
    [apply] GL3bc n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure
    [apply] CTX: 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails
    [apply] CTX: 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails
    [apply] GL3bc n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails
    [apply] CTX: 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546516155 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test00ShowAvailProfiles took 1.105 sec
    [apply] Testcase: test10GL2PolygonModeFailure took 1.203 sec
    [apply] Testcase: test11GL3bcPolygonModeFailure took 0.001 sec
    [apply] Testcase: test12GL3PolygonModeFailure took 1.151 sec
    [apply] Testcase: test20GL2BindArrayAttributeFails took 1.159 sec
    [apply] Testcase: test21GL3bcBindArrayAttributeFails took 0 sec
    [apply] Testcase: test22GL3BindArrayAttributeFails took 1.151 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546517811 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 6
    [apply] junit.framework.TestListener: startTest(test01FFP__GL2)
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546520818 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2
    [apply] 2013-06-18 11:08:41.932 java[11118:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1
    [apply] GLES1 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2
    [apply] GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2
    [apply] junit.framework.TestListener: endTest(test01FFP__GL2)
    [apply] junit.framework.TestListener: startTest(test02FFP__ES1)
    [apply] junit.framework.TestListener: endTest(test02FFP__ES1)
    [apply] junit.framework.TestListener: startTest(test03FFP__ES2)
    [apply] junit.framework.TestListener: endTest(test03FFP__ES2)
    [apply] junit.framework.TestListener: startTest(test04FFP__GL2ES2)
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0001-flat-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0002-smooth-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0003-attn0-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2
    [apply] junit.framework.TestListener: endTest(test04FFP__GL2ES2)
    [apply] junit.framework.TestListener: startTest(test11GLSL_GL2)
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2
    [apply] GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2
    [apply] junit.framework.TestListener: endTest(test11GLSL_GL2)
    [apply] junit.framework.TestListener: startTest(test12GLSL_ES2)
    [apply] junit.framework.TestListener: endTest(test12GLSL_ES2)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546526281 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 8.534 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546517811 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546520818 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1
    [apply] GLES1 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2
    [apply] GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0001-flat-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0002-smooth-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0003-attn0-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2
    [apply] GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546526281 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01FFP__GL2 took 2.576 sec
    [apply] Testcase: test02FFP__ES1 took 0.001 sec
    [apply] Testcase: test03FFP__ES2 took 0.001 sec
    [apply] Testcase: test04FFP__GL2ES2 took 1.483 sec
    [apply] Testcase: test11GLSL_GL2 took 1.332 sec
    [apply] Testcase: test12GLSL_ES2 took 0.001 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546528192 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: startTest(testInitSingleton)
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546531199 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton
    [apply] 2013-06-18 11:08:52.095 java[11124:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546532356 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] junit.framework.TestListener: endTest(testInitSingleton)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.236 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546528192 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546531199 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546532356 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testInitSingleton took 1.094 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT
    [apply] junit.framework.TestListener: tests to run: 12
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546534183 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546546203 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
    [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
    [apply]   int8    1 / 1, int16   2 / 2
    [apply]   int     4 / 4, long    8 / 8
    [apply]   int32   4 / 4, int64   8 / 8
    [apply]   float   4 / 4, double  8 / 8, ldouble 16 / 16
    [apply]   pointer 8 / 8, page    4096
    [apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
    [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: false
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] junit.framework.TestListener: startTest(testVersion)
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: com.jogamp.common
    [apply] Extension Name: com.jogamp.common
    [apply] Specification Title: GlueGen Java Bindings Generator
    [apply] Specification Vendor: JogAmp Community
    [apply] Specification Version: 2.0
    [apply] Implementation Title: GlueGen Run-Time
    [apply] Implementation Vendor: JogAmp Community
    [apply] Implementation Vendor ID: com.jogamp
    [apply] Implementation URL: http://jogamp.org/
    [apply] Implementation Version: 2.0.2-rc-20130618
    [apply] Implementation Build: 2.0-b682-20130618
    [apply] Implementation Branch: master
    [apply] Implementation Commit: 88dca02541d96f68a892ae7824e9e1b29793ae55
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: javax.media.nativewindow
    [apply] Extension Name: javax.media.opengl
    [apply] Specification Title: Java Bindings for OpenGL API Specification
    [apply] Specification Vendor: JogAmp Community
    [apply] Specification Version: 2.0
    [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
    [apply] Implementation Vendor: JogAmp Community
    [apply] Implementation Vendor ID: com.jogamp
    [apply] Implementation URL: http://jogamp.org/
    [apply] Implementation Version: 2.0.2-rc-20130618
    [apply] Implementation Build: 2.0-b1009-20130618
    [apply] Implementation Branch: master
    [apply] Implementation Commit: de67cde91cb99e3a1a3b8182b119671d112c553b
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: javax.media.opengl
    [apply] Extension Name: javax.media.opengl
    [apply] Specification Title: Java Bindings for OpenGL API Specification
    [apply] Specification Vendor: JogAmp Community
    [apply] Specification Version: 2.0
    [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
    [apply] Implementation Vendor: JogAmp Community
    [apply] Implementation Vendor ID: com.jogamp
    [apply] Implementation URL: http://jogamp.org/
    [apply] Implementation Version: 2.0.2-rc-20130618
    [apply] Implementation Build: 2.0-b1009-20130618
    [apply] Implementation Branch: master
    [apply] Implementation Commit: de67cde91cb99e3a1a3b8182b119671d112c553b
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: com.jogamp.newt
    [apply] Extension Name: javax.media.opengl
    [apply] Specification Title: Java Bindings for OpenGL API Specification
    [apply] Specification Vendor: JogAmp Community
    [apply] Specification Version: 2.0
    [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
    [apply] Implementation Vendor: JogAmp Community
    [apply] Implementation Vendor ID: com.jogamp
    [apply] Implementation URL: http://jogamp.org/
    [apply] Implementation Version: 2.0.2-rc-20130618
    [apply] Implementation Build: 2.0-b1009-20130618
    [apply] Implementation Branch: master
    [apply] Implementation Commit: de67cde91cb99e3a1a3b8182b119671d112c553b
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] 2013-06-18 11:09:07.474 java[11130:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] junit.framework.TestListener: endTest(testVersion)
    [apply] junit.framework.TestListener: startTest(testGLProfileDefault)
    [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] GLProfile.getDefaultDevice(): MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] GLProfile.getDefault(): GLProfile[GL2/GL2.hw]
    [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] 
    [apply] Desktop Capabilities: 
    [apply] 	none
    [apply] 
    [apply] EGL Capabilities: 
    [apply] 	none
    [apply] 
    [apply] 
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] Swap Interval  -1
    [apply] GL Profile     GLProfile[GL2/GL2.hw]
    [apply] GL Version     2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [apply] Quirks         [NoOffscreenBitmap]
    [apply] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR      NVIDIA Corporation
    [apply] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION     2.1 NVIDIA-7.32.12
    [apply] GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
    [apply] GL_EXTENSIONS  134
    [apply]                GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 0
    [apply]                
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] junit.framework.TestListener: endTest(testGLProfileDefault)
    [apply] junit.framework.TestListener: startTest(testGLProfileMaxProgrammable)
    [apply] GLProfile.getMaxProgrammable(): GLProfile[GL3/GL3.hw]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] Swap Interval  -1
    [apply] GL Profile     GLProfile[GL3/GL3.hw]
    [apply] GL Version     3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [apply] Quirks         [NoOffscreenBitmap]
    [apply] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR      NVIDIA Corporation
    [apply] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION     3.2 NVIDIA-7.32.12
    [apply] GLSL           true, has-compiler-func: true, version: 1.50 / 1.50.0
    [apply] GL_EXTENSIONS  16
    [apply]                GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range
    [apply] GLX_EXTENSIONS 0
    [apply]                
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1
    [apply] junit.framework.TestListener: endTest(testGLProfileMaxProgrammable)
    [apply] junit.framework.TestListener: startTest(testGLProfileGL2ES1)
    [apply] GLProfile GL2ES1: GLProfile[GL2/GL2.hw]
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] Swap Interval  -1
    [apply] GL Profile     GLProfile[GL2/GL2.hw]
    [apply] GL Version     2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [apply] Quirks         [NoOffscreenBitmap]
    [apply] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR      NVIDIA Corporation
    [apply] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION     2.1 NVIDIA-7.32.12
    [apply] GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
    [apply] GL_EXTENSIONS  134
    [apply]                GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 0
    [apply]                
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] junit.framework.TestListener: endTest(testGLProfileGL2ES1)
    [apply] junit.framework.TestListener: startTest(testGLProfileGL2ES2)
    [apply] GLProfile GL2ES2: GLProfile[GL2/GL2.hw]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] Swap Interval  -1
    [apply] GL Profile     GLProfile[GL2/GL2.hw]
    [apply] GL Version     2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [apply] Quirks         [NoOffscreenBitmap]
    [apply] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR      NVIDIA Corporation
    [apply] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION     2.1 NVIDIA-7.32.12
    [apply] GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
    [apply] GL_EXTENSIONS  134
    [apply]                GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 0
    [apply]                
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc
    [apply] Profile GL4bc n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc
    [apply] Profile GL3bc n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2
    [apply] junit.framework.TestListener: endTest(testGLProfileGL2ES2)
    [apply] junit.framework.TestListener: startTest(testGL4bc)
    [apply] junit.framework.TestListener: endTest(testGL4bc)
    [apply] junit.framework.TestListener: startTest(testGL3bc)
    [apply] junit.framework.TestListener: endTest(testGL3bc)
    [apply] junit.framework.TestListener: startTest(testGL2)
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] Swap Interval  -1
    [apply] GL Profile     GLProfile[GL2/GL2.hw]
    [apply] GL Version     2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [apply] Quirks         [NoOffscreenBitmap]
    [apply] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR      NVIDIA Corporation
    [apply] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION     2.1 NVIDIA-7.32.12
    [apply] GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
    [apply] GL_EXTENSIONS  134
    [apply]                GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 0
    [apply]                
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] junit.framework.TestListener: endTest(testGL2)
    [apply] junit.framework.TestListener: startTest(testGL4)
    [apply] junit.framework.TestListener: endTest(testGL4)
    [apply] junit.framework.TestListener: startTest(testGL3)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4
    [apply] Profile GL4 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] Swap Interval  -1
    [apply] GL Profile     GLProfile[GL3/GL3.hw]
    [apply] GL Version     3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [apply] Quirks         [NoOffscreenBitmap]
    [apply] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR      NVIDIA Corporation
    [apply] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION     3.2 NVIDIA-7.32.12
    [apply] GLSL           true, has-compiler-func: true, version: 1.50 / 1.50.0
    [apply] GL_EXTENSIONS  16
    [apply]                GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range
    [apply] GLX_EXTENSIONS 0
    [apply]                
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1
    [apply] Profile GLES1 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testjunit.framework.TestListener: endTest(testGL3)
    [apply] junit.framework.TestListener: startTest(testGLES1)
    [apply] junit.framework.TestListener: endTest(testGLES1)
    [apply] junit.framework.TestListener: startTest(testGLES2)
    [apply] junit.framework.TestListener: endTest(testGLES2)
    [apply] Tests run: 12, Failures: 0, Errors: 0, Time elapsed: 21.229 sec
    [apply] ------------- Standard Output ---------------
    [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] GLProfile.getDefaultDevice(): MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] GLProfile.getDefault(): GLProfile[GL2/GL2.hw]
    [apply] GLProfile.getMaxProgrammable(): GLProfile[GL3/GL3.hw]
    [apply] GLProfile GL2ES1: GLProfile[GL2/GL2.hw]
    [apply] GLProfile GL2ES2: GLProfile[GL2/GL2.hw]
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546534183 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546546203 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
    [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
    [apply]   int8    1 / 1, int16   2 / 2
    [apply]   int     4 / 4, long    8 / 8
    [apply]   int32   4 / 4, int64   8 / 8
    [apply]   float   4 / 4, double  8 / 8, ldouble 16 / 16
    [apply]   pointer 8 / 8, page    4096
    [apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
    [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: false
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: com.jogamp.common
    [apply] Extension Name: com.jogamp.common
    [apply] Specification Title: GlueGen Java Bindings Generator
    [apply] Specification Vendor: JogAmp Community
    [apply] Specification Version: 2.0
    [apply] Implementation Title: GlueGen Run-Time
    [apply] Implementation Vendor: JogAmp Community
    [apply] Implementation Vendor ID: com.jogamp
    [apply] Implementation URL: http://jogamp.org/
    [apply] Implementation Version: 2.0.2-rc-20130618
    [apply] Implementation Build: 2.0-b682-20130618
    [apply] Implementation Branch: master
    [apply] Implementation Commit: 88dca02541d96f68a892ae7824e9e1b29793ae55
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: javax.media.nativewindow
    [apply] Extension Name: javax.media.opengl
    [apply] Specification Title: Java Bindings for OpenGL API Specification
    [apply] Specification Vendor: JogAmp Community
    [apply] Specification Version: 2.0
    [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
    [apply] Implementation Vendor: JogAmp Community
    [apply] Implementation Vendor ID: com.jogamp
    [apply] Implementation URL: http://jogamp.org/
    [apply] Implementation Version: 2.0.2-rc-20130618
    [apply] Implementation Build: 2.0-b1009-20130618
    [apply] Implementation Branch: master
    [apply] Implementation Commit: de67cde91cb99e3a1a3b8182b119671d112c553b
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: javax.media.opengl
    [apply] Extension Name: javax.media.opengl
    [apply] Specification Title: Java Bindings for OpenGL API Specification
    [apply] Specification Vendor: JogAmp Community
    [apply] Specification Version: 2.0
    [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
    [apply] Implementation Vendor: JogAmp Community
    [apply] Implementation Vendor ID: com.jogamp
    [apply] Implementation URL: http://jogamp.org/
    [apply] Implementation Version: 2.0.2-rc-20130618
    [apply] Implementation Build: 2.0-b1009-20130618
    [apply] Implementation Branch: master
    [apply] Implementation Commit: de67cde91cb99e3a1a3b8182b119671d112c553b
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: com.jogamp.newt
    [apply] Extension Name: javax.media.opengl
    [apply] Specification Title: Java Bindings for OpenGL API Specification
    [apply] Specification Vendor: JogAmp Community
    [apply] Specification Version: 2.0
    [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
    [apply] Implementation Vendor: JogAmp Community
    [apply] Implementation Vendor ID: com.jogamp
    [apply] Implementation URL: http://jogamp.org/
    [apply] Implementation Version: 2.0.2-rc-20130618
    [apply] Implementation Build: 2.0-b1009-20130618
    [apply] Implementation Branch: master
    [apply] Implementation Commit: de67cde91cb99e3a1a3b8182b119671d112c553b
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] 
    [apply] Desktop Capabilities: 
    [apply] 	none
    [apply] 
    [apply] EGL Capabilities: 
    [apply] 	none
    [apply] 
    [apply] 
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] Swap Interval  -1
    [apply] GL Profile     GLProfile[GL2/GL2.hw]
    [apply] GL Version     2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [apply] Quirks         [NoOffscreenBitmap]
    [apply] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR      NVIDIA Corporation
    [apply] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION     2.1 NVIDIA-7.32.12
    [apply] GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
    [apply] GL_EXTENSIONS  134
    [apply]                GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 0
    [apply]                
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] Swap Interval  -1
    [apply] GL Profile     GLProfile[GL3/GL3.hw]
    [apply] GL Version     3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [apply] Quirks         [NoOffscreenBitmap]
    [apply] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR      NVIDIA Corporation
    [apply] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION     3.2 NVIDIA-7.32.12
    [apply] GLSL           true, has-compiler-func: true, version: 1.50 / 1.50.0
    [apply] GL_EXTENSIONS  16
    [apply]                GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range
    [apply] GLX_EXTENSIONS 0
    [apply]                
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1
    [apply] --------------------------------------GLES2
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546555327 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ---------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] Swap Interval  -1
    [apply] GL Profile     GLProfile[GL2/GL2.hw]
    [apply] GL Version     2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [apply] Quirks         [NoOffscreenBitmap]
    [apply] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR      NVIDIA Corporation
    [apply] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION     2.1 NVIDIA-7.32.12
    [apply] GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
    [apply] GL_EXTENSIONS  134
    [apply]                GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 0
    [apply]                
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] Swap Interval  -1
    [apply] GL Profile     GLProfile[GL2/GL2.hw]
    [apply] GL Version     2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [apply] Quirks         [NoOffscreenBitmap]
    [apply] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR      NVIDIA Corporation
    [apply] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION     2.1 NVIDIA-7.32.12
    [apply] GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
    [apply] GL_EXTENSIONS  134
    [apply]                GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 0
    [apply]                
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc
    [apply] Profile GL4bc n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc
    [apply] Profile GL3bc n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] Swap Interval  -1
    [apply] GL Profile     GLProfile[GL2/GL2.hw]
    [apply] GL Version     2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [apply] Quirks         [NoOffscreenBitmap]
    [apply] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR      NVIDIA Corporation
    [apply] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION     2.1 NVIDIA-7.32.12
    [apply] GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
    [apply] GL_EXTENSIONS  134
    [apply]                GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 0
    [apply]                
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4
    [apply] Profile GL4 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] Swap Interval  -1
    [apply] GL Profile     GLProfile[GL3/GL3.hw]
    [apply] GL Version     3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [apply] Quirks         [NoOffscreenBitmap]
    [apply] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR      NVIDIA Corporation
    [apply] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION     3.2 NVIDIA-7.32.12
    [apply] GLSL           true, has-compiler-func: true, version: 1.50 / 1.50.0
    [apply] GL_EXTENSIONS  16
    [apply]                GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range
    [apply] GLX_EXTENSIONS 0
    [apply]                
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1
    [apply] Profile GLES1 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546555327 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testVersion took 1.434 sec
    [apply] Testcase: testGLProfileDefault took 1.308 sec
    [apply] Testcase: testGLProfileMaxProgrammable took 1.262 sec
    [apply] Testcase: testGLProfileGL2ES1 took 1.261 sec
    [apply] Testcase: testGLProfileGL2ES2 took 1.264 sec
    [apply] Testcase: testGL4bc took 0 sec
    [apply] Testcase: testGL3bc took 0.001 sec
    [apply] Testcase: testGL2 took 1.255 sec
    [apply] Testcase: testGL4 took 0 sec
    [apply] Testcase: testGL3 took 1.26 sec
    [apply] Testcase: testGLES1 took 0.002 sec
    [apply] Testcase: testGLES2 took 0.001 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] junit.framework.TestListener: startTest(test01GLVersion)
    [apply] junit.framework.TestListener: endTest(test01GLVersion)
    [apply] junit.framework.TestListener: startTest(test02GLVendorVersion)
    [apply] junit.framework.TestListener: endTest(test02GLVendorVersion)
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 0.133 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546557150 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT - test01GLVersion
    [apply] Test[0]: 2.1.0 (GL_VERSION_2_1 DummyTool 1.2.3) -> 2.1.0 (GL_VERSION_2_1 DummyTool 1.2.3), valid true, define [true:true:false]
    [apply] Test[1]: 2.1.0 (2.1 Mesa 7.0.3-rc2) -> 2.1.0 (2.1 Mesa 7.0.3-rc2), valid true, define [true:true:false]
    [apply] Test[2]: 4.2.0 (4.2.12171 Compatibility Profile Context 9.01.8) -> 4.2.0 (4.2.12171 Compatibility Profile Context 9.01.8), valid true, define [true:true:false]
    [apply] Test[3]: 4.2.0 (4.2.12198 Compatibility Profile Context 12.102.3.0) -> 4.2.0 (4.2.12198 Compatibility Profile Context 12.102.3.0), valid true, define [true:true:false]
    [apply] Test[4]: 2.1.0 (2.1 Mesa 7.0.3-rc2 post odd) -> 2.1.0 (2.1 Mesa 7.0.3-rc2 post odd), valid true, define [true:true:false]
    [apply] Test[5]: 4.2.0 (4.2.12171 Compatibility Profile Context 9.01.8 post odd) -> 4.2.0 (4.2.12171 Compatibility Profile Context 9.01.8 post odd), valid true, define [true:true:false]
    [apply] Test[6]: 4.2.0 (4.2.12198 Compatibility Profile Context 12.102.3.0 post odd) -> 4.2.0 (4.2.12198 Compatibility Profile Context 12.102.3.0 post odd), valid true, define [true:true:false]
    [apply] Test[7]: 2.0.0 (OpenGL ES 2.0 Mesa 9.1.1) -> 2.0.0 (OpenGL ES 2.0 Mesa 9.1.1), valid true, define [true:true:false]
    [apply] Test[8]: 2.0.0 (OpenGL ES 2.0 14.10.1) -> 2.0.0 (OpenGL ES 2.0 14.10.1), valid true, define [true:true:false]
    [apply] Test[9]: 2.0.0 (OpenGL ES GLSL ES 2.0 14.10.1) -> 2.0.0 (OpenGL ES GLSL ES 2.0 14.10.1), valid true, define [true:true:false]
    [apply] Test[10]: 2.0.0 (OpenGL ES 2.0 3Com L3 11.33.44) -> 2.0.0 (OpenGL ES 2.0 3Com L3 11.33.44), valid true, define [true:true:false]
    [apply] Test[11]: 2.1.0 (GL_VERSION_2_1 Dummy Tool 1.2) -> 2.1.0 (GL_VERSION_2_1 Dummy Tool 1.2), valid true, define [true:true:false]
    [apply] Test[12]: 2.1.0 (2.1 Mesa 7.12) -> 2.1.0 (2.1 Mesa 7.12), valid true, define [true:true:false]
    [apply] Test[13]: 2.1.0 (2.1 Mesa 7.12-devel) -> 2.1.0 (2.1 Mesa 7.12-devel), valid true, define [true:true:false]
    [apply] Test[14]: 2.1.0 (2.1 Mesa 7.12-devel (git-d6c318e)) -> 2.1.0 (2.1 Mesa 7.12-devel (git-d6c318e)), valid true, define [true:true:false]
    [apply] Test[15]: 2.1.0 (2.1 Mesa 7.12-devel la1 la2 li3) -> 2.1.0 (2.1 Mesa 7.12-devel la1 la2 li3), valid true, define [true:true:false]
    [apply] Test[16]: 4.3.0 (4.3.0 NVIDIA 310.32) -> 4.3.0 (4.3.0 NVIDIA 310.32), valid true, define [true:true:false]
    [apply] Test[17]: 2.0.0 (OpenGL ES 2.0 Mesa 9.1) -> 2.0.0 (OpenGL ES 2.0 Mesa 9.1), valid true, define [true:true:false]
    [apply] Test[18]: 2.0.0 (OpenGL ES 2.0 14.10) -> 2.0.0 (OpenGL ES 2.0 14.10), valid true, define [true:true:false]
    [apply] Test[19]: 2.0.0 (OpenGL ES GLSL ES 2.0 14.10) -> 2.0.0 (OpenGL ES GLSL ES 2.0 14.10), valid true, define [true:true:false]
    [apply] Test[20]: 2.0.0 (OpenGL ES 2.0 3Com L3 11.33) -> 2.0.0 (OpenGL ES 2.0 3Com L3 11.33), valid true, define [true:true:false]
    [apply] Test[21]: 2.1.0 (GL_VERSION_2_1) -> 2.1.0 (GL_VERSION_2_1), valid true, define [true:true:false]
    [apply] Test[22]: 2.0.0 (OpenGL ES 2.0) -> 2.0.0 (OpenGL ES 2.0), valid true, define [true:true:false]
    [apply] Test[23]: 2.0.0 (OpenGL ES GLSL ES 2.0) -> 2.0.0 (OpenGL ES GLSL ES 2.0), valid true, define [true:true:false]
    [apply] Test[24]: 2.1.0 (OpenGL 2.1 LaLa) -> 2.1.0 (OpenGL 2.1 LaLa), valid true, define [true:true:false]
    [apply] Test[25]: 4.2.0 (4.2.11762 Compatibility Profile Context) -> 4.2.0 (4.2.11762 Compatibility Profile Context), valid true, define [true:true:false]
    [apply] Test-X1: 2.0.0 (GL_VERSION_2), valid false, define [true:false:false]
    [apply] Test-X2: 2.0.0 (GL2 Buggy L3), valid false, define [true:false:false]
    [apply] Test-X3: 0.0.0 (GL Nope), valid false, define [false:false:false]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT - test01GLVersion
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT - test02GLVendorVersion
    [apply] Test[true:true:true][0]: 1.2.3 (GL_VERSION_2_1 DummyTool 1.2.3) -> 1.2.3 ( DummyTool 1.2.3), define [true:true:true]
    [apply] Test[true:true:true][1]: 7.0.3 (2.1 Mesa 7.0.3-rc2) -> 7.0.3 ( Mesa 7.0.3-rc2), define [true:true:true]
    [apply] Test[true:true:true][2]: 9.1.8 (4.2.12171 Compatibility Profile Context 9.01.8) -> 9.1.8 ( Compatibility Profile Context 9.01.8), define [true:true:true]
    [apply] Test[true:true:true][3]: 12.102.3 (4.2.12198 Compatibility Profile Context 12.102.3.0) -> 12.102.3 ( Compatibility Profile Context 12.102.3.0), define [true:true:true]
    [apply] Test[true:true:true][4]: 7.0.3 (2.1 Mesa 7.0.3-rc2 post odd) -> 7.0.3 ( Mesa 7.0.3-rc2 post odd), define [true:true:true]
    [apply] Test[true:true:true][5]: 9.1.8 (4.2.12171 Compatibility Profile Context 9.01.8 post odd) -> 9.1.8 ( Compatibility Profile Context 9.01.8 post odd), define [true:true:true]
    [apply] Test[true:true:true][6]: 12.102.3 (4.2.12198 Compatibility Profile Context 12.102.3.0 post odd) -> 12.102.3 ( Compatibility Profile Context 12.102.3.0 post odd), define [true:true:true]
    [apply] Test[true:true:true][7]: 9.1.1 (OpenGL ES 2.0 Mesa 9.1.1) -> 9.1.1 ( Mesa 9.1.1), define [true:true:true]
    [apply] Test[true:true:true][8]: 14.10.1 (OpenGL ES 2.0 14.10.1) -> 14.10.1 ( 14.10.1), define [true:true:true]
    [apply] Test[true:true:true][9]: 14.10.1 (OpenGL ES GLSL ES 2.0 14.10.1) -> 14.10.1 ( 14.10.1), define [true:true:true]
    [apply] Test[true:true:true][10]: 11.33.44 (OpenGL ES 2.0 3Com L3 11.33.44) -> 11.33.44 ( 11.33.44), define [true:true:true]
    [apply] Test[true:true:false][0]: 1.2.0 (GL_VERSION_2_1 Dummy Tool 1.2) -> 1.2.0 ( Dummy Tool 1.2), define [true:true:false]
    [apply] Test[true:true:false][1]: 7.12.0 (2.1 Mesa 7.12) -> 7.12.0 ( Mesa 7.12), define [true:true:false]
    [apply] Test[true:true:false][2]: 7.12.0 (2.1 Mesa 7.12-devel) -> 7.12.0 ( Mesa 7.12-devel), define [true:true:false]
    [apply] Test[true:true:false][3]: 7.12.0 (2.1 Mesa 7.12-devel (git-d6c318e)) -> 7.12.0 ( Mesa 7.12-devel (git-d6c318e)), define [true:true:false]
    [apply] Test[true:true:false][4]: 7.12.0 (2.1 Mesa 7.12-devel la1 la2 li3) -> 7.12.0 ( Mesa 7.12-devel la1 la2 li3), define [true:true:false]
    [apply] Test[true:true:false][5]: 310.32.0 (4.3.0 NVIDIA 310.32) -> 310.32.0 ( NVIDIA 310.32), define [true:true:false]
    [apply] Test[true:true:false][6]: 9.1.0 (OpenGL ES 2.0 Mesa 9.1) -> 9.1.0 ( Mesa 9.1), define [true:true:false]
    [apply] Test[true:true:false][7]: 14.10.0 (OpenGL ES 2.0 14.10) -> 14.10.0 ( 14.10), define [true:true:false]
    [apply] Test[true:true:false][8]: 14.10.0 (OpenGL ES GLSL ES 2.0 14.10) -> 14.10.0 ( 14.10), define [true:true:false]
    [apply] Test[true:true:false][9]: 11.33.0 (OpenGL ES 2.0 3Com L3 11.33) -> 11.33.0 ( 11.33), define [true:true:false]
    [apply] Test[false:false:false][0]: 0.0.0 (GL_VERSION_2_1) -> 0.0.0 (n/a), define [false:false:false]
    [apply] Test[false:false:false][1]: 0.0.0 (OpenGL ES 2.0) -> 0.0.0 (n/a), define [false:false:false]
    [apply] Test[false:false:false][2]: 0.0.0 (OpenGL ES GLSL ES 2.0) -> 0.0.0 (n/a), define [false:false:false]
    [apply] Test[false:false:false][3]: 0.0.0 (OpenGL 2.1 LaLa) -> 0.0.0 (n/a), define [false:false:false]
    [apply] Test[false:false:false][4]: 0.0.0 (4.2.11762 Compatibility Profile Context) -> 0.0.0 (n/a), define [false:false:false]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT - test02GLVendorVersion
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546557217 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01GLVersion took 0.008 sec
    [apply] Testcase: test02GLVendorVersion took 0.006 sec
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546557150 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT - test01GLVersion
    [apply] Test[0]: 2.1.0 (GL_VERSION_2_1 DummyTool 1.2.3) -> 2.1.0 (GL_VERSION_2_1 DummyTool 1.2.3), valid true, define [true:true:false]
    [apply] Test[1]: 2.1.0 (2.1 Mesa 7.0.3-rc2) -> 2.1.0 (2.1 Mesa 7.0.3-rc2), valid true, define [true:true:false]
    [apply] Test[2]: 4.2.0 (4.2.12171 Compatibility Profile Context 9.01.8) -> 4.2.0 (4.2.12171 Compatibility Profile Context 9.01.8), valid true, define [true:true:false]
    [apply] Test[3]: 4.2.0 (4.2.12198 Compatibility Profile Context 12.102.3.0) -> 4.2.0 (4.2.12198 Compatibility Profile Context 12.102.3.0), valid true, define [true:true:false]
    [apply] Test[4]: 2.1.0 (2.1 Mesa 7.0.3-rc2 post odd) -> 2.1.0 (2.1 Mesa 7.0.3-rc2 post odd), valid true, define [true:true:false]
    [apply] Test[5]: 4.2.0 (4.2.12171 Compatibility Profile Context 9.01.8 post odd) -> 4.2.0 (4.2.12171 Compatibility Profile Context 9.01.8 post odd), valid true, define [true:true:false]
    [apply] Test[6]: 4.2.0 (4.2.12198 Compatibility Profile Context 12.102.3.0 post odd) -> 4.2.0 (4.2.12198 Compatibility Profile Context 12.102.3.0 post odd), valid true, define [true:true:false]
    [apply] Test[7]: 2.0.0 (OpenGL ES 2.0 Mesa 9.1.1) -> 2.0.0 (OpenGL ES 2.0 Mesa 9.1.1), valid true, define [true:true:false]
    [apply] Test[8]: 2.0.0 (OpenGL ES 2.0 14.10.1) -> 2.0.0 (OpenGL ES 2.0 14.10.1), valid true, define [true:true:false]
    [apply] Test[9]: 2.0.0 (OpenGL ES GLSL ES 2.0 14.10.1) -> 2.0.0 (OpenGL ES GLSL ES 2.0 14.10.1), valid true, define [true:true:false]
    [apply] Test[10]: 2.0.0 (OpenGL ES 2.0 3Com L3 11.33.44) -> 2.0.0 (OpenGL ES 2.0 3Com L3 11.33.44), valid true, define [true:true:false]
    [apply] Test[11]: 2.1.0 (GL_VERSION_2_1 Dummy Tool 1.2) -> 2.1.0 (GL_VERSION_2_1 Dummy Tool 1.2), valid true, define [true:true:false]
    [apply] Test[12]: 2.1.0 (2.1 Mesa 7.12) -> 2.1.0 (2.1 Mesa 7.12), valid true, define [true:true:false]
    [apply] Test[13]: 2.1.0 (2.1 Mesa 7.12-devel) -> 2.1.0 (2.1 Mesa 7.12-devel), valid true, define [true:true:false]
    [apply] Test[14]: 2.1.0 (2.1 Mesa 7.12-devel (git-d6c318e)) -> 2.1.0 (2.1 Mesa 7.12-devel (git-d6c318e)), valid true, define [true:true:false]
    [apply] Test[15]: 2.1.0 (2.1 Mesa 7.12-devel la1 la2 li3) -> 2.1.0 (2.1 Mesa 7.12-devel la1 la2 li3), valid true, define [true:true:false]
    [apply] Test[16]: 4.3.0 (4.3.0 NVIDIA 310.32) -> 4.3.0 (4.3.0 NVIDIA 310.32), valid true, define [true:true:false]
    [apply] Test[17]: 2.0.0 (OpenGL ES 2.0 Mesa 9.1) -> 2.0.0 (OpenGL ES 2.0 Mesa 9.1), valid true, define [true:true:false]
    [apply] Test[18]: 2.0.0 (OpenGL ES 2.0 14.10) -> 2.0.0 (OpenGL ES 2.0 14.10), valid true, define [true:true:false]
    [apply] Test[19]: 2.0.0 (OpenGL ES GLSL ES 2.0 14.10) -> 2.0.0 (OpenGL ES GLSL ES 2.0 14.10), valid true, define [true:true:false]
    [apply] Test[20]: 2.0.0 (OpenGL ES 2.0 3Com L3 11.33) -> 2.0.0 (OpenGL ES 2.0 3Com L3 11.33), valid true, define [true:true:false]
    [apply] Test[21]: 2.1.0 (GL_VERSION_2_1) -> 2.1.0 (GL_VERSION_2_1), valid true, define [true:true:false]
    [apply] Test[22]: 2.0.0 (OpenGL ES 2.0) -> 2.0.0 (OpenGL ES 2.0), valid true, define [true:true:false]
    [apply] Test[23]: 2.0.0 (OpenGL ES GLSL ES 2.0) -> 2.0.0 (OpenGL ES GLSL ES 2.0), valid true, define [true:true:false]
    [apply] Test[24]: 2.1.0 (OpenGL 2.1 LaLa) -> 2.1.0 (OpenGL 2.1 LaLa), valid true, define [true:true:false]
    [apply] Test[25]: 4.2.0 (4.2.11762 Compatibility Profile Context) -> 4.2.0 (4.2.11762 Compatibility Profile Context), valid true, define [true:true:false]
    [apply] Test-X1: 2.0.0 (GL_VERSION_2), valid false, define [true:false:false]
    [apply] Test-X2: 2.0.0 (GL2 Buggy L3), valid false, define [true:false:false]
    [apply] Test-X3: 0.0.0 (GL Nope), valid false, define [false:false:false]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT - test01GLVersion
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT - test02GLVendorVersion
    [apply] Test[true:true:true][0]: 1.2.3 (GL_VERSION_2_1 DummyTool 1.2.3) -> 1.2.3 ( DummyTool 1.2.3), define [true:true:true]
    [apply] Test[true:true:true][1]: 7.0.3 (2.1 Mesa 7.0.3-rc2) -> 7.0.3 ( Mesa 7.0.3-rc2), define [true:true:true]
    [apply] Test[true:true:true][2]: 9.1.8 (4.2.12171 Compatibility Profile Context 9.01.8) -> 9.1.8 ( Compatibility Profile Context 9.01.8), define [true:true:true]
    [apply] Test[true:true:true][3]: 12.102.3 (4.2.12198 Compatibility Profile Context 12.102.3.0) -> 12.102.3 ( Compatibility Profile Context 12.102.3.0), define [true:true:true]
    [apply] Test[true:true:true][4]: 7.0.3 (2.1 Mesa 7.0.3-rc2 post odd) -> 7.0.3 ( Mesa 7.0.3-rc2 post odd), define [true:true:true]
    [apply] Test[true:true:true][5]: 9.1.8 (4.2.12171 Compatibility Profile Context 9.01.8 post odd) -> 9.1.8 ( Compatibility Profile Context 9.01.8 post odd), define [true:true:true]
    [apply] Test[true:true:true][6]: 12.102.3 (4.2.12198 Compatibility Profile Context 12.102.3.0 post odd) -> 12.102.3 ( Compatibility Profile Context 12.102.3.0 post odd), define [true:true:true]
    [apply] Test[true:true:true][7]: 9.1.1 (OpenGL ES 2.0 Mesa 9.1.1) -> 9.1.1 ( Mesa 9.1.1), define [true:true:true]
    [apply] Test[true:true:true][8]: 14.10.1 (OpenGL ES 2.0 14.10.1) -> 14.10.1 ( 14.10.1), define [true:true:true]
    [apply] Test[true:true:true][9]: 14.10.1 (OpenGL ES GLSL ES 2.0 14.10.1) -> 14.10.1 ( 14.10.1), define [true:true:true]
    [apply] Test[true:true:true][10]: 11.33.44 (OpenGL ES 2.0 3Com L3 11.33.44) -> 11.33.44 ( 11.33.44), define [true:true:true]
    [apply] Test[true:true:false][0]: 1.2.0 (GL_VERSION_2_1 Dummy Tool 1.2) -> 1.2.0 ( Dummy Tool 1.2), define [true:true:false]
    [apply] Test[true:true:false][1]: 7.12.0 (2.1 Mesa 7.12) -> 7.12.0 ( Mesa 7.12), define [true:true:false]
    [apply] Test[true:true:false][2]: 7.12.0 (2.1 Mesa 7.12-devel) -> 7.12.0 ( Mesa 7.12-devel), define [true:true:false]
    [apply] Test[true:true:false][3]: 7.12.0 (2.1 Mesa 7.12-devel (git-d6c318e)) -> 7.12.0 ( Mesa 7.12-devel (git-d6c318e)), define [true:true:false]
    [apply] Test[true:true:false][4]: 7.12.0 (2.1 Mesa 7.12-devel la1 la2 li3) -> 7.12.0 ( Mesa 7.12-devel la1 la2 li3), define [true:true:false]
    [apply] Test[true:true:false][5]: 310.32.0 (4.3.0 NVIDIA 310.32) -> 310.32.0 ( NVIDIA 310.32), define [true:true:false]
    [apply] Test[true:true:false][6]: 9.1.0 (OpenGL ES 2.0 Mesa 9.1) -> 9.1.0 ( Mesa 9.1), define [true:true:false]
    [apply] Test[true:true:false][7]: 14.10.0 (OpenGL ES 2.0 14.10) -> 14.10.0 ( 14.10), define [true:true:false]
    [apply] Test[true:true:false][8]: 14.10.0 (OpenGL ES GLSL ES 2.0 14.10) -> 14.10.0 ( 14.10), define [true:true:false]
    [apply] Test[true:true:false][9]: 11.33.0 (OpenGL ES 2.0 3Com L3 11.33) -> 11.33.0 ( 11.33), define [true:true:false]
    [apply] Test[false:false:false][0]: 0.0.0 (GL_VERSION_2_1) -> 0.0.0 (n/a), define [false:false:false]
    [apply] Test[false:false:false][1]: 0.0.0 (OpenGL ES 2.0) -> 0.0.0 (n/a), define [false:false:false]
    [apply] Test[false:false:false][2]: 0.0.0 (OpenGL ES GLSL ES 2.0) -> 0.0.0 (n/a), define [false:false:false]
    [apply] Test[false:false:false][3]: 0.0.0 (OpenGL 2.1 LaLa) -> 0.0.0 (n/a), define [false:false:false]
    [apply] Test[false:false:false][4]: 0.0.0 (4.2.11762 Compatibility Profile Context) -> 0.0.0 (n/a), define [false:false:false]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT - test02GLVendorVersion
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546557217 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT
    [apply] junit.framework.TestListener: tests to run: 6
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546559183 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546564194 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB
    [apply] junit.framework.TestListener: startTest(testReadPixelsGL_640x480xRGBAxUB)
    [apply] 2013-06-18 11:09:25.058 java[11142:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 1228790
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 307200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB
    [apply] junit.framework.TestListener: endTest(testReadPixelsGL_640x480xRGBAxUB)
    [apply] junit.framework.TestListener: startTest(testReadPixelsGL_99x100xRGBxUB)
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 39590
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 9900
    [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39996 remaining bytes in buffer, only had 39600
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB
    [apply] junit.framework.TestListener: endTest(testReadPixelsGL_99x100xRGBxUB)
    [apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_640x480xRGBxUB)
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 921590
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 230400
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB
    [apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_640x480xRGBxUB)
    [apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_99x100xRGBxUB)
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 29690
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 7425
    [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29997 remaining bytes in buffer, only had 29700
    [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 30393 remaining bytes in buffer, only had 29700
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
    [apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_99x100xRGBxUB)
    [apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_640x480xREDxUB)
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 307190
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 76800
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
    [apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_640x480xREDxUB)
    [apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_102x100xREDxUB)
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 10190
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 2550
    [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
    [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
    [apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_102x100xREDxUB)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546572849 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 13.752 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546559183 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546564194 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 1228790
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 307200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 39590
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 9900
    [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39996 remaining bytes in buffer, only had 39600
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 921590
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 230400
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 29690
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 7425
    [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29997 remaining bytes in buffer, only had 29700
    [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 30393 remaining bytes in buffer, only had 29700
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 307190
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 76800
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 10190
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 2550
    [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
    [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546572849 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testReadPixelsGL_640x480xRGBAxUB took 2.576 sec
    [apply] Testcase: testReadPixelsGL_99x100xRGBxUB took 1.19 sec
    [apply] Testcase: testReadPixelsGL2GL3_640x480xRGBxUB took 1.232 sec
    [apply] Testcase: testReadPixelsGL2GL3_99x100xRGBxUB took 1.194 sec
    [apply] Testcase: testReadPixelsGL2GL3_640x480xREDxUB took 1.214 sec
    [apply] Testcase: testReadPixelsGL2GL3_102x100xREDxUB took 1.186 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546575000 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546576006 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] 2013-06-18 11:09:36.448 java[11148:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads
    [apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] junit.framework.TestListener: startTest(test02TwoThreads)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ee49dcd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbd94482b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbd94482b0
    [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@51b4a74b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4afb6354
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e364641
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d3e754f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbda98ef70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbda98ef70
    [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] junit.framework.TestListener: endTest(test02TwoThreads)
    [apply] junit.framework.TestListener: startTest(test02FourThreads)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] total: 1.535s
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads
    [apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@366782a9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@224c47db
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e018c74
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57ac3379
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbd94532b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbd94532b0
    [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@239a029e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5421e554
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d5718f2
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6126f827
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbd946a330
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbd946a330
    [apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5773ec72, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ba85d38
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a8046f4
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bb273cc
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbd94811c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbd94811c0
    [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6ab30913, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1018f51f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5684ce7a
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@290fd7f6
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbda987820
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbda987820
    [apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] junit.framework.TestListener: endTest(test02FourThreads)
    [apply] junit.framework.TestListener: startTest(test16SixteenThreads)
    [apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] total: 0.719s
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads
    [apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] JOGLTask 4: START: 600/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt4
    [apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] JOGLTask 5: START: 750/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt5
    [apply] JOGLTask 6: START: 900/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt6
    [apply] JOGLTask 7: START: 1050/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt7
    [apply] JOGLTask 8: START: 1200/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt8
    [apply] JOGLTask 9: START: 1350/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt9
    [apply] JOGLTask 10: START: 1500/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt10
    [apply] JOGLTask 11: START: 1650/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt11
    [apply] JOGLTask 12: START: 1800/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt12
    [apply] JOGLTask 13: START: 0/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt13
    [apply] JOGLTask 14: START: 150/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt14
    [apply] JOGLTask 15: START: 300/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@e3a1ec6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ba6076
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b12e7f7
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663b1f38
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbd94482b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbd94482b0
    [apply] JOGLTask 5: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt5
    [apply] JOGLTask 5: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt5
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@540984b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53ce669e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13b33a0e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ba8773c
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbd9480b00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbd9480b00
    [apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7cf01771, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76933bcb
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c3ac93e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37722456
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbd9486df0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbd9486df0
    [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ed75415, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ad16fc1
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c001eb0
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bdee400
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbda9b1a90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbda9b1a90
    [apply] JOGLTask 13: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt13
    [apply] JOGLTask 13: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt13
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@44cbbe, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@249c2715
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c9e67a
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@583a5794
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbda9c0330
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbda9c0330
    [apply] JOGLTask 11: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt11
    [apply] JOGLTask 11: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt11
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@39697b67, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c24c4a3
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e9c82e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b554d32
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbd94bbd00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbd94bbd00
    [apply] JOGLTask 7: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt7
    [apply] JOGLTask 7: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt7
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@19c5466b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66922804
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5815338
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7e845a
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbda9d0500
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbda9d0500
    [apply] JOGLTask 12: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt12
    [apply] JOGLTask 12: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1ee29820, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e716cb7
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18987a33
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@427eb6e2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbda9e7b50
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbda9e7b50
    [apply] JOGLTask 6: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt6
    [apply] JOGLTask 6: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt6
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1f758500, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c6ed322
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6fe78c96
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4abf053f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbd94ec1b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbd94ec1b0
    [apply] JOGLTask 14: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt14
    [apply] JOGLTask 14: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt14
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ad4d66b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b49105b
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59d0d45b
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d25d06e
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbd94f4e40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbd94f4e40
    [apply] JOGLTask 8: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt8
    [apply] JOGLTask 8: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt8
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@72608760, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f57ea4a
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44d6b059
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ad3c65d
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbdae401b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbdae401b0
    [apply] JOGLTask 10: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt10
    [apply] JOGLTask 10: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt10
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@27b03c1a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2339e351
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7aece8
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61578aab
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbdd00aae0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbdd00aae0
    [apply] JOGLTask 9: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt9
    [apply] JOGLTask 9: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt9
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3219762f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259e215b
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@309ff0a8
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5470be88
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbdd00aed0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbdd00aed0
    [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7bd6747b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c7976c1
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a6397eb
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@508aeb74
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbdd021e90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbdd021e90
    [apply] JOGLTask 4: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt4
    [apply] JOGLTask 4: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt4
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5d2412e7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b552b76
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24988707
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19c8ef56
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbdaeada20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbdaeada20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] JOGLTask 5: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt5
    [apply] JOGLTask 5: END: Thread-4-UserApp-JUnitTestRunner-jt5
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@794e113b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@744d76b4
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ac5f13
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1395dd5b
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbda9a7da0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbda9a7da0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 15: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt15
    [apply] JOGLTask 15: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt15
    [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 13: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt13
    [apply] JOGLTask 13: END: Thread-4-UserApp-JUnitTestRunner-jt13
    [apply] JOGLTask 11: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt11
    [apply] JOGLTask 11: END: Thread-4-UserApp-JUnitTestRunner-jt11
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 7: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt7
    [apply] JOGLTask 7: END: Thread-4-UserApp-JUnitTestRunner-jt7
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 12: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt12
    [apply] JOGLTask 12: END: Thread-4-UserApp-JUnitTestRunner-jt12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 6: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt6
    [apply] JOGLTask 6: END: Thread-4-UserApp-JUnitTestRunner-jt6
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 14: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt14
    [apply] JOGLTask 14: END: Thread-4-UserApp-JUnitTestRunner-jt14
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 8: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt8
    [apply] JOGLTask 8: END: Thread-4-UserApp-JUnitTestRunner-jt8
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 9: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt9
    [apply] JOGLTask 9: END: Thread-4-UserApp-JUnitTestRunner-jt9
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 10: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt10
    [apply] JOGLTask 10: END: Thread-4-UserApp-JUnitTestRunner-jt10
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 4: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt4
    [apply] JOGLTask 4: END: Thread-4-UserApp-JUnitTestRunner-jt4
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 15: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt15
    [apply] JOGLTask 15: END: Thread-4-UserApp-JUnitTestRunner-jt15
    [apply] total: 1.849s
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads
    [apply] junit.framework.TestListener: endTest(test16SixteenThreads)
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 6.586 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546575000 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546576006 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads
    [apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ee49dcd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbd94482b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbd94482b0
    [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@51b4a74b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4afb6354
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e364641
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d3e754f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbda98ef70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbda98ef70
    [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] total: 1.535s
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads
    [apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@366782a9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@224c47db
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e018c74
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57ac3379
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbd94532b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbd94532b0
    [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@239a029e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5421e554
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d5718f2
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6126f827
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbd946a330
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbd946a330
    [apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5773ec72, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ba85d38
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a8046f4
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bb273cc
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbd94811c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbd94811c0
    [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6ab30913, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1018f51f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5684ce7a
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@290fd7f6
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbda987820
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbda987820
    [apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] total: 0.719s
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads
    [apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] JOGLTask 4: START: 600/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt4
    [apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] JOGLTask 5: START: 750/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt5
    [apply] JOGLTask 6: START: 900/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt6
    [apply] JOGLTask 7: START: 1050/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt7
    [apply] JOGLTask 8: START: 1200/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt8
    [apply] JOGLTask 9: START: 1350/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt9
    [apply] JOGLTask 10: START: 1500/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt10
    [apply] JOGLTask 11: START: 1650/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt11
    [apply] JOGLTask 12: START: 1800/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt12
    [apply] JOGLTask 13: START: 0/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt13
    [apply] JOGLTask 14: START: 150/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt14
    [apply] JOGLTask 15: START: 300/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@e3a1ec6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ba6076
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b12e7f7
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663b1f38
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbd94482b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbd94482b0
    [apply] JOGLTask 5: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt5
    [apply] JOGLTask 5: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt5
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@540984b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53ce669e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13b33a0e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ba8773c
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbd9480b00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbd9480b00
    [apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7cf01771, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76933bcb
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c3ac93e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37722456
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbd9486df0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbd9486df0
    [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ed75415, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ad16fc1
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c001eb0
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bdee400
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbda9b1a90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbda9b1a90
    [apply] JOGLTask 13: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt13
    [apply] JOGLTask 13: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt13
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@44cbbe, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@249c2715
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c9e67a
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@583a5794
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbda9c0330
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbda9c0330
    [apply] JOGLTask 11: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt11
    [apply] JOGLTask 11: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt11
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@39697b67, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c24c4a3
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e9c82e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b554d32
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbd94bbd00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbd94bbd00
    [apply] JOGLTask 7: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt7
    [apply] JOGLTask 7: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt7
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@19c5466b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66922804
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5815338
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7e845a
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbda9d0500
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbda9d0500
    [apply] JOGLTask 12: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt12
    [apply] JOGLTask 12: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1ee29820, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e716cb7
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18987a33
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@427eb6e2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbda9e7b50
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbda9e7b50
    [apply] JOGLTask 6: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt6
    [apply] JOGLTask 6: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt6
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1f758500, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c6ed322
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6fe78c96
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4abf053f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbd94ec1b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbd94ec1b0
    [apply] JOGLTask 14: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt14
    [apply] JOGLTask 14: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt14
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ad4d66b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b49105b
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59d0d45b
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d25d06e
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbd94f4e40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbd94f4e40
    [apply] JOGLTask 8: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt8
    [apply] JOGLTask 8: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt8
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@72608760, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f57ea4a
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44d6b059
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ad3c65d
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbdae401b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbdae401b0
    [apply] JOGLTask 10: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt10
    [apply] JOGLTask 10: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt10
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@27b03c1a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2339e351
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7aece8
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61578aab
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbdd00aae0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbdd00aae0
    [apply] JOGLTask 9: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt9
    [apply] JOGLTask 9: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt9
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3219762f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259e215b
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@309ff0a8
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5470be88
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbdd00aed0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbdd00aed0
    [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7bd6747b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c7976c1
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a6397eb
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@508aeb74
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbdd021e90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbdd021e90
    [apply] JOGLTask 4: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt4
    [apply] JOGLTask 4: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt4
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5d2412e7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b552b76
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24988707
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19c8ef56
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbdaeada20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbdaeada20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] JOGLTask 5: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt5
    [apply] JOGLTask 5: END: Thread-4-UserApp-JUnitTestRunner-jt5
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@794e113b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@744d76b4
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ac5f13
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1395dd5b
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdbda9a7da0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fdbda9a7da0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 15: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt15
    [apply] JOGLTask 15: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt15
    [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 13: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt13
    [apply] JOGLTask 13: END: Thread-4-UserApp-JUnitTestRunner-jt13
    [apply] JOGLTask 11: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt11
    [apply] JOGLTask 11: END: Thread-4-UserApp-JUnitTestRunner-jt11
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 7: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt7
    [apply] JOGLTask 7: END: Thread-4-UserApp-JUnitTestRunner-jt7
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 12: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt12
    [apply] JOGLTask 12: END: Thread-4-UserApp-JUnitTestRunner-jt12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 6: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt6
    [apply] JOGLTask 6: END: Thread-4-UserApp-JUnitTestRunner-jt6
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 14: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt14
    [apply] JOGLTask 14: END: Thread-4-UserApp-JUnitTestRunner-jt14
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 8: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt8
    [apply] JOGLTask 8: END: Thread-4-UserApp-JUnitTestRunner-jt8
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 9: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt9
    [apply] JOGLTask 9: END: Thread-4-UserApp-JUnitTestRunner-jt9
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 10: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt10
    [apply] JOGLTask 10: END: Thread-4-UserApp-JUnitTestRunner-jt10
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 4: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt4
    [apply] JOGLTask 4: END: Thread-4-UserApp-JUnitTestRunner-jt4
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 15: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt15
    [apply] JOGLTask 15: END: Thread-4-UserApp-JUnitTestRunner-jt15
    [apply] total: 1.849s
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546581513 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test02TwoThreads took 1.54 sec
    [apply] Testcase: test02FourThreads took 0.719 sec
    [apply] Testcase: test16SixteenThreads took 1.85 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546581513 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546583162 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] 2013-06-18 11:09:58.026 java[11154:5f07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546602193 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads
    [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads
    [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads
    [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads
    [apply] junit.framework.TestListener: startTest(test02TwoThreads)
    [apply] junit.framework.TestListener: endTest(test02TwoThreads)
    [apply] junit.framework.TestListener: startTest(test02FourThreads)
    [apply] junit.framework.TestListener: endTest(test02FourThreads)
    [apply] junit.framework.TestListener: startTest(test16SixteenThreads)
    [apply] junit.framework.TestListener: endTest(test16SixteenThreads)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546603430 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 20.329 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546583162 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546602193 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads
    [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads
    [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads
    [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546603430 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test02TwoThreads took 0.003 sec
    [apply] Testcase: test02FourThreads took 0 sec
    [apply] Testcase: test16SixteenThreads took 0 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546605029 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
    [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
    [apply]   int8    1 / 1, int16   2 / 2
    [apply]   int     4 / 4, long    8 / 8
    [apply]   int32   4 / 4, int64   8 / 8
    [apply]   float   4 / 4, double  8 / 8, ldouble 16 / 16
    [apply]   pointer 8 / 8, page    4096
    [apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
    [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: false
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(testMain)
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: com.jogamp.common
    [apply] Extension Name: com.jogamp.common
    [apply] Specification Title: GlueGen Java Bindings Generator
    [apply] Specification Vendor: JogAmp Community
    [apply] Specification Version: 2.0
    [apply] Implementation Title: GlueGen Run-Time
    [apply] Implementation Vendor: JogAmp Community
    [apply] Implementation Vendor ID: com.jogamp
    [apply] Implementation URL: http://jogamp.org/
    [apply] Implementation Version: 2.0.2-rc-20130618
    [apply] Implementation Build: 2.0-b682-20130618
    [apply] Implementation Branch: master
    [apply] Implementation Commit: 88dca02541d96f68a892ae7824e9e1b29793ae55
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: javax.media.opengl
    [apply] Extension Name: javax.media.opengl
    [apply] Specification Title: Java Bindings for OpenGL API Specification
    [apply] Specification Vendor: JogAmp Community
    [apply] Specification Version: 2.0
    [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
    [apply] Implementation Vendor: JogAmp Community
    [apply] Implementation Vendor ID: com.jogamp
    [apply] Implementation URL: http://jogamp.org/
    [apply] Implementation Version: 2.0.2-rc-20130618
    [apply] Implementation Build: 2.0-b1009-20130618
    [apply] Implementation Branch: master
    [apply] Implementation Commit: de67cde91cb99e3a1a3b8182b119671d112c553b
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] 2013-06-18 11:10:05.384 java[11157:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] 
    [apply] Desktop Capabilities: 
    [apply] 	none
    [apply] 
    [apply] EGL Capabilities: 
    [apply] 	none
    [apply] 
    [apply] 
    [apply] junit.framework.TestListener: endTest(testMain)
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] Swap Interval  -1
    [apply] GL Profile     GLProfile[GL2/GL2.hw]
    [apply] GL Version     2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [apply] Quirks         [NoOffscreenBitmap]
    [apply] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR      NVIDIA Corporation
    [apply] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION     2.1 NVIDIA-7.32.12
    [apply] GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
    [apply] GL_EXTENSIONS  134
    [apply]                GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 0
    [apply]                
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546607548 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.586 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546605029 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
    [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
    [apply]   int8    1 / 1, int16   2 / 2
    [apply]   int     4 / 4, long    8 / 8
    [apply]   int32   4 / 4, int64   8 / 8
    [apply]   float   4 / 4, double  8 / 8, ldouble 16 / 16
    [apply]   pointer 8 / 8, page    4096
    [apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
    [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: false
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: com.jogamp.common
    [apply] Extension Name: com.jogamp.common
    [apply] Specification Title: GlueGen Java Bindings Generator
    [apply] Specification Vendor: JogAmp Community
    [apply] Specification Version: 2.0
    [apply] Implementation Title: GlueGen Run-Time
    [apply] Implementation Vendor: JogAmp Community
    [apply] Implementation Vendor ID: com.jogamp
    [apply] Implementation URL: http://jogamp.org/
    [apply] Implementation Version: 2.0.2-rc-20130618
    [apply] Implementation Build: 2.0-b682-20130618
    [apply] Implementation Branch: master
    [apply] Implementation Commit: 88dca02541d96f68a892ae7824e9e1b29793ae55
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: javax.media.opengl
    [apply] Extension Name: javax.media.opengl
    [apply] Specification Title: Java Bindings for OpenGL API Specification
    [apply] Specification Vendor: JogAmp Community
    [apply] Specification Version: 2.0
    [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
    [apply] Implementation Vendor: JogAmp Community
    [apply] Implementation Vendor ID: com.jogamp
    [apply] Implementation URL: http://jogamp.org/
    [apply] Implementation Version: 2.0.2-rc-20130618
    [apply] Implementation Build: 2.0-b1009-20130618
    [apply] Implementation Branch: master
    [apply] Implementation Commit: de67cde91cb99e3a1a3b8182b119671d112c553b
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] 
    [apply] Desktop Capabilities: 
    [apply] 	none
    [apply] 
    [apply] EGL Capabilities: 
    [apply] 	none
    [apply] 
    [apply] 
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] Swap Interval  -1
    [apply] GL Profile     GLProfile[GL2/GL2.hw]
    [apply] GL Version     2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [apply] Quirks         [NoOffscreenBitmap]
    [apply] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR      NVIDIA Corporation
    [apply] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION     2.1 NVIDIA-7.32.12
    [apply] GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
    [apply] GL_EXTENSIONS  134
    [apply]                GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 0
    [apply]                
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546607548 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testMain took 2.456 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546609238 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546614249 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a
    [apply] junit.framework.TestListener: startTest(testWriteRead01a)
    [apply] 2013-06-18 11:10:15.651 java[11163:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] junit.framework.TestListener: endTest(testWriteRead01a)
    [apply] junit.framework.TestListener: startTest(testWriteRead01b)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b
    [apply] junit.framework.TestListener: endTest(testWriteRead01b)
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.63 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546609238 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546614249 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546617807 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testWriteRead01a took 2.36 sec
    [apply] Testcase: testWriteRead01b took 1.129 sec
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546617807 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeak)
    [apply] 2013-06-18 11:10:26.491 java[11169:10013] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeak)
    [apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeakGLPbuffer)
    [apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeakGLPbuffer)
    [apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeakFBOAutoDrawable)
    [apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeakFBOAutoDrawable)
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 13.49 sec
    [apply] 
    [apply] Testcase: testX11WindowMemoryLeak took 12.947 sec
    [apply] Testcase: testX11WindowMemoryLeakGLPbuffer took 0.229 sec
    [apply] Testcase: testX11WindowMemoryLeakFBOAutoDrawable took 0.254 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546634635 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546636641 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
    [apply] 2013-06-18 11:10:37.767 java[11178:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] swap group max groups -1, barriers -1, false
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6d372656, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa423c66680
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fa423c66680
    [apply] swap group max groups -1, barriers -1, false
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@12d56b37, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6490832e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b947496
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f724a9d
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa4251576e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fa4251576e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546640678 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.103 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546634635 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546636641 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
    [apply] swap group max groups -1, barriers -1, false
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6d372656, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa423c66680
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fa423c66680
    [apply] swap group max groups -1, barriers -1, false
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@12d56b37, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6490832e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b947496
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f724a9d
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa4251576e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fa4251576e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546640678 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 3.002 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546642383 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546647392 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] 2013-06-18 11:10:48.167 java[11184:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b31303f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@421fbfd6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list reused: 1
    [apply] gear2 list reused: 2
    [apply] gear3 list reused: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@42b02928, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list reused: 1
    [apply] gear2 list reused: 2
    [apply] gear3 list reused: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c6210fb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] Gears: Dispose
    [apply] Gears: Dispose
    [apply] Gears: Dispose
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 10.46 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546642383 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546647392 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b31303f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@421fbfd6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list reused: 1
    [apply] gear2 list reused: 2
    [apply] gear3 list reused: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@42b02928, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list reused: 1
    [apply] gear2 list reused: 2
    [apply] gear3 list reused: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c6210fb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] Gears: Dispose
    [apply] Gears: Dispose
    [apply] Gears: Dispose
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546652784 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 4.2 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546652784 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546654621 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546659631 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] 2013-06-18 11:11:00.732 java[11190:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] GearsGL2 init on Thread[Thread-9-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@50059a34, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] GearsGL2 init on Thread[Thread-9-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@421fbfd6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list reused: 1
    [apply] gear2 list reused: 2
    [apply] gear3 list reused: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] GearsGL2 init on Thread[Thread-9-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ab2c6a6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list reused: 1
    [apply] gear2 list reused: 2
    [apply] gear3 list reused: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] GearsGL2 init on Thread[Thread-9-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2c09505f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list reused: 1
    [apply] gear2 list reused: 2
    [apply] gear3 list reused: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] Gears: Dispose
    [apply] Gears: Dispose
    [apply] Gears: Dispose
    [apply] Gears: Dispose
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 12.805 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546654621 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546659631 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01
    [apply] GearsGL2 init on Thread[Thread-9-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@50059a34, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] GearsGL2 init on Thread[Thread-9-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@421fbfd6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list reused: 1
    [apply] gear2 list reused: 2
    [apply] gear3 list reused: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] GearsGL2 init on Thread[Thread-9-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ab2c6a6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list reused: 1
    [apply] gear2 list reused: 2
    [apply] gear3 list reused: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] GearsGL2 init on Thread[Thread-9-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546667348 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] 4bcImpl@2c09505f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list reused: 1
    [apply] gear2 list reused: 2
    [apply] gear3 list reused: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] Gears: Dispose
    [apply] Gears: Dispose
    [apply] Gears: Dispose
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546667348 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 6.686 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546669202 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2b5575e0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@5a02c35e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6b687e7c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@194835fb
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape FIN
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] 2013-06-18 11:11:10.507 java[11196:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@559113f8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@5a02c35e
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6b687e7c
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@194835fb
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@63cd66ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@5a02c35e
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6b687e7c
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@194835fb
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1f8166e5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4afb6354
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@5d3e754f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2f87c55c
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose FIN
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.311 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546669202 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2b5575e0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@5a02c35e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6b687e7c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@194835fb
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@559113f8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@5a02c35e
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6b687e7c
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@194835fb
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@63cd66ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@5a02c35e
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6b687e7c
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@194835fb
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1f8166e5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4afb6354
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@5d3e754f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2f87c55c
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546674450 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 4.242 sec
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546674450 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546676188 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546684204 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] 2013-06-18 11:11:24.916 java[11202:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] junit.framework.TestListener: startTest(testCommonAnimatorSharedOnscreen)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1629ce8c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51b4a74b
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b5356d5
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ffad3813120
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7ffad3813120
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@177ba38f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25961581
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@205ddb6e
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71f1235b
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ffad3886b70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@67e13e07, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@291946c2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ffad2c7ea70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@57ac3379, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a6779e6
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@714ae2c1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ffad2c93ff0
    [apply] junit.framework.TestListener: endTest(testCommonAnimatorSharedOnscreen)
    [apply] junit.framework.TestListener: startTest(testCommonAnimatorSharedOffscreen)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1309de5b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ce53220
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@731d2572
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e859a68
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ffad2c831b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7ffad2c831b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7eb1cc87, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aeaf40c
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73c6641
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5d391d
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ffad38900f0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@209444d1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6632060c
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2b323e
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65efb4be
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ffad38a4260
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5df4e571, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79038de7
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@585976c2
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5983e7de
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ffad38a7060
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] junit.framework.TestListener: endTest(testCommonAnimatorSharedOffscreen)
    [apply] junit.framework.TestListener: startTest(testEachWithAnimatorSharedOffscreen)
    [apply] junit.framework.TestListener: endTest(testEachWithAnimatorSharedOffscreen)
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 21.52 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546676188 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546684204 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1629ce8c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51b4a74b
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b5356d5
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ffad3813120
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7ffad3813120
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@177ba38f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25961581
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@205ddb6e
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71f1235b
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ffad3886b70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@67e13e07, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@291946c2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ffad2c7ea70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@57ac3379, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a6779e6
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@714ae2c1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ffad2c93ff0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1309de5b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ce53220
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@731d2572
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e859a68
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ffad2c831b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7ffad2c831b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7eb1cc87, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aeaf40c
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73c6641
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5d391d
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ffad38900f0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@209444d1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6632060c
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2b323e
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65efb4be
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ffad38a4260
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5df4e571, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79038de7
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@585976c2
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5983e7de
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ffad38a7060
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen
    [apply] Shared context w/ 3 context each running in there own thread is instable here on OSX 10.7.4/NVidia,
    [apply] SIGSEGV @ glDrawArrays / glBindBuffer .. any shared VBO.
    [apply] Seems to run fine on 10.6.8/NVidia.
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546697647 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testCommonAnimatorSharedOnscreen took 6.749 sec
    [apply] Testcase: testCommonAnimatorSharedOffscreen took 5.545 sec
    [apply] Testcase: testEachWithAnimatorSharedOffscreen took 0 sec
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen
    [apply] Shared context w/ 3 context each running in there own thread is instable here on OSX 10.7.4/NVidia,
    [apply] SIGSEGV @ glDrawArrays / glBindBuffer .. any shared VBO.
    [apply] Seems to run fine on 10.6.8/NVidia.
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546697647 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546699207 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
    [apply] junit.framework.TestListener: startTest(test01OneLife)
    [apply] 2013-06-18 11:11:39.825 java[11208:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@18b1aebf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb7b0476290
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fb7b0476290
    [apply] junit.framework.TestListener: endTest(test01OneLife)
    [apply] junit.framework.TestListener: startTest(test01AnotherLife)
    [apply] 0 s: 60 f / 986 ms, 60.8 fps, 16 ms/f; total: 60 f, 60.8 fps, 16 ms/f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] Total:                          3381.444ms
    [apply]   GLProfile.initSingleton():    1070.068ms
    [apply]   Demo Code:                    2309.431ms
    [apply]   GLProfile.shutdown():         2.887ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3b5e234c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb7b0476770
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fb7b0476770
    [apply] 0 s: 60 f / 985 ms, 60.9 fps, 16 ms/f; total: 60 f, 60.9 fps, 16 ms/f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Total:                          2741.448ms
    [apply]   GLProfile.initSingleton():    555.083ms
    [apply]   Demo Code:                    2186.364ms
    [apply]   GLProfile.shutdown():         0.116ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
    [apply] junit.framework.TestListener: endTest(test01AnotherLife)
    [apply] junit.framework.TestListener: startTest(test01TwoLifes)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@67e13e07, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@291946c2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb7b1938370
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fb7b1938370
    [apply] 0 s: 60 f / 983 ms, 61.0 fps, 16 ms/f; total: 60 f, 61.0 fps, 16 ms/f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Total:                          2734.435ms
    [apply]   GLProfile.initSingleton():    552.41ms
    [apply]   Demo Code:                    2182.024ms
    [apply]   GLProfile.shutdown():         0.126ms
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2b12e7f7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663b1f38
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@337ec9f7
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48fd918a
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb7b193b6f0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fb7b193b6f0
    [apply] 0 s: 60 f / 987 ms, 60.7 fps, 16 ms/f; total: 60 f, 60.7 fps, 16 ms/f
    [apply] junit.framework.TestListener: endTest(test01TwoLifes)
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 11.754 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546699207 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@18b1aebf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb7b0476290
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fb7b0476290
    [apply] 0 s: 60 f / 986 ms, 60.8 fps, 16 ms/f; total: 60 f, 60.8 fps, 16 ms/f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] Total:                          3381.444ms
    [apply]   GLProfile.initSingleton():    1070.068ms
    [apply]   Demo Code:                    2309.431ms
    [apply]   GLProfile.shutdown():         2.887ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3b5e234c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb7b0476770
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fb7b0476770
    [apply] 0 s: 60 f / 985 ms, 60.9 fps, 16 ms/f; total: 60 f, 60.9 fps, 16 ms/f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Total:                          2741.448ms
    [apply]   GLProfile.initSingleton():    555.083ms
    [apply]   Demo Code:                    2186.364ms
    [apply]   GLProfile.shutdown():         0.116ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@67e13e07, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@291946c2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb7b1938370
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fb7b1938370
    [apply] 0 s: 60 f / 983 ms, 61.0 fps, 16 ms/f; total: 60 f, 61.0 fps, 16 ms/f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Total:                          2734.435ms
    [apply]   GLProfile.initSingleton():    552.41ms
    [apply]   Demo Code:                    2182.024ms
    [apply]   GLProfile.shutdown():         0.126ms
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2b12e7f7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663b1f38
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@337ec9f7
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48fd918a
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb7b193b6f0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fb7b193b6f0
    [apply] 0 s: 60 f / 987 ms, 60.7 fps, 16 ms/f; total: 60 f, 60.7 fps, 16 ms/f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Total:                          2751.662ms
    [apply]   GLProfile.initSingleton():    572.899ms
    [apply]   Demo Code:                    2178.763ms
    [apply]   GLProfile.shutdown():         0.11ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546710892 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01OneLife took 3.387 sec
    [apply] Testcase: test01AnotherLife took 2.742 sec
    [apply] Testcase: test01TwoLifes took 5.487 sec
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Total:                          2751.662ms
    [apply]   GLProfile.initSingleton():    572.899ms
    [apply]   Demo Code:                    2178.763ms
    [apply]   GLProfile.shutdown():         0.11ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546710892 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT
    [apply] junit.framework.TestListener: tests to run: 8
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546712548 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546719561 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] junit.framework.TestListener: startTest(test01NormalPre_1Win)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test01NormalPre_1Win
    [apply] 2013-06-18 11:12:00.798 java[11214:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a4215a3c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test01NormalPre_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test02NormalPost_1Win
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a42184980
    [apply] junit.framework.TestListener: endTest(test01NormalPre_1Win)
    [apply] junit.framework.TestListener: startTest(test02NormalPost_1Win)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test02NormalPost_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test03ExclPre_1Win
    [apply] junit.framework.TestListener: endTest(test02NormalPost_1Win)
    [apply] junit.framework.TestListener: startTest(test03ExclPre_1Win)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a40c5a860
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test03ExclPre_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test04ExclPost_1Win
    [apply] junit.framework.TestListener: endTest(test03ExclPre_1Win)
    [apply] junit.framework.TestListener: startTest(test04ExclPost_1Win)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a40c460b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test04ExclPost_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test05NormalPre_4Win
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a40c5dcb0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a40c73650
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a4218cd90
    [apply] junit.framework.TestListener: endTest(test04ExclPost_1Win)
    [apply] junit.framework.TestListener: startTest(test05NormalPre_4Win)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a40c65c10
    [apply] junit.framework.TestListener: endTest(test05NormalPre_4Win)
    [apply] junit.framework.TestListener: startTest(test06NormalPost_4Win)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test05NormalPre_4Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test06NormalPost_4Win
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a421abbb0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a421a90f0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a40c7d0b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a42194970
    [apply] junit.framework.TestListener: endTest(test06NormalPost_4Win)
    [apply] junit.framework.TestListener: startTest(test07ExclPre_4Win)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test06NormalPost_4Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test07ExclPre_4Win
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a421abbb0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a4218c700
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a40c7eec0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a40c82620
    [apply] junit.framework.TestListener: endTest(test07ExclPre_4Win)
    [apply] junit.framework.TestListener: startTest(test08ExclPost_4Win)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test07ExclPre_4Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test08ExclPost_4Win
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a42172a30
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a421a9b50
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a421c7270
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a4218c700
    [apply] junit.framework.TestListener: endTest(test08ExclPost_4Win)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test08ExclPost_4Win
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546808280 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 95.796 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546712548 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546719561 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test01NormalPre_1Win
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a4215a3c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test01NormalPre_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test02NormalPost_1Win
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a42184980
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test02NormalPost_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test03ExclPre_1Win
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a40c5a860
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test03ExclPre_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test04ExclPost_1Win
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a40c460b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test04ExclPost_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test05NormalPre_4Win
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a40c5dcb0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a40c73650
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a4218cd90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a40c65c10
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test05NormalPre_4Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test06NormalPost_4Win
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a421abbb0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a421a90f0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a40c7d0b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a42194970
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test06NormalPost_4Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test07ExclPre_4Win
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a421abbb0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a4218c700
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a40c7eec0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a40c82620
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test07ExclPre_4Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test08ExclPost_4Win
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a42172a30
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a421a9b50
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a421c7270
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8a4218c700
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test08ExclPost_4Win
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546808280 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01NormalPre_1Win took 2.615 sec
    [apply] Testcase: test02NormalPost_1Win took 0.378 sec
    [apply] Testcase: test03ExclPre_1Win took 2.998 sec
    [apply] Testcase: test04ExclPost_1Win took 0.367 sec
    [apply] Testcase: test05NormalPre_4Win took 1.767 sec
    [apply] Testcase: test06NormalPost_4Win took 0.443 sec
    [apply] Testcase: test07ExclPre_4Win took 3.168 sec
    [apply] Testcase: test08ExclPost_4Win took 0.463 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT.xml
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546809812 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT
    [apply] junit.framework.TestListener: tests to run: 8
    [apply] junit.framework.TestListener: startTest(test01NormalPre_1Win)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test01NormalPre_1Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960a4180d0
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test01NormalPre_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test02NormalPost_1Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960a45c070
    [apply] junit.framework.TestListener: endTest(test01NormalPre_1Win)
    [apply] junit.framework.TestListener: startTest(test02NormalPost_1Win)
    [apply] junit.framework.TestListener: endTest(test02NormalPost_1Win)
    [apply] junit.framework.TestListener: startTest(test03ExclPre_1Win)
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test02NormalPost_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test03ExclPre_1Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960a45a700
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] junit.framework.TestListener: endTest(test03ExclPre_1Win)
    [apply] junit.framework.TestListener: startTest(test04ExclPost_1Win)
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test03ExclPre_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test04ExclPost_1Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960a45a700
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test04ExclPost_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test05NormalPre_4Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] junit.framework.TestListener: endTest(test04ExclPost_1Win)
    [apply] junit.framework.TestListener: startTest(test05NormalPre_4Win)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960a45a700
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960b081320
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960b08f460
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960a45ccd0
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] junit.framework.TestListener: endTest(test05NormalPre_4Win)
    [apply] junit.framework.TestListener: startTest(test06NormalPost_4Win)
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test05NormalPre_4Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test06NormalPost_4Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960a45a700
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960b073480
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960b0c1bd0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960b09b310
    [apply] junit.framework.TestListener: endTest(test06NormalPost_4Win)
    [apply] junit.framework.TestListener: startTest(test07ExclPre_4Win)
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test06NormalPost_4Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test07ExclPre_4Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960a45a700
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960a465850
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960a473be0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960b09b720
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] junit.framework.TestListener: endTest(test07ExclPre_4Win)
    [apply] junit.framework.TestListener: startTest(test08ExclPost_4Win)
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test07ExclPre_4Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test08ExclPost_4Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960b0ac820
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960b0caee0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960a469ef0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960a491b70
    [apply] junit.framework.TestListener: endTest(test08ExclPost_4Win)
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test08ExclPost_4Win
    [apply] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 13.479 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546809812 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test01NormalPre_1Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960a4180d0
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test01NormalPre_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test02NormalPost_1Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960a45c070
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test02NormalPost_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test03ExclPre_1Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960a45a700
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test03ExclPre_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test04ExclPost_1Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960a45a700
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test04ExclPost_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test05NormalPre_4Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960a45a700
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960b081320
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960b08f460
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960a45ccd0
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test05NormalPre_4Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test06NormalPost_4Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960a45a700
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960b073480
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960b0c1bd0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960b09b310
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test06NormalPost_4Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test07ExclPre_4Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960a45a700
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960a465850
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960a473be0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960b09b720
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test07ExclPre_4Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test08ExclPost_4Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960b0ac820
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960b0caee0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960a469ef0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f960a491b70
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test08ExclPost_4Win
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546823213 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01NormalPre_1Win took 2.586 sec
    [apply] Testcase: test02NormalPost_1Win took 0.363 sec
    [apply] Testcase: test03ExclPre_1Win took 2.983 sec
    [apply] Testcase: test04ExclPost_1Win took 0.381 sec
    [apply] Testcase: test05NormalPre_4Win took 1.711 sec
    [apply] Testcase: test06NormalPost_4Win took 0.485 sec
    [apply] Testcase: test07ExclPre_4Win took 3.192 sec
    [apply] Testcase: test08ExclPost_4Win took 0.451 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546823213 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT
    [apply] junit.framework.TestListener: tests to run: 4
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546824953 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546829962 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] 2013-06-18 11:13:50.589 java[11223:dc07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test01Normal_1Win
    [apply] junit.framework.TestListener: startTest(test01Normal_1Win)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe20981e220
    [apply] 0 s: 60 f / 187 ms, 320.8 fps, 3 ms/f; total: 60 f, 320.8 fps, 3 ms/f
    [apply] 0 s: 60 f / 92 ms, 652.1 fps, 1 ms/f; total: 120 f, 430.1 fps, 2 ms/f
    [apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 180 f, 491.8 fps, 2 ms/f
    [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 240 f, 528.6 fps, 1 ms/f
    [apply] 0 s: 60 f / 131 ms, 458.0 fps, 2 ms/f; total: 300 f, 512.8 fps, 1 ms/f
    [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 360 f, 534.9 fps, 1 ms/f
    [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 420 f, 551.9 fps, 1 ms/f
    [apply] 0 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 480 f, 558.1 fps, 1 ms/f
    [apply] 0 s: 60 f / 89 ms, 674.1 fps, 1 ms/f; total: 540 f, 569.0 fps, 1 ms/f
    [apply] 1 s: 60 f / 109 ms, 550.4 fps, 1 ms/f; total: 600 f, 567.1 fps, 1 ms/f
    [apply] 1 s: 60 f / 89 ms, 674.1 fps, 1 ms/f; total: 660 f, 575.4 fps, 1 ms/f
    [apply] 1 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 720 f, 578.3 fps, 1 ms/f
    [apply] 1 s: 60 f / 83 ms, 722.8 fps, 1 ms/f; total: 780 f, 587.3 fps, 1 ms/f
    [apply] 1 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 840 f, 600.8 fps, 1 ms/f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test01Normal_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test03Excl_1Win
    [apply] junit.framework.TestListener: endTest(test01Normal_1Win)
    [apply] junit.framework.TestListener: startTest(test03Excl_1Win)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe209883e70
    [apply] 0 s: 60 f / 106 ms, 566.0 fps, 1 ms/f; total: 60 f, 566.0 fps, 1 ms/f
    [apply] 0 s: 60 f / 75 ms, 800.0 fps, 1 ms/f; total: 120 f, 662.9 fps, 1 ms/f
    [apply] 0 s: 60 f / 69 ms, 869.5 fps, 1 ms/f; total: 180 f, 720.0 fps, 1 ms/f
    [apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 240 f, 750.0 fps, 1 ms/f
    [apply] 0 s: 60 f / 53 ms, 1132.0 fps, 0 ms/f; total: 300 f, 804.2 fps, 1 ms/f
    [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 360 f, 853.0 fps, 1 ms/f
    [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 420 f, 891.7 fps, 1 ms/f
    [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 480 f, 923.0 fps, 1 ms/f
    [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 540 f, 949.0 fps, 1 ms/f
    [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 600 f, 970.8 fps, 1 ms/f
    [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 660 f, 989.5 fps, 1 ms/f
    [apply] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 720 f, 1006.9 fps, 0 ms/f
    [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 780 f, 1020.9 fps, 0 ms/f
    [apply] 0 s: 60 f / 55 ms, 1090.9 fps, 0 ms/f; total: 840 f, 1025.6 fps, 0 ms/f
    [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 900 f, 1036.8 fps, 0 ms/f
    [apply] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 960 f, 1048.0 fps, 0 ms/f
    [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1020 f, 1056.9 fps, 0 ms/f
    [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1080 f, 1065.0 fps, 0 ms/f
    [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1140 f, 1072.4 fps, 0 ms/f
    [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1200 f, 1079.1 fps, 0 ms/f
    [apply] 1 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 1260 f, 1084.3 fps, 0 ms/f
    [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1320 f, 1090.0 fps, 0 ms/f
    [apply] 1 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 1380 f, 1096.1 fps, 0 ms/f
    [apply] 1 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 1440 f, 1100.0 fps, 0 ms/f
    [apply] 1 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 1500 f, 1105.3 fps, 0 ms/f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test03Excl_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test05Normal_4Win
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe208c3ae80
    [apply] junit.framework.TestListener: endTest(test03Excl_1Win)
    [apply] junit.framework.TestListener: startTest(test05Normal_4Win)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe208c3bec0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe208c45110
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe208c4a210
    [apply] 0 s: 60 f / 255 ms, 235.2 fps, 4 ms/f; total: 60 f, 235.2 fps, 4 ms/f
    [apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 120 f, 266.0 fps, 3 ms/f
    [apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 180 f, 277.7 fps, 3 ms/f
    [apply] 0 s: 60 f / 211 ms, 284.3 fps, 3 ms/f; total: 240 f, 279.3 fps, 3 ms/f
    [apply] 1 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 300 f, 283.8 fps, 3 ms/f
    [apply] 1 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 360 f, 286.8 fps, 3 ms/f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test05Normal_4Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test07Excl_4Win
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe208c3d090
    [apply] junit.framework.TestListener: endTest(test05Normal_4Win)
    [apply] junit.framework.TestListener: startTest(test07Excl_4Win)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe208c3ebc0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe2098cdae0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe208c432a0
    [apply] 0 s: 60 f / 244 ms, 245.9 fps, 4 ms/f; total: 60 f, 245.9 fps, 4 ms/f
    [apply] 0 s: 60 f / 202 ms, 297.0 fps, 3 ms/f; total: 120 f, 269.0 fps, 3 ms/f
    [apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 180 f, 279.9 fps, 3 ms/f
    [apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 240 f, 285.3 fps, 3 ms/f
    [apply] 1 s: 60 f / 203 ms, 295.5 fps, 3 ms/f; total: 300 f, 287.3 fps, 3 ms/f
    [apply] 1 s: 60 f / 204 ms, 294.1 fps, 3 ms/f; total: 360 f, 288.4 fps, 3 ms/f
    [apply] junit.framework.TestListener: endTest(test07Excl_4Win)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test07Excl_4Win
    [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 13.344 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546824953 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546829962 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test01Normal_1Win
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe20981e220
    [apply] 0 s: 60 f / 187 ms, 320.8 fps, 3 ms/f; total: 60 f, 320.8 fps, 3 ms/f
    [apply] 0 s: 60 f / 92 ms, 652.1 fps, 1 ms/f; total: 120 f, 430.1 fps, 2 ms/f
    [apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 180 f, 491.8 fps, 2 ms/f
    [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 240 f, 528.6 fps, 1 ms/f
    [apply] 0 s: 60 f / 131 ms, 458.0 fps, 2 ms/f; total: 300 f, 512.8 fps, 1 ms/f
    [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 360 f, 534.9 fps, 1 ms/f
    [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 420 f, 551.9 fps, 1 ms/f
    [apply] 0 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 480 f, 558.1 fps, 1 ms/f
    [apply] 0 s: 60 f / 89 ms, 674.1 fps, 1 ms/f; total: 540 f, 569.0 fps, 1 ms/f
    [apply] 1 s: 60 f / 109 ms, 550.4 fps, 1 ms/f; total: 600 f, 567.1 fps, 1 ms/f
    [apply] 1 s: 60 f / 89 ms, 674.1 fps, 1 ms/f; total: 660 f, 575.4 fps, 1 ms/f
    [apply] 1 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 720 f, 578.3 fps, 1 ms/f
    [apply] 1 s: 60 f / 83 ms, 722.8 fps, 1 ms/f; total: 780 f, 587.3 fps, 1 ms/f
    [apply] 1 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 840 f, 600.8 fps, 1 ms/f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test01Normal_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test03Excl_1Win
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe209883e70
    [apply] 0 s: 60 f / 106 ms, 566.0 fps, 1 ms/f; total: 60 f, 566.0 fps, 1 ms/f
    [apply] 0 s: 60 f / 75 ms, 800.0 fps, 1 ms/f; total: 120 f, 662.9 fps, 1 ms/f
    [apply] 0 s: 60 f / 69 ms, 869.5 fps, 1 ms/f; total: 180 f, 720.0 fps, 1 ms/f
    [apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 240 f, 750.0 fps, 1 ms/f
    [apply] 0 s: 60 f / 53 ms, 1132.0 fps, 0 ms/f; total: 300 f, 804.2 fps, 1 ms/f
    [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 360 f, 853.0 fps, 1 ms/f
    [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 420 f, 891.7 fps, 1 ms/f
    [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 480 f, 923.0 fps, 1 ms/f
    [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 540 f, 949.0 fps, 1 ms/f
    [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 600 f, 970.8 fps, 1 ms/f
    [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 660 f, 989.5 fps, 1 ms/f
    [apply] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 720 f, 1006.9 fps, 0 ms/f
    [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 780 f, 1020.9 fps, 0 ms/f
    [apply] 0 s: 60 f / 55 ms, 1090.9 fps, 0 ms/f; total: 840 f, 1025.6 fSLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546838088 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ps, 0 ms/f
    [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 900 f, 1036.8 fps, 0 ms/f
    [apply] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 960 f, 1048.0 fps, 0 ms/f
    [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1020 f, 1056.9 fps, 0 ms/f
    [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1080 f, 1065.0 fps, 0 ms/f
    [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1140 f, 1072.4 fps, 0 ms/f
    [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1200 f, 1079.1 fps, 0 ms/f
    [apply] 1 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 1260 f, 1084.3 fps, 0 ms/f
    [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1320 f, 1090.0 fps, 0 ms/f
    [apply] 1 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 1380 f, 1096.1 fps, 0 ms/f
    [apply] 1 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 1440 f, 1100.0 fps, 0 ms/f
    [apply] 1 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 1500 f, 1105.3 fps, 0 ms/f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test03Excl_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test05Normal_4Win
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe208c3ae80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe208c3bec0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe208c45110
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe208c4a210
    [apply] 0 s: 60 f / 255 ms, 235.2 fps, 4 ms/f; total: 60 f, 235.2 fps, 4 ms/f
    [apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 120 f, 266.0 fps, 3 ms/f
    [apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 180 f, 277.7 fps, 3 ms/f
    [apply] 0 s: 60 f / 211 ms, 284.3 fps, 3 ms/f; total: 240 f, 279.3 fps, 3 ms/f
    [apply] 1 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 300 f, 283.8 fps, 3 ms/f
    [apply] 1 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 360 f, 286.8 fps, 3 ms/f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test05Normal_4Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test07Excl_4Win
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe208c3d090
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe208c3ebc0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe2098cdae0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe208c432a0
    [apply] 0 s: 60 f / 244 ms, 245.9 fps, 4 ms/f; total: 60 f, 245.9 fps, 4 ms/f
    [apply] 0 s: 60 f / 202 ms, 297.0 fps, 3 ms/f; total: 120 f, 269.0 fps, 3 ms/f
    [apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 180 f, 279.9 fps, 3 ms/f
    [apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 240 f, 285.3 fps, 3 ms/f
    [apply] 1 s: 60 f / 203 ms, 295.5 fps, 3 ms/f; total: 300 f, 287.3 fps, 3 ms/f
    [apply] 1 s: 60 f / 204 ms, 294.1 fps, 3 ms/f; total: 360 f, 288.4 fps, 3 ms/f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test07Excl_4Win
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546838088 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01Normal_1Win took 2.346 sec
    [apply] Testcase: test03Excl_1Win took 1.45 sec
    [apply] Testcase: test05Normal_4Win took 1.534 sec
    [apply] Testcase: test07Excl_4Win took 1.534 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT.xml
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546839586 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT
    [apply] junit.framework.TestListener: tests to run: 4
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546840591 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] 2013-06-18 11:14:01.287 java[11229:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win
    [apply] junit.framework.TestListener: startTest(test01Normal_1Win)
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fed5280d750
    [apply] 0 s: 60 f / 187 ms, 320.8 fps, 3 ms/f; total: 60 f, 320.8 fps, 3 ms/f
    [apply] 0 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 120 f, 431.6 fps, 2 ms/f
    [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 180 f, 491.8 fps, 2 ms/f
    [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 240 f, 528.6 fps, 1 ms/f
    [apply] 0 s: 60 f / 130 ms, 461.5 fps, 2 ms/f; total: 300 f, 513.6 fps, 1 ms/f
    [apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 360 f, 536.5 fps, 1 ms/f
    [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 420 f, 553.3 fps, 1 ms/f
    [apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 480 f, 567.3 fps, 1 ms/f
    [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 540 f, 578.1 fps, 1 ms/f
    [apply] 1 s: 60 f / 90 ms, 666.6 fps, 1 ms/f; total: 600 f, 585.9 fps, 1 ms/f
    [apply] 1 s: 60 f / 94 ms, 638.2 fps, 1 ms/f; total: 660 f, 590.3 fps, 1 ms/f
    [apply] 1 s: 60 f / 122 ms, 491.8 fps, 2 ms/f; total: 720 f, 580.6 fps, 1 ms/f
    [apply] 1 s: 60 f / 119 ms, 504.2 fps, 1 ms/f; total: 780 f, 573.9 fps, 1 ms/f
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] junit.framework.TestListener: endTest(test01Normal_1Win)
    [apply] junit.framework.TestListener: startTest(test03Excl_1Win)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fed51c6d590
    [apply] 0 s: 60 f / 157 ms, 382.1 fps, 2 ms/f; total: 60 f, 382.1 fps, 2 ms/f
    [apply] 0 s: 60 f / 97 ms, 618.5 fps, 1 ms/f; total: 120 f, 472.4 fps, 2 ms/f
    [apply] 0 s: 60 f / 95 ms, 631.5 fps, 1 ms/f; total: 180 f, 515.7 fps, 1 ms/f
    [apply] 0 s: 60 f / 94 ms, 638.2 fps, 1 ms/f; total: 240 f, 541.7 fps, 1 ms/f
    [apply] 0 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 300 f, 553.5 fps, 1 ms/f
    [apply] 0 s: 60 f / 95 ms, 631.5 fps, 1 ms/f; total: 360 f, 565.1 fps, 1 ms/f
    [apply] 0 s: 60 f / 79 ms, 759.4 fps, 1 ms/f; total: 420 f, 586.5 fps, 1 ms/f
    [apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 480 f, 610.6 fps, 1 ms/f
    [apply] 0 s: 60 f / 71 ms, 845.0 fps, 1 ms/f; total: 540 f, 630.1 fps, 1 ms/f
    [apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 600 f, 647.2 fps, 1 ms/f
    [apply] 1 s: 60 f / 79 ms, 759.4 fps, 1 ms/f; total: 660 f, 656.0 fps, 1 ms/f
    [apply] 1 s: 60 f / 71 ms, 845.0 fps, 1 ms/f; total: 720 f, 668.5 fps, 1 ms/f
    [apply] 1 s: 60 f / 76 ms, 789.4 fps, 1 ms/f; total: 780 f, 676.4 fps, 1 ms/f
    [apply] 1 s: 60 f / 92 ms, 652.1 fps, 1 ms/f; total: 840 f, 674.6 fps, 1 ms/f
    [apply] 1 s: 60 f / 101 ms, 594.0 fps, 1 ms/f; total: 900 f, 668.6 fps, 1 ms/f
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] junit.framework.TestListener: endTest(test03Excl_1Win)
    [apply] junit.framework.TestListener: startTest(test05Normal_4Win)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fed51c6d590
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fed51c7fbc0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fed51c8a490
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fed51ca01a0
    [apply] 0 s: 60 f / 285 ms, 210.5 fps, 4 ms/f; total: 60 f, 210.5 fps, 4 ms/f
    [apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 120 f, 248.4 fps, 4 ms/f
    [apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 180 f, 264.3 fps, 3 ms/f
    [apply] 0 s: 60 f / 211 ms, 284.3 fps, 3 ms/f; total: 240 f, 269.0 fps, 3 ms/f
    [apply] 1 s: 60 f / 207 ms, 289.8 fps, 3 ms/f; total: 300 f, 272.9 fps, 3 ms/f
    [apply] 1 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 360 f, 277.7 fps, 3 ms/f
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win
    [apply] junit.framework.TestListener: endTest(test05Normal_4Win)
    [apply] junit.framework.TestListener: startTest(test07Excl_4Win)
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fed5284b740
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fed51c6d590
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fed51c8fcc0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fed52894310
    [apply] 0 s: 60 f / 252 ms, 238.0 fps, 4 ms/f; total: 60 f, 238.0 fps, 4 ms/f
    [apply] 0 s: 60 f / 200 ms, 300.0 fps, 3 ms/f; total: 120 f, 265.4 fps, 3 ms/f
    [apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 180 f, 276.9 fps, 3 ms/f
    [apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 240 f, 283.0 fps, 3 ms/f
    [apply] 1 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 300 f, 286.8 fps, 3 ms/f
    [apply] 1 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 360 f, 289.3 fps, 3 ms/f
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] junit.framework.TestListener: endTest(test07Excl_4Win)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546848730 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 9.206 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546839586 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546840591 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fed5280d750
    [apply] 0 s: 60 f / 187 ms, 320.8 fps, 3 ms/f; total: 60 f, 320.8 fps, 3 ms/f
    [apply] 0 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 120 f, 431.6 fps, 2 ms/f
    [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 180 f, 491.8 fps, 2 ms/f
    [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 240 f, 528.6 fps, 1 ms/f
    [apply] 0 s: 60 f / 130 ms, 461.5 fps, 2 ms/f; total: 300 f, 513.6 fps, 1 ms/f
    [apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 360 f, 536.5 fps, 1 ms/f
    [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 420 f, 553.3 fps, 1 ms/f
    [apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 480 f, 567.3 fps, 1 ms/f
    [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 540 f, 578.1 fps, 1 ms/f
    [apply] 1 s: 60 f / 90 ms, 666.6 fps, 1 ms/f; total: 600 f, 585.9 fps, 1 ms/f
    [apply] 1 s: 60 f / 94 ms, 638.2 fps, 1 ms/f; total: 660 f, 590.3 fps, 1 ms/f
    [apply] 1 s: 60 f / 122 ms, 491.8 fps, 2 ms/f; total: 720 f, 580.6 fps, 1 ms/f
    [apply] 1 s: 60 f / 119 ms, 504.2 fps, 1 ms/f; total: 780 f, 573.9 fps, 1 ms/f
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fed51c6d590
    [apply] 0 s: 60 f / 157 ms, 382.1 fps, 2 ms/f; total: 60 f, 382.1 fps, 2 ms/f
    [apply] 0 s: 60 f / 97 ms, 618.5 fps, 1 ms/f; total: 120 f, 472.4 fps, 2 ms/f
    [apply] 0 s: 60 f / 95 ms, 631.5 fps, 1 ms/f; total: 180 f, 515.7 fps, 1 ms/f
    [apply] 0 s: 60 f / 94 ms, 638.2 fps, 1 ms/f; total: 240 f, 541.7 fps, 1 ms/f
    [apply] 0 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 300 f, 553.5 fps, 1 ms/f
    [apply] 0 s: 60 f / 95 ms, 631.5 fps, 1 ms/f; total: 360 f, 565.1 fps, 1 ms/f
    [apply] 0 s: 60 f / 79 ms, 759.4 fps, 1 ms/f; total: 420 f, 586.5 fps, 1 ms/f
    [apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 480 f, 610.6 fps, 1 ms/f
    [apply] 0 s: 60 f / 71 ms, 845.0 fps, 1 ms/f; total: 540 f, 630.1 fps, 1 ms/f
    [apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 600 f, 647.2 fps, 1 ms/f
    [apply] 1 s: 60 f / 79 ms, 759.4 fps, 1 ms/f; total: 660 f, 656.0 fps, 1 ms/f
    [apply] 1 s: 60 f / 71 ms, 845.0 fps, 1 ms/f; total: 720 f, 668.5 fps, 1 ms/f
    [apply] 1 s: 60 f / 76 ms, 789.4 fps, 1 ms/f; total: 780 f, 676.4 fps, 1 ms/f
    [apply] 1 s: 60 f / 92 ms, 652.1 fps, 1 ms/f; total: 840 f, 674.6 fps, 1 ms/f
    [apply] 1 s: 60 f / 101 ms, 594.0 fps, 1 ms/f; total: 900 f, 668.6 fps, 1 ms/f
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fed51c6d590
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fed51c7fbc0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fed51c8a490
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fed51ca01a0
    [apply] 0 s: 60 f / 285 ms, 210.5 fps, 4 ms/f; total: 60 f, 210.5 fps, 4 ms/f
    [apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 120 f, 248.4 fps, 4 ms/f
    [apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 180 f, 264.3 fps, 3 ms/f
    [apply] 0 s: 60 f / 211 ms, 284.3 fps, 3 ms/f; total: 240 f, 269.0 fps, 3 ms/f
    [apply] 1 s: 60 f / 207 ms, 289.8 fps, 3 ms/f; total: 300 f, 272.9 fps, 3 ms/f
    [apply] 1 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 360 f, 277.7 fps, 3 ms/f
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fed5284b740
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fed51c6d590
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fed51c8fcc0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fed52894310
    [apply] 0 s: 60 f / 252 ms, 238.0 fps, 4 ms/f; total: 60 f, 238.0 fps, 4 ms/f
    [apply] 0 s: 60 f / 200 ms, 300.0 fps, 3 ms/f; total: 120 f, 265.4 fps, 3 ms/f
    [apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 180 f, 276.9 fps, 3 ms/f
    [apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 240 f, 283.0 fps, 3 ms/f
    [apply] 1 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 300 f, 286.8 fps, 3 ms/f
    [apply] 1 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 360 f, 289.3 fps, 3 ms/f
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546848730 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01Normal_1Win took 2.341 sec
    [apply] Testcase: test03Excl_1Win took 1.449 sec
    [apply] Testcase: test05Normal_4Win took 1.532 sec
    [apply] Testcase: test07Excl_4Win took 1.545 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT
    [apply] junit.framework.TestListener: tests to run: 6
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546850609 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546852615 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
    [apply] junit.framework.TestListener: startTest(testSwitch2WindowSingleContextGL2ES2)
    [apply] 2013-06-18 11:14:13.468 java[11235:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread[Thread-7-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-7-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ee49dcd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea
    [apply] Thread[Thread-7-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-7-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb55a323630
    [apply] Thread-7-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2WindowSingleContextGL2ES2____-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] 1 - switch - START 1009
    [apply] Thread[Thread-7,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fb558c792b0
    [apply] 1 - switch - END 1009
    [apply] 2 - switch - START 2022
    [apply] Thread[Thread-7,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb55a323630
    [apply] 2 - switch - END 2022
    [apply] Thread[Thread-7,5,main] GearsES2.dispose ... 
    [apply] junit.framework.TestListener: endTest(testSwitch2WindowSingleContextGL2ES2)
    [apply] junit.framework.TestListener: startTest(testSwitch2WindowSingleContextGLES2)
    [apply] junit.framework.TestListener: endTest(testSwitch2WindowSingleContextGLES2)
    [apply] junit.framework.TestListener: startTest(testSwitch2GLWindowOneDemoGL2ES2)
    [apply] Thread[Thread-7,5,main] GearsES2.dispose FIN
    [apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
    [apply] Thread[Thread-12-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-12-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@755c62bc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5076e8a7
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ea45536
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426
    [apply] Thread[Thread-12-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-12-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb558c85190
    [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] 1 - switch - START 1009
    [apply] 1 - A w1-h 0x7fb558c85190,-ctx 0x7fb558c75f70
    [apply] 1 - A w2-h 0x7fb55a384300,-ctx 0x7fb55a360a10
    [apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fb55a384300
    [apply] 1 - B w1-h 0x7fb558c85190,-ctx 0x7fb55a360a10
    [apply] 1 - B w2-h 0x7fb55a384300,-ctx 0x7fb558c75f70
    [apply] 1 - switch - END 1009
    [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0059-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
    [apply] 2 - switch - START 2001
    [apply] 2 - A w1-h 0x7fb558c85190,-ctx 0x7fb55a360a10
    [apply] 2 - A w2-h 0x7fb55a384300,-ctx 0x7fb558c75f70
    [apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb558c85190
    [apply] 2 - B w1-h 0x7fb558c85190,-ctx 0x7fb558c75f70
    [apply] 2 - B w2-h 0x7fb55a384300,-ctx 0x7fb55a360a10
    [apply] 2 - switch - END 2001
    [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0116-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] QUIT Window Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] QUIT Window Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] junit.framework.TestListener: endTest(testSwitch2GLWindowOneDemoGL2ES2)
    [apply] junit.framework.TestListener: startTest(testSwitch2GLWindowOneDemoGLES2)
    [apply] junit.framework.TestListener: endTest(testSwitch2GLWindowOneDemoGLES2)
    [apply] junit.framework.TestListener: startTest(testSwitch2GLWindowEachWithOwnDemoGL2ES2)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
    [apply] Thread[Thread-14-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-14-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@75bc16f0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43a6684f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@620a3d3b
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e3a1ec6
    [apply] Thread[Thread-14-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-14-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb55a384300
    [apply] Thread[Thread-14-Animator,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-14-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@663b1f38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-14-Animator,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-14-Animator,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fb55a36e200
    [apply] Thread[Thread-14-Animator,5,main] RedSquareES2.reshape FIN
    [apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
    [apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] 1 - switch - START 1019
    [apply] 1 - A w1-h 0x7fb55a384300,-ctx 0x7fb55a360870
    [apply] 1 - A w2-h 0x7fb55a36e200,-ctx 0x7fb55a35eec0
    [apply] Thread[Thread-14,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fb55a36e200
    [apply] Thread[Thread-14,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb55a384300
    [apply] Thread[Thread-14,5,main] RedSquareES2.reshape FIN
    [apply] 1 - B w1-h 0x7fb55a384300,-ctx 0x7fb55a35eec0
    [apply] 1 - B w2-h 0x7fb55a36e200,-ctx 0x7fb55a360870
    [apply] 1 - switch - END 1019
    [apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0060-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
    [apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0062-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] 2 - switch - START 2039
    [apply] 2 - A w1-h 0x7fb55a384300,-ctx 0x7fb55a35eec0
    [apply] 2 - A w2-h 0x7fb55a36e200,-ctx 0x7fb55a360870
    [apply] Thread[Thread-14,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fb55a36e200
    [apply] Thread[Thread-14,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-14,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb55a384300
    [apply] 2 - B w1-h 0x7fb55a384300,-ctx 0x7fb55a360870
    [apply] 2 - B w2-h 0x7fb55a36e200,-ctx 0x7fb55a35eec0
    [apply] 2 - switch - END 2039
    [apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0115-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
    [apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0116-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] QUIT Window Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] QUIT Window Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
    [apply] junit.framework.TestListener: endTest(testSwitch2GLWindowEachWithOwnDemoGL2ES2)
    [apply] junit.framework.TestListener: startTest(testSwitch2GLWindowEachWithOwnDemoGLES2)
    [apply] junit.framework.TestListener: endTest(testSwitch2GLWindowEachWithOwnDemoGLES2)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546860925 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 10.389 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546850609 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546852615 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
    [apply] Thread[Thread-7-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-7-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ee49dcd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea
    [apply] Thread[Thread-7-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-7-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb55a323630
    [apply] Thread-7-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2WindowSingleContextGL2ES2____-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] 1 - switch - START 1009
    [apply] Thread[Thread-7,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fb558c792b0
    [apply] 1 - switch - END 1009
    [apply] 2 - switch - START 2022
    [apply] Thread[Thread-7,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb55a323630
    [apply] 2 - switch - END 2022
    [apply] Thread[Thread-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-7,5,main] GearsES2.dispose FIN
    [apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
    [apply] Thread[Thread-12-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-12-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@755c62bc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5076e8a7
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ea45536
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426
    [apply] Thread[Thread-12-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-12-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb558c85190
    [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] 1 - switch - START 1009
    [apply] 1 - A w1-h 0x7fb558c85190,-ctx 0x7fb558c75f70
    [apply] 1 - A w2-h 0x7fb55a384300,-ctx 0x7fb55a360a10
    [apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fb55a384300
    [apply] 1 - B w1-h 0x7fb558c85190,-ctx 0x7fb55a360a10
    [apply] 1 - B w2-h 0x7fb55a384300,-ctx 0x7fb558c75f70
    [apply] 1 - switch - END 1009
    [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0059-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
    [apply] 2 - switch - START 2001
    [apply] 2 - A w1-h 0x7fb558c85190,-ctx 0x7fb55a360a10
    [apply] 2 - A w2-h 0x7fb55a384300,-ctx 0x7fb558c75f70
    [apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb558c85190
    [apply] 2 - B w1-h 0x7fb558c85190,-ctx 0x7fb558c75f70
    [apply] 2 - B w2-h 0x7fb55a384300,-ctx 0x7fb55a360a10
    [apply] 2 - switch - END 2001
    [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0116-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] QUIT Window Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] QUIT Window Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
    [apply] Thread[Thread-14-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-14-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@75bc16f0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43a6684f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@620a3d3b
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e3a1ec6
    [apply] Thread[Thread-14-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-14-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb55a384300
    [apply] Thread[Thread-14-Animator,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-14-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@663b1f38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-14-Animator,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-14-Animator,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fb55a36e200
    [apply] Thread[Thread-14-Animator,5,main] RedSquareES2.reshape FIN
    [apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
    [apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] 1 - switch - START 1019
    [apply] 1 - A w1-h 0x7fb55a384300,-ctx 0x7fb55a360870
    [apply] 1 - A w2-h 0x7fb55a36e200,-ctx 0x7fb55a35eec0
    [apply] Thread[Thread-14,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fb55a36e200
    [apply] Thread[Thread-14,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb55a384300
    [apply] Thread[Thread-14,5,main] RedSquareES2.reshape FIN
    [apply] 1 - B w1-h 0x7fb55a384300,-ctx 0x7fb55a35eec0
    [apply] 1 - B w2-h 0x7fb55a36e200,-ctx 0x7fb55a360870
    [apply] 1 - switch - END 1019
    [apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0060-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
    [apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0062-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] 2 - switch - START 2039
    [apply] 2 - A w1-h 0x7fb55a384300,-ctx 0x7fb55a35eec0
    [apply] 2 - A w2-h 0x7fb55a36e200,-ctx 0x7fb55a360870
    [apply] Thread[Thread-14,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fb55a36e200
    [apply] Thread[Thread-14,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-14,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb55a384300
    [apply] 2 - B w1-h 0x7fb55a384300,-ctx 0x7fb55a360870
    [apply] 2 - B w2-h 0x7fb55a36e200,-ctx 0x7fb55a35eec0
    [apply] 2 - switch - END 2039
    [apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0115-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
    [apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0116-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] QUIT Window Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] QUIT Window Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546860925 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testSwitch2WindowSingleContextGL2ES2 took 3.515 sec
    [apply] Testcase: testSwitch2WindowSingleContextGLES2 took 0.001 sec
    [apply] Testcase: testSwitch2GLWindowOneDemoGL2ES2 took 2.315 sec
    [apply] Testcase: testSwitch2GLWindowOneDemoGLES2 took 0.001 sec
    [apply] Testcase: testSwitch2GLWindowEachWithOwnDemoGL2ES2 took 2.403 sec
    [apply] Testcase: testSwitch2GLWindowEachWithOwnDemoGLES2 took 0.001 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546862763 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: startTest(test01GLADDelegateGL2ES2)
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546865770 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test01GLADDelegateGL2ES2
    [apply] Thread[Thread-7-null,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-7-null,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@66941db6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] 2013-06-18 11:14:26.893 java[11241:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@177ba38f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b142196
    [apply] Thread[Thread-7-null,5,main] GearsES2.init FIN
    [apply] Thread[Thread-7-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa2dac6ecd0
    [apply] Thread-7-null: ** screenshot: TestGLContextDrawableSwitch10NEWT.test01GLADDelegateGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Thread[Thread-7,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa2dc13f390
    [apply] Thread-7-null: ** screenshot: TestGLContextDrawableSwitch10NEWT.test01GLADDelegateGL2ES2-n0049-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [apply] junit.framework.TestListener: endTest(test01GLADDelegateGL2ES2)
    [apply] junit.framework.TestListener: startTest(test02GLADDelegateGLES2)
    [apply] junit.framework.TestListener: endTest(test02GLADDelegateGLES2)
    [apply] Thread[Thread-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-7,5,main] GearsES2.dispose FIN
    [apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test01GLADDelegateGL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test02GLADDelegateGLES2
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test02GLADDelegateGLES2
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546869070 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.415 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546862763 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546865770 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test01GLADDelegateGL2ES2
    [apply] Thread[Thread-7-null,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-7-null,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@66941db6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@177ba38f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b142196
    [apply] Thread[Thread-7-null,5,main] GearsES2.init FIN
    [apply] Thread[Thread-7-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa2dac6ecd0
    [apply] Thread-7-null: ** screenshot: TestGLContextDrawableSwitch10NEWT.test01GLADDelegateGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Thread[Thread-7,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa2dc13f390
    [apply] Thread-7-null: ** screenshot: TestGLContextDrawableSwitch10NEWT.test01GLADDelegateGL2ES2-n0049-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [apply] Thread[Thread-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-7,5,main] GearsES2.dispose FIN
    [apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test01GLADDelegateGL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test02GLADDelegateGLES2
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test02GLADDelegateGLES2
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546869070 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01GLADDelegateGL2ES2 took 3.224 sec
    [apply] Testcase: test02GLADDelegateGLES2 took 0.001 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT.xml
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546870560 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT
    [apply] junit.framework.TestListener: tests to run: 4
    [apply] junit.framework.TestListener: startTest(test01DefaultFBO)
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
    [apply] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] below: 0xff0000
    [apply] above: 0xff00
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0256x0256.png
    [apply] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] below: 0xff0000
    [apply] above: 0xff00
    [apply] Image right side up
    [apply] junit.framework.TestListener: endTest(test01DefaultFBO)
    [apply] junit.framework.TestListener: startTest(test01StencilFBO)
    [apply] Image right side up
    [apply] junit.framework.TestListener: endTest(test01StencilFBO)
    [apply] junit.framework.TestListener: startTest(test01DefaultPBuffer)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [apply] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] below: 0xff0000
    [apply] above: 0xff00
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0256x0256.png
    [apply] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] below: 0xff0000
    [apply] above: 0xff00
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer
    [apply] Image right side up
    [apply] junit.framework.TestListener: endTest(test01DefaultPBuffer)
    [apply] junit.framework.TestListener: startTest(test01AccumStencilPBuffer)
    [apply] Image right side up
    [apply] junit.framework.TestListener: endTest(test01AccumStencilPBuffer)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546871840 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 1.344 sec
    [apply] ------------- Standard Output ---------------
    [apply] Image right side up
    [apply] Image right side up
    [apply] Image right side up
    [apply] Image right side up
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546870560 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
    [apply] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] below: 0xff0000
    [apply] above: 0xff00
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0256x0256.png
    [apply] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] below: 0xff0000
    [apply] above: 0xff00
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [apply] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] below: 0xff0000
    [apply] above: 0xff00
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0256x0256.png
    [apply] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] below: 0xff0000
    [apply] above: 0xff00
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546871840 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01DefaultFBO took 1.126 sec
    [apply] Testcase: test01StencilFBO took 0.03 sec
    [apply] Testcase: test01DefaultPBuffer took 0.027 sec
    [apply] Testcase: test01AccumStencilPBuffer took 0.031 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT
    [apply] junit.framework.TestListener: tests to run: 8
    [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA0)
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546873358 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0
    [apply] 
    [apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] 
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] 
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA0)
    [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA2)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2
    [apply] 
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] 
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] 
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa02_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4
    [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA2)
    [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA4)
    [apply] 
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] 
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] 
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8
    [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA4)
    [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA8)
    [apply] 
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] 
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] 
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
    [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA8)
    [apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA0)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0
    [apply] 
    [apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] 
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] 
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png
    [apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA0)
    [apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA2)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2
    [apply] 2013-06-18 11:14:41.781 java[11250:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] 
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] 
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] 
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA2-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa02_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4
    [apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA2)
    [apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA4)
    [apply] 
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] 
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] 
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA4-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa04_default-0512x0512.png
    [apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA4)
    [apply] junit.framework.TestListener: startTest(testOffsreenMultiSampleAA8)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8
    [apply] 
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] 
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] 
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffsreenMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa08_default-0512x0512.png
    [apply] junit.framework.TestListener: endTest(testOffsreenMultiSampleAA8)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8
    [apply] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 11.434 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546873358 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0
    [apply] 
    [apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] 
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] 
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2
    [apply] 
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] 
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] 
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa02_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4
    [apply] 
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] 
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] 
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8
    [apply] 
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] 
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] 
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0
    [apply] 
    [apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] 
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] 
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2
    [apply] 
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] 
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] 
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA2-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa02_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4
    [apply] 
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] 
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] 
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA4-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa04_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8
    [apply] 
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] 
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] 
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffsreenMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa08_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546884716 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testOnscreenMultiSampleAA0 took 2.349 sec
    [apply] Testcase: testOnscreenMultiSampleAA2 took 1.303 sec
    [apply] Testcase: testOnscreenMultiSampleAA4 took 1.277 sec
    [apply] Testcase: testOnscreenMultiSampleAA8 took 1.295 sec
    [apply] Testcase: testOffscreenMultiSampleAA0 took 1.249 sec
    [apply] Testcase: testOffscreenMultiSampleAA2 took 1.275 sec
    [apply] Testcase: testOffscreenMultiSampleAA4 took 1.261 sec
    [apply] Testcase: testOffsreenMultiSampleAA8 took 1.28 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546884716 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546886413 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 6
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546889421 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0
    [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA0)
    [apply] 2013-06-18 11:14:50.492 java[11256:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] 
    [apply] req. msaa: false
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] has  msaa: false
    [apply] 
    [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA0)
    [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA8)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8
    [apply] 
    [apply] req. msaa: true
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] has  msaa: true
    [apply] 
    [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
    [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA8)
    [apply] junit.framework.TestListener: startTest(testOffscreenPBufferMultiSampleAA0)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0
    [apply] 
    [apply] req. msaa: false
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] has  msaa: false
    [apply] 
    [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffscreenPBufferMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png
    [apply] junit.framework.TestListener: endTest(testOffscreenPBufferMultiSampleAA0)
    [apply] junit.framework.TestListener: startTest(testOffsreenPBufferMultiSampleAA8)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8
    [apply] 
    [apply] req. msaa: true
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] has  msaa: true
    [apply] 
    [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] reshape ..
    [apply] Thread-10-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffsreenPBufferMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa08_default-0512x0512.png
    [apply] junit.framework.TestListener: endTest(testOffsreenPBufferMultiSampleAA8)
    [apply] junit.framework.TestListener: startTest(testOffscreenFBOMultiSampleAA0)
    [apply] junit.framework.TestListener: endTest(testOffscreenFBOMultiSampleAA0)
    [apply] junit.framework.TestListener: startTest(testOffsreenFBOMultiSampleAA8)
    [apply] junit.framework.TestListener: endTest(testOffsreenFBOMultiSampleAA8)
    [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 9.528 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546886413 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546889421 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0
    [apply] 
    [apply] req. msaa: false
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] has  msaa: false
    [apply] 
    [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8
    [apply] 
    [apply] req. msaa: true
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] has  msaa: true
    [apply] 
    [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0
    [apply] 
    [apply] req. msaa: false
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] has  msaa: false
    [apply] 
    [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffscreenPBufferMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8
    [apply] 
    [apply] req. msaa: true
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] has  msaa: true
    [apply] 
    [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] reshape ..
    [apply] Thread-10-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffsreenPBufferMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa08_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0
    [apply] NEWT offscreen FBO Window n/a yet
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8
    [apply] NEWT offscreen FBO Window n/a yet
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546895880 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testOnscreenMultiSampleAA0 took 2.537 sec
    [apply] Testcase: testOnscreenMultiSampleAA8 took 1.288 sec
    [apply] Testcase: testOffscreenPBufferMultiSampleAA0 took 1.29 sec
    [apply] Testcase: testOffsreenPBufferMultiSampleAA8 took 1.276 sec
    [apply] Testcase: testOffscreenFBOMultiSampleAA0 took 0.001 sec
    [apply] Testcase: testOffsreenFBOMultiSampleAA8 took 0 sec
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0
    [apply] NEWT offscreen FBO Window n/a yet
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8
    [apply] NEWT offscreen FBO Window n/a yet
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546895880 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546897750 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546902760 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] 2013-06-18 11:15:03.543 java[11262:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
    [apply] junit.framework.TestListener: startTest(test01OpaqueDecorated)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6833f0de, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3963b3e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c0b6548
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fcdd9c4b2e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fcdd9c4b2e0
    [apply] junit.framework.TestListener: endTest(test01OpaqueDecorated)
    [apply] junit.framework.TestListener: startTest(test01TransparentDecorated)
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@b8c3679, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a6779e6
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@714ae2c1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fcdd9c4b2e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fcdd9c4b2e0
    [apply] junit.framework.TestListener: endTest(test01TransparentDecorated)
    [apply] junit.framework.TestListener: startTest(test01TransparentUndecorated)
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4963f7a1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421690ab
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5773ec72
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ba85d38
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fcdd9c68af0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fcdd9c68af0
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546909321 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] junit.framework.TestListener: endTest(test01TransparentUndecorated)
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 11.648 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546897750 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546902760 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6833f0de, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3963b3e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c0b6548
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fcdd9c4b2e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fcdd9c4b2e0
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@b8c3679, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a6779e6
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@714ae2c1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fcdd9c4b2e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fcdd9c4b2e0
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4963f7a1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421690ab
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5773ec72
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ba85d38
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fcdd9c68af0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fcdd9c68af0
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546909321 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01OpaqueDecorated took 1.912 sec
    [apply] Testcase: test01TransparentDecorated took 1.693 sec
    [apply] Testcase: test01TransparentUndecorated took 1.785 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546910982 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546917994 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00
    [apply] junit.framework.TestListener: startTest(test00)
    [apply] 2013-06-18 11:15:19.234 java[11268:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@12d56b37, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@f593af
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7ab2c6a6
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6f0ffb38
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] junit.framework.TestListener: endTest(test00)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.968 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546910982 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546917994 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@12d56b37, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@f593af
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7ab2c6a6
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6f0ffb38
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** scQUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546920882 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] reenshot: TestGearsES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546920882 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test00 took 2.82 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546922595 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] junit.framework.TestListener: startTest(test00)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546927605 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT - test00
    [apply] 2013-06-18 11:15:28.371 java[11274:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] OlympicES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c349471, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestOlympicES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] 1 s: 60 f / 1125 ms, 53.3 fps, 18 ms/f; total: 60 f, 53.3 fps, 18 ms/f
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT - test00
    [apply] junit.framework.TestListener: endTest(test00)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546931194 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.666 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546922595 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546927605 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT - test00
    [apply] OlympicES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c349471, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestOlympicES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] 1 s: 60 f / 1125 ms, 53.3 fps, 18 ms/f; total: 60 f, 53.3 fps, 18 ms/f
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT - test00
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546931194 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test00 took 3.514 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546932984 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: startTest(test00)
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546946004 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00
    [apply] 2013-06-18 11:15:46.695 java[11280:dc03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ...
    [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5090d8ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestRedSquareES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
    [apply] junit.framework.TestListener: endTest(test00)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546949536 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 16.614 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546932984 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546946004 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ...
    [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5090d8ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestRedSquareES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546949536 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test00 took 3.463 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546951251 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546962271 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] 2013-06-18 11:16:03.032 java[11286:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] junit.framework.TestListener: startTest(testElektronenMultiplizierer01)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
    [apply] NEW SYNC EVENT! tSyncEventNumber=1 tSyncTime=1249500
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371546964555 d 155ms]]
    [apply] NEW SYNC EVENT! tSyncEventNumber=2 tSyncTime=1306830
    [apply] 7 s: 60 f / 7840 ms, 7.6 fps, 130 ms/f; total: 60 f, 7.6 fps, 130 ms/f
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371546972669 d 0ms]]
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] junit.framework.TestListener: endTest(testElektronenMultiplizierer01)
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371546972900 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 21.784 sec
    [apply] ------------- Standard Output ---------------
    [apply] NEW SYNC EVENT! tSyncEventNumber=1 tSyncTime=1249500
    [apply] NEW SYNC EVENT! tSyncEventNumber=2 tSyncTime=1306830
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546951251 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546962271 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371546964555 d 155ms]]
    [apply] 7 s: 60 f / 7840 ms, 7.6 fps, 130 ms/f; total: 60 f, 7.6 fps, 130 ms/f
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371546972669 d 0ms]]
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371546972900 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546972973 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testElektronenMultiplizierer01 took 9.526 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546972973 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT.xml
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546974454 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] junit.framework.TestListener: startTest(test01_GL2ES2)
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546987474 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01_GL2ES2
    [apply] Loop 1/1
    [apply] 2013-06-18 11:16:28.426 java[11292:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window resized: 64/64 640x480
    [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@79ee2c2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@714ae2c1
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd969c4b510
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES2NEWT.test01_GL2ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] junit.framework.TestListener: endTest(test01_GL2ES2)
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01_GL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02_GLES2
    [apply] GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02_GLES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test03_GL3
    [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] junit.framework.TestListener: startTest(test02_GLES2)
    [apply] junit.framework.TestListener: endTest(test02_GLES2)
    [apply] junit.framework.TestListener: startTest(test03_GL3)
    [apply] window resized: 64/64 640x480
    [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL3/GL3.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@62ebcdbb, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4386d484
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48ea48be
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d4dd758
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd96a85e3f0
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES2NEWT.test03_GL3___-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] junit.framework.TestListener: endTest(test03_GL3)
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test03_GL3
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546992109 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 17.716 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546974454 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546987474 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01_GL2ES2
    [apply] Loop 1/1
    [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window resized: 64/64 640x480
    [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@79ee2c2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@714ae2c1
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd969c4b510
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES2NEWT.test01_GL2ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01_GL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02_GLES2
    [apply] GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02_GLES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test03_GL3
    [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] window resized: 64/64 640x480
    [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL3/GL3.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@62ebcdbb, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4386d484
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48ea48be
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d4dd758
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd96a85e3f0
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES2NEWT.test03_GL3___-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test03_GL3
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546992109 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01_GL2ES2 took 2.851 sec
    [apply] Testcase: test02_GLES2 took 0 sec
    [apply] Testcase: test03_GL3 took 1.71 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546993609 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] junit.framework.TestListener: startTest(test01GL2ES2)
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547006628 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT - test01GL2ES2
    [apply] 2013-06-18 11:16:47.516 java[11298:d70f] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] requested: swapInterval 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window pos/siz: 64/64 500x290, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] LandscapeES2.init ...
    [apply] LandscapeES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@12d56b37, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] LandscapeES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] LandscapeES2.reshape 0/0 500x290, swapInterval 1, drawable 0x7fd891c579f0
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestLandscapeES2NEWT.test01GL2ES2-n0000-LandscapeES2-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0500x0290.png
    [apply] 5 s: 60 f / 5563 ms, 10.7 fps, 92 ms/f; total: 60 f, 10.7 fps, 92 ms/f
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] LandscapeES2.dispose ... 
    [apply] junit.framework.TestListener: endTest(test01GL2ES2)
    [apply] junit.framework.TestListener: startTest(test02GL3)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] LandscapeES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT - test01GL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT - test02GL3
    [apply] requested: swapInterval 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] window pos/siz: 64/64 500x290, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] LandscapeES2.init ...
    [apply] LandscapeES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL3/GL3.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ab7b3f9, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] LandscapeES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] LandscapeES2.reshape 0/0 500x290, swapInterval 1, drawable 0x7fd892864e10
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestLandscapeES2NEWT.test02GL3___-n0000-LandscapeES2-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0500x0290.png
    [apply] 5 s: 60 f / 5068 ms, 11.8 fps, 84 ms/f; total: 60 f, 11.8 fps, 84 ms/f
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] LandscapeES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] LandscapeES2.dispose FIN
    [apply] junit.framework.TestListener: endTest(test02GL3)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT - test02GL3
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547021210 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 27.662 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371546993609 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547006628 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT - test01GL2ES2
    [apply] requested: swapInterval 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window pos/siz: 64/64 500x290, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] LandscapeES2.init ...
    [apply] LandscapeES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@12d56b37, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] LandscapeES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] LandscapeES2.reshape 0/0 500x290, swapInterval 1, drawable 0x7fd891c579f0
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestLandscapeES2NEWT.test01GL2ES2-n0000-LandscapeES2-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0500x0290.png
    [apply] 5 s: 60 f / 5563 ms, 10.7 fps, 92 ms/f; total: 60 f, 10.7 fps, 92 ms/f
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] LandscapeES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] LandscapeES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT - test01GL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT - test02GL3
    [apply] requested: swapInterval 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] window pos/siz: 64/64 500x290, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] LandscapeES2.init ...
    [apply] LandscapeES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL3/GL3.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ab7b3f9, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] LandscapeES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] LandscapeES2.reshape 0/0 500x290, swapInterval 1, drawable 0x7fd892864e10
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestLandscapeES2NEWT.test02GL3___-n0000-LandscapeES2-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0500x0290.png
    [apply] 5 s: 60 f / 5068 ms, 11.8 fps, 84 ms/f; total: 60 f, 11.8 fps, 84 ms/f
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] LandscapeES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] LandscapeES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT - test02GL3
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547021210 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01GL2ES2 took 8.16 sec
    [apply] Testcase: test02GL3 took 6.349 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT.xml
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547022701 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547030713 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2
    [apply] Loop 1/1
    [apply] junit.framework.TestListener: startTest(test01GL2ES2)
    [apply] 2013-06-18 11:17:11.510 java[11304:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] requested: vsync false, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ee51b2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7feb28c6a990
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestRedSquareES2NEWT.test01GL2ES2-n0000-RedSquareES2-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] 1 s: 60 f / 1161 ms, 51.6 fps, 19 ms/f; total: 60 f, 51.6 fps, 19 ms/f
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEjunit.framework.TestListener: endTest(test01GL2ES2)
    [apply] junit.framework.TestListener: startTest(test02GL3)
    [apply] WT - test01GL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3
    [apply] requested: vsync false, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.50
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL3/GL3.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3801318b, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7feb2983f040
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestRedSquareES2NEWT.test02GL3___-n0000-RedSquareES2-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] 1 s: 60 f / 1049 ms, 57.1 fps, 17 ms/f; total: 60 f, 57.1 fps, 17 ms/f
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] junit.framework.TestListener: endTest(test02GL3)
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 14.025 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547022701 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547030713 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2
    [apply] Loop 1/1
    [apply] requested: vsync false, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ee51b2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7feb28c6a990
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestRedSquareES2NEWT.test01GL2ES2-n0000-RedSquareES2-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] 1 s: 60 f / 1161 ms, 51.6 fps, 19 ms/f; total: 60 f, 51.6 fps, 19 ms/f
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3
    [apply] requested: vsync false, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547036666 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] /0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.50
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL3/GL3.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3801318b, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7feb2983f040
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestRedSquareES2NEWT.test02GL3___-n0000-RedSquareES2-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] 1 s: 60 f / 1049 ms, 57.1 fps, 17 ms/f; total: 60 f, 57.1 fps, 17 ms/f
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547036666 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01GL2ES2 took 3.596 sec
    [apply] Testcase: test02GL3 took 2.283 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547038435 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547045446 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] 2013-06-18 11:17:26.501 java[11310:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5f0ab09f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 640x480
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 10.046 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547038435 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547045446 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5f0ab09f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 640x480
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547048403 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 1.914 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547048403 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547050249 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547057263 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] junit.framework.TestListener: startTest(test01_DefCaps_Anim)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test01_DefCaps_Anim
    [apply] 2013-06-18 11:17:38.528 java[11316:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0009-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] junit.framework.TestListener: endTest(test01_DefCaps_Anim)
    [apply] junit.framework.TestListener: startTest(test02_DefCaps_NoAnim)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test01_DefCaps_Anim
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test02_DefCaps_NoAnim
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] junit.framework.TestListener: endTest(test02_DefCaps_NoAnim)
    [apply] junit.framework.TestListener: startTest(test12_FBOCaps_NoAnim)
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test02_DefCaps_NoAnim
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test12_FBOCaps_NoAnim
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
    [apply] junit.framework.TestListener: endTest(test12_FBOCaps_NoAnim)
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test12_FBOCaps_NoAnim
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 13.498 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547050249 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547057263 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test01_DefCaps_Anim
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0009-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test01_DefCaps_Anim
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test02_DefCaps_NoAnim
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test02_DefCaps_NoAnim
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test12_FBOCaps_NoAnim
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test12_FBOCaps_NoAnim
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547063623 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01_DefCaps_Anim took 1.868 sec
    [apply] Testcase: test02_DefCaps_NoAnim took 1.748 sec
    [apply] Testcase: test12_FBOCaps_NoAnim took 1.732 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547063623 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT
    [apply] junit.framework.TestListener: tests to run: 4
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547065462 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: startTest(test01_GL3Core_Passthrough)
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547067468 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough
    [apply] 2013-06-18 11:17:48.518 java[11322:6903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Init - START - useGeomShader 0 -> passthrough01_xxx
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.50
    [apply] GL Profile: GLProfile[GL3/GL3.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@69d6065, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGeomShader01TextureGL3NEWT.test01_GL3Core_Passthrough__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500
    [apply] 1 s: 60 f / 1238 ms, 48.4 fps, 20 ms/f; total: 60 f, 48.4 fps, 20 ms/f
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] junit.framework.TestListener: endTest(test01_GL3Core_Passthrough)
    [apply] junit.framework.TestListener: startTest(test02_GL3Core_FlipXYZ)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ
    [apply] Init - START - useGeomShader 1 -> flipXYZ01_xxx
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.50
    [apply] GL Profile: GLProfile[GL3/GL3.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7f4d1d41, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGeomShader01TextureGL3NEWT.test02_GL3Core_FlipXYZ______-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500
    [apply] 1 s: 60 f / 1072 ms, 55.9 fps, 17 ms/f; total: 60 f, 55.9 fps, 17 ms/f
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough
    [apply] Profile GL3bc n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ
    [apply] Profile GL3bc n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ
    [apply] junit.framework.TestListener: endTest(test02_GL3Core_FlipXYZ)
    [apply] junit.framework.TestListener: startTest(test11_GL3Compat_Passthrough)
    [apply] junit.framework.TestListener: endTest(test11_GL3Compat_Passthrough)
    [apply] junit.framework.TestListener: startTest(test12_GL3Compat_FlipXYZ)
    [apply] junit.framework.TestListener: endTest(test12_GL3Compat_FlipXYZ)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547073470 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 8.077 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547065462 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547067468 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough
    [apply] Init - START - useGeomShader 0 -> passthrough01_xxx
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.50
    [apply] GL Profile: GLProfile[GL3/GL3.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@69d6065, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGeomShader01TextureGL3NEWT.test01_GL3Core_Passthrough__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500
    [apply] 1 s: 60 f / 1238 ms, 48.4 fps, 20 ms/f; total: 60 f, 48.4 fps, 20 ms/f
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ
    [apply] Init - START - useGeomShader 1 -> flipXYZ01_xxx
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.50
    [apply] GL Profile: GLProfile[GL3/GL3.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7f4d1d41, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGeomShader01TextureGL3NEWT.test02_GL3Core_FlipXYZ______-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500
    [apply] 1 s: 60 f / 1072 ms, 55.9 fps, 17 ms/f; total: 60 f, 55.9 fps, 17 ms/f
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough
    [apply] Profile GL3bc n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ
    [apply] Profile GL3bc n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547073470 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01_GL3Core_Passthrough took 3.654 sec
    [apply] Testcase: test02_GL3Core_FlipXYZ took 2.276 sec
    [apply] Testcase: test11_GL3Compat_Passthrough took 0 sec
    [apply] Testcase: test12_GL3Compat_FlipXYZ took 0.001 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547075170 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 5
    [apply] junit.framework.TestListener: startTest(test00NoShaderState_Validation)
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547076175 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
    [apply] 2013-06-18 11:17:56.851 java[11328:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0x580eac5a, handle 0x7fa8db12a920, jogamp.opengl.gl4.GL4bcImpl@a81b1fb,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
    [apply] 	Handle    0x7fa8d9c7b9f0,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fa8d9c7bb20
    [apply] , SurfaceHandle 0x7fa8d9c7b9f0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 480x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3f9f3736, 6de1dadb>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] junit.framework.TestListener: endTest(test00NoShaderState_Validation)
    [apply] junit.framework.TestListener: startTest(test01ShaderState_Validation)
    [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] screen #1
    [apply] screen #2
    [apply] screen #3
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
    [apply] junit.framework.TestListener: endTest(test01ShaderState_Validation)
    [apply] junit.framework.TestListener: startTest(test02ShaderState_PerformanceSingleKeepEnabled)
    [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0x2cba5bdb, handle 0x7fa8db109a80, jogamp.opengl.gl4.GL4bcImpl@7ee49dcd,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
    [apply] 	Handle    0x7fa8db1307e0,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fa8db12e2b0
    [apply] , SurfaceHandle 0x7fa8db1307e0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 480x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <53343ed0, b07f45d>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] screen #1
    [apply] screen #2
    [apply] screen #3
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
    [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x42197bb7, handle 0x7fa8db1249b0, jogamp.opengl.gl4.GL4bcImpl@17094d48,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
    [apply] 	Handle    0x7fa8d9c8de40,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fa8d9c90600
    [apply] , SurfaceHandle 0x7fa8d9c8de40 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 480x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <63b0bdc8, 687bc899>[count 1, qsz 0, owner <Thread-10>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] screen #1
    [apply] junit.framework.TestListener: endTest(test02ShaderState_PerformanceSingleKeepEnabled)
    [apply] junit.framework.TestListener: startTest(test03ShaderState_PerformanceSingleToggleEnable)
    [apply] testShaderState00PerformanceSingle toggleEnable false: 1.47s: 600f, 408.1 fps, 2 ms/f
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
    [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x559113f8, handle 0x7fa8db118240, jogamp.opengl.gl4.GL4bcImpl@27b62aab,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
    [apply] 	Handle    0x7fa8d9c90600,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fa8d9c8de40
    [apply] , SurfaceHandle 0x7fa8d9c90600 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 480x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <28ab54eb, 8542529>[count 1, qsz 0, owner <Thread-11>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] screen #1
    [apply] junit.framework.TestListener: endTest(test03ShaderState_PerformanceSingleToggleEnable)
    [apply] junit.framework.TestListener: startTest(test04ShaderState_PerformanceDouble)
    [apply] testShaderState00PerformanceSingle toggleEnable true: 1.034s: 600f, 580.2 fps, 1 ms/f
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
    [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x63cd66ea, handle 0x7fa8db13f430, jogamp.opengl.gl4.GL4bcImpl@421fbfd6,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
    [apply] 	Handle    0x7fa8d9c90600,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-5, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fa8d9c8de40
    [apply] , SurfaceHandle 0x7fa8d9c90600 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 480x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <326b9c84, 36f0b7f8>[count 1, qsz 0, owner <Thread-12>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] screen #1
    [apply] screen #2
    [apply] junit.framework.TestListener: endTest(test04ShaderState_PerformanceDouble)
    [apply] testShaderState01PerformanceDouble: 1.037s: 600f, 578.5 fps, 1 ms/f
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
    [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 12.617 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547075170 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547076175 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
    [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0x580eac5a, handle 0x7fa8db12a920, jogamp.opengl.gl4.GL4bcImpl@a81b1fb,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
    [apply] 	Handle    0x7fa8d9c7b9f0,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fa8d9c7bb20
    [apply] , SurfaceHandle 0x7fa8d9c7b9f0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 480x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3f9f3736, 6de1dadb>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] screen #1
    [apply] screen #2
    [apply] screen #3
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
    [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0x2cba5bdb, handle 0x7fa8db109a80, jogamp.opengl.gl4.GL4bcImpl@7ee49dcd,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
    [apply] 	Handle    0x7fa8db1307e0,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fa8db12e2b0
    [apply] , SurfaceHandle 0x7fa8db1307e0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 480x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <53343ed0, b07f45d>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] screen #1
    [apply] screen #2
    [apply] screen #3
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
    [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x42197bb7, handle 0x7fa8db1249b0, jogamp.opengl.gl4.GL4bcImpl@17094d48,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
    [apply] 	Handle    0x7fa8d9c8de40,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fa8d9c90600
    [apply] , SurfaceHandle 0x7fa8d9c8de40 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 480x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <63b0bdc8, 687bc899>[count 1, qsz 0, owner <Thread-10>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] screen #1
    [apply] testShaderState00PerformanceSingle toggleEnable false: 1.47s: 600f, 408.1 fps, 2 ms/f
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
    [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x559113f8, handle 0x7fa8db118240, jogamp.opengl.gl4.GL4bcImpl@27b62aab,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
    [apply] 	Handle    0x7fa8d9c90600,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fa8d9c8de40
    [apply] , SurfaceHandle 0x7fa8d9c90600 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 480x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <28ab54eb, 8542529>[count 1, qsz 0, owner <Thread-11>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] screen #1
    [apply] testShaderState00PerformanceSingle toggleEnable true: 1.034s: 600f, 580.2 fps, 1 ms/f
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
    [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x63cd66ea, handle 0x7fa8db13f430, jogamp.opengl.gl4.GL4bcImpl@421fbfd6,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
    [apply] 	Handle    0x7fa8d9c90600,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-5, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fa8d9c8de40
    [apply] , SurfaceHandle 0x7fa8d9c90600 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 480x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <326b9c84, 36f0b7f8>[count 1, qsz 0, owner <Thread-12>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] screen #1
    [apply] screen #2
    [apply] testShaderState01PerformanceDouble: 1.037s: 600f, 578.5 fps, 1 ms/f
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547087673 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test00NoShaderState_Validation took 2.571 sec
    [apply] Testcase: test01ShaderState_Validation took 1.195 sec
    [apply] Testcase: test02ShaderState_PerformanceSingleKeepEnabled took 2.88 sec
    [apply] Testcase: test03ShaderState_PerformanceSingleToggleEnable took 2.358 sec
    [apply] Testcase: test04ShaderState_PerformanceDouble took 2.421 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547087673 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547089405 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547100426 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
    [apply] junit.framework.TestListener: startTest(testShaderState01ValidationSP1Linked)
    [apply] 2013-06-18 11:18:20.943 java[11334:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0x49dc423f, handle 0x7f95d90651e0, jogamp.opengl.gl4.GL4bcImpl@4b0ea9ba,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2fa918d5,
    [apply] 	Handle    0x7f95d8425100,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f95d843d5a0
    [apply] , SurfaceHandle 0x7f95d8425100 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 480x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <69d6065, 46238a47>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] screen #1
    [apply] screen #2
    [apply] screen #3
    [apply] screen #4
    [apply] screen #10
    [apply] screen #20
    [apply] screen #30
    [apply] screen #40
    [apply] junit.framework.TestListener: endTest(testShaderState01ValidationSP1Linked)
    [apply] junit.framework.TestListener: startTest(testShaderState01ValidationSP1Unlinked)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
    [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0xee51b2c, handle 0x7f95d845a430, jogamp.opengl.gl4.GL4bcImpl@635aed57,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2fa918d5,
    [apply] 	Handle    0x7f95d905eaa0,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f95d9048eb0
    [apply] , SurfaceHandle 0x7f95d905eaa0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 480x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <66941db6, 62acc57>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] screen #1
    [apply] screen #2
    [apply] screen #3
    [apply] screen #4
    [apply] junit.framework.TestListener: endTest(testShaderState01ValidationSP1Unlinked)
    [apply] junit.framework.TestListener: startTest(testShaderState01PerformanceDouble)
    [apply] screen #10
    [apply] screen #20
    [apply] screen #30
    [apply] screen #40
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
    [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x16e1eea8, handle 0x7f95d8465810, jogamp.opengl.gl4.GL4bcImpl@3e364641,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2fa918d5,
    [apply] 	Handle    0x7f95d8425100,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f95d843d5a0
    [apply] , SurfaceHandle 0x7f95d8425100 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 480x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5d3e754f, 2f87c55c>[count 1, qsz 0, owner <Thread-10>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] screen #1
    [apply] screen #2
    [apply] screen #1
    [apply] screen #2
    [apply] junit.framework.TestListener: endTest(testShaderState01PerformanceDouble)
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 17.884 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547089405 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547100426 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
    [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0x49dc423f, handle 0x7f95d90651e0, jogamp.opengl.gl4.GL4bcImpl@4b0ea9ba,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2fa918d5,
    [apply] 	Handle    0x7f95d8425100,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f95d843d5a0
    [apply] , SurfaceHandle 0x7f95d8425100 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 480x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <69d6065, 46238a47>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] screen #1
    [apply] screen #2
    [apply] screen #3
    [apply] screen #4
    [apply] screen #10
    [apply] screen #20
    [apply] screen #30
    [apply] screen #40
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
    [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0xee51b2c, handle 0x7f95d845a430, jogamp.opengl.gl4.GL4bcImpl@635aed57,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2fa918d5,
    [apply] 	Handle    0x7f95d905eaa0,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f95d9048eb0
    [apply] , SurfaceHandle 0x7f95d905eaa0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 480x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <66941db6, 62acc57>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] screen #1
    [apply] screen #2
    [apply] screen #3
    [apply] screen #4
    [apply] screen #10
    [apply] screen #20
    [apply] screen #30
    [apply] screen #40
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
    [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x16e1eea8, handle 0x7f95d8465810, jogamp.opengl.gl4.GL4bcImpl@3e364641,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2fa918d5,
    [apply] 	Handle    0x7f95d8425100,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f95d843d5a0
    [apply] , SurfaceHandle 0x7f95d8425100 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 480x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5d3e754f, 2f87c55c>[count 1, qsz 0, owner <Thread-10>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] screen #1
    [apply] screen #2
    [apply] screen #1
    [apply] screen #2
    [apply] testShaderState01PerformanceDouble: 1.319s: 600f, 454.8 fps, 2 ms/f
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547107229 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testShaderState01ValidationSP1Linked took 2.704 sec
    [apply] Testcase: testShaderState01ValidationSP1Unlinked took 1.28 sec
    [apply] Testcase: testShaderState01PerformanceDouble took 2.748 sec
    [apply] testShaderState01PerformanceDouble: 1.319s: 600f, 454.8 fps, 2 ms/f
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547107229 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547109040 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] junit.framework.TestListener: startTest(testGLSLCompilation01)
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547115052 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
    [apply] 2013-06-18 11:18:36.107 java[11340:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] junit.framework.TestListener: endTest(testGLSLCompilation01)
    [apply] junit.framework.TestListener: startTest(testGLSLUse01)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
    [apply] Thread[Thread-11-Animator,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-11-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@12d56b37, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-11-Animator,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-11-Animator,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fcd3b44f810
    [apply] Thread[Thread-11-Animator,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
    [apply] junit.framework.TestListener: endTest(testGLSLUse01)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547118843 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 9.887 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547109040 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547115052 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
    [apply] Thread[Thread-11-Animator,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-11-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@12d56b37, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-11-Animator,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-11-Animator,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fcd3b44f810
    [apply] Thread[Thread-11-Animator,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547118843 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testGLSLCompilation01 took 2.341 sec
    [apply] Testcase: testGLSLUse01 took 1.381 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547120468 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547126480 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] 2013-06-18 11:18:47.345 java[11346:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0x33589e56, handle 0x7fe3bd057af0, jogamp.opengl.gl4.GL4bcImpl@26c623af,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a50ca0c,
    [apply] 	Handle    0x10eb349a0,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x10eb34d10
    [apply] , SurfaceHandle 0x10eb349a0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 640x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2e00e753, 3d5311bd>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]
    [apply] [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] Screen dim 518 x 324
    [apply] Screen siz 1920 x 1200
    [apply] Screen pixel/cm 37.065636, 37.037037
    [apply] t1-t0: 1112.786ms
    [apply] t3-t0: 2695.509ms
    [apply] t3-t2: 10.456ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547129249 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.85 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547120468 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547126480 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
    [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0x33589e56, handle 0x7fe3bd057af0, jogamp.opengl.gl4.GL4bcImpl@26c623af,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a50ca0c,
    [apply] 	Handle    0x10eb349a0,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x10eb34d10
    [apply] , SurfaceHandle 0x10eb349a0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 640x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2e00e753, 3d5311bd>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]
    [apply] [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] Screen dim 518 x 324
    [apply] Screen siz 1920 x 1200
    [apply] Screen pixel/cm 37.065636, 37.037037
    [apply] t1-t0: 1112.786ms
    [apply] t3-t0: 2695.509ms
    [apply] t3-t2: 10.456ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547129249 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 2.699 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547130969 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547132974 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
    [apply] junit.framework.TestListener: startTest(testGlTransformFeedbackVaryings_WhenVarNameOK)
    [apply] 2013-06-18 11:18:54.060 java[11352:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
    [apply] junit.framework.TestListener: endTest(testGlTransformFeedbackVaryings_WhenVarNameOK)
    [apply] junit.framework.TestListener: startTest(testGlTransformFeedbackVaryings_WhenVarNameWrong)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
    [apply] GOOD (expected link error) - testGlTransformFeedbackVaryings_WhenVarNameWrong:postLink: Program link failed: 1
    [apply] 	ERROR: Could not find transform feedback binding for 'PPPosition.'
    [apply] 
    [apply] 
    [apply] junit.framework.TestListener: endTest(testGlTransformFeedbackVaryings_WhenVarNameWrong)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547136606 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.699 sec
    [apply] ------------- Standard Output ---------------
    [apply] GOOD (expected link error) - testGlTransformFeedbackVaryings_WhenVarNameWrong:postLink: Program link failed: 1
    [apply] 	ERROR: Could not find transform feedback binding for 'PPPosition.'
    [apply] 
    [apply] 
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547130969 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547132974 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547136606 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testGlTransformFeedbackVaryings_WhenVarNameOK took 2.421 sec
    [apply] Testcase: testGlTransformFeedbackVaryings_WhenVarNameWrong took 1.145 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547138400 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 5
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547141407 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] junit.framework.TestListener: startTest(test00MatrixToString)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test00MatrixToString
    [apply] 2013-06-18 11:19:02.460 java[11358:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] junit.framework.TestListener: endTest(test00MatrixToString)
    [apply] junit.framework.TestListener: startTest(test01MviUpdateTraditionalAccess)
    [apply] PMV-C-O 4x4: 
    [apply] [    1.00000    0.00000    0.00000    1.00000 ]
    [apply] [    0.00000    1.00000    0.00000    2.00000 ]
    [apply] [    0.00000    0.00000    1.00000    3.00000 ]
    [apply] [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] 
    [apply] 
    [apply] FLU-C-O 4x4: 
    [apply] [    1.00000    0.00000    0.00000    1.00000 ]
    [apply] [    0.00000    1.00000    0.00000    2.00000 ]
    [apply] [    0.00000    0.00000    1.00000    3.00000 ]
    [apply] [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] 
    [apply] 
    [apply] FLU-R-O 4x4: 
    [apply] [    1.00000    0.00000    0.00000    1.00000 ]
    [apply] [    0.00000    1.00000    0.00000    2.00000 ]
    [apply] [    0.00000    0.00000    1.00000    3.00000 ]
    [apply] [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] 
    [apply] 
    [apply] FLU-R-O 2x3: 
    [apply] [    1.00000    2.00000    3.00000 ]
    [apply] [    4.00000    5.00000    6.00000 ]
    [apply] 
    [apply] 
    [apply] FLU-C-O 2x3: 
    [apply] [    1.00000    2.00000    3.00000 ]
    [apply] [    4.00000    5.00000    6.00000 ]
    [apply] 
    [apply] 
    [apply] FLU-R-O 3x2: 
    [apply] [    1.00000    2.00000 ]
    [apply] [    3.00000    4.00000 ]
    [apply] [    5.00000    6.00000 ]
    [apply] 
    [apply] 
    [apply] FLU-C-O 3x2: 
    [apply] [    1.00000    2.00000 ]
    [apply] [    3.00000    4.00000 ]
    [apply] [    5.00000    6.00000 ]
    [apply] 
    [apply] 
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test00MatrixToString
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess
    [apply] junit.framework.TestListener: endTest(test01MviUpdateTraditionalAccess)
    [apply] junit.framework.TestListener: startTest(test02MviUpdateShaderAccess)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess
    [apply] junit.framework.TestListener: endTest(test02MviUpdateShaderAccess)
    [apply] junit.framework.TestListener: startTest(test03MvTranslate)
    [apply] junit.framework.TestListener: endTest(test03MvTranslate)
    [apply] junit.framework.TestListener: startTest(test04MvTranslateRotate)
    [apply] junit.framework.TestListener: endTest(test04MvTranslateRotate)
    [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 4.618 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547138400 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547141407 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test00MatrixToString
    [apply] PMV-C-O 4x4: 
    [apply] [    1.00000    0.00000    0.00000    1.00000 ]
    [apply] [    0.00000    1.00000    0.00000    2.00000 ]
    [apply] [    0.00000    0.00000    1.00000    3.00000 ]
    [apply] [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] 
    [apply] 
    [apply] FLU-C-O 4x4: 
    [apply] [    1.00000    0.00000    0.00000    1.00000 ]
    [apply] [    0.00000    1.00000    0.00000    2.00000 ]
    [apply] [    0.00000    0.00000    1.00000    3.00000 ]
    [apply] [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] 
    [apply] 
    [apply] FLU-R-O 4x4: 
    [apply] [    1.00000    0.00000    0.00000    1.00000 ]
    [apply] [    0.00000    1.00000    0.00000    2.00000 ]
    [apply] [    0.00000    0.00000    1.00000    3.00000 ]
    [apply] [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] 
    [apply] 
    [apply] FLU-R-O 2x3: 
    [apply] [    1.00000    2.00000    3.00000 ]
    [apply] [    4.00000    5.00000    6.00000 ]
    [apply] 
    [apply] 
    [apply] FLU-C-O 2x3: 
    [apply] [    1.00000    2.00000    3.00000 ]
    [apply] [    4.00000    5.00000    6.00000 ]
    [apply] 
    [apply] 
    [apply] FLU-R-O 3x2: 
    [apply] [    1.00000    2.00000 ]
    [apply] [    3.00000    4.00000 ]
    [apply] [    5.00000    6.00000 ]
    [apply] 
    [apply] 
    [apply] FLU-C-O 3x2: 
    [apply] [    1.00000    2.00000 ]
    [apply] [    3.00000    4.00000 ]
    [apply] [    5.00000    6.00000 ]
    [apply] 
    [apply] 
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test00MatrixToString
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test03MvTranslate
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test03MvTranslate
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test04MvTranslateRotate
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test04MvTranslateRotate
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547142938 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test00MatrixToString took 0.081 sec
    [apply] Testcase: test01MviUpdateTraditionalAccess took 0.239 sec
    [apply] Testcase: test02MviUpdateShaderAccess took 0.072 sec
    [apply] Testcase: test03MvTranslate took 0.005 sec
    [apply] Testcase: test04MvTranslateRotate took 0.003 sec
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test03MvTranslate
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test03MvTranslate
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test04MvTranslateRotate
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test04MvTranslateRotate
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547142938 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT
    [apply] junit.framework.TestListener: tests to run: 7
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547144725 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547147733 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] 2013-06-18 11:19:08.661 java[11364:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
    [apply] INFO: PBuffer supported: true
    [apply] junit.framework.TestListener: startTest(test01aOffscreenWindowPBuffer)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@b92a848, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd89b436600
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] junit.framework.TestListener: endTest(test01aOffscreenWindowPBuffer)
    [apply] junit.framework.TestListener: startTest(test01bOffscreenWindowPBufferStencil)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6f0ffb38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd89cb32ee0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
    [apply] junit.framework.TestListener: endTest(test01bOffscreenWindowPBufferStencil)
    [apply] junit.framework.TestListener: startTest(test01cOffscreenWindowPBufferStencilAlpha)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@554d7745, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd89cb4c5c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
    [apply] junit.framework.TestListener: endTest(test01cOffscreenWindowPBufferStencilAlpha)
    [apply] junit.framework.TestListener: startTest(test01cOffscreenWindowPBuffer555)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b1c2b67, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd89b4389c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
    [apply] junit.framework.TestListener: endTest(test01cOffscreenWindowPBuffer555)
    [apply] junit.framework.TestListener: startTest(test02Offscreen3Windows1DisplayPBuffer)
    [apply] Create Window 0
    [apply] Create Window 1
    [apply] Create Window 2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@654df764, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=5, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd89b432a50
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@235dd910, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=6, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd89cb57260
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@68de462, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=7, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd89cb668c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
    [apply] junit.framework.TestListener: endTest(test02Offscreen3Windows1DisplayPBuffer)
    [apply] junit.framework.TestListener: startTest(test03Offscreen3Windows3DisplaysPBuffer)
    [apply] Create Window 0
    [apply] Create Window 1
    [apply] Create Window 2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@663257b8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 8 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=8, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=16, type=FRAGMENT_SHADER, valid=true, shader:  3, source]
    [apply]    ShaderCode[id=15, type=VERTEX_SHADER, valid=true, shader:  2, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd89b451db0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3801318b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=9, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd89b46bb70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fe903d5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=10, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd89b480e60
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
    [apply] junit.framework.TestListener: endTest(test03Offscreen3Windows3DisplaysPBuffer)
    [apply] junit.framework.TestListener: startTest(test04OffscreenSnapshotWithDemoPBuffer)
    [apply] Create Window 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@79038de7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 11 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=11, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=21, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=22, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd89b467820
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547161644 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] junit.framework.TestListener: endTest(test04OffscreenSnapshotWithDemoPBuffer)
    [apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 17.003 sec
    [apply] ------------- Standard Output ---------------
    [apply] INFO: PBuffer supported: true
    [apply] Create Window 0
    [apply] Create Window 1
    [apply] Create Window 2
    [apply] Create Window 0
    [apply] Create Window 1
    [apply] Create Window 2
    [apply] Create Window 1
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547144725 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547147733 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@b92a848, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd89b436600
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6f0ffb38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd89cb32ee0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@554d7745, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd89cb4c5c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b1c2b67, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd89b4389c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@654df764, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=5, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd89b432a50
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@235dd910, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=6, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd89cb57260
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@68de462, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=7, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd89cb668c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@663257b8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 8 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=8, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=16, type=FRAGMENT_SHADER, valid=true, shader:  3, source]
    [apply]    ShaderCode[id=15, type=VERTEX_SHADER, valid=true, shader:  2, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd89b451db0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3801318b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=9, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd89b46bb70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fe903d5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=10, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd89b480e60
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@79038de7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 11 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=11, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=21, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=22, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd89b467820
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547161644 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01aOffscreenWindowPBuffer took 1.262 sec
    [apply] Testcase: test01bOffscreenWindowPBufferStencil took 1.136 sec
    [apply] Testcase: test01cOffscreenWindowPBufferStencilAlpha took 1.142 sec
    [apply] Testcase: test01cOffscreenWindowPBuffer555 took 1.141 sec
    [apply] Testcase: test02Offscreen3Windows1DisplayPBuffer took 3.387 sec
    [apply] Testcase: test03Offscreen3Windows3DisplaysPBuffer took 3.412 sec
    [apply] Testcase: test04OffscreenSnapshotWithDemoPBuffer took 1.303 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547163301 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547173315 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
    [apply] junit.framework.TestListener: startTest(test11OffscreenWindowPixmap)
    [apply] 2013-06-18 11:19:34.201 java[11370:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ...
    [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@359eda2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
    [apply] junit.framework.TestListener: endTest(test11OffscreenWindowPixmap)
    [apply] junit.framework.TestListener: startTest(test14OffscreenSnapshotWithDemoPixmap)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ...
    [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@36f0b7f8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
    [apply] junit.framework.TestListener: endTest(test14OffscreenSnapshotWithDemoPixmap)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547176815 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 13.575 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547163301 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547173315 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ...
    [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@359eda2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ...
    [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@36f0b7f8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547176815 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test11OffscreenWindowPixmap took 2.294 sec
    [apply] Testcase: test14OffscreenSnapshotWithDemoPixmap took 1.131 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT
    [apply] junit.framework.TestListener: tests to run: 4
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547178675 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: startTest(test01GL2Normal)
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547182684 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal
    [apply] 2013-06-18 11:19:43.556 java[11376:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ...
    [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ffdadcd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6aba4211, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@30ff8c74
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@595e2ccd
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@35cf7491
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu
    [apply] junit.framework.TestListener: endTest(test01GL2Normal)
    [apply] junit.framework.TestListener: startTest(test03GL2FFPEmu)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init ...
    [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1,
    [apply] 	 prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true
    [apply] 	, FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
    [apply] 	, textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
    [apply] 	 lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
    [apply] 	, shaderProgramColor: ShaderProgram[id=1, linked=true, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] 	, shaderProgramColorTexture2: null
    [apply] 	, shaderProgramColorTexture4: null
    [apply] 	, shaderProgramColorTexture8: null
    [apply] 	, shaderProgramColorLight: null
    [apply] 	, shaderProgramColorTexture8Light: null
    [apply] 	, ShaderState: ShaderState[ 
    [apply]  ShaderProgram[id=1, linked=true, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]  ], managedAttributes [
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0]
    [apply]   GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0]
    [apply]   GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]]
    [apply]   GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8]
    [apply]   GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data 
    [apply] 0: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] 2: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 2: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 2: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 2: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] 3: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 3: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 3: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 3: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]  ], managedUniforms [
    [apply]  ]
    [apply] ]]jogamp.opengl.gl4.GL4bcImpl@59c208b0 ),
    [apply] 	 downstream: jogamp.opengl.gl4.GL4bcImpl@59c208b0
    [apply] 	], 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1,
    [apply] 	 prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true
    [apply] 	, FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
    [apply] 	, textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
    [apply] 	 lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
    [apply] 	, shaderProgramColor: ShaderProgram[id=2, linked=true, inUse=false, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] 	, shaderProgramColorTexture2: null
    [apply] 	, shaderProgramColorTexture4: null
    [apply] 	, shaderProgramColorTexture8: null
    [apply] 	, shaderProgramColorLight: null
    [apply] 	, shaderProgramColorTexture8Light: null
    [apply] 	, ShaderState: ShaderState[ 
    [apply]  ShaderProgram[id=2, linked=true, inUse=false, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]  ], managedAttributes [
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0]
    [apply]   GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0]
    [apply]   GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]]
    [apply]   GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8]
    [apply]   GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data 
    [apply] 0: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] 2: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 2: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 2: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 2: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] 3: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 3: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 3: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 3: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]  ], managedUniforms [
    [apply]  ]
    [apply] ]]jogamp.opengl.gl4.GL4bcImpl@19c5466b ),
    [apply] 	 downstream: jogamp.opengl.gl4.GL4bcImpl@19c5466b
    [apply] 	], 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6d7e845a
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@d2368df
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@fba0f36
    [apply] FixedFunctionPipeline: glEnable 0xba1 not handled in emulation and not supported in ES2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main]
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] junit.framework.TestListener: endTest(test03GL2FFPEmu)
    [apply] junit.framework.TestListener: startTest(test04GL2ES1Normal)
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init ...
    [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7eb5666, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-RedSquareES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@51f6f27b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2ba99347
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@a0430b6
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@191a01dd
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-GearsES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main]
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1ImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main]
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1TextureImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu
    [apply] GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu
    [apply] junit.framework.TestListener: endTest(test04GL2ES1Normal)
    [apply] junit.framework.TestListener: startTest(test05ES2FFPEmu)
    [apply] junit.framework.TestListener: endTest(test05ES2FFPEmu)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547210682 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 32.116 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547178675 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547182684 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ...
    [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ffdadcd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6aba4211, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@30ff8c74
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@595e2ccd
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@35cf7491
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init ...
    [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1,
    [apply] 	 prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true
    [apply] 	, FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
    [apply] 	, textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
    [apply] 	 lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
    [apply] 	, shaderProgramColor: ShaderProgram[id=1, linked=true, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] 	, shaderProgramColorTexture2: null
    [apply] 	, shaderProgramColorTexture4: null
    [apply] 	, shaderProgramColorTexture8: null
    [apply] 	, shaderProgramColorLight: null
    [apply] 	, shaderProgramColorTexture8Light: null
    [apply] 	, ShaderState: ShaderState[ 
    [apply]  ShaderProgram[id=1, linked=true, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]  ], managedAttributes [
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0]
    [apply]   GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0]
    [apply]   GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]]
    [apply]   GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8]
    [apply]   GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data 
    [apply] 0: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] 2: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 2: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 2: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 2: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] 3: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 3: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 3: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 3: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]  ], managedUniforms [
    [apply]  ]
    [apply] ]]jogamp.opengl.gl4.GL4bcImpl@59c208b0 ),
    [apply] 	 downstream: jogamp.opengl.gl4.GL4bcImpl@59c208b0
    [apply] 	], 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1,
    [apply] 	 prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true
    [apply] 	, FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
    [apply] 	, textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
    [apply] 	 lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
    [apply] 	, shaderProgramColor: ShaderProgram[id=2, linked=true, inUse=false, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] 	, shaderProgramColorTexture2: null
    [apply] 	, shaderProgramColorTexture4: null
    [apply] 	, shaderProgramColorTexture8: null
    [apply] 	, shaderProgramColorLight: null
    [apply] 	, shaderProgramColorTexture8Light: null
    [apply] 	, ShaderState: ShaderState[ 
    [apply]  ShaderProgram[id=2, linked=true, inUse=false, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]  ], managedAttributes [
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0]
    [apply]   GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0]
    [apply]   GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]]
    [apply]   GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8]
    [apply]   GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data 
    [apply] 0: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] 2: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 2: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 2: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 2: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] 3: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 3: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 3: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 3: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]  ], managedUniforms [
    [apply]  ]
    [apply] ]]jogamp.opengl.gl4.GL4bcImpl@19c5466b ),
    [apply] 	 downstream: jogamp.opengl.gl4.GL4bcImpl@19c5466b
    [apply] 	], 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6d7e845a
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@d2368df
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@fba0f36
    [apply] FixedFunctionPipeline: glEnable 0xba1 not handled in emulation and not supported in ES2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main]
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init ...
    [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7eb5666, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-RedSquareES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@51f6f27b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2ba99347
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@a0430b6
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@191a01dd
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-GearsES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main]
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1ImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main]
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1TextureImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu
    [apply] GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547210682 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01GL2Normal took 10.078 sec
    [apply] Testcase: test03GL2FFPEmu took 9.021 sec
    [apply] Testcase: test04GL2ES1Normal took 8.824 sec
    [apply] Testcase: test05ES2FFPEmu took 0 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547212327 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 7
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547225343 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain
    [apply] junit.framework.TestListener: startTest(test01Plain__GL2ES1_VBOOffUsePlain)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
    [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
    [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
    [apply] 2013-06-18 11:20:26.606 java[11382:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test01Plain__GL2ES1_VBOOffUsePlain____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData
    [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
    [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
    [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
    [apply] junit.framework.TestListener: endTest(test01Plain__GL2ES1_VBOOffUsePlain)
    [apply] junit.framework.TestListener: startTest(test02Plain__GL2ES1_VBOOffUseArrayData)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test02Plain__GL2ES1_VBOOffUseArrayData-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain
    [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
    [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
    [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
    [apply] junit.framework.TestListener: endTest(test02Plain__GL2ES1_VBOOffUseArrayData)
    [apply] junit.framework.TestListener: startTest(test03Plain__GL2ES1_VBOOnUsePlain)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test03Plain__GL2ES1_VBOOnUsePlain_____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData
    [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
    [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
    [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
    [apply] junit.framework.TestListener: endTest(test03Plain__GL2ES1_VBOOnUsePlain)
    [apply] junit.framework.TestListener: startTest(test04Plain__GL2ES1_VBOOnUseArrayData)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test04Plain__GL2ES1_VBOOnUseArrayData_-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff
    [apply] junit.framework.TestListener: endTest(test04Plain__GL2ES1_VBOOnUseArrayData)
    [apply] junit.framework.TestListener: startTest(test05ImmSinkGL2ES1_VBOOff)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test05ImmSinkGL2ES1_VBOOff____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn
    [apply] junit.framework.TestListener: endTest(test05ImmSinkGL2ES1_VBOOff)
    [apply] junit.framework.TestListener: startTest(test06ImmSinkGL2ES1_VBOOn)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test06ImmSinkGL2ES1_VBOOn_____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture
    [apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES1_VBOOn)
    [apply] junit.framework.TestListener: startTest(test07ImmSinkGL2ES1_VBOOnTexture)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test07ImmSinkGL2ES1_VBOOnTexture______-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture
    [apply] junit.framework.TestListener: endTest(test07ImmSinkGL2ES1_VBOOnTexture)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547235727 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 23.465 sec
    [apply] ------------- Standard Output ---------------
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547212327 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547225343 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain
    [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
    [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
    [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test01Plain__GL2ES1_VBOOffUsePlain____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData
    [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
    [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
    [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test02Plain__GL2ES1_VBOOffUseArrayData-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain
    [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
    [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
    [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test03Plain__GL2ES1_VBOOnUsePlain_____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData
    [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
    [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
    [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test04Plain__GL2ES1_VBOOnUseArrayData_-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test05ImmSinkGL2ES1_VBOOff____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test06ImmSinkGL2ES1_VBOOn_____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test07ImmSinkGL2ES1_VBOOnTexture______-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547235727 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01Plain__GL2ES1_VBOOffUsePlain took 2.472 sec
    [apply] Testcase: test02Plain__GL2ES1_VBOOffUseArrayData took 1.289 sec
    [apply] Testcase: test03Plain__GL2ES1_VBOOnUsePlain took 1.302 sec
    [apply] Testcase: test04Plain__GL2ES1_VBOOnUseArrayData took 1.3 sec
    [apply] Testcase: test05ImmSinkGL2ES1_VBOOff took 1.303 sec
    [apply] Testcase: test06ImmSinkGL2ES1_VBOOn took 1.298 sec
    [apply] Testcase: test07ImmSinkGL2ES1_VBOOnTexture took 1.347 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT
    [apply] junit.framework.TestListener: tests to run: 4
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547237340 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: startTest(test05ImmSinkGL2ES2_VBOOff_Direct)
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547242351 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct
    [apply] 2013-06-18 11:20:43.227 java[11388:d703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_Direct_____-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
    [apply] junit.framework.TestListener: endTest(test05ImmSinkGL2ES2_VBOOff_Direct)
    [apply] junit.framework.TestListener: startTest(test05ImmSinkGL2ES2_VBOOff_ShaderState)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_ShaderState-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
    [apply] junit.framework.TestListener: endTest(test05ImmSinkGL2ES2_VBOOff_ShaderState)
    [apply] junit.framework.TestListener: startTest(test06ImmSinkGL2ES2_VBOOn_Direct)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_Direct______-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
    [apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES2_VBOOn_Direct)
    [apply] junit.framework.TestListener: startTest(test06ImmSinkGL2ES2_VBOOn_ShaderState)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_ShaderState_-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
    [apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES2_VBOOn_ShaderState)
    [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 11.669 sec
    [apply] ------------- Standard Output ---------------
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547237340 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547242351 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_Direct_____-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_ShaderState-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_Direct______-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=7, type=VERTEX_SHADER, valid=tr++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547248942 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ue, shader:  2, source]
    [apply]    ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_ShaderState_-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547248942 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test05ImmSinkGL2ES2_VBOOff_Direct took 2.635 sec
    [apply] Testcase: test05ImmSinkGL2ES2_VBOOff_ShaderState took 1.303 sec
    [apply] Testcase: test06ImmSinkGL2ES2_VBOOn_Direct took 1.296 sec
    [apply] Testcase: test06ImmSinkGL2ES2_VBOOn_ShaderState took 1.286 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547250705 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547252710 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] junit.framework.TestListener: startTest(testOnscreenWritePNG_TGA_PAM)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM
    [apply] 2013-06-18 11:20:53.805 java[11394:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2e00e753, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36d1c778
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67eb366
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f8abac66fb0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7f8abac66fb0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.tga
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.tga
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.pam
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.pam
    [apply] junit.framework.TestListener: endTest(testOnscreenWritePNG_TGA_PAM)
    [apply] junit.framework.TestListener: startTest(testOffscreenWritePNG)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@bb273cc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a47a0d4
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48ff4cf
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7114460
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f8abac53500
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7f8abac53500
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [apply] junit.framework.TestListener: endTest(testOffscreenWritePNG)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.902 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547250705 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547252710 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2e00e753, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36d1c778
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67eb366
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f8abac66fb0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7f8abac66fb0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.tga
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.tga
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.pam
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.pam
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@bb273cc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a47a0d4
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48ff4cf
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7114460
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f8abac53500
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7f8abac53500
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547256543 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testOnscreenWritePNG_TGA_PAM took 1.574 sec
    [apply] Testcase: testOffscreenWritePNG took 1.255 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547256543 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547258254 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547264264 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] 2013-06-18 11:21:05.005 java[11406:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] junit.framework.TestListener: startTest(testOnscreenWritePNGWithResize)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@36d1c778, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] XXX: init
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x109667770
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 64x64, swapInterval 1, drawable 0x109667770
    [apply] XXX: [0], 64x64, sz_changed true, snap true
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0064x0064.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x109667770
    [apply] XXX: [64], 128x128, sz_changed true, snap true
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x109667770
    [apply] XXX: [128], 256x256, sz_changed true, snap true
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x109667770
    [apply] XXX: [256], 512x512, sz_changed true, snap true
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x109667770
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] XXX: dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize
    [apply] junit.framework.TestListener: endTest(testOnscreenWritePNGWithResize)
    [apply] junit.framework.TestListener: startTest(testOffscreenWritePNGWithResize)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@214a7a12, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3677eaf8
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ae35bb7
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@649a8a68
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x109649cb0
    [apply] XXX: init
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 64x64, swapInterval 1, drawable 0x109649cb0
    [apply] XXX: [0], 64x64, sz_changed true, snap true
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0064x0064.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fe00c952260
    [apply] XXX: [64], 128x128, sz_changed true, snap true
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0128.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x109649cb0
    [apply] XXX: [128], 256x256, sz_changed true, snap true
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fe00c952260
    [apply] XXX: [256], 512x512, sz_changed true, snap true
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0003-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x109682840
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] junit.framework.TestListener: endTest(testOffscreenWritePNGWithResize)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] XXX: dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547269232 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 11.04 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547258254 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547264264 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@36d1c778, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] XXX: init
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x109667770
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 64x64, swapInterval 1, drawable 0x109667770
    [apply] XXX: [0], 64x64, sz_changed true, snap true
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0064x0064.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x109667770
    [apply] XXX: [64], 128x128, sz_changed true, snap true
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x109667770
    [apply] XXX: [128], 256x256, sz_changed true, snap true
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x109667770
    [apply] XXX: [256], 512x512, sz_changed true, snap true
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x109667770
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] XXX: dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@214a7a12, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3677eaf8
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ae35bb7
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@649a8a68
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x109649cb0
    [apply] XXX: init
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 64x64, swapInterval 1, drawable 0x109649cb0
    [apply] XXX: [0], 64x64, sz_changed true, snap true
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0064x0064.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fe00c952260
    [apply] XXX: [64], 128x128, sz_changed true, snap true
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0128.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x109649cb0
    [apply] XXX: [128], 256x256, sz_changed true, snap true
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fe00c952260
    [apply] XXX: [256], 512x512, sz_changed true, snap true
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0003-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x109682840
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] XXX: dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547269232 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testOnscreenWritePNGWithResize took 2.302 sec
    [apply] Testcase: testOffscreenWritePNGWithResize took 1.465 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547271118 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(testReadES2_RGB)
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547277129 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT - testReadES2_RGB
    [apply] 2013-06-18 11:21:17.800 java[11412:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGImage01NEWT.testReadES2_RGB-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT - testReadES2_RGB
    [apply] junit.framework.TestListener: endTest(testReadES2_RGB)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547280811 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.777 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547271118 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547277129 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT - testReadES2_RGB
    [apply] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGImage01NEWT.testReadES2_RGB-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT - testReadES2_RGB
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547280811 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testReadES2_RGB took 3.61 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT
    [apply] junit.framework.TestListener: tests to run: 12
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547282432 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547292449 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__GL2
    [apply] junit.framework.TestListener: startTest(test01YUV444Base__GL2)
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [apply] 2013-06-18 11:21:33.793 java[11418:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV444Base__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] junit.framework.TestListener: endTest(test01YUV444Base__GL2)
    [apply] junit.framework.TestListener: startTest(test01YUV444Base__ES2)
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__GL2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__ES2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV444Base__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__GL2
    [apply] junit.framework.TestListener: endTest(test01YUV444Base__ES2)
    [apply] junit.framework.TestListener: startTest(test01YUV444Prog__GL2)
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV444Prog__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__GL2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__ES2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [apply] junit.framework.TestListener: endTest(test01YUV444Prog__GL2)
    [apply] junit.framework.TestListener: startTest(test01YUV444Prog__ES2)
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV444Prog__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] junit.framework.TestListener: endTest(test01YUV444Prog__ES2)
    [apply] junit.framework.TestListener: startTest(test01YUV422hBase__ES2)
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hBase__ES2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV422hBase__ES2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] junit.framework.TestListener: endTest(test01YUV422hBase__ES2)
    [apply] junit.framework.TestListener: startTest(test01YUV422hProg_ES2)
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hBase__ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hProg_ES2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV422hProg_ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hProg_ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Base__ES2
    [apply] TextureData: TextureData[261x202, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0
    [apply] junit.framework.TestListener: endTest(test01YUV422hProg_ES2)
    [apply] junit.framework.TestListener: startTest(test02YUV420Base__ES2)
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test02YUV420Base__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Base__ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Prog_ES2
    [apply] junit.framework.TestListener: endTest(test02YUV420Base__ES2)
    [apply] junit.framework.TestListener: startTest(test02YUV420Prog_ES2)
    [apply] TextureData: TextureData[261x202, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test02YUV420Prog_ES2_____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Prog_ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420BaseGray_ES2
    [apply] TextureData: TextureData[261x202, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0
    [apply] junit.framework.TestListener: endTest(test02YUV420Prog_ES2)
    [apply] junit.framework.TestListener: startTest(test02YUV420BaseGray_ES2)
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test02YUV420BaseGray_ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opejunit.framework.TestListener: endTest(test02YUV420BaseGray_ES2)
    [apply] junit.framework.TestListener: startTest(test03CMYK_01_ES2)
    [apply] ngl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420BaseGray_ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03CMYK_01_ES2
    [apply] TextureData: TextureData[300x509, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 458100, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test03CMYK_01_ES2________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0300x0509.png
    [apply] junit.framework.TestListener: endTest(test03CMYK_01_ES2)
    [apply] junit.framework.TestListener: startTest(test03YCCK_01_ES2)
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03CMYK_01_ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03YCCK_01_ES2
    [apply] TextureData: TextureData[872x583, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 1525128, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test03YCCK_01_ES2________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0872x0583.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03YCCK_01_ES2
    [apply] junit.framework.TestListener: endTest(test03YCCK_01_ES2)
    [apply] junit.framework.TestListener: startTest(test04QTTDefPostFrame_ES2)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test04QTTDefPostFrame_ES2
    [apply] TextureData: TextureData[128x128, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 49152, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test04QTTDefPostFrame_ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test04QTTDefPostFrame_ES2
    [apply] junit.framework.TestListener: endTest(test04QTTDefPostFrame_ES2)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547320773 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 12, Failures: 0, Errors: 0, Time elapsed: 38.406 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547282432 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547292449 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__GL2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV444Base__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__GL2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__ES2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV444Base__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__GL2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV444Prog__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__GL2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__ES2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV444Prog__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hBase__ES2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV422hBase__ES2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hBase__ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hProg_ES2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV422hProg_ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hProg_ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Base__ES2
    [apply] TextureData: TextureData[261x202, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test02YUV420Base__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Base__ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Prog_ES2
    [apply] TextureData: TextureData[261x202, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test02YUV420Prog_ES2_____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Prog_ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420BaseGray_ES2
    [apply] TextureData: TextureData[261x202, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test02YUV420BaseGray_ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420BaseGray_ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03CMYK_01_ES2
    [apply] TextureData: TextureData[300x509, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 458100, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test03CMYK_01_ES2________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0300x0509.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03CMYK_01_ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03YCCK_01_ES2
    [apply] TextureData: TextureData[872x583, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 1525128, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test03YCCK_01_ES2________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0872x0583.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03YCCK_01_ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test04QTTDefPostFrame_ES2
    [apply] TextureData: TextureData[128x128, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 49152, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test04QTTDefPostFrame_ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test04QTTDefPostFrame_ES2
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547320773 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01YUV444Base__GL2 took 3.462 sec
    [apply] Testcase: test01YUV444Base__ES2 took 2.286 sec
    [apply] Testcase: test01YUV444Prog__GL2 took 2.214 sec
    [apply] Testcase: test01YUV444Prog__ES2 took 2.189 sec
    [apply] Testcase: test01YUV422hBase__ES2 took 2.201 sec
    [apply] Testcase: test01YUV422hProg_ES2 took 2.185 sec
    [apply] Testcase: test02YUV420Base__ES2 took 2.249 sec
    [apply] Testcase: test02YUV420Prog_ES2 took 2.285 sec
    [apply] Testcase: test02YUV420BaseGray_ES2 took 2.222 sec
    [apply] Testcase: test03CMYK_01_ES2 took 2.297 sec
    [apply] Testcase: test03YCCK_01_ES2 took 2.436 sec
    [apply] Testcase: test04QTTDefPostFrame_ES2 took 2.222 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT.xml
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547322474 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547328484 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT - testPNGReadWriteAndCompare
    [apply] PNGImage - Orig: PNGImage[160x90, dpi 72.009 x 72.009, bytesPerPixel 3, reversedChannels false, java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
    [apply] junit.framework.TestListener: startTest(testPNGReadWriteAndCompare)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT - testPNGReadWriteAndCompare
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547328699 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] junit.framework.TestListener: endTest(testPNGReadWriteAndCompare)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.289 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547322474 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547328484 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT - testPNGReadWriteAndCompare
    [apply] PNGImage - Orig: PNGImage[160x90, dpi 72.009 x 72.009, bytesPerPixel 3, reversedChannels false, java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT - testPNGReadWriteAndCompare
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547328699 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testPNGReadWriteAndCompare took 0.159 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT
    [apply] junit.framework.TestListener: tests to run: 13
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547330581 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: startTest(testGray__GL2)
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547333589 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__GL2
    [apply] 2013-06-18 11:22:14.452 java[11430:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGray__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
    [apply] junit.framework.TestListener: endTest(testGray__GL2)
    [apply] junit.framework.TestListener: startTest(testGray__ES2)
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__GL2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__ES2
    [apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGray__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
    [apply] junit.framework.TestListener: endTest(testGray__ES2)
    [apply] junit.framework.TestListener: startTest(testRGB3__GL2)
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__GL2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testRGB3__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] junit.framework.TestListener: endTest(testRGB3__GL2)
    [apply] junit.framework.TestListener: startTest(testRGB3__ES2)
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__GL2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__ES2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testRGB3__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] junit.framework.TestListener: endTest(testRGB3__ES2)
    [apply] junit.framework.TestListener: startTest(testRGB4__GL2)
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__GL2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testRGB4__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__GL2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__ES2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0
    [apply] junit.framework.TestListener: endTest(testRGB4__GL2)
    [apply] junit.framework.TestListener: startTest(testRGB4__ES2)
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testRGB4__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] junit.framework.TestListener: endTest(testRGB4__ES2)
    [apply] junit.framework.TestListener: startTest(testRGB4G_ES2)
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4G_ES2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testRGB4G_ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] junit.framework.TestListener: endTest(testRGB4G_ES2)
    [apply] junit.framework.TestListener: startTest(testInterl3__ES2)
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4G_ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3__ES2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testInterl3__ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] junit.framework.TestListener: endTest(testInterl3__ES2)
    [apply] junit.framework.TestListener: startTest(testInterl4__ES2)
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3__ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4__ES2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testInterl4__ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] junit.framework.TestListener: endTest(testInterl4__ES2)
    [apply] junit.framework.TestListener: startTest(testInterl3G_ES2)
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4__ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3G_ES2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testInterl3G_ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] junit.framework.TestListener: endTest(testInterl3G_ES2)
    [apply] junit.framework.TestListener: startTest(testInterl4G_ES2)
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3G_ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4G_ES2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testInterl4G_ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4G_ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette3__ES2
    [apply] junit.framework.TestListener: endTest(testInterl4G_ES2)
    [apply] junit.framework.TestListener: startTest(testPalette3__ES2)
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testPalette3__ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette3__ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette4__ES2
    [apply] junit.framework.TestListener: endTest(testPalette3__ES2)
    [apply] junit.framework.TestListener: startTest(testPalette4__ES2)
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testPalette4__ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette4__ES2
    [apply] junit.framework.TestListener: endTest(testPalette4__ES2)
    [apply] Tests run: 13, Failures: 0, Errors: 0, Time elapsed: 33.157 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547330581 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547333589 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__GL2
    [apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGray__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__GL2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__ES2
    [apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGray__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__GL2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testRGB3__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__GL2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__ES2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testRGB3__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__GL2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testRGB4__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__GL2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__ES2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testRGB4__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4G_ES2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testRGB4G_ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4G_ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3__ES2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testInterl3__ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3__ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4__ES2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testInterl4__ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4__ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3G_ES2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testInterl3G_ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3G_ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4G_ES2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testInterl4G_ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4G_ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette3__ES2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testPalette3__ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette3__ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette4__ES2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testPalette4__ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette4__ES2
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547363670 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testGray__GL2 took 3.504 sec
    [apply] Testcase: testGray__ES2 took 2.256 sec
    [apply] Testcase: testRGB3__GL2 took 2.211 sec
    [apply] Testcase: testRGB3__ES2 took 2.186 sec
    [apply] Testcase: testRGB4__GL2 took 2.183 sec
    [apply] Testcase: testRGB4__ES2 took 2.189 sec
    [apply] Testcase: testRGB4G_ES2 took 2.235 sec
    [apply] Testcase: testInterl3__ES2 took 2.198 sec
    [apply] Testcase: testInterl4__ES2 took 2.217 sec
    [apply] Testcase: testInterl3G_ES2 took 2.188 sec
    [apply] Testcase: testInterl4G_ES2 took 2.186 sec
    [apply] Testcase: testPalette3__ES2 took 2.234 sec
    [apply] Testcase: testPalette4__ES2 took 2.215 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547363670 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547365478 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547368489 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] 2013-06-18 11:22:48.949 java[11436:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] junit.framework.TestListener: startTest(test1)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1
    [apply] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
    [apply] ShaderState[ 
    [apply]  ShaderProgram[id=1, linked=true, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]  ], managedAttributes [
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
    [apply]   GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data 
    [apply] 0: [    1.42013    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.22222   -2.22222 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000   -2.30000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]  ], managedUniforms [
    [apply]  ]
    [apply] ]
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] Swap Interval  -1
    [apply] GL Profile     GLProfile[GL2/GL2.hw]
    [apply] GL Version     2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [apply] Quirks         [NoOffscreenBitmap]
    [apply] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR      NVIDIA Corporation
    [apply] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION     2.1 NVIDIA-7.32.12
    [apply] GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
    [apply] GL_EXTENSIONS  134
    [apply]                GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 0
    [apply]                
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] XXX0: Perspective nearPlaneNormalized: 0.01010101
    [apply] XXX0: aspect: 1.7777778
    [apply] XXX0: y-flip: false
    [apply] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
    [apply] XXX0: Perspective nearPlaneNormalized: 0.01010101
    [apply] junit.framework.TestListener: endTest(test1)
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.786 sec
    [apply] ------------- Standard Output ---------------
    [apply] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
    [apply] ShaderState[ 
    [apply]  ShaderProgram[id=1, linked=true, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]  ], managedAttributes [
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
    [apply]   GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data 
    [apply] 0: [    1.42013    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.22222   -2.22222 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000   -2.30000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]  ], managedUniforms [
    [apply]  ]
    [apply] ]
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547365478 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547368489 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] Swap Interval  -1
    [apply] GL Profile     GLProfile[GL2/GL2.hw]
    [apply] GL Version     2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [apply] Quirks         [NoOffscreenBitmap]
    [apply] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR      NVIDIA Corporation
    [apply] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION     2.1 NVIDIA-7.32.12
    [apply] GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
    [apply] GL_EXTENSIONS  134
    [apply]                GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 0
    [apply]                
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] XXX0: Perspective nearPlaneNormalized: 0.01010101
    [apply] XXX0: aspect: 1.7777778
    [apply] XXX0: y-flip: false
    [apply] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
    [apply] XXX0: Perspective nearPlaneNormalized: 0.01010101
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547372191 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test1 took 2.526 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547372191 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547373994 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547377001 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] junit.framework.TestListener: startTest(testDisplayCreate01_AutoDestroyLifecycle)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
    [apply] 2013-06-18 11:22:58.255 java[11442:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@359eda2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688a548b
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51b4a74b
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b5356d5
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fda7c95ade0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c95ade0
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547379176 d 85ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c95ade0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c95ade0
    [apply] duration: 142
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fda7c95ade0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c95ade0
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547379510 d 2ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c95ade0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c95ade0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c95ade0
    [apply] duration: 217
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547379828 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547379837 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@680e2291, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71f1235b
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4865ce
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3313beb5
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fda7c93c050
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c93c050
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547379881 d 38ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c93c050
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c93c050
    [apply] duration: 134
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547380147 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547380149 d 0ms]]
    [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@45b34126, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b7a4989
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197200b4
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b8c3679
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fda7c973770
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c973770
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547381281 d 34ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c973770
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c973770
    [apply] duration: 124
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fda7c973770
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c973770
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547381559 d 2ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c973770
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c973770
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c973770
    [apply] duration: 221
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547381883 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547381885 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@466355dc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@239a029e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d5718f2
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6126f827
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fda7c969910
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c969910
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547381924 d 54ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c969910
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c969910
    [apply] junit.framework.TestListener: endTest(testDisplayCreate01_AutoDestroyLifecycle)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.348 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547373994 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547377001 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@359eda2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688a548b
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51b4a74b
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b5356d5
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fda7c95ade0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c95ade0
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547379176 d 85ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c95ade0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c95ade0
    [apply] duration: 142
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fda7c95ade0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c95ade0
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547379510 d 2ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c95ade0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c95ade0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c95ade0
    [apply] duration: 217
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547379828 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547379837 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@680e2291, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71f1235b
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4865ce
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3313beb5
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fda7c93c050
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c93c050
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547379881 d 38ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c93c050
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c93c050
    [apply] duration: 134
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547380147 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547380149 d 0ms]]
    [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@45b34126, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b7a4989
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197200b4
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b8c3679
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fda7c973770
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c973770
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547381281 d 34ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c973770
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c973770
    [apply] duration: 124
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fda7c973770
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c973770
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547381559 d 2ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c973770
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c973770
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c973770
    [apply] duration: 221
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547381883 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547381885 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@466355dc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@239a029e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d5718f2
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6126f827
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fda7c969910
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c969910
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547381924 d 54ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c969910
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fda7c969910
    [apply] duration: 125
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547382199 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547382201 d 0ms]]
    [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547382277 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testDisplayCreate01_AutoDestroyLifecycle took 4.244 sec
    [apply] duration: 125
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547382199 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547382201 d 0ms]]
    [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547382277 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT.xml
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547384160 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] junit.framework.TestListener: startTest(testDisplayCreate01)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
    [apply] 2013-06-18 11:23:05.393 java[11448:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2cf18e8e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63b0bdc8
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@687bc899
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16aeea66
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff0b9c48540
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0b9c48540
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547386304 d 93ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0b9c48540
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0b9c48540
    [apply] duration: 145
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff0b9c48540
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0b9c48540
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547386651 d 5ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0b9c48540
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0b9c48540
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0b9c48540
    [apply] duration: 214
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547386966 d 1ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547386975 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5090d8ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8542529
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c53ab04
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@900bac2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff0ba867100
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0ba867100
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547387015 d 41ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0ba867100
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0ba867100
    [apply] duration: 138
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547387288 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547387290 d 0ms]]
    [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@75be16f5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff0ba867100
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0ba867100
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547388419 d 29ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0ba867100
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0ba867100
    [apply] duration: 134
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff0ba867100
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0ba867100
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547388700 d 2ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0ba867100
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0ba867100
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0ba867100
    [apply] duration: 220
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547389022 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547389024 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3e364641, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d3e754f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff0b9c60ad0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0b9c60ad0
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547389067 d 46ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0b9c60ad0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0b9c60ad0
    [apply] duration: 140
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547389337 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547389339 d 0ms]]
    [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
    [apply] junit.framework.TestListener: endTest(testDisplayCreate01)
    [apply] junit.framework.TestListener: startTest(testDisplayCreate02)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@205ddb6e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71f1235b
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4865ce
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3313beb5
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff0ba86c730
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0ba86c730
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547389385 d 37ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@661736e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67e13e07
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff0b9c79370
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0b9c79370
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547389435 d 37ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0ba86c730
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0ba86c730
    [apply] duration: 163
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547389690 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547389691 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547389691 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547389697 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547389698 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547389698 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547389699 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547389699 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a289d2e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@406754d6
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ff2cea2
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ddc0e7a
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff0ba86ee80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0ba86ee80
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547389732 d 50ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5773ec72, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ba85d38
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a8046f4
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bb273cc
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff0b9c8e240
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0b9c8e240
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547389795 d 26ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0ba86ee80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0ba86ee80
    [apply] junit.framework.TestListener: endTest(testDisplayCreate02)
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.031 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547384160 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2cf18e8e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63b0bdc8
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@687bc899
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16aeea66
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff0b9c48540
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0b9c48540
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547386304 d 93ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0b9c48540
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0b9c48540
    [apply] duration: 145
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff0b9c48540
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0b9c48540
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547386651 d 5ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0b9c48540
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0b9c48540
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0b9c48540
    [apply] duration: 214
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547386966 d 1ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547386975 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5090d8ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8542529
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c53ab04
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@900bac2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff0ba867100
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0ba867100
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547387015 d 41ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0ba867100
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0ba867100
    [apply] duration: 138
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547387288 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547387290 d 0ms]]
    [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@75be16f5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff0ba867100
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0ba867100
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547388419 d 29ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0ba867100
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0ba867100
    [apply] duration: 134
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff0ba867100
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0ba867100
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547388700 d 2ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0ba867100
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0ba867100
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0ba867100
    [apply] duration: 220
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547389022 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547389024 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3e364641, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d3e754f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff0b9c60ad0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0b9c60ad0
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547389067 d 46ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0b9c60ad0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0b9c60ad0
    [apply] duration: 140
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547389337 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547389339 d 0ms]]
    [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@205ddb6e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71f1235b
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4865ce
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3313beb5
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff0ba86c730
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0ba86c730
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547389385 d 37ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@661736e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67e13e07
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff0b9c79370
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0b9c79370
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547389435 d 37ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0ba86c730
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0ba86c730
    [apply] duration: 163
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547389690 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547389691 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547389691 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547389697 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547389698 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547389698 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547389699 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547389699 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a289d2e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@406754d6
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ff2cea2
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ddc0e7a
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff0ba86ee80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0ba86ee80
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547389732 d 50ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5773ec72, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ba85d38
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a8046f4
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bb273cc
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff0b9c8e240
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0b9c8e240
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547389795 d 26ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0ba86ee80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ff0ba86ee80
    [apply] duration: 171
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547390052 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547390054 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547390054 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547390062 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547390063 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547390063 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547390064 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547390064 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547390127 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testDisplayCreate01 took 4.225 sec
    [apply] Testcase: testDisplayCreate02 took 0.724 sec
    [apply] duration: 171
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547390052 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547390054 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547390054 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547390062 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547390063 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547390063 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547390064 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547390064 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547390127 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547391867 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547404888 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT - testWindow00
    [apply] junit.framework.TestListener: startTest(testWindow00)
    [apply] 2013-06-18 11:23:26.072 java[11454:6903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@22a98932, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@8542529
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4c53ab04
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@900bac2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT - testWindow00
    [apply] junit.framework.TestListener: endTest(testWindow00)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547411325 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 19.518 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547391867 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547404888 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT - testWindow00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@22a98932, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@8542529
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4c53ab04
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@900bac2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT - testWindow00
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547411325 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testWindow00 took 5.373 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindowWarpPointer01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindowWarpPointer01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindowWarpPointer01NEWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547413194 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547416202 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] junit.framework.TestListener: startTest(testWarp01Center)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindowWarpPointer01NEWT - testWarp01Center
    [apply] 2013-06-18 11:23:37.523 java[11460:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@22a98932, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e364641
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d3e754f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f7f6ac56f20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f7f6ac56f20
    [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] junit.framework.TestListener: endTest(testWarp01Center)
    [apply] junit.framework.TestListener: startTest(testWarp02Random)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindowWarpPointer01NEWT - testWarp01Center
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindowWarpPointer01NEWT - testWarp02Random
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5421e554, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ff2cea2
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ddc0e7a
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a3a9bba
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f7f6ac56f20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f7f6ac56f20
    [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] junit.framework.TestListener: endTest(testWarp02Random)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindowWarpPointer01NEWT - testWarp02Random
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 10.872 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547413194 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547416202 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindowWarpPointer01NEWT - testWarp01Center
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@22a98932, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e364641
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d3e754f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f7f6ac56f20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f7f6ac56f20
    [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindowWarpPointer01NEWT - testWarp01Center
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindowWarpPointer01NEWT - testWarp02Random
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5421e554, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ff2cea2
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ddc0e7a
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a3a9bba
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f7f6ac56f20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f7f6ac56f20
    [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindowWarpPointer01NEWT - testWarp02Random
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547423973 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testWarp01Center took 3.367 sec
    [apply] Testcase: testWarp02Random took 3.241 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547423973 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547426096 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] 2013-06-18 11:24:01.010 java[11480:5f07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547453135 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
    [apply] junit.framework.TestListener: startTest(testWindow00)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@559113f8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb940c5e360
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb940c5e360
    [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] junit.framework.TestListener: endTest(testWindow00)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547455578 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 29.558 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547426096 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547453135 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@559113f8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb940c5e360
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb940c5e360
    [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547455578 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testWindow00 took 1.398 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547457258 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 7
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547467276 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] 2013-06-18 11:24:27.803 java[11490:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01aSimple)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6833f0de, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3963b3e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c0b6548
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bbc39b20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f93bbc39b20
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547469548 d 87ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547469635 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Frames for initial setVisible(true): 1
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547469651 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@205ddb6e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d358f03
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7402d5a
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@661736e
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bbc39b20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f93bbc39b20
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547470799 d 27ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547470827 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547470832 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
    [apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01aSimple)
    [apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01bSimple)
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547471958 d 12ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7d5718f2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6126f827
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@456dfa45
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3749eb9f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bbc39b20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f93bbc39b20
    [apply] Frames for initial setVisible(true): 1
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547471996 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547472013 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5773ec72, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ba85d38
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a8046f4
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bb273cc
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bd334a20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f93bd334a20
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547473145 d 28ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547473184 d 1ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547473186 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
    [apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01bSimple)
    [apply] junit.framework.TestListener: startTest(testWindowDecor01aSimple)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7114460, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39ed1b0b
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d8a8ce2
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@132789d2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bbc79d40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f93bbc79d40
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547474320 d 43ms]]
    [apply] Frames for initial setVisible(true): 1
    [apply] Created: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6655bb93[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@8c943d1,
    [apply] 	Handle    0x7f93bbc79d40,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f93bbc850a0
    [apply] , SurfaceHandle 0x7f93bbc79d40 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 640x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@558352d8, com.jogamp.newt.event.TraceWindowAdapter@20b40ec4, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@d3576a2, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@30ff8c74, ], windowLock <595e2ccd, 35cf7491>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x6a47a0d4, handle 0x7f93bd3449e0, jogamp.opengl.gl4.GL4bcImpl@7114460,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@8c943d1,
    [apply] 	Handle    0x7f93bbc79d40,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f93bbc850a0
    [apply] , SurfaceHandle 0x7f93bbc79d40 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 640x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@558352d8, com.jogamp.newt.event.TraceWindowAdapter@20b40ec4, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@d3576a2, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@30ff8c74, ], windowLock <595e2ccd, 35cf7491>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] , 
    [apply] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f93bbc850a0
    [apply] , SurfaceHandle 0x7f93bbc79d40 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 640x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@558352d8, com.jogamp.newt.event.TraceWindowAdapter@20b40ec4, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@d3576a2, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@30ff8c74, ], windowLock <595e2ccd, 35cf7491>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547474466 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547474468 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
    [apply] duration: 0
    [apply] junit.framework.TestListener: endTest(testWindowDecor01aSimple)
    [apply] junit.framework.TestListener: startTest(testWindowDecor01bSimple)
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547475603 d 22ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2be2befa, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33682598
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a7c3885
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7162e295
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bbc79d40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f93bbc79d40
    [apply] Frames for initial setVisible(true): 1
    [apply] Created: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4f2b6c89[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@8c943d1,
    [apply] 	Handle    0x7f93bbc79d40,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f93bbc850a0
    [apply] , SurfaceHandle 0x7f93bbc79d40 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 640x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@6ce53220, com.jogamp.newt.event.TraceWindowAdapter@3b3e0aba, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@663257b8, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@731d2572, ], windowLock <7e859a68, 755c62bc>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x290fd7f6, handle 0x7f93bd32aff0, jogamp.opengl.gl4.GL4bcImpl@2be2befa,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@8c943d1,
    [apply] 	Handle    0x7f93bbc79d40,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f93bbc850a0
    [apply] , SurfaceHandle 0x7f93bbc79d40 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 640x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@6ce53220, com.jogamp.newt.event.TraceWindowAdapter@3b3e0aba, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@663257b8, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@731d2572, ], windowLock <7e859a68, 755c62bc>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] , 
    [apply] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f93bbc850a0
    [apply] , SurfaceHandle 0x7f93bbc79d40 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 640x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@6ce53220, com.jogamp.newt.event.TraceWindowAdapter@3b3e0aba, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@663257b8, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@731d2572, ], windowLock <7e859a68, 755c62bc>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] duration: 0
    [apply] junit.framework.TestListener: endTest(testWindowDecor01bSimple)
    [apply] junit.framework.TestListener: startTest(testWindowDecor02DestroyWinTwiceA)
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547475752 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547475754 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5076e8a7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ea45536
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45490eb5
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bbc79d40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f93bbc79d40
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547476883 d 25ms]]
    [apply] Frames for initial setVisible(true): 1
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547477010 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547477012 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
    [apply] duration: 0
    [apply] junit.framework.TestListener: endTest(testWindowDecor02DestroyWinTwiceA)
    [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinOneDisplay)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4aeaf40c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73c6641
    [apply] Frames for initial setVisible(true): 1
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5d391d
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a50a649
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bbc79d40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f93bbc79d40
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547478145 d 21ms]]
    [apply] Frames for initial setVisible(true): 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@214a7a12, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@209444d1
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6632060c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2b323e
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bbcad240
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f93bbcad240
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547479280 d 20ms]]
    [apply] duration1: 0
    [apply] duration2: 0
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547479402 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547479404 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547479404 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547479413 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
    [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinOneDisplay)
    [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinTwoDisplays)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4386d484, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48ea48be
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d4dd758
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7174d93a
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bd3591b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f93bd3591b0
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547480547 d 29ms]]
    [apply] Frames for initial setVisible(true): 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2c78bc3b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8ddc4c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@477a1767
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20968fda
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bd3640c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f93bd3640c0
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547481707 d 21ms]]
    [apply] Frames for initial setVisible(true): 1
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547481830 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547481832 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547481833 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547481841 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
    [apply] duration1: 0
    [apply] duration2: 0
    [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinTwoDisplays)
    [apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 24.711 sec
    [apply] ------------- Standard Output ---------------
    [apply] Frames for initial setVisible(true): 1
    [apply] Frames for initial setVisible(true): 1
    [apply] Frames for initial setVisible(true): 1
    [apply] Created: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6655bb93[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@8c943d1,
    [apply] 	Handle    0x7f93bbc79d40,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f93bbc850a0
    [apply] , SurfaceHandle 0x7f93bbc79d40 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 640x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@558352d8, com.jogamp.newt.event.TraceWindowAdapter@20b40ec4, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@d3576a2, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@30ff8c74, ], windowLock <595e2ccd, 35cf7491>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x6a47a0d4, handle 0x7f93bd3449e0, jogamp.opengl.gl4.GL4bcImpl@7114460,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@8c943d1,
    [apply] 	Handle    0x7f93bbc79d40,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f93bbc850a0
    [apply] , SurfaceHandle 0x7f93bbc79d40 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 640x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@558352d8, com.jogamp.newt.event.TraceWindowAdapter@20b40ec4, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@d3576a2, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@30ff8c74, ], windowLock <595e2ccd, 35cf7491>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] , 
    [apply] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f93bbc850a0
    [apply] , SurfaceHandle 0x7f93bbc79d40 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 640x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@558352d8, com.jogamp.newt.event.TraceWindowAdapter@20b40ec4, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@d3576a2, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@30ff8c74, ], windowLock <595e2ccd, 35cf7491>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] duration: 0
    [apply] Frames for initial setVisible(true): 1
    [apply] Created: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4f2b6c89[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@8c943d1,
    [apply] 	Handle    0x7f93bbc79d40,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f93bbc850a0
    [apply] , SurfaceHandle 0x7f93bbc79d40 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 640x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@6ce53220, com.jogamp.newt.event.TraceWindowAdapter@3b3e0aba, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@663257b8, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@731d2572, ], windowLock <7e859a68, 755c62bc>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x290fd7f6, handle 0x7f93bd32aff0, jogamp.opengl.gl4.GL4bcImpl@2be2befa,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@8c943d1,
    [apply] 	Handle    0x7f93bbc79d40,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f93bbc850a0
    [apply] , SurfaceHandle 0x7f93bbc79d40 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 640x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@6ce53220, com.jogamp.newt.event.TraceWindowAdapter@3b3e0aba, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@663257b8, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@731d2572, ], windowLock <7e859a68, 755c62bc>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] , 
    [apply] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f93bbc850a0
    [apply] , SurfaceHandle 0x7f93bbc79d40 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 640x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@6ce53220, com.jogamp.newt.event.TraceWindowAdapter@3b3e0aba, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@663257b8, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@731d2572, ], windowLock <7e859a68, 755c62bc>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] duration: 0
    [apply] Frames for initial setVisible(true): 1
    [apply] duration: 0
    [apply] Frames for initial setVisible(true): 1
    [apply] Frames for initial setVisible(true): 1
    [apply] duration1: 0
    [apply] duration2: 0
    [apply] Frames for initial setVisible(true): 1
    [apply] Frames for initial setVisible(true): 1
    [apply] duration1: 0
    [apply] duration2: 0
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547457258 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547467276 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6833f0de, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3963b3e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c0b6548
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bbc39b20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f93bbc39b20
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547469548 d 87ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547469635 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547469651 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@205ddb6e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d358f03
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7402d5a
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@661736e
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bbc39b20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f93bbc39b20
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547470799 d 27ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547470827 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547470832 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547471958 d 12ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7d5718f2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6126f827
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@456dfa45
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3749eb9f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bbc39b20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f93bbc39b20
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547471996 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547472013 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5773ec72, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ba85d38
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a8046f4
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bb273cc
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bd334a20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f93bd334a20
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547473145 d 28ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547473184 d 1ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547473186 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7114460, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39ed1b0b
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d8a8ce2
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@132789d2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bbc79d40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f93bbc79d40
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547474320 d 43ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547474466 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547474468 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547475603 d 22ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2be2befa, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33682598
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a7c3885
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7162e295
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bbc79d40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f93bbc79d40
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547475752 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547475754 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5076e8a7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ea45536
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45490eb5
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bbc79d40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f93bbc79d40
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547476883 d 25ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547477010 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547477012 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4aeaf40c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73c6641
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5d391d
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a50a649
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bbc79d40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f93bbc79d40
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547478145 d 21ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@214a7a12, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@209444d1
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6632060c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2b323e
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bbcad240
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f93bbcad240
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547479280 d 20ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547479402 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547479404 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547479404 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547479413 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4386d484, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48ea48be
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d4dd758
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7174d93a
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bd3591b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f93bd3591b0
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547480547 d 29ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2c78bc3b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8ddc4c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@477a1767
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20968fda
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bd3640c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f93bd3640c0
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547481707 d 21ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547481830 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547481832 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547481833 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547481841 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547481907 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testWindowNativeRecreate01aSimple took 2.467 sec
    [apply] Testcase: testWindowNativeRecreate01bSimple took 2.351 sec
    [apply] Testcase: testWindowDecor01aSimple took 1.282 sec
    [apply] Testcase: testWindowDecor01bSimple took 1.285 sec
    [apply] Testcase: testWindowDecor02DestroyWinTwiceA took 1.258 sec
    [apply] Testcase: testWindowDecor03TwoWinOneDisplay took 2.4 sec
    [apply] Testcase: testWindowDecor03TwoWinTwoDisplays took 2.428 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547481907 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547483542 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 4
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547489554 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] 2013-06-18 11:24:50.048 java[11499:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] junit.framework.TestListener: startTest(testWindowDecor01Simple)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@559113f8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76a9b9c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@680e2291
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77ff92f5
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdfb1c2fc20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fdfb1c2fc20
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547491847 d 88ms]]
    [apply] junit.framework.TestListener: endTest(testWindowDecor01Simple)
    [apply] junit.framework.TestListener: startTest(testWindowDecor02DestroyWinTwiceA)
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547492147 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547492164 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@466355dc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a289d2e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@406754d6
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ff2cea2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdfb1c2fc20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fdfb1c2fc20
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547493298 d 38ms]]
    [apply] junit.framework.TestListener: endTest(testWindowDecor02DestroyWinTwiceA)
    [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinOneDisplay)
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547493547 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547493562 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547493565 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547493565 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@30ff94b1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b7b0998
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ab30913
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1018f51f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fdfb1c2fc20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 0, drawable 0x7fdfb1c2fc20
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547494701 d 45ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547494747 d 1ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547494748 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7e859a68, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@755c62bc
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45660d6
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42ef83d3
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x7fdfb318c660
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 630x470, swapInterval 1, drawable 0x7fdfb318c660
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547495851 d 34ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547495886 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547495886 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547496113 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547496117 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547496348 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547496366 d 0ms]]
    [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinOneDisplay)
    [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinTwoDisplays)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@e5d391d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a50a649
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34d507e9
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dfa6d18
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fdfb1c46260
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 0, drawable 0x7fdfb1c46260
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547497508 d 26ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547497535 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547497535 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5e2b323e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65efb4be
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c435a3a
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49d8c528
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x7fdfb1c51000
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 630x470, swapInterval 1, drawable 0x7fdfb1c51000
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547498672 d 22ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547498694 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547498694 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547498932 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547498934 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547499183 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547499197 d 0ms]]
    [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinTwoDisplays)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547499266 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 15.785 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547483542 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547489554 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@559113f8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76a9b9c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@680e2291
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77ff92f5
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdfb1c2fc20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fdfb1c2fc20
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547491847 d 88ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547492147 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547492164 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@466355dc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a289d2e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@406754d6
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ff2cea2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdfb1c2fc20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fdfb1c2fc20
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547493298 d 38ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547493547 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547493562 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547493565 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547493565 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@30ff94b1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b7b0998
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ab30913
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1018f51f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fdfb1c2fc20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 0, drawable 0x7fdfb1c2fc20
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547494701 d 45ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547494747 d 1ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547494748 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7e859a68, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@755c62bc
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45660d6
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42ef83d3
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x7fdfb318c660
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 630x470, swapInterval 1, drawable 0x7fdfb318c660
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547495851 d 34ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547495886 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547495886 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547496113 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547496117 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547496348 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547496366 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@e5d391d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a50a649
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34d507e9
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dfa6d18
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fdfb1c46260
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 0, drawable 0x7fdfb1c46260
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547497508 d 26ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547497535 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547497535 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5e2b323e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65efb4be
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c435a3a
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49d8c528
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x7fdfb1c51000
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 630x470, swapInterval 1, drawable 0x7fdfb1c51000
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547498672 d 22ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547498694 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547498694 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547498932 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547498934 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547499183 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371547499197 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547499266 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testWindowDecor01Simple took 1.496 sec
    [apply] Testcase: testWindowDecor02DestroyWinTwiceA took 1.399 sec
    [apply] Testcase: testWindowDecor03TwoWinOneDisplay took 2.802 sec
    [apply] Testcase: testWindowDecor03TwoWinTwoDisplays took 2.83 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547501076 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: startTest(testRemoteWindow01)
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547505085 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
    [apply] 2013-06-18 11:25:05.719 java[11505:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5f0ab09f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@36f0b7f8
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@75be16f5
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@12d56b37
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] NEWT-Display[.macosx_localhost:0.0-2, excl false, refCount 0, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]
    [apply] MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 
    [apply] GLProfiles window2: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5d3e754f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@215f7107
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@f593af
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7ab2c6a6
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape FIN
    [apply] demoLocal VBO: true
    [apply] demoRemote VBO: true
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose FIN
    [apply] junit.framework.TestListener: endTest(testRemoteWindow01)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547508947 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.945 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547501076 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547505085 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5f0ab09f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@36f0b7f8
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@75be16f5
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@12d56b37
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] NEWT-Display[.macosx_localhost:0.0-2, excl false, refCount 0, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]
    [apply] MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 
    [apply] GLProfiles window2: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5d3e754f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@215f7107
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@f593af
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7ab2c6a6
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape FIN
    [apply] demoLocal VBO: true
    [apply] demoRemote VBO: true
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547508947 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testRemoteWindow01 took 3.777 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547510741 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(testRemoteWindow01)
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547515750 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
    [apply] 2013-06-18 11:25:16.272 java[11511:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] junit.framework.TestListener: endTest(testRemoteWindow01)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.1 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547510741 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547515750 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547518724 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testRemoteWindow01 took 2.922 sec
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547518724 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547520465 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547523472 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
    [apply] 00 out: [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 00 in : [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 01 out : Monitor[Id 0xffffffff, 50 x 50 mm, viewport [ 0 / 0  1920 x 1080 ], orig [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 1]
    [apply] 01 in : Monitor[Id 0xffffffff, 50 x 50 mm, viewport [ 0 / 0  1920 x 1080 ], orig [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 1]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
    [apply] Screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] All[0]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[1]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[2]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[3]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[4]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[5]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[6]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[7]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[8]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[9]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[10]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[11]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[12]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[13]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[14]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[15]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[16]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[17]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[18]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[19]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[20]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[21]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[22]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[23]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[24]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 0 degr]
    [apply] All[25]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 90 degr]
    [apply] All[26]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 180 degr]
    [apply] All[27]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 270 degr]
    [apply] All[28]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 0 degr]
    [apply] All[29]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 90 degr]
    [apply] All[30]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 180 degr]
    [apply] All[31]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 270 degr]
    [apply] All[32]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[33]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[34]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[35]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[36]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[37]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[38]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[39]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[40]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[41]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[42]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[43]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[44]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[45]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[46]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[47]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[48]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[49]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[50]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[51]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[52]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[53]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[54]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[55]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[56]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 0 degr]
    [apply] All[57]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 90 degr]
    [apply] All[58]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 180 degr]
    [apply] All[59]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 270 degr]
    [apply] All[60]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 0 degr]
    [apply] All[61]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 90 degr]
    [apply] All[62]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 180 degr]
    [apply] All[63]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 270 degr]
    [apply] All[64]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[65]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[66]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[67]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[68]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[69]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[70]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[71]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[72]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 0 degr]
    [apply] All[73]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 90 degr]
    [apply] All[74]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 180 degr]
    [apply] All[75]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 270 degr]
    [apply] All[76]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 0 degr]
    [apply] All[77]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 90 degr]
    [apply] All[78]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 180 degr]
    [apply] All[79]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 270 degr]
    [apply] All[80]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[81]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[82]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[83]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[84]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[85]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[86]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[87]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[88]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 0 degr]
    [apply] All[89]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 90 degr]
    [apply] All[90]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 180 degr]
    [apply] All[91]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 270 degr]
    [apply] All[92]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 0 degr]
    [apply] All[93]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 90 degr]
    [apply] All[94]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 180 degr]
    [apply] All[95]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 270 degr]
    [apply] All[96]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 0 degr]
    [apply] All[97]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 90 degr]
    [apply] All[98]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 180 degr]
    [apply] All[99]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 270 degr]
    [apply] All[100]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 0 degr]
    [apply] All[101]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 90 degr]
    [apply] All[102]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 180 degr]
    [apply] All[103]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 270 degr]
    [apply] All[104]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[105]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[106]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[107]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[108]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[109]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[110]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[111]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[112]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[113]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[114]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[115]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[116]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[117]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[118]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[119]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[120]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[121]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[122]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[123]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[124]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[125]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[126]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[127]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[128]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[129]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[130]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[131]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[132]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[133]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[134]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[135]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[136]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[137]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[138]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[139]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[140]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[141]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[142]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[143]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[144]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[145]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[146]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[147]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[148]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[149]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[150]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[151]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[152]: [Id 0x26, [junit.framework.TestListener: startTest(testScreenModeInfo00)
    [apply] junit.framework.TestListener: endTest(testScreenModeInfo00)
    [apply] junit.framework.TestListener: startTest(testScreenModeInfo01)
    [apply]  1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[153]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[154]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[155]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[156]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[157]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[158]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[159]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[160]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[161]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[162]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[163]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[164]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[165]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[166]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[167]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[168]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[169]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[170]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[171]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[172]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[173]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[174]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[175]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[176]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[177]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[178]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[179]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[180]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[181]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[182]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[183]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[184]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[185]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[186]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[187]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[188]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[189]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[190]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[191]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[192]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[193]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[194]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[195]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[196]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[197]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[198]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[199]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[200]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[201]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[202]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[203]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[204]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[205]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[206]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[207]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[208]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[209]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[210]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[211]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[212]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[213]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[214]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[215]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[216]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[217]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[218]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[219]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[220]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[221]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[222]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[223]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[224]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[225]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[226]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[227]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[228]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[229]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[230]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[231]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[232]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[233]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[234]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[235]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[236]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[237]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[238]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[239]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[240]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[241]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[242]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[243]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[244]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[245]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[246]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[247]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[248]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[249]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[250]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[251]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[252]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[253]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[254]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[255]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[256]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[257]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[258]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[259]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[260]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[261]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[262]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[263]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 0: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]
    [apply] [0][0]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [0][1]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] [0][2]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] [0][3]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] [0][4]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [0][5]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] [0][6]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] [0][7]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] [0][8]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [0][9]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] [0][10]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] [0][11]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] [0][12]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [0][13]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] [0][14]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] [0][15]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] [0][16]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [0][17]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] [0][18]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] [0][19]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] [0][20]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [0][21]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] [0][22]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] [0][23]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] [0][24]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 0 degr]
    [apply] [0][25]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 90 degr]
    [apply] [0][26]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 180 degr]
    [apply] [0][27]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 270 degr]
    [apply] [0][28]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 0 degr]
    [apply] [0][29]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 90 degr]
    [apply] [0][30]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 180 degr]
    [apply] [0][31]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 270 degr]
    [apply] [0][32]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][33]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][34]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][35]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][36]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][37]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][38]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][39]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][40]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [0][41]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] [0][42]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] [0][43]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] [0][44]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [0][45]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] [0][46]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] [0][47]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] [0][48]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [0][49]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] [0][50]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] [0][51]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] [0][52]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [0][53]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] [0][54]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] [0][55]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] [0][56]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 0 degr]
    [apply] [0][57]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 90 degr]
    [apply] [0][58]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 180 degr]
    [apply] [0][59]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 270 degr]
    [apply] [0][60]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 0 degr]
    [apply] [0][61]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 90 degr]
    [apply] [0][62]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 180 degr]
    [apply] [0][63]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 270 degr]
    [apply] [0][64]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][65]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][66]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][67]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][68]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][69]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][70]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][71]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][72]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 0 degr]
    [apply] [0][73]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 90 degr]
    [apply] [0][74]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 180 degr]
    [apply] [0][75]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 270 degr]
    [apply] [0][76]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 0 degr]
    [apply] [0][77]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 90 degr]
    [apply] [0][78]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 180 degr]
    [apply] [0][79]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 270 degr]
    [apply] [0][80]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [0][81]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] [0][82]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] [0][83]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] [0][84]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [0][85]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] [0][86]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] [0][87]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] [0][88]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 0 degr]
    [apply] [0][89]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 90 degr]
    [apply] [0][90]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 180 degr]
    [apply] [0][91]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 270 degr]
    [apply] [0][92]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 0 degr]
    [apply] [0][93]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 90 degr]
    [apply] [0][94]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 180 degr]
    [apply] [0][95]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 270 degr]
    [apply] [0][96]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 0 degr]
    [apply] [0][97]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 90 degr]
    [apply] [0][98]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 180 degr]
    [apply] [0][99]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 270 degr]
    [apply] [0][100]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 0 degr]
    [apply] [0][101]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 90 degr]
    [apply] [0][102]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 180 degr]
    [apply] [0][103]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 270 degr]
    [apply] [0][104]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][105]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][106]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][107]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][108]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][109]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][110]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][111]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][112]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][113]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][114]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][115]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][116]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][117]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][118]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][119]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][120]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][121]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][122]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][123]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][124]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][125]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][126]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][127]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][128]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][129]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][130]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][131]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][132]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][133]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][134]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][135]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][136]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][137]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][138]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][139]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][140]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][141]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][142]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][143]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][144]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [0][145]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] [0][146]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] [0][147]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] [0][148]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [0][149]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] [0][150]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] [0][151]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] [0][152]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][153]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][154]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][155]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][156]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][157]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][158]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][159]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][160]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][161]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][162]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][163]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][164]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][165]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][166]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][167]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][168]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][169]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][170]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][171]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][172]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][173]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][174]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][175]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][176]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][177]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][178]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][179]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][180]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][181]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][182]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][183]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][184]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][185]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][186]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][187]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][188]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][189]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][190]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][191]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][192]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][193]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][194]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][195]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][196]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][197]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][198]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][199]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][200]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][201]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][202]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][203]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][204]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][205]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][206]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][207]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][208]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][209]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][210]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][211]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][212]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][213]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][214]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][215]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][216]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][217]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][218]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][219]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][220]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][221]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][222]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][223]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][224]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][225]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][226]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][227]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][228]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][229]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][230]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][231]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][232]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][233]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][234]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][235]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][236]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][237]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][238]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][239]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][240]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][241]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][242]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][243]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][244]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][245]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][246]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][247]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][248]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][249]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][250]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] junit.framework.TestListener: endTest(testScreenModeInfo01)
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.319 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547520465 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547523472 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
    [apply] 00 out: [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 00 in : [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 01 out : Monitor[Id 0xffffffff, 50 x 50 mm, viewport [ 0 / 0  1920 x 1080 ], orig [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 1]
    [apply] 01 in : Monitor[Id 0xffffffff, 50 x 50 mm, viewport [ 0 / 0  1920 x 1080 ], orig [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 1]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
    [apply] Screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] All[0]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[1]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[2]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[3]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[4]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[5]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[6]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[7]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[8]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[9]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[10]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[11]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[12]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[13]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[14]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[15]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[16]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[17]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[18]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[19]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[20]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[21]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[22]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[23]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[24]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 0 degr]
    [apply] All[25]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 90 degr]
    [apply] All[26]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 180 degr]
    [apply] All[27]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 270 degr]
    [apply] All[28]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 0 degr]
    [apply] All[29]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 90 degr]
    [apply] All[30]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 180 degr]
    [apply] All[31]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 270 degr]
    [apply] All[32]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[33]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[34]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[35]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[36]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[37]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[38]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[39]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[40]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[41]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[42]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[43]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[44]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[45]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[46]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[47]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[48]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[49]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[50]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[51]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[52]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[53]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[54]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[55]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[56]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 0 degr]
    [apply] All[57]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 90 degr]
    [apply] All[58]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 180 degr]
    [apply] All[59]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 270 degr]
    [apply] All[60]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 0 degr]
    [apply] All[61]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 90 degr]
    [apply] All[62]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 180 degr]
    [apply] All[63]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 270 degr]
    [apply] All[64]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[65]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[66]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[67]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[68]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[69]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[70]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[71]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[72]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 0 degr]
    [apply] All[73]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 90 degr]
    [apply] All[74]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 180 degr]
    [apply] All[75]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 270 degr]
    [apply] All[76]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 0 degr]
    [apply] All[77]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 90 degr]
    [apply] All[78]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 180 degr]
    [apply] All[79]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 270 degr]
    [apply] All[80]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[81]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[82]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[83]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[84]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[85]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[86]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[87]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[88]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 0 degr]
    [apply] All[89]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 90 degr]
    [apply] All[90]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 180 degr]
    [apply] All[91]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 270 degr]
    [apply] All[92]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 0 degr]
    [apply] All[93]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 90 degr]
    [apply] All[94]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 180 degr]
    [apply] All[95]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 270 degr]
    [apply] All[96]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 0 degr]
    [apply] All[97]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 90 degr]
    [apply] All[98]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 180 degr]
    [apply] All[99]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 270 degr]
    [apply] All[100]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 0 degr]
    [apply] All[101]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 90 degr]
    [apply] All[102]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 180 degr]
    [apply] All[103]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 270 degr]
    [apply] All[104]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[105]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[106]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[107]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[108]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[109]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[110]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[111]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[112]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[113]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[114]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[115]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[116]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[117]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[118]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[119]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[120]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[121]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[122]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[123]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[124]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[125]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[126]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[127]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[128]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[129]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[130]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[131]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[132]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[133]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[134]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[135]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[136]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[137]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[138]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[139]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[140]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[141]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[142]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[143]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[144]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[145]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[146]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[147]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[148]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[149]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[150]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[151]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[152]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[153]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[154]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[155]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[156]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[157]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[158]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[159]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[160]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[161]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[162]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[163]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[164]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[165]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[166]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[167]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[168]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[169]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[170]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[171]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[172]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[173]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[174]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[175]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[176]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[177]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[178]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[179]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[180]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[181]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[182]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[183]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[184]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[185]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[186]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[187]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[188]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[189]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[190]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[191]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[192]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[193]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[194]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[195]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[196]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[197]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[198]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[199]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[200]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[201]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[202]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[203]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[204]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[205]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[206]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[207]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[208]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[209]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[210]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[211]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[212]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[213]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[214]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[215]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[216]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[217]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[218]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[219]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[220]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[221]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[222]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[223]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[224]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[225]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[226]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[227]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[228]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[229]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[230]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[231]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[232]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[233]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[234]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[235]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[236]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[237]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[238]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[239]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[240]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[241]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[242]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[243]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[244]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[245]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[246]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[247]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[248]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[249]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[250]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[251]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[252]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[253]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[254]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[255]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[256]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[257]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[258]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[259]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[260]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[261]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[262]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[263]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 0: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]
    [apply] [0][0]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [0][1]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] [0][2]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] [0][3]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] [0][4]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [0][5]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] [0][6]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] [0][7]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] [0][8]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [0][9]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] [0][10]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] [0][11]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] [0][12]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [0][13]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] [0][14]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] [0][15]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] [0][16]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [0][17]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] [0][18]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] [0][19]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] [0][20]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [0][21]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] [0][22]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] [0][23]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] [0][24]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 0 degr]
    [apply] [0][25]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 90 degr]
    [apply] [0][26]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 180 degr]
    [apply] [0][27]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 270 degr]
    [apply] [0][28]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 0 degr]
    [apply] [0][29]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 90 degr]
    [apply] [0][30]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 180 degr]
    [apply] [0][31]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 270 degr]
    [apply] [0][32]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][33]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][34]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][35]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][36]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][37]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][38]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][39]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][40]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [0][41]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] [0][42]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] [0][43]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] [0][44]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [0][45]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] [0][46]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] [0][47]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] [0][48]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [0][49]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] [0][50]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] [0][51]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] [0][52]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [0][53]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] [0][54]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] [0][55]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] [0][56]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 0 degr]
    [apply] [0][57]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 90 degr]
    [apply] [0][58]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 180 degr]
    [apply] [0][59]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 270 degr]
    [apply] [0][60]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 0 degr]
    [apply] [0][61]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 90 degr]
    [apply] [0][62]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 180 degr]
    [apply] [0][63]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 270 degr]
    [apply] [0][64]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][65]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][66]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][67]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][251]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][252]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][253]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][254]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][255]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][256]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][257]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][258]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][259]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][260]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][261]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][262]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][263]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0] orig   : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547524708 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] 2013-06-18 11:25:24.738 java[11517:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] [0][68]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][69]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][70]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][71]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][72]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 0 degr]
    [apply] [0][73]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 90 degr]
    [apply] [0][74]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 180 degr]
    [apply] [0][75]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 270 degr]
    [apply] [0][76]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 0 degr]
    [apply] [0][77]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 90 degr]
    [apply] [0][78]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 180 degr]
    [apply] [0][79]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 270 degr]
    [apply] [0][80]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [0][81]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] [0][82]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] [0][83]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] [0][84]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [0][85]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] [0][86]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] [0][87]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] [0][88]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 0 degr]
    [apply] [0][89]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 90 degr]
    [apply] [0][90]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 180 degr]
    [apply] [0][91]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 270 degr]
    [apply] [0][92]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 0 degr]
    [apply] [0][93]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 90 degr]
    [apply] [0][94]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 180 degr]
    [apply] [0][95]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 270 degr]
    [apply] [0][96]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 0 degr]
    [apply] [0][97]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 90 degr]
    [apply] [0][98]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 180 degr]
    [apply] [0][99]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 270 degr]
    [apply] [0][100]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 0 degr]
    [apply] [0][101]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 90 degr]
    [apply] [0][102]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 180 degr]
    [apply] [0][103]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 270 degr]
    [apply] [0][104]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][105]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][106]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][107]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][108]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][109]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][110]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][111]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][112]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][113]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][114]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][115]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][116]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][117]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][118]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][119]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][120]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][121]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][122]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][123]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][124]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][125]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][126]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][127]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][128]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][129]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][130]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][131]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][132]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][133]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][134]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][135]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][136]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][137]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][138]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][139]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][140]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][141]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][142]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][143]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][144]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [0][145]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] [0][146]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] [0][147]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] [0][148]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [0][149]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] [0][150]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] [0][151]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] [0][152]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][153]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][154]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][155]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][156]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][157]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][158]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][159]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][160]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][161]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][162]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][163]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][164]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][165]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][166]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][167]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][168]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][169]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][170]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][171]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][172]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][173]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][174]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][175]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][176]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][177]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][178]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][179]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][180]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][181]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][182]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][183]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][184]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][185]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][186]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][187]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][188]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][189]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][190]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][191]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][192]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][193]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][194]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][195]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][196]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][197]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][198]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][199]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][200]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][201]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][202]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][203]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][204]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][205]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][206]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][207]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][208]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][209]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][210]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][211]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][212]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][213]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][214]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][215]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][216]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][217]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][218]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][219]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][220]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][221]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][222]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][223]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][224]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][225]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][226]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][227]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][228]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][229]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][230]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][231]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][232]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][233]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][234]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][235]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][236]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][237]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][238]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][239]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][240]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][241]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][242]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][243]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][244]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][245]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][246]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][247]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][248]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][249]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][250]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][251]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][252]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][253]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][254]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][255]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][256]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][257]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][258]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][259]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][260]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][261]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][262]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][263]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0] orig   : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547524708 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testScreenModeInfo00 took 0.009 sec
    [apply] Testcase: testScreenModeInfo01 took 0.21 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547526612 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] 2013-06-18 11:25:41.477 java[11523:d713] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547553656 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
    [apply] junit.framework.TestListener: startTest(testScreenModeInfo01)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3e364641, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67e13e07
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd411c609e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fd411c609e0
    [apply] 0: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] 1: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] 2: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] 3: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] 4: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] 5: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] 6: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] 7: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] 8: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] 9: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] 10: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] 11: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] 12: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] 13: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] 14: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] 15: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] 16: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] 17: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] 18: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] 19: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] 20: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] 21: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] 22: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] 23: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] 24: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 0 degr]
    [apply] 25: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 90 degr]
    [apply] 26: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 180 degr]
    [apply] 27: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 270 degr]
    [apply] 28: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 0 degr]
    [apply] 29: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 90 degr]
    [apply] 30: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 180 degr]
    [apply] 31: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 270 degr]
    [apply] 32: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 33: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 34: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 35: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 36: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 37: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 38: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 39: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 40: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] 41: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] 42: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] 43: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] 44: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] 45: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] 46: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] 47: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] 48: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] 49: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] 50: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] 51: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] 52: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] 53: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] 54: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] 55: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] 56: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 0 degr]
    [apply] 57: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 90 degr]
    [apply] 58: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 180 degr]
    [apply] 59: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 270 degr]
    [apply] 60: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 0 degr]
    [apply] 61: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 90 degr]
    [apply] 62: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 180 degr]
    [apply] 63: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 270 degr]
    [apply] 64: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 65: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 66: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 67: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 68: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 69: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 70: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 71: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 72: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 0 degr]
    [apply] 73: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 90 degr]
    [apply] 74: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 180 degr]
    [apply] 75: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 270 degr]
    [apply] 76: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 0 degr]
    [apply] 77: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 90 degr]
    [apply] 78: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 180 degr]
    [apply] 79: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 270 degr]
    [apply] 80: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] 81: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] 82: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] 83: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] 84: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] 85: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] 86: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] 87: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] 88: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 0 degr]
    [apply] 89: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 90 degr]
    [apply] 90: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 180 degr]
    [apply] 91: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 270 degr]
    [apply] 92: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 0 degr]
    [apply] 93: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 90 degr]
    [apply] 94: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 180 degr]
    [apply] 95: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 270 degr]
    [apply] 96: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 0 degr]
    [apply] 97: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 90 degr]
    [apply] 98: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 180 degr]
    [apply] 99: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 270 degr]
    [apply] 100: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 0 degr]
    [apply] 101: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 90 degr]
    [apply] 102: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 180 degr]
    [apply] 103: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 270 degr]
    [apply] 104: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 105: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 106: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 107: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 108: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 109: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 110: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 111: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 112: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 113: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 114: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 115: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 116: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 117: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 118: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 119: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 120: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 121: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 122: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 123: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 124: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 125: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 126: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 127: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 128: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 129: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 130: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 131: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 132: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 133: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 134: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 135: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 136: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 137: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 138: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 139: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 140: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 141: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 142: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 143: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 144: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] 145: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] 146: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] 147: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] 148: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] 149: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] 150: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] 151: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] 152: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 153: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 154: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 155: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 156: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 157: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 158: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 159: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 160: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 161: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 162: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 163: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 164: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 165: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 166: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 167: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 168: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 169: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 170: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 171: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 172: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 173: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 174: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 175: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 176: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 177: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 178: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 179: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 180: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 181: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 182: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 183: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 184: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 185: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 186: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 187: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 188: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 189: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 190: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 191: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 192: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 193: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 194: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 195: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 196: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 197: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 198: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 199: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 200: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 201: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 202: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 203: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 204: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 205: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 206: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 207: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 208: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 209: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 210: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 211: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 212: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 213: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 214: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 215: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 216: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 217: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 218: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 219: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 220: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 221: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 222: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 223: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 224: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 225: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 226: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 227: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 228: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 229: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 230: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 231: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 232: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 233: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 234: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 235: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 236: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 237: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 238: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 239: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 240: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 241: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 242: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 243: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 244: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 245: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 246: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 247: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 248: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 249: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 250: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 251: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 252: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 253: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 254: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 255: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 256: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 257: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 258: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 259: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 260: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 261: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 262: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 263: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] orig: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] curr: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] .0.1.2.3.4.5.6.7.8.9.10junit.framework.TestListener: endTest(testScreenModeInfo01)
    [apply] .11.12.13.14.15.16.17.18.19.20.21.22.23.24.25.26.27.28.29.30.31.32.33.34.35.36.37.38.39.40.41.42.43.44.45.46.47.48.49!
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547556133 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 29.581 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547526612 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547553656 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3e364641, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67e13e07
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd411c609e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fd411c609e0
    [apply] 0: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] 1: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] 2: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] 3: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] 4: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] 5: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] 6: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] 7: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] 8: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] 9: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] 10: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] 11: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] 12: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] 13: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] 14: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] 15: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] 16: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] 17: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] 18: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] 19: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] 20: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] 21: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] 22: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] 23: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] 24: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 0 degr]
    [apply] 25: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 90 degr]
    [apply] 26: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 180 degr]
    [apply] 27: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 270 degr]
    [apply] 28: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 0 degr]
    [apply] 29: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 90 degr]
    [apply] 30: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 180 degr]
    [apply] 31: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 270 degr]
    [apply] 32: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 33: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 34: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 35: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 36: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 37: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 38: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 39: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 40: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] 41: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] 42: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] 43: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] 44: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] 45: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] 46: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] 47: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] 48: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] 49: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] 50: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] 51: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] 52: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] 53: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] 54: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] 55: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] 56: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 0 degr]
    [apply] 57: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 90 degr]
    [apply] 58: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 180 degr]
    [apply] 59: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 270 degr]
    [apply] 60: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 0 degr]
    [apply] 61: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 90 degr]
    [apply] 62: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 180 degr]
    [apply] 63: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 270 degr]
    [apply] 64: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 65: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 66: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 67: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 68: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 69: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 70: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 71: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 72: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 0 degr]
    [apply] 73: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 90 degr]
    [apply] 74: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 180 degr]
    [apply] 75: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 270 degr]
    [apply] 76: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 0 degr]
    [apply] 77: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 90 degr]
    [apply] 78: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 180 degr]
    [apply] 79: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 270 degr]
    [apply] 80: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] 81: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] 82: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] 83: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] 84: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] 85: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] 86: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] 87: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] 88: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 0 degr]
    [apply] 89: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 90 degr]
    [apply] 90: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 180 degr]
    [apply] 91: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 270 degr]
    [apply] 92: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 0 degr]
    [apply] 93: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 90 degr]
    [apply] 94: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 180 degr]
    [apply] 95: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 270 degr]
    [apply] 96: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 0 degr]
    [apply] 97: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 90 degr]
    [apply] 98: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 180 degr]
    [apply] 99: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 270 degr]
    [apply] 100: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 0 degr]
    [apply] 101: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 90 degr]
    [apply] 102: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 180 degr]
    [apply] 103: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 270 degr]
    [apply] 104: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 105: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 106: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 107: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 108: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 109: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 110: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 111: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 112: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 113: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 114: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 115: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 116: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 117: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 118: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 119: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 120: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 121: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 122: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 123: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 124: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 125: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 126: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 127: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 128: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 129: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 130: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 131: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 132: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 133: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 134: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 135: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 136: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 137: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 138: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 139: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 140: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 141: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 142: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 143: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 144: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] 145: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] 146: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] 147: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] 148: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] 149: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] 150: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] 151: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] 152: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 153: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 154: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 155: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 156: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 157: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 158: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 159: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 160: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 161: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 162: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 163: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 164: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 165: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 166: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 167: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 168: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 169: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 170: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 171: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 172: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 173: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 174: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 175: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 176: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 177: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 178: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 179: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 180: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 181: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 182: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 183: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 184: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 185: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 186: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 187: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 188: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 189: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 190: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 191: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 192: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 193: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 194: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 195: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 196: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 197: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 198: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 199: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 200: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 201: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 202: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 203: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 204: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 205: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 206: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 207: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 208: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 209: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 210: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 211: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 212: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 213: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 214: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 215: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 216: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 217: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 218: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 219: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 220: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 221: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 222: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 223: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 224: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 225: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 226: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 227: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 228: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 229: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 230: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 231: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 232: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 233: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 234: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 235: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 236: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 237: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 238: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 239: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 240: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 241: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 242: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 243: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 244: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 245: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 246: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 247: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 248: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 249: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 250: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 251: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 252: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 253: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 254: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 255: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 256: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 257: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 258: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 259: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 260: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 261: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 262: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 263: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] orig: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] curr: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] .0.1.2.3.4.5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20.21.22.23.24.25.26.27.28.29.30.31.32.33.34.35.36.37.38.39.40.41.42.43.44.45.46.47.48.49!
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547556133 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testScreenModeInfo01 took 2.41 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT
    [apply] junit.framework.TestListener: tests to run: 4
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547557843 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] 2013-06-18 11:25:58.746 java[11529:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] junit.framework.TestListener: startTest(testFullscreenChange01)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@26c623af, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@687bc899
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16aeea66
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359eda2c
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd82c045f50
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd82c045f50
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fd82c045f50
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd82c045f50
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] *** cleanupGL.shutdown
    [apply] *** cleanupGL.initSingleton
    [apply] *** cleanupGL.DONE
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
    [apply] junit.framework.TestListener: endTest(testFullscreenChange01)
    [apply] junit.framework.TestListener: startTest(testScreenModeChange01)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d358f03, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67e13e07
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd82c05b9d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd82c05b9d0
    [apply] [0] orig   : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd82c05b9d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Screen.destroy(): Reset Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264]
    [apply] [1] current/orig: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] *** cleanupGL.shutdown
    [apply] *** cleanupGL.initSingleton
    [apply] *** cleanupGL.DONE
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
    [apply] junit.framework.TestListener: endTest(testScreenModeChange01)
    [apply] junit.framework.TestListener: startTest(testScreenModeChangeWithFS01Pre)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a3a9bba, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a8046f4
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bb273cc
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70d05c13
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd82b45ee30
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd82b45ee30
    [apply] [0] orig   : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] set FS pre 0: false
    [apply] [0] set FS pre 1: true
    [apply] [0] set FS pre X: true
    [apply] [0] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fd82b45ee30
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fd82b45ee30
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Screen.destroy(): Reset Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264]
    [apply] [1] current/orig: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] *** cleanupGL.shutdown
    [apply] *** cleanupGL.initSingleton
    [apply] *** cleanupGL.DONE
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post
    [apply] junit.framework.TestListener: endTest(testScreenModeChangeWithFS01Pre)
    [apply] junit.framework.TestListener: startTest(testScreenModeChangeWithFS01Post)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@62c3e9e9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c31f2a7
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@331c89c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39697b67
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd82c0452c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd82c0452c0
    [apply] [0] orig   : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd82c0452c0
    [apply] [0] set FS post 0: false
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd82c0452c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fd82c0452c0
    [apply] [0] set FS post X: true
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Screen.destroy(): Reset Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264]
    [apply] [1] current/orig: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] *** cleanupGL.shutdown
    [apply] *** cleanupGL.initSingleton
    [apply] *** cleanupGL.DONE
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post
    [apply] junit.framework.TestListener: endTest(testScreenModeChangeWithFS01Post)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547626429 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 68.654 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547557843 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@26c623af, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@687bc899
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16aeea66
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359eda2c
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd82c045f50
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd82c045f50
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fd82c045f50
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd82c045f50
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] *** cleanupGL.shutdown
    [apply] *** cleanupGL.initSingleton
    [apply] *** cleanupGL.DONE
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d358f03, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67e13e07
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd82c05b9d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd82c05b9d0
    [apply] [0] orig   : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd82c05b9d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Screen.destroy(): Reset Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264]
    [apply] [1] current/orig: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] *** cleanupGL.shutdown
    [apply] *** cleanupGL.initSingleton
    [apply] *** cleanupGL.DONE
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a3a9bba, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a8046f4
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bb273cc
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70d05c13
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd82b45ee30
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd82b45ee30
    [apply] [0] orig   : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] set FS pre 0: false
    [apply] [0] set FS pre 1: true
    [apply] [0] set FS pre X: true
    [apply] [0] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fd82b45ee30
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fd82b45ee30
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Screen.destroy(): Reset Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264]
    [apply] [1] current/orig: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] *** cleanupGL.shutdown
    [apply] *** cleanupGL.initSingleton
    [apply] *** cleanupGL.DONE
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@62c3e9e9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c31f2a7
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@331c89c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39697b67
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd82c0452c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd82c0452c0
    [apply] [0] orig   : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd82c0452c0
    [apply] [0] set FS post 0: false
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd82c0452c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fd82c0452c0
    [apply] [0] set FS post X: true
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Screen.destroy(): Reset Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264]
    [apply] [1] current/orig: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] *** cleanupGL.shutdown
    [apply] *** cleanupGL.initSingleton
    [apply] *** cleanupGL.DONE
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547626429 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testFullscreenChange01 took 7.902 sec
    [apply] Testcase: testScreenModeChange01 took 12.985 sec
    [apply] Testcase: testScreenModeChangeWithFS01Pre took 22.254 sec
    [apply] Testcase: testScreenModeChangeWithFS01Post took 22.263 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01aNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01aNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01aNEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547628306 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] 2013-06-18 11:27:23.272 java[11541:6807] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547657351 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01aNEWT - testScreenModeChange01
    [apply] junit.framework.TestListener: startTest(testScreenModeChange01)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c53ab04, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3963b3e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c0b6548
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50269997
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fd40946cb20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fd40946cb20
    [apply] [0] orig   : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fd40946cb20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fd40946cb20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fd40946cb20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fd40946cb20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@197200b4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e018c74
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a6779e6
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fd40946e700
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fd40946e700
    [apply] junit.framework.TestListener: endTest(testScreenModeChange01)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01aNEWT - testScreenModeChange01
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 41.54 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547628306 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547657351 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01aNEWT - testScreenModeChange01
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c53ab04, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3963b3e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c0b6548
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50269997
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fd40946cb20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fd40946cb20
    [apply] [0] orig   : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fd40946cb20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fd40946cb20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fd40946cb20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fd40946cb20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@197200b4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e018c74
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a6779e6
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fd40946e700
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fd40946e700
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01aNEWT - testScreenModeChange01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547669760 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testScreenModeChange01 took 9.368 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547669760 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547671442 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547674449 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] 2013-06-18 11:27:54.919 java[11549:d703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] junit.framework.TestListener: startTest(testScreenModeChangeSingleQ1)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChangeSingleQ1
    [apply] Test.0: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] Test.0: Window bounds (pre): 0/0 200x200 within [ 0 / 0  1920 x 1200 ]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@48bd6a5f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x10eb4f2e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x10eb4f2e0
    [apply] Time for visible/pos: 125 ms
    [apply] Test.0: Window bounds: 0/0 200x200 within [ 0 / 0  1920 x 1200 ]
    [apply] Test.0: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]
    [apply] [0] orig   : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [1] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [1] current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] Test.1: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264]]]
    [apply] Test.1: Window bounds: 0/0 200x200 within [ 0 / 0  1920 x 1200 ]
    [apply] Test.1: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x10eb4f2e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x10eb4f2e0
    [apply] Test.2: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] Test.2: Window bounds: 0/44 200x200 within [ 0 / 0  1920 x 1200 ]
    [apply] Test.2: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChangeSingleQ1
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChangeSingleQ2
    [apply] Test Disabled (1): Monitor count < 2: NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChangeSingleQ2
    [apply] junit.framework.TestListener: endTest(testScreenModeChangeSingleQ1)
    [apply] junit.framework.TestListener: startTest(testScreenModeChangeSingleQ2)
    [apply] junit.framework.TestListener: endTest(testScreenModeChangeSingleQ2)
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 21.498 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547671442 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547674449 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChangeSingleQ1
    [apply] Test.0: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] Test.0: Window bounds (pre): 0/0 200x200 within [ 0 / 0  1920 x 1200 ]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@48bd6a5f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x10eb4f2e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x10eb4f2e0
    [apply] Time for visible/pos: 125 ms
    [apply] Test.0: Window bounds: 0/0 200x200 within [ 0 / 0  1920 x 1200 ]
    [apply] Test.0: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]
    [apply] [0] orig   : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [1] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [1] current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] Test.1: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264]]]
    [apply] Test.1: Window bounds: 0/0 200x200 within [ 0 / 0  1920 x 1200 ]
    [apply] Test.1: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x10eb4f2e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x10eb4f2e0
    [apply] Test.2: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] Test.2: Window bounds: 0/44 200x200 within [ 0 / 0  1920 x 1200 ]
    [apply] Test.2: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChangeSingleQ1
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChangeSingleQ2
    [apply] Test Disabled (1): Monitor count < 2: NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChangeSingleQ2
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547692876 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testScreenModeChangeSingleQ1 took 15.194 sec
    [apply] Testcase: testScreenModeChangeSingleQ2 took 0.023 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547692876 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT
    [apply] junit.framework.TestListener: tests to run: 4
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547694549 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547698556 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSingleQ1
    [apply] junit.framework.TestListener: startTest(testScreenFullscreenSingleQ1)
    [apply] 2013-06-18 11:28:19.804 java[11557:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Test.0: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] Test.0: Window bounds (pre): 0/0 200x200 within [ 0 / 0  1920 x 1200 ]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ffdadcd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16e1eea8
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4afb6354
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e364641
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fa5e2843e00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7fa5e2843e00
    [apply] Time for visible/pos: 132 ms
    [apply] Test.0: Window bounds: 0/0 200x200 within [ 0 / 0  1920 x 1200 ]
    [apply] Test.0: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]
    [apply] Test.1: Window bounds: 0/0 1920x1200 within [ 0 / 0  1920 x 1200 ]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fa5e2843e00
    [apply] Test.1: Window monitor: [ 0 / 0  1920 x 1200 ]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fa5e2843e00
    [apply] Test.2: Window bounds: 0/0 200x200 within [ 0 / 0  1920 x 1200 ]
    [apply] Test.2: Window monitor: [ 0 / 0  1920 x 1200 ]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSingleQ1
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSingleQ2
    [apply] Test Disabled (1): Monitor count < 2: NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSingleQ2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSpanQ1Q2
    [apply] Test Disabled (2): Spanning monitor count 2 >= screen monitor count: NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] junit.framework.TestListener: endTest(testScreenFullscreenSingleQ1)
    [apply] junit.framework.TestListener: startTest(testScreenFullscreenSingleQ2)
    [apply] junit.framework.TestListener: endTest(testScreenFullscreenSingleQ2)
    [apply] junit.framework.TestListener: startTest(testScreenFullscreenSpanQ1Q2)
    [apply] junit.framework.TestListener: endTest(testScreenFullscreenSpanQ1Q2)
    [apply] junit.framework.TestListener: startTest(testScreenFullscreenSpanALL)
    [apply] junit.framework.TestListener: endTest(testScreenFullscreenSpanALL)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSpanQ1Q2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSpanALL
    [apply] Test Disabled (3): Monitor count < 2: NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSpanALL
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547711889 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 17.404 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547694549 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547698556 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSingleQ1
    [apply] Test.0: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] Test.0: Window bounds (pre): 0/0 200x200 within [ 0 / 0  1920 x 1200 ]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ffdadcd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16e1eea8
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4afb6354
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e364641
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fa5e2843e00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7fa5e2843e00
    [apply] Time for visible/pos: 132 ms
    [apply] Test.0: Window bounds: 0/0 200x200 within [ 0 / 0  1920 x 1200 ]
    [apply] Test.0: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]
    [apply] Test.1: Window bounds: 0/0 1920x1200 within [ 0 / 0  1920 x 1200 ]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fa5e2843e00
    [apply] Test.1: Window monitor: [ 0 / 0  1920 x 1200 ]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fa5e2843e00
    [apply] Test.2: Window bounds: 0/0 200x200 within [ 0 / 0  1920 x 1200 ]
    [apply] Test.2: Window monitor: [ 0 / 0  1920 x 1200 ]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSingleQ1
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSingleQ2
    [apply] Test Disabled (1): Monitor count < 2: NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSingleQ2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSpanQ1Q2
    [apply] Test Disabled (2): Spanning monitor count 2 >= screen monitor count: NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSpanQ1Q2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSpanALL
    [apply] Test Disabled (3): Monitor count < 2: NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSpanALL
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547711889 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testScreenFullscreenSingleQ1 took 10.262 sec
    [apply] Testcase: testScreenFullscreenSingleQ2 took 0.023 sec
    [apply] Testcase: testScreenFullscreenSpanQ1Q2 took 0.023 sec
    [apply] Testcase: testScreenFullscreenSpanALL took 0.023 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547713669 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547718679 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] 2013-06-18 11:28:39.412 java[11563:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] junit.framework.TestListener: startTest(testScreenRotationChange01)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@48bd6a5f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbe1c5d4c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ffbe1c5d4c0
    [apply] [0] orig   : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] Your platform has no rotation support, sorry
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
    [apply] junit.framework.TestListener: endTest(testScreenRotationChange01)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547725180 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.576 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547713669 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547718679 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@48bd6a5f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbe1c5d4c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ffbe1c5d4c0
    [apply] [0] orig   : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] Your platform has no rotation support, sorry
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547725180 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testScreenRotationChange01 took 3.31 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT.xml
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547726920 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(testCloseGLWindow)
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547732931 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
    [apply] 2013-06-18 11:28:53.551 java[11569:6903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@22a98932, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f92d9421280
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f92d9421280
    [apply] junit.framework.TestListener: endTest(testCloseGLWindow)
    [apply] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
    [apply] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] NEWTWindowClosingAdapter.windowDestroyed: NEWTWindowClosingAdapter[closing 1, closed 1]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.854 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547726920 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547732931 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@22a98932, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f92d9421280
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f92d9421280
    [apply] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
    [apply] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] NEWTWindowClosingAdapter.windowDestroyed: NEWTWindowClosingAdapter[closing 1, closed 1]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547735715 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testCloseGLWindow took 2.71 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547735715 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindows01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547737479 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 5
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547745492 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
    [apply] junit.framework.TestListener: startTest(testWindowDecorSimpleWMPos)
    [apply] 2013-06-18 11:29:05.872 java[11575:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
    [apply] junit.framework.TestListener: endTest(testWindowDecorSimpleWMPos)
    [apply] junit.framework.TestListener: startTest(testWindowDecorSimpleUserPos)
    [apply] junit.framework.TestListener: endTest(testWindowDecorSimpleUserPos)
    [apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01Simple)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
    [apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01Simple)
    [apply] junit.framework.TestListener: startTest(testWindowDecorDestroyWinTwiceA)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
    [apply] junit.framework.TestListener: endTest(testWindowDecorDestroyWinTwiceA)
    [apply] junit.framework.TestListener: startTest(testWindowDecorTwoWin)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
    [apply] junit.framework.TestListener: endTest(testWindowDecorTwoWin)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547751432 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 14.041 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547737479 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547745492 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547751432 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testWindowDecorSimpleWMPos took 1.303 sec
    [apply] Testcase: testWindowDecorSimpleUserPos took 0.043 sec
    [apply] Testcase: testWindowNativeRecreate01Simple took 2.26 sec
    [apply] Testcase: testWindowDecorDestroyWinTwiceA took 1.137 sec
    [apply] Testcase: testWindowDecorTwoWin took 1.138 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547753250 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 5
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547755256 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] 2013-06-18 11:29:16.085 java[11581:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] junit.framework.TestListener: startTest(testWindowParenting01CreateVisibleDestroy)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b815bfb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27b62aab
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ac068f70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fe2ac068f70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@8542529, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe2ab443700
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true): A1: 1, B1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ac068f70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fe2ac068f70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe2ab443700
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true): A2: 1, B2: 1
    [apply] Frames for setVisible(true): A3: 38, B3: 38
    [apply] Frames for setVisible(true): A4: 22, B4: 21
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c0b6548, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@177ba38f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b142196
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ab461f30
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fe2ab461f30
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3ad3c6a3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe2ab443700
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true): A3: 1, B3: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
    [apply] junit.framework.TestListener: endTest(testWindowParenting01CreateVisibleDestroy)
    [apply] junit.framework.TestListener: startTest(testWindowParenting02ReparentTop2WinReparentRecreate)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@b8c3679, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=5, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe2ab443700
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true) A1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@714ae2c1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b1c2b67
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26659db7
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ab47f600
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fe2ab47f600
    [apply] Frames for setVisible(true) B1: 1
    [apply] Frames(1) 38
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ac077b50
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ac077b50
    [apply] Frames(2) 0
    [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ab46fd10
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ab46fd10
    [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3: 20
    [apply] junit.framework.TestListener: endTest(testWindowParenting02ReparentTop2WinReparentRecreate)
    [apply] junit.framework.TestListener: startTest(testWindowParenting02ReparentTop2WinReparentNative)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4f2b6c89, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=7, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe2ab443700
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true) A1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6ce53220, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b3e0aba
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663257b8
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@731d2572
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ab478c00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fe2ab478c00
    [apply] Frames for setVisible(true) B1: 1
    [apply] Frames(1) 38
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ab478c00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fe2ab478c00
    [apply] Frames(2) 1
    [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 21
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ab478c00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fe2ab478c00
    [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3: 21
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
    [apply] junit.framework.TestListener: endTest(testWindowParenting02ReparentTop2WinReparentNative)
    [apply] junit.framework.TestListener: startTest(testWindowParenting03ReparentWin2TopReparentRecreate)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4386d484, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48ea48be
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d4dd758
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7174d93a
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ab479420
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fe2ab479420
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@c2f8b5a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=10, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe2ac078570
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(): A1: 1, B1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ac07f550
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ac07f550
    [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ac079280
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ac079280
    [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3 20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
    [apply] junit.framework.TestListener: endTest(testWindowParenting03ReparentWin2TopReparentRecreate)
    [apply] junit.framework.TestListener: startTest(testWindowParenting03ReparentWin2TopReparentNative)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@630f41e9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb05acd
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c1989b5
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a00185
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ab474b50
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fe2ab474b50
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5121177e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 12 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=12, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=23, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=24, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe2ab443700
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(): A1: 1, B1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ab474b50
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fe2ab474b50
    [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 21
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ab474b50
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fe2ab474b50
    [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3 21
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
    [apply] junit.framework.TestListener: endTest(testWindowParenting03ReparentWin2TopReparentNative)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547774690 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 21.528 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547753250 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547755256 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b815bfb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27b62aab
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ac068f70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fe2ac068f70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@8542529, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe2ab443700
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true): A1: 1, B1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ac068f70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fe2ac068f70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe2ab443700
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true): A2: 1, B2: 1
    [apply] Frames for setVisible(true): A3: 38, B3: 38
    [apply] Frames for setVisible(true): A4: 22, B4: 21
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c0b6548, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@177ba38f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b142196
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ab461f30
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fe2ab461f30
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3ad3c6a3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe2ab443700
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true): A3: 1, B3: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@b8c3679, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=5, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe2ab443700
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true) A1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@714ae2c1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b1c2b67
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26659db7
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ab47f600
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fe2ab47f600
    [apply] Frames for setVisible(true) B1: 1
    [apply] Frames(1) 38
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ac077b50
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ac077b50
    [apply] Frames(2) 0
    [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ab46fd10
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ab46fd10
    [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3: 20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4f2b6c89, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=7, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe2ab443700
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true) A1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6ce53220, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b3e0aba
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663257b8
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@731d2572
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ab478c00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fe2ab478c00
    [apply] Frames for setVisible(true) B1: 1
    [apply] Frames(1) 38
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ab478c00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fe2ab478c00
    [apply] Frames(2) 1
    [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 21
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ab478c00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fe2ab478c00
    [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3: 21
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4386d484, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48ea48be
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d4dd758
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7174d93a
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ab479420
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fe2ab479420
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@c2f8b5a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=10, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe2ac078570
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(): A1: 1, B1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ac07f550
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ac07f550
    [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ac079280
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ac079280
    [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3 20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@630f41e9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb05acd
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c1989b5
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a00185
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ab474b50
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fe2ab474b50
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5121177e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 12 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=12, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=23, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=24, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe2ab443700
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(): A1: 1, B1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ab474b50
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fe2ab474b50
    [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 21
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe2ab474b50
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fe2ab474b50
    [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3 21
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547774690 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testWindowParenting01CreateVisibleDestroy took 2.592 sec
    [apply] Testcase: testWindowParenting02ReparentTop2WinReparentRecreate took 4.386 sec
    [apply] Testcase: testWindowParenting02ReparentTop2WinReparentNative took 4.587 sec
    [apply] Testcase: testWindowParenting03ReparentWin2TopReparentRecreate took 3.22 sec
    [apply] Testcase: testWindowParenting03ReparentWin2TopReparentNative took 3.471 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547776546 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(testWindowParenting01NewtOnNewtParentChildDraw)
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547790568 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
    [apply] 2013-06-18 11:29:51.561 java[11587:f603] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@27a897a9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb8142a790
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d93f6e2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a747fa2
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@366782a9
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45b34126
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] junit.framework.TestListener: endTest(testWindowParenting01NewtOnNewtParentChildDraw)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547792685 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 16.221 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547776546 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547790568 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@27a897a9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb8142a790
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d93f6e2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a747fa2
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@366782a9
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45b34126
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fcb829718b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547792685 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testWindowParenting01NewtOnNewtParentChildDraw took 2.047 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547794328 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547803343 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] 2013-06-18 11:30:03.945 java[11593:6903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] junit.framework.TestListener: startTest(testWindow00)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT - testWindow00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5090d8ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76a9b9c
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fcb82958ef0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x400, swapInterval 1, drawable 0x7fcb82958ef0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x400, swapInterval 1, drawable 0x7fcb82958ef0
    [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@67e13e07, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a6779e6
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@714ae2c1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 300x300, swapInterval 1, drawable 0x7fcb8296c5c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fcb82958ef0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT - testWindow00
    [apply] junit.framework.TestListener: endTest(testWindow00)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547806502 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 12.234 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547794328 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547803343 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT - testWindow00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5090d8ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76a9b9c
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fcb82958ef0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x400, swapInterval 1, drawable 0x7fcb82958ef0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x400, swapInterval 1, drawable 0x7fcb82958ef0
    [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@67e13e07, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a6779e6
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@714ae2c1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 300x300, swapInterval 1, drawable 0x7fcb8296c5c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fcb82958ef0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT - testWindow00
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1371547806502 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testWindow00 took 1.997 sec
     [echo] gluegen.basename: gluegen
     [echo] jogl.basename: jogl

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.version             2.0.2-rc-20130618
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

declare.common:

test.compile.check:
     [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar

test.compile:

junit.run.awt:
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAWTCloseX11DisplayBug565
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAWTCloseX11DisplayBug565
    [junit] 2013-06-18 11:30:16.644 java[11600:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.204 sec
    [junit] 
    [junit] Testcase: testX11WindowMemoryLeak took 4.995 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.204 sec
    [junit] 
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371547818880 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] 2013-06-18 11:30:19.896 java[11610:ec03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen
    [junit] Loop # 0 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd255084500
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 1 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25509c600
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 2 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd253c8e5e0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 3 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25509be80
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 4 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25509c9c0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 5 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd253ce0fc0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 6 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd253cd9140
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 7 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd253c86740
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 8 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25508ed20
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 9 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd253ce5950
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 10 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd253cd6b50
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 11 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd253cebb50
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 12 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd2556030e0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 13 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd2550addd0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 14 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd255085ff0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO
    [junit] Loop # 0 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25502b610
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 1 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd2550a2180
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 2 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd253ceb830
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 3 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd2550a2180
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 4 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25560edb0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 5 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25509c030
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 6 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd253cf9600
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 7 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25509c000
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 8 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25509c000
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 9 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd253cf6df0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 10 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd253cf6df0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 11 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd2550a4a50
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 12 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd2550a4a50
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 13 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd2550b03b0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 14 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd255632b50
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer
    [junit] Loop # 0 / 15
    [junit] 2013-06-18 11:30:27.263 java[11610:fa0b] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25560f000
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 2013-06-18 11:30:27.440 java[11610:fa0b] invalid address
    [junit] Loop # 1 / 15
    [junit] 2013-06-18 11:30:27.488 java[11610:fa0b] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25509f120
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 2013-06-18 11:30:27.657 java[11610:fa0b] invalid address
    [junit] Loop # 2 / 15
    [junit] 2013-06-18 11:30:27.706 java[11610:fa0b] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd253cee210
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 2013-06-18 11:30:27.877 java[11610:fa0b] invalid address
    [junit] Loop # 3 / 15
    [junit] 2013-06-18 11:30:27.925 java[11610:fa0b] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd255632920
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 2013-06-18 11:30:28.092 java[11610:fa0b] invalid address
    [junit] Loop # 4 / 15
    [junit] 2013-06-18 11:30:28.142 java[11610:fa0b] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd255637a80
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 2013-06-18 11:30:28.309 java[11610:fa0b] invalid address
    [junit] Loop # 5 / 15
    [junit] 2013-06-18 11:30:28.358 java[11610:fa0b] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25560f000
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 2013-06-18 11:30:28.524 java[11610:fa0b] invalid address
    [junit] Loop # 6 / 15
    [junit] 2013-06-18 11:30:28.574 java[11610:fa0b] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd255637be0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 2013-06-18 11:30:28.742 java[11610:fa0b] invalid address
    [junit] Loop # 7 / 15
    [junit] 2013-06-18 11:30:28.790 java[11610:fa0b] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd2550a2ed0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 2013-06-18 11:30:28.959 java[11610:fa0b] invalid address
    [junit] Loop # 8 / 15
    [junit] 2013-06-18 11:30:29.009 java[11610:fa0b] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd2550c1e00
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 2013-06-18 11:30:29.176 java[11610:fa0b] invalid address
    [junit] Loop # 9 / 15
    [junit] 2013-06-18 11:30:29.225 java[11610:fa0b] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25508cf20
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 2013-06-18 11:30:29.391 java[11610:fa0b] invalid address
    [junit] Loop # 10 / 15
    [junit] 2013-06-18 11:30:29.441 java[11610:fa0b] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd255608310
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 2013-06-18 11:30:29.610 java[11610:fa0b] invalid address
    [junit] Loop # 11 / 15
    [junit] 2013-06-18 11:30:29.660 java[11610:fa0b] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd2550b01f0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 2013-06-18 11:30:29.826 java[11610:fa0b] invalid address
    [junit] Loop # 12 / 15
    [junit] 2013-06-18 11:30:29.877 java[11610:fa0b] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25509d6f0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 2013-06-18 11:30:30.043 java[11610:fa0b] invalid address
    [junit] Loop # 13 / 15
    [junit] 2013-06-18 11:30:30.091 java[11610:fa0b] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25560f000
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 2013-06-18 11:30:30.260 java[11610:fa0b] invalid address
    [junit] Loop # 14 / 15
    [junit] 2013-06-18 11:30:30.310 java[11610:fa0b] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd2550996c0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 2013-06-18 11:30:30.476 java[11610:fa0b] invalid address
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer
    [junit] SLOCK [T main @ 1371547830598 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 11.814 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371547818880 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen
    [junit] Loop # 0 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd255084500
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 1 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25509c600
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 2 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd253c8e5e0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 3 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25509be80
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 4 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25509c9c0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 5 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd253ce0fc0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 6 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd253cd9140
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 7 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd253c86740
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 8 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25508ed20
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 9 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd253ce5950
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 10 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd253cd6b50
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 11 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd253cebb50
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 12 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd2556030e0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 13 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd2550addd0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 14 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd255085ff0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO
    [junit] Loop # 0 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25502b610
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 1 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd2550a2180
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 2 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd253ceb830
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 3 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd2550a2180
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 4 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25560edb0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 5 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25509c030
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 6 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd253cf9600
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 7 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25509c000
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 8 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25509c000
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 9 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd253cf6df0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 10 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd253cf6df0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 11 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd2550a4a50
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 12 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd2550a4a50
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 13 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd2550b03b0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 14 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd255632b50
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer
    [junit] Loop # 0 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25560f000
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 1 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25509f120
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 2 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd253cee210
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 3 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd255632920
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 4 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd255637a80
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 5 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25560f000
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 6 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd255637be0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 7 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd2550a2ed0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 8 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd2550c1e00
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 9 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25508cf20
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 10 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd255608310
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 11 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd2550b01f0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 12 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25509d6f0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 13 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25560f000
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 14 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd2550996c0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer
    [junit] SLOCK [T main @ 1371547830598 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01Onscreen took 3.495 sec
    [junit] Testcase: test02OffscreenFBO took 3.272 sec
    [junit] Testcase: test03OffscreenPBuffer took 3.259 sec
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 11.814 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371547818880 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen
    [junit] Loop # 0 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd255084500
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 1 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25509c600
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 2 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd253c8e5e0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 3 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25509be80
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 4 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25509c9c0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 5 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd253ce0fc0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 6 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd253cd9140
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 7 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd253c86740
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 8 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25508ed20
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 9 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd253ce5950
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 10 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd253cd6b50
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 11 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd253cebb50
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 12 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd2556030e0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 13 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd2550addd0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 14 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd255085ff0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO
    [junit] Loop # 0 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25502b610
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 1 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd2550a2180
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 2 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd253ceb830
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 3 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd2550a2180
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 4 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25560edb0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 5 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25509c030
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 6 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd253cf9600
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 7 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25509c000
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 8 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25509c000
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 9 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd253cf6df0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 10 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd253cf6df0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 11 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd2550a4a50
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 12 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd2550a4a50
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 13 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd2550b03b0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 14 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd255632b50
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer
    [junit] Loop # 0 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25560f000
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 1 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25509f120
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 2 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd253cee210
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 3 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd255632920
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 4 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd255637a80
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 5 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25560f000
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 6 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd255637be0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 7 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd2550a2ed0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 8 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd2550c1e00
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 9 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25508cf20
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 10 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd255608310
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 11 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd2550b01f0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 12 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25509d6f0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 13 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd25560f000
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 14 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd2550996c0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer
    [junit] SLOCK [T main @ 1371547830598 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT
    [junit] SLOCK [T main @ 1371547832161 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371547834166 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] 2013-06-18 11:30:35.299 java[11616:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen
    [junit] Loop # 0 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84c6240
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84c6240
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 1 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84c9610
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84c9610
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 2 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84e0a30
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84e0a30
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 3 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84edf20
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84edf20
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 4 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90957f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90957f0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 5 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d9098f30
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d9098f30
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 6 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84fb040
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84fb040
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 7 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d9093710
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d9093710
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 8 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90bc620
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90bc620
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 9 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90c00d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90c00d0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 10 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90c00d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90c00d0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 11 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90c00d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90c00d0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 12 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d9095bd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d9095bd0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 13 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90c00d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90c00d0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 14 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90c00d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90c00d0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO
    [junit] Loop # 0 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d909a030
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d909a030
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 1 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc036b40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc036b40
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 2 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84f4480
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84f4480
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 3 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84f4480
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84f4480
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 4 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84f4480
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84f4480
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 5 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc106e00
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc106e00
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 6 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90e5110
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90e5110
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 7 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84e40b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84e40b0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 8 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90e5110
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90e5110
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 9 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90e5110
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90e5110
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 10 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84e40b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84e40b0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 11 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90e4fd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90e4fd0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 12 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90e4fd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90e4fd0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 13 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90e4fd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90e4fd0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 14 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84e40b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84e40b0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer
    [junit] Loop # 0 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] 2013-06-18 11:30:43.431 java[11616:13f8f] invalid address
    [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84c74f0
    [junit] 2013-06-18 11:30:43.463 java[11616:f90b] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc1009c0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.dispose FIN
    [junit] 2013-06-18 11:30:43.619 java[11616:13f8f] invalid address
    [junit] Loop # 1 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] 2013-06-18 11:30:43.703 java[11616:13393] invalid address
    [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d909aae0
    [junit] 2013-06-18 11:30:43.735 java[11616:f90b] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84deca0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.dispose FIN
    [junit] 2013-06-18 11:30:43.902 java[11616:13393] invalid address
    [junit] Loop # 2 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] 2013-06-18 11:30:43.989 java[11616:1408b] invalid address
    [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90b0c90
    [junit] 2013-06-18 11:30:44.020 java[11616:f90b] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84e09d0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.dispose FIN
    [junit] 2013-06-18 11:30:44.170 java[11616:1408b] invalid address
    [junit] Loop # 3 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] 2013-06-18 11:30:44.255 java[11616:13c97] invalid address
    [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84f64e0
    [junit] 2013-06-18 11:30:44.286 java[11616:f90b] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90a2b20
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.dispose FIN
    [junit] 2013-06-18 11:30:44.420 java[11616:13c97] invalid address
    [junit] Loop # 4 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] 2013-06-18 11:30:44.503 java[11616:14957] invalid address
    [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84ef270
    [junit] 2013-06-18 11:30:44.536 java[11616:f90b] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc029cf0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.dispose FIN
    [junit] 2013-06-18 11:30:44.679 java[11616:14957] invalid address
    [junit] Loop # 5 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] 2013-06-18 11:30:44.756 java[11616:1428b] invalid address
    [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84ea0a0
    [junit] 2013-06-18 11:30:44.788 java[11616:f90b] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84e3a40
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.dispose FIN
    [junit] 2013-06-18 11:30:44.970 java[11616:1428b] invalid address
    [junit] Loop # 6 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] 2013-06-18 11:30:45.057 java[11616:14777] invalid address
    [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc038580
    [junit] 2013-06-18 11:30:45.088 java[11616:f90b] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84eb710
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.dispose FIN
    [junit] 2013-06-18 11:30:45.237 java[11616:14777] invalid address
    [junit] Loop # 7 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] 2013-06-18 11:30:45.335 java[11616:15967] invalid address
    [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc00f580
    [junit] 2013-06-18 11:30:45.374 java[11616:f90b] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90cfbf0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.dispose FIN
    [junit] 2013-06-18 11:30:45.553 java[11616:15967] invalid address
    [junit] Loop # 8 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] 2013-06-18 11:30:45.644 java[11616:1632b] invalid address
    [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90b1f50
    [junit] 2013-06-18 11:30:45.675 java[11616:f90b] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90943c0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.dispose FIN
    [junit] 2013-06-18 11:30:45.853 java[11616:1632b] invalid address
    [junit] Loop # 9 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] 2013-06-18 11:30:45.940 java[11616:132bb] invalid address
    [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84e60a0
    [junit] 2013-06-18 11:30:45.972 java[11616:f90b] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc113cf0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.dispose FIN
    [junit] 2013-06-18 11:30:46.121 java[11616:132bb] invalid address
    [junit] Loop # 10 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] 2013-06-18 11:30:46.205 java[11616:13fd3] invalid address
    [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90b1440
    [junit] 2013-06-18 11:30:46.237 java[11616:f90b] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc0380b0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.dispose FIN
    [junit] 2013-06-18 11:30:46.388 java[11616:13fd3] invalid address
    [junit] Loop # 11 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] 2013-06-18 11:30:46.470 java[11616:11dc3] invalid address
    [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc024190
    [junit] 2013-06-18 11:30:46.502 java[11616:f90b] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc01b060
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.dispose FIN
    [junit] 2013-06-18 11:30:46.656 java[11616:11dc3] invalid address
    [junit] Loop # 12 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] 2013-06-18 11:30:46.738 java[11616:131cf] invalid address
    [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84f63c0
    [junit] 2013-06-18 11:30:46.770 java[11616:f90b] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc010600
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.dispose FIN
    [junit] 2013-06-18 11:30:46.938 java[11616:131cf] invalid address
    [junit] Loop # 13 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] 2013-06-18 11:30:47.021 java[11616:15bfb] invalid address
    [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc0021a0
    [junit] 2013-06-18 11:30:47.053 java[11616:f90b] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90da3a0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.dispose FIN
    [junit] 2013-06-18 11:30:47.206 java[11616:15bfb] invalid address
    [junit] Loop # 14 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] 2013-06-18 11:30:47.289 java[11616:1692b] invalid address
    [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90fa690
    [junit] 2013-06-18 11:30:47.320 java[11616:f90b] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc0379b0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.dispose FIN
    [junit] 2013-06-18 11:30:47.473 java[11616:1692b] invalid address
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer
    [junit] SLOCK [T main @ 1371547847592 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 15.54 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371547832161 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371547834166 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen
    [junit] Loop # 0 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84c6240
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84c6240
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 1 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84c9610
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84c9610
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 2 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84e0a30
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84e0a30
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 3 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84edf20
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84edf20
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 4 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90957f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90957f0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 5 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d9098f30
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d9098f30
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 6 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84fb040
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84fb040
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 7 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d9093710
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d9093710
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 8 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90bc620
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90bc620
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 9 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90c00d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90c00d0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 10 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90c00d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90c00d0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 11 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90c00d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90c00d0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 12 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d9095bd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d9095bd0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 13 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90c00d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90c00d0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 14 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90c00d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90c00d0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO
    [junit] Loop # 0 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d909a030
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d909a030
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 1 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc036b40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc036b40
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 2 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84f4480
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84f4480
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 3 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84f4480
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84f4480
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 4 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84f4480
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84f4480
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 5 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc106e00
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc106e00
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 6 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90e5110
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90e5110
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 7 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84e40b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84e40b0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 8 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90e5110
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90e5110
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 9 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90e5110
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90e5110
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 10 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84e40b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84e40b0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 11 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90e4fd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90e4fd0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 12 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90e4fd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90e4fd0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 13 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90e4fd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90e4fd0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 14 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84e40b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84e40b0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer
    [junit] Loop # 0 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84c74f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc1009c0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 1 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d909aae0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84deca0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 2 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90b0c90
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84e09d0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 3 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84f64e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90a2b20
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 4 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84ef270
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc029cf0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 5 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84ea0a0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84e3a40
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 6 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc038580
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84eb710
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 7 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc00f580
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90cfbf0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 8 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90b1f50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90943c0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 9 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84e60a0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc113cf0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 10 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90b1440
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc0380b0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 11 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc024190
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc01b060
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 12 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84f63c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc010600
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 13 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc0021a0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90da3a0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 14 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90fa690
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc0379b0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer
    [junit] SLOCK [T main @ 1371547847592 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01Onscreen took 3.702 sec
    [junit] Testcase: test02OffscreenFBO took 3.924 sec
    [junit] Testcase: test03OffscreenPBuffer took 4.136 sec
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 15.54 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371547832161 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371547834166 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen
    [junit] Loop # 0 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84c6240
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84c6240
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 1 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84c9610
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84c9610
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 2 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84e0a30
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84e0a30
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 3 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84edf20
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84edf20
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 4 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90957f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90957f0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 5 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d9098f30
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d9098f30
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 6 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84fb040
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84fb040
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 7 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d9093710
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d9093710
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 8 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90bc620
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90bc620
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 9 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90c00d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90c00d0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 10 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90c00d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90c00d0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 11 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90c00d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90c00d0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 12 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d9095bd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d9095bd0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 13 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90c00d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90c00d0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 14 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90c00d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90c00d0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO
    [junit] Loop # 0 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d909a030
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d909a030
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 1 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc036b40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc036b40
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 2 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84f4480
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84f4480
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 3 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84f4480
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84f4480
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 4 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84f4480
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84f4480
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 5 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc106e00
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc106e00
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 6 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90e5110
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90e5110
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 7 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84e40b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84e40b0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 8 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90e5110
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90e5110
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 9 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90e5110
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90e5110
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 10 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84e40b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84e40b0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 11 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90e4fd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90e4fd0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 12 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90e4fd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90e4fd0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 13 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90e4fd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90e4fd0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 14 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84e40b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84e40b0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer
    [junit] Loop # 0 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84c74f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc1009c0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 1 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d909aae0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84deca0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 2 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90b0c90
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84e09d0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 3 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84f64e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90a2b20
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 4 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84ef270
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc029cf0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 5 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84ea0a0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84e3a40
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 6 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc038580
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84eb710
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 7 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc00f580
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90cfbf0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 8 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90b1f50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90943c0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 9 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84e60a0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc113cf0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 10 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90b1440
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc0380b0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 11 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc024190
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc01b060
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 12 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d84f63c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc010600
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 13 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc0021a0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90da3a0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 14 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8d90fa690
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc8dc0379b0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer
    [junit] SLOCK [T main @ 1371547847592 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT
    [junit] SLOCK [T main @ 1371547849244 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371547917365 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] 2013-06-18 11:31:58.385 java[11623:ea03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
    [junit] BB.0: java.lang.Object@193936e1
    [junit] BB.1: java.lang.Object@193936e1
    [junit] BB.2
    [junit] AA.1
    [junit] AA.X
    [junit] BB.3
    [junit] BB.X
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
    [junit] SLOCK [T main @ 1371547919034 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 69.899 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371547849244 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371547917365 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
    [junit] BB.0: java.lang.Object@193936e1
    [junit] BB.1: java.lang.Object@193936e1
    [junit] BB.2
    [junit] AA.1
    [junit] AA.X
    [junit] BB.3
    [junit] BB.X
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
    [junit] SLOCK [T main @ 1371547919034 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testDeadlock took 0.053 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 69.899 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371547849244 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371547917365 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
    [junit] BB.0: java.lang.Object@193936e1
    [junit] BB.1: java.lang.Object@193936e1
    [junit] BB.2
    [junit] AA.1
    [junit] AA.X
    [junit] BB.3
    [junit] BB.X
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
    [junit] SLOCK [T main @ 1371547919034 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT
    [junit] SLOCK [T main @ 1371547920663 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371547932684 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
    [junit] 2013-06-18 11:32:13.711 java[11641:a103] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [junit] 	Native
    [junit] 		GL4bc	false
    [junit] 		GL4	false
    [junit] 		GL3bc	false
    [junit] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [junit] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [junit] 		GL2ES1	true
    [junit] 		GLES1	false
    [junit] 		GL2ES2	true
    [junit] 		GLES2	false
    [junit] 	Profiles
    [junit] 		GLProfile[GL2ES2/GL2.hw]
    [junit] 		GLProfile[GL2ES1/GL2.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL3/GL3.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL2GL3/GL2.hw]
    [junit] 		default GLProfile[GL2/GL2.hw]
    [junit] 
    [junit] 
    [junit] Desktop Capabilities: 
    [junit] 	none
    [junit] 
    [junit] EGL Capabilities: 
    [junit] 	none
    [junit] 
    [junit] 
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@42aa0877, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28366573
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e75a5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c569c60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f84614b07b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84614b07b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84614b07b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84614b07b0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f84614b07b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84614b07b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84614b07b0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f84614b07b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84614b07b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84614b07b0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84614b07b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@40bc5596, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8497904
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fa7f9dc
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d04e28b
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8461466010
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f8461466010
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f8461466010
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8461466010
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f8461466010
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f8461466010
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f8461466010
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8461466010
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f8461466010
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f8461466010
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f8461466010
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4a3a6e5c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42238016
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ae4646
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4987b287
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f84629acc70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629acc70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629acc70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629acc70
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f84629acc70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629acc70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629acc70
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629acc70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f84629acc70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629acc70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629acc70
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629acc70
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@163b4b1e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ec0a9f9
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ad72200
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f9338f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f84629bd5e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629bd5e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629bd5e0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f84629bd5e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629bd5e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629bd5e0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f84629bd5e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629bd5e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629bd5e0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629bd5e0
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@34e93999, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bc486f2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63779885
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40be76c7
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f84614c02c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84614c02c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84614c02c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84614c02c0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84614c02c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f84614c02c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84614c02c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84614c02c0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84614c02c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f84614c02c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84614c02c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84614c02c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84614c02c0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c6833f2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1bdb58
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46dd75a4
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75568654
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629ca260
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629ca260
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7e717d91, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ceafb71
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5721df2a
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70c26b16
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629ca260
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629ca260
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5edf2d38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39a2f02e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78467991
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ad75c47
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629ca260
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629ca260
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] 2013-06-18 11:32:18.289 java[11641:f90b] invalid address
    [junit] 2013-06-18 11:32:18.340 java[11641:f90b] invalid address
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@317cfd38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d480ea
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b5b8520
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@158105e8
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f84629bac00
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629bac00
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629bac00
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629bac00
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0002-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [junit] 2013-06-18 11:32:18.461 java[11641:f90b] invalid address
    [junit] 2013-06-18 11:32:18.508 java[11641:f90b] invalid address
    [junit] 2013-06-18 11:32:18.523 java[11641:f90b] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f84614f72b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84614f72b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84614f72b0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84614f72b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84614f72b0
    [junit] 2013-06-18 11:32:18.627 java[11641:f90b] invalid address
    [junit] 2013-06-18 11:32:18.668 java[11641:f90b] invalid address
    [junit] 2013-06-18 11:32:18.689 java[11641:f90b] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f84614d09e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84614d09e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84614d09e0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84614d09e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84614d09e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 2013-06-18 11:32:18.882 java[11641:f90b] invalid address
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
    [junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 18.466 sec
    [junit] ------------- Standard Output ---------------
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371547920663 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371547932684 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
    [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [junit] 	Native
    [junit] 		GL4bc	false
    [junit] 		GL4	false
    [junit] 		GL3bc	false
    [junit] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [junit] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [junit] 		GL2ES1	true
    [junit] 		GLES1	false
    [junit] 		GL2ES2	true
    [junit] 		GLES2	false
    [junit] 	Profiles
    [junit] 		GLProfile[GL2ES2/GL2.hw]
    [junit] 		GLProfile[GL2ES1/GL2.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL3/GL3.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL2GL3/GL2.hw]
    [junit] 		default GLProfile[GL2/GL2.hw]
    [junit] 
    [junit] 
    [junit] Desktop Capabilities: 
    [junit] 	none
    [junit] 
    [junit] EGL Capabilities: 
    [junit] 	none
    [junit] 
    [junit] 
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@42aa0877, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28366573
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e75a5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c569c60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f84614b07b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84614b07b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84614b07b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84614b07b0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f84614b07b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84614b07b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84614b07b0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f84614b07b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84614b07b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84614b07b0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84614b07b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@40bc5596, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8497904
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fa7f9dc
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d04e28b
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8461466010
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f8461466010
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f8461466010
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8461466010
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f8461466010
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f8461466010
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f8461466010
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8461466010
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f8461466010
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f8461466010
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f8461466010
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4a3a6e5c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42238016
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ae4646
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4987b287
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f84629acc70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629acc70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629acc70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629acc70
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f84629acc70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629acc70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629acc70
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629acc70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f84629acc70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629acc70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629acc70
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629acc70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@163b4b1e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ec0a9f9
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ad72200
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f9338f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f84629bd5e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629bd5e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629bd5e0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f84629bd5e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629bd5e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629bd5e0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f84629bd5e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629bd5e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629bd5e0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629bd5e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@34e93999, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bc486f2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63779885
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40be76c7
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f84614c02c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84614c02c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84614c02c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84614c02c0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84614c02c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f84614c02c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84614c02c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84614c02c0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84614c02c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f84614c02c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84614c02c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84614c02c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84614c02c0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c6833f2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1bdb58
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46dd75a4
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75568654
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629ca260
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629ca260
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7e717d91, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ceafb71
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5721df2a
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70c26b16
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629ca260
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629ca260
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5edf2d38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39a2f02e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78467991
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ad75c47
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629ca260
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629ca260
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@317cfd38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d480ea
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b5b8520
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@158105e8
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f84629bac00
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629bac00
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629bac00
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629bac00
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0002-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f84614f72b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84614f72b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84614f72b0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84614f72b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84614f72b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f84614d09e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84614d09e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84614d09e0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84614d09e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84614d09e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
    [junit] SLOCK [T main @ 1371547938992 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testAvailableInfo took 1.468 sec
    [junit] Testcase: testGL2OnScreenDblBuf took 1.197 sec
    [junit] Testcase: testGL2OnScreenDblBufStencil took 0.417 sec
    [junit] Testcase: testGL2OnScreenDblBufMSAA took 0.429 sec
    [junit] Testcase: testGL2OnScreenDblBufStencilMSAA took 0.4 sec
    [junit] Testcase: testGL2OffScreenAutoDblBuf took 0.461 sec
    [junit] Testcase: testGL2OffScreenFBODblBufStencil took 0.384 sec
    [junit] Testcase: testGL2OffScreenFBODblBufMSAA took 0.416 sec
    [junit] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.384 sec
    [junit] Testcase: testGL2OffScreenPbuffer took 0.644 sec
    [junit] SLOCK [T main @ 1371547938992 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 18.466 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371547920663 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371547932684 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
    [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [junit] 	Native
    [junit] 		GL4bc	false
    [junit] 		GL4	false
    [junit] 		GL3bc	false
    [junit] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [junit] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [junit] 		GL2ES1	true
    [junit] 		GLES1	false
    [junit] 		GL2ES2	true
    [junit] 		GLES2	false
    [junit] 	Profiles
    [junit] 		GLProfile[GL2ES2/GL2.hw]
    [junit] 		GLProfile[GL2ES1/GL2.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL3/GL3.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL2GL3/GL2.hw]
    [junit] 		default GLProfile[GL2/GL2.hw]
    [junit] 
    [junit] 
    [junit] Desktop Capabilities: 
    [junit] 	none
    [junit] 
    [junit] EGL Capabilities: 
    [junit] 	none
    [junit] 
    [junit] 
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@42aa0877, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28366573
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e75a5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c569c60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f84614b07b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84614b07b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84614b07b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84614b07b0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f84614b07b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84614b07b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84614b07b0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f84614b07b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84614b07b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84614b07b0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84614b07b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@40bc5596, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8497904
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fa7f9dc
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d04e28b
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8461466010
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f8461466010
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f8461466010
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8461466010
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f8461466010
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f8461466010
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f8461466010
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8461466010
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f8461466010
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f8461466010
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f8461466010
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4a3a6e5c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42238016
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ae4646
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4987b287
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f84629acc70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629acc70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629acc70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629acc70
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f84629acc70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629acc70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629acc70
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629acc70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f84629acc70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629acc70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629acc70
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629acc70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@163b4b1e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ec0a9f9
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ad72200
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f9338f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f84629bd5e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629bd5e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629bd5e0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f84629bd5e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629bd5e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629bd5e0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f84629bd5e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629bd5e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629bd5e0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629bd5e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@34e93999, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bc486f2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63779885
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40be76c7
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f84614c02c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84614c02c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84614c02c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84614c02c0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84614c02c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f84614c02c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84614c02c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84614c02c0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84614c02c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f84614c02c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84614c02c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84614c02c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84614c02c0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c6833f2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1bdb58
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46dd75a4
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75568654
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629ca260
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629ca260
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7e717d91, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ceafb71
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5721df2a
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70c26b16
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629ca260
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629ca260
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5edf2d38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39a2f02e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78467991
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ad75c47
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629ca260
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629ca260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84629ca260
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@317cfd38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d480ea
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b5b8520
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@158105e8
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f84629bac00
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629bac00
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629bac00
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f84629bac00
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0002-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f84614f72b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84614f72b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84614f72b0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84614f72b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f84614f72b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f84614d09e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84614d09e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84614d09e0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84614d09e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f84614d09e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
    [junit] SLOCK [T main @ 1371547938992 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT
    [junit] SLOCK [T main @ 1371547940952 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371547958992 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
    [junit] 2013-06-18 11:32:39.797 java[11650:eb03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [junit] 	Native
    [junit] 		GL4bc	false
    [junit] 		GL4	false
    [junit] 		GL3bc	false
    [junit] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [junit] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [junit] 		GL2ES1	true
    [junit] 		GLES1	false
    [junit] 		GL2ES2	true
    [junit] 		GLES2	false
    [junit] 	Profiles
    [junit] 		GLProfile[GL2ES2/GL2.hw]
    [junit] 		GLProfile[GL2ES1/GL2.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL3/GL3.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL2GL3/GL2.hw]
    [junit] 		default GLProfile[GL2/GL2.hw]
    [junit] 
    [junit] 
    [junit] Desktop Capabilities: 
    [junit] 	none
    [junit] 
    [junit] EGL Capabilities: 
    [junit] 	none
    [junit] 
    [junit] 
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f18278a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e434d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2c17f7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d9896e
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@614a75bb[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@87e9ce2[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/44 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4cc72243, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <259a8416, 4355d3a3>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@126d2380, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e879860
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4824de7d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c8b058b
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@40be76c7[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@18682406[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/44 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@1532021a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <62803d5, 2d13981b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2c9c82f4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5759780d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32d8ca48
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c8570c
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0009-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@275e538e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@21bfa3d3[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/44 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6c04ab2f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2682d210, 56ad2c30>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@e11e831, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ad75c47
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70eb67e8
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ef2ea42
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@449fea8a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5edf2d38[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/44 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@7f6877f8, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <239c7c21, 76996cca>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@b07108e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ccfe049
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@338e18a3
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35f38fc6
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5c3a835d[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5867df9[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/0 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@74002515, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3582c132, 1b59d510>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@47ef7de4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c3228a1
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10980e7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16edbe39
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] main-Display-.macosx_nil-6-EDT-1: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5c061cd2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@154e4e31[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/0 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@10cbd8dc, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <370a5c21, 92696c2>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3fde891b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2afb6c5f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6087e704
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a4fe91e
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@29a7789c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@31df5f21[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/0 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4e1263db, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1959e6e8, 5d469658>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@74bfed5a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6477eb97
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d0c3a08
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db6235b
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa2a3467200
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a3467200
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a3467200
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa2a3467200
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a3467200
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a3467200
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a3467200
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a3467200
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa2a3467200
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a3467200
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a3467200
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a3467200
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a3467200
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@67148603[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@746a63d3[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/0 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@13647278, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <27972e3a, 365bf624>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] 2013-06-18 11:32:46.134 java[11650:1650b] invalid address
    [junit] 2013-06-18 11:32:46.154 java[11650:f50b] invalid address
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3dbe8711, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b4c28db
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@750e687b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ed9f47
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa2a49b6640
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a49b6640
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a49b6640
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [junit] 2013-06-18 11:32:46.337 java[11650:1650b] invalid address
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa2a49e0cf0
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49e0cf0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49e0cf0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49e0cf0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49e0cf0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49e0cf0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0006-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [junit] 2013-06-18 11:32:46.517 java[11650:1650b] invalid address
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa2a34b6160
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34b6160
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34b6160
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34b6160
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34b6160
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34b6160
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0011-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@a2bccb2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@418bbf55[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/0 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@28f19d6e, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <e96b5c2, 4876db09>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
    [junit] 2013-06-18 11:32:46.746 java[11650:1650b] invalid address
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
    [junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 26.022 sec
    [junit] ------------- Standard Output ---------------
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@614a75bb[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@87e9ce2[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/44 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4cc72243, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <259a8416, 4355d3a3>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@40be76c7[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@18682406[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/44 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@1532021a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <62803d5, 2d13981b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@275e538e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@21bfa3d3[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/44 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6c04ab2f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2682d210, 56ad2c30>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@449fea8a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5edf2d38[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/44 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@7f6877f8, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <239c7c21, 76996cca>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5c3a835d[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5867df9[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/0 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@74002515, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3582c132, 1b59d510>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5c061cd2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@154e4e31[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] SLOCK [T main @ 1371547966865 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] , Pos 0/0 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@10cbd8dc, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <370a5c21, 92696c2>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@29a7789c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@31df5f21[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/0 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4e1263db, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1959e6e8, 5d469658>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@67148603[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@746a63d3[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/0 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@13647278, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <27972e3a, 365bf624>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@a2bccb2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@418bbf55[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/0 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@28f19d6e, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <e96b5c2, 4876db09>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371547940952 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371547958992 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
    [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [junit] 	Native
    [junit] 		GL4bc	false
    [junit] 		GL4	false
    [junit] 		GL3bc	false
    [junit] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [junit] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [junit] 		GL2ES1	true
    [junit] 		GLES1	false
    [junit] 		GL2ES2	true
    [junit] 		GLES2	false
    [junit] 	Profiles
    [junit] 		GLProfile[GL2ES2/GL2.hw]
    [junit] 		GLProfile[GL2ES1/GL2.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL3/GL3.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL2GL3/GL2.hw]
    [junit] 		default GLProfile[GL2/GL2.hw]
    [junit] 
    [junit] 
    [junit] Desktop Capabilities: 
    [junit] 	none
    [junit] 
    [junit] EGL Capabilities: 
    [junit] 	none
    [junit] 
    [junit] 
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f18278a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e434d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2c17f7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d9896e
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@126d2380, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e879860
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4824de7d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c8b058b
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2c9c82f4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5759780d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32d8ca48
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c8570c
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0009-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@e11e831, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ad75c47
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70eb67e8
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ef2ea42
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@b07108e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ccfe049
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@338e18a3
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35f38fc6
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@47ef7de4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c3228a1
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10980e7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16edbe39
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] main-Display-.macosx_nil-6-EDT-1: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3fde891b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2afb6c5f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6087e704
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a4fe91e
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@74bfed5a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6477eb97
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d0c3a08
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db6235b
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa2a3467200
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a3467200
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a3467200
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa2a3467200
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a3467200
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a3467200
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a3467200
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a3467200
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa2a3467200
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a3467200
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a3467200
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a3467200
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a3467200
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3dbe8711, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b4c28db
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@750e687b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ed9f47
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa2a49b6640
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a49b6640
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a49b6640
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa2a49e0cf0
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49e0cf0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49e0cf0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49e0cf0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49e0cf0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49e0cf0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0006-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa2a34b6160
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34b6160
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34b6160
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34b6160
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34b6160
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34b6160
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0011-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
    [junit] SLOCK [T main @ 1371547966865 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testAvailableInfo took 1.476 sec
    [junit] Testcase: testGL2OnScreenDblBuf took 1.363 sec
    [junit] Testcase: testGL2OnScreenDblBufStencil took 0.59 sec
    [junit] Testcase: testGL2OnScreenDblBufMSAA took 0.517 sec
    [junit] Testcase: testGL2OnScreenDblBufStencilMSAA took 0.6 sec
    [junit] Testcase: testGL2OffScreenLayerAutoDblBuf took 0.695 sec
    [junit] Testcase: testGL2OffScreenFBODblBufStencil took 0.541 sec
    [junit] Testcase: testGL2OffScreenFBODblBufMSAA took 0.646 sec
    [junit] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.635 sec
    [junit] Testcase: testGL2OffScreenPbuffer took 0.694 sec
    [junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 26.022 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@614a75bb[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@87e9ce2[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/44 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4cc72243, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <259a8416, 4355d3a3>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@40be76c7[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@18682406[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/44 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@1532021a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <62803d5, 2d13981b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@275e538e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@21bfa3d3[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/44 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6c04ab2f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2682d210, 56ad2c30>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@449fea8a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5edf2d38[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/44 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@7f6877f8, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <239c7c21, 76996cca>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5c3a835d[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5867df9[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/0 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@74002515, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3582c132, 1b59d510>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5c061cd2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@154e4e31[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/0 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@10cbd8dc, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <370a5c21, 92696c2>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@29a7789c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@31df5f21[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/0 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4e1263db, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1959e6e8, 5d469658>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@67148603[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@746a63d3[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/0 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@13647278, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <27972e3a, 365bf624>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@a2bccb2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@418bbf55[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/0 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@28f19d6e, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <e96b5c2, 4876db09>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371547940952 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371547958992 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
    [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [junit] 	Native
    [junit] 		GL4bc	false
    [junit] 		GL4	false
    [junit] 		GL3bc	false
    [junit] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [junit] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [junit] 		GL2ES1	true
    [junit] 		GLES1	false
    [junit] 		GL2ES2	true
    [junit] 		GLES2	false
    [junit] 	Profiles
    [junit] 		GLProfile[GL2ES2/GL2.hw]
    [junit] 		GLProfile[GL2ES1/GL2.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL3/GL3.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL2GL3/GL2.hw]
    [junit] 		default GLProfile[GL2/GL2.hw]
    [junit] 
    [junit] 
    [junit] Desktop Capabilities: 
    [junit] 	none
    [junit] 
    [junit] EGL Capabilities: 
    [junit] 	none
    [junit] 
    [junit] 
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f18278a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e434d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2c17f7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d9896e
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49a6a40
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@126d2380, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e879860
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4824de7d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c8b058b
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34c64e0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2c9c82f4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5759780d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32d8ca48
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c8570c
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49ce1e0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0009-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@e11e831, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ad75c47
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70eb67e8
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ef2ea42
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34c7ed0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@b07108e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ccfe049
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@338e18a3
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35f38fc6
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34b4770
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@47ef7de4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c3228a1
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10980e7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16edbe39
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] main-Display-.macosx_nil-6-EDT-1: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49f25b0
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3fde891b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2afb6c5f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6087e704
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a4fe91e
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a49d89b0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@74bfed5a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6477eb97
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d0c3a08
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db6235b
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa2a3467200
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a3467200
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a3467200
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa2a3467200
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a3467200
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a3467200
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a3467200
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a3467200
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa2a3467200
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a3467200
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a3467200
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a3467200
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a3467200
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3dbe8711, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b4c28db
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@750e687b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ed9f47
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa2a49b6640
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a49b6640
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa2a49b6640
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa2a49e0cf0
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49e0cf0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49e0cf0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49e0cf0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49e0cf0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa2a49e0cf0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0006-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa2a34b6160
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34b6160
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34b6160
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34b6160
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34b6160
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa2a34b6160
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0011-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
    [junit] SLOCK [T main @ 1371547966865 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT
    [junit] SLOCK [T main @ 1371547968559 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371547980579 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
    [junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
    [junit]   int8    1 / 1, int16   2 / 2
    [junit]   int     4 / 4, long    8 / 8
    [junit]   int32   4 / 4, int64   8 / 8
    [junit]   float   4 / 4, double  8 / 8, ldouble 16 / 16
    [junit]   pointer 8 / 8, page    4096
    [junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
    [junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: true
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Package: com.jogamp.common
    [junit] Extension Name: com.jogamp.common
    [junit] Specification Title: GlueGen Java Bindings Generator
    [junit] Specification Vendor: JogAmp Community
    [junit] Specification Version: 2.0
    [junit] Implementation Title: GlueGen Run-Time
    [junit] Implementation Vendor: JogAmp Community
    [junit] Implementation Vendor ID: com.jogamp
    [junit] Implementation URL: http://jogamp.org/
    [junit] Implementation Version: 2.0.2-rc-20130618
    [junit] Implementation Build: 2.0-b682-20130618
    [junit] Implementation Branch: master
    [junit] Implementation Commit: 88dca02541d96f68a892ae7824e9e1b29793ae55
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Package: javax.media.opengl
    [junit] Extension Name: javax.media.opengl
    [junit] Specification Title: Java Bindings for OpenGL API Specification
    [junit] Specification Vendor: JogAmp Community
    [junit] Specification Version: 2.0
    [junit] Implementation Title: Java Bindings for OpenGL Runtime Environment
    [junit] Implementation Vendor: JogAmp Community
    [junit] Implementation Vendor ID: com.jogamp
    [junit] Implementation URL: http://jogamp.org/
    [junit] Implementation Version: 2.0.2-rc-20130618
    [junit] Implementation Build: 2.0-b1009-20130618
    [junit] Implementation Branch: master
    [junit] Implementation Commit: de67cde91cb99e3a1a3b8182b119671d112c553b
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] 2013-06-18 11:33:01.806 java[11659:d403] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [junit] 	Native
    [junit] 		GL4bc	false
    [junit] 		GL4	false
    [junit] 		GL3bc	false
    [junit] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [junit] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [junit] 		GL2ES1	true
    [junit] 		GLES1	false
    [junit] 		GL2ES2	true
    [junit] 		GLES2	false
    [junit] 	Profiles
    [junit] 		GLProfile[GL2ES2/GL2.hw]
    [junit] 		GLProfile[GL2ES1/GL2.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL3/GL3.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL2GL3/GL2.hw]
    [junit] 		default GLProfile[GL2/GL2.hw]
    [junit] 
    [junit] 
    [junit] Desktop Capabilities: 
    [junit] 	none
    [junit] 
    [junit] EGL Capabilities: 
    [junit] 	none
    [junit] 
    [junit] 
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [junit] 	Native
    [junit] 		GL4bc	false
    [junit] 		GL4	false
    [junit] 		GL3bc	false
    [junit] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [junit] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [junit] 		GL2ES1	true
    [junit] 		GLES1	false
    [junit] 		GL2ES2	true
    [junit] 		GLES2	false
    [junit] 	Profiles
    [junit] 		GLProfile[GL2ES2/GL2.hw]
    [junit] 		GLProfile[GL2ES1/GL2.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL3/GL3.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL2GL3/GL2.hw]
    [junit] 		default GLProfile[GL2/GL2.hw]
    [junit] 
    [junit] Swap Interval  -1
    [junit] GL Profile     GLProfile[GL2/GL2.hw]
    [junit] GL Version     2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [junit] Quirks         [NoOffscreenBitmap]
    [junit] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR      NVIDIA Corporation
    [junit] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION     2.1 NVIDIA-7.32.12
    [junit] GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
    [junit] GL_EXTENSIONS  134
    [junit]                GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [junit] GLX_EXTENSIONS 0
    [junit]                
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 14.445 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371547968559 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371547980579 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
    [junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
    [junit]   int8    1 / 1, int16   2 / 2
    [junit]   int     4 / 4, long    8 / 8
    [junit]   int32   4 / 4, int64   8 / 8
    [junit]   float   4 / 4, double  8 / 8, ldouble 16 / 16
    [junit]   pointer 8 / 8, page    4096
    [junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
    [junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: true
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Package: com.jogamp.common
    [junit] Extension Name: com.jogamp.common
    [junit] Specification Title: GlueGen Java Bindings Generator
    [junit] Specification Vendor: JogAmp Community
    [junit] Specification Version: 2.0
    [junit] Implementation Title: GlueGen Run-Time
    [junit] Implementation Vendor: JogAmp Community
    [junit] Implementation Vendor ID: com.jogamp
    [junit] Implementation URL: http://jogamp.org/
    [junit] Implementation Version: 2.0.2-rc-20130618
    [junit] Implementation Build: 2.0-b682-20130618
    [junit] Implementation Branch: master
    [junit] Implementation Commit: 88dca02541d96f68a892ae7824e9e1b29793ae55
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Package: javax.media.opengl
    [junit] Extension Name: javax.media.opengl
    [junit] Specification Title: Java Bindings for OpenGL API Specification
    [junit] Specification Vendor: JogAmp Community
    [junit] Specification Version: 2.0
    [junit] Implementation Title: Java Bindings for OpenGL Runtime Environment
    [junit] Implementation Vendor: JogAmp Community
    [junit] Implementation Vendor ID: com.jogamp
    [junit] Implementation URL: http://jogamp.org/
    [junit] Implementation Version: 2.0.2-rc-20130618
    [junit] Implementation Build: 2.0-b1009-20130618
    [junit] Implementation Branch: master
    [junit] Implementation Commit: de67cde91cb99e3a1a3b8182b119671d112c553b
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [junit] 	Native
    [junit] 		GL4bc	false
    [junit] 		GL4	false
    [junit] 		GL3bc	false
    [junit] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [junit] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [junit] 		GL2ES1	true
    [junit] 		GLES1	false
    [junit] 		GL2ES2	true
    [junit] 		GLES2	false
    [junit] 	Profiles
    [junit] 		GLProfile[GL2ES2/GL2.hw]
    [junit] 		GLProfile[GL2ES1/GL2.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL3/GL3.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL2GL3/GL2.hw]
    [junit] 		default GLProfile[GL2/GL2.hw]
    [junit] 
    [junit] 
    [junit] Desktop Capabilities: 
    [junit] 	none
    [junit] 
    [junit] EGL Capabilities: 
    [junit] 	none
    [junit] 
    [junit] 
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [junit] 	Native
    [junit] 		GL4bc	false
    [junit] 		GL4	false
    [junit] 		GL3bc	false
    [junit] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [junit] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [junit] 		GL2ES1	true
    [junit] 		GLES1	false
    [junit] 		GL2ES2	true
    [junit] 		GLES2	false
    [junit] 	Profiles
    [junit] 		GLProfile[GL2ES2/GL2.hw]
    [junit] 		GLProfile[GL2ES1/GL2.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL3/GL3.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL2GL3/GL2.hw]
    [junit] 		default GLProfile[GL2/GL2.hw]
    [junit] 
    [junit] Swap Interval  -1
    [junit] GL Profile     GLProfile[GL2/GL2.hw]
    [junit] GL Version     2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [junit] Quirks         [NoOffscreenBitmap]
    [junit] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR      NVIDIA Corporation
    [junit] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION     2.1 NVIDIA-7.32.12
    [junit] GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
    [junit] GL_EXTENSIONS  134
    [junit]                GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [junit] GLX_EXTENSIONS 0
    [junit]                
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
    [junit] SLOCK [T main @ 1371547982912 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testMain took 2.243 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 14.445 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371547968559 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371547980579 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
    [junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
    [junit]   int8    1 / 1, int16   2 / 2
    [junit]   int     4 / 4, long    8 / 8
    [junit]   int32   4 / 4, int64   8 / 8
    [junit]   float   4 / 4, double  8 / 8, ldouble 16 / 16
    [junit]   pointer 8 / 8, page    4096
    [junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
    [junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: true
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Package: com.jogamp.common
    [junit] Extension Name: com.jogamp.common
    [junit] Specification Title: GlueGen Java Bindings Generator
    [junit] Specification Vendor: JogAmp Community
    [junit] Specification Version: 2.0
    [junit] Implementation Title: GlueGen Run-Time
    [junit] Implementation Vendor: JogAmp Community
    [junit] Implementation Vendor ID: com.jogamp
    [junit] Implementation URL: http://jogamp.org/
    [junit] Implementation Version: 2.0.2-rc-20130618
    [junit] Implementation Build: 2.0-b682-20130618
    [junit] Implementation Branch: master
    [junit] SLOCK [T main @ 1371547982912 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Implementation Commit: 88dca02541d96f68a892ae7824e9e1b29793ae55
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Package: javax.media.opengl
    [junit] Extension Name: javax.media.opengl
    [junit] Specification Title: Java Bindings for OpenGL API Specification
    [junit] Specification Vendor: JogAmp Community
    [junit] Specification Version: 2.0
    [junit] Implementation Title: Java Bindings for OpenGL Runtime Environment
    [junit] Implementation Vendor: JogAmp Community
    [junit] Implementation Vendor ID: com.jogamp
    [junit] Implementation URL: http://jogamp.org/
    [junit] Implementation Version: 2.0.2-rc-20130618
    [junit] Implementation Build: 2.0-b1009-20130618
    [junit] Implementation Branch: master
    [junit] Implementation Commit: de67cde91cb99e3a1a3b8182b119671d112c553b
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [junit] 	Native
    [junit] 		GL4bc	false
    [junit] 		GL4	false
    [junit] 		GL3bc	false
    [junit] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [junit] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [junit] 		GL2ES1	true
    [junit] 		GLES1	false
    [junit] 		GL2ES2	true
    [junit] 		GLES2	false
    [junit] 	Profiles
    [junit] 		GLProfile[GL2ES2/GL2.hw]
    [junit] 		GLProfile[GL2ES1/GL2.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL3/GL3.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL2GL3/GL2.hw]
    [junit] 		default GLProfile[GL2/GL2.hw]
    [junit] 
    [junit] 
    [junit] Desktop Capabilities: 
    [junit] 	none
    [junit] 
    [junit] EGL Capabilities: 
    [junit] 	none
    [junit] 
    [junit] 
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [junit] 	Native
    [junit] 		GL4bc	false
    [junit] 		GL4	false
    [junit] 		GL3bc	false
    [junit] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [junit] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [junit] 		GL2ES1	true
    [junit] 		GLES1	false
    [junit] 		GL2ES2	true
    [junit] 		GLES2	false
    [junit] 	Profiles
    [junit] 		GLProfile[GL2ES2/GL2.hw]
    [junit] 		GLProfile[GL2ES1/GL2.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL3/GL3.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL2GL3/GL2.hw]
    [junit] 		default GLProfile[GL2/GL2.hw]
    [junit] 
    [junit] Swap Interval  -1
    [junit] GL Profile     GLProfile[GL2/GL2.hw]
    [junit] GL Version     2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [junit] Quirks         [NoOffscreenBitmap]
    [junit] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR      NVIDIA Corporation
    [junit] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION     2.1 NVIDIA-7.32.12
    [junit] GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
    [junit] GL_EXTENSIONS  134
    [junit]                GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [junit] GLX_EXTENSIONS 0
    [junit]                
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
    [junit] SLOCK [T main @ 1371547982912 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT
    [junit] SLOCK [T main @ 1371547984266 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371547990318 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
    [junit] Java Version: 1.6.0
    [junit] OS Version: 10.7.5
    [junit] 2013-06-18 11:33:10.887 java[11666:5f07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] JAWTUtil.isOffscreenLayerRequired(): false
    [junit] JAWTUtil.isOffscreenLayerSupported(): true
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3e0d1329, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b0c0f66
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44c6f734
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@628f9a32
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fdf004b2fa0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 3.2 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL3/GL3.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2b3d9460, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c3e82b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77bf7b23
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c2d7440
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fdf010b33a0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
    [junit] SLOCK [T main @ 1371547994898 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 10.72 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371547984266 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371547990318 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
    [junit] Java Version: 1.6.0
    [junit] OS Version: 10.7.5
    [junit] JAWTUtil.isOffscreenLayerRequired(): false
    [junit] JAWTUtil.isOffscreenLayerSupported(): true
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3e0d1329, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b0c0f66
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44c6f734
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@628f9a32
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fdf004b2fa0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 3.2 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL3/GL3.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2b3d9460, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c3e82b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77bf7b23
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c2d7440
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fdf010b33a0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
    [junit] SLOCK [T main @ 1371547994898 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testInfo00 took 0.402 sec
    [junit] Testcase: test01_GLDefault took 2.757 sec
    [junit] Testcase: test01_GL3 took 1.159 sec
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 10.72 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371547984266 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371547990318 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
    [junit] Java Version: 1.6.0
    [junit] OS Version: 10.7.5
    [junit] JAWTUtil.isOffscreenLayerRequired(): false
    [junit] JAWTUtil.isOffscreenLayerSupported(): true
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3e0d1329, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b0c0f66
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44c6f734
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@628f9a32
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fdf004b2fa0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 3.2 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL3/GL3.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2b3d9460, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c3e82b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77bf7b23
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c2d7440
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fdf010b33a0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
    [junit] SLOCK [T main @ 1371547994898 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT
    [junit] SLOCK [T main @ 1371547996283 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371547998289 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
    [junit] 2013-06-18 11:33:19.304 java[11672:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x200
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6da0d866, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6273305c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@786c1a82
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1408a92
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ffdc24c4da0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ffdc24c4da0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ffdc24c4da0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ffdc24c4da0
    [junit] 1 s: 60 f / 1024 ms, 58.5 fps, 17 ms/f; total: 60 f, 58.5 fps, 17 ms/f
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x200
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 3.2 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL3/GL3.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@26789869, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14cffc79
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c8769b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56e2ecc7
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ffdc24e96b0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ffdc24e96b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ffdc24e96b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ffdc24e96b0
    [junit] 1 s: 60 f / 1040 ms, 57.6 fps, 17 ms/f; total: 60 f, 57.6 fps, 17 ms/f
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.872 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371547996283 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371547998289 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x200
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6da0d866, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6273305c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@786c1a82
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1408a92
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ffdc24c4da0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ffdc24c4da0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ffdc24c4da0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ffdc24c4da0
    [junit] 1 s: 60 f / 1024 ms, 58.5 fps, 17 ms/f; total: 60 f, 58.5 fps, 17 ms/f
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x200
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 3.2 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL3/GL3.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@26789869, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14cffc79
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c8769b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56e2ecc7
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ffdc24e96b0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ffdc24e96b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ffdc24e96b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ffdc24e96b0
    [junit] 1 s: 60 f / 1040 ms, 57.6 fps, 17 ms/f; total: 60 f, 57.6 fps, 17 ms/f
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
    [junit] SLOCK [T main @ 1371548003065 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01_GLDefault took 3.258 sec
    [junit] SLOCK [T main @ 1371548003065 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testcase: test02_GL3 took 1.278 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.872 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371547996283 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371547998289 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x200
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6da0d866, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6273305c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@786c1a82
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1408a92
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ffdc24c4da0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ffdc24c4da0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ffdc24c4da0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ffdc24c4da0
    [junit] 1 s: 60 f / 1024 ms, 58.5 fps, 17 ms/f; total: 60 f, 58.5 fps, 17 ms/f
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x200
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 3.2 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL3/GL3.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@26789869, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14cffc79
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c8769b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56e2ecc7
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ffdc24e96b0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ffdc24e96b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ffdc24e96b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ffdc24e96b0
    [junit] 1 s: 60 f / 1040 ms, 57.6 fps, 17 ms/f; total: 60 f, 57.6 fps, 17 ms/f
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
    [junit] SLOCK [T main @ 1371548003065 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT
    [junit] SLOCK [T main @ 1371548004437 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548009448 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] 2013-06-18 11:33:30.777 java[11678:e903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
    [junit] BB.0: java.lang.Object@1389c036
    [junit] BB.1: java.lang.Object@1389c036
    [junit] BB.2
    [junit] AA.1
    [junit] AA.X
    [junit] BB.3
    [junit] BB.X
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.714 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548004437 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548009448 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
    [junit] BB.0: java.lang.Object@1389c036
    [junit] BB.1: java.lang.Object@1389c036
    [junit] BB.2
    [junit] AA.1
    [junit] AA.X
    [junit] BB.3
    [junit] BB.X
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
    [junit] SLOCK [T main @ 1371548011065 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testDeadlock took 0.043 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.714 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548004437 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548009448 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
    [junit] BB.0: java.lang.Object@1389c036
    [junit] BB.1: java.lang.Object@1389c036
    [junit] BB.2
    [junit] AA.1
    [junit] AA.X
    [junit] BB.3
    [junit] BB.X
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
    [junit] SLOCK [T main @ 1371548011065 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1371548011065 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT
    [junit] SLOCK [T main @ 1371548012704 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548031749 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] 2013-06-18 11:33:53.135 java[11684:a103] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
    [junit] GearsGL2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@331c89c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x256
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@22b6d6ab, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list reused: 1
    [junit] gear2 list reused: 2
    [junit] gear3 list reused: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@44023756, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list reused: 1
    [junit] gear2 list reused: 2
    [junit] gear3 list reused: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7df44ec7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 22.183 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548012704 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548031749 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
    [junit] GearsGL2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@331c89c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x256
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@22b6d6ab, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list reused: 1
    [junit] gear2 list reused: 2
    [junit] gear3 list reused: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@44023756, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list reused: 1
    [junit] gear2 list reused: 2
    [junit] gear3 list reused: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7df44ec7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
    [junit] SLOCK [T main @ 1371548034749 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01 took 1.379 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 22.183 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548012704 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548031749 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
    [junit] GearsGL2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@331c89c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x256
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@22b6d6ab, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list reused: 1
    [junit] gear2 list reused: 2
    [junit] gear3 list reused: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@44023756, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list reused: 1
    [junit] gear2 list reused: 2
    [junit] gear3 list reused: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7df44ec7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
    [junit] SLOCK [T main @ 1371548034749 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1371548034749 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523
    [junit] SLOCK [T main @ 1371548036332 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548038338 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] 2013-06-18 11:33:59.149 java[11691:5f03] Failed to write public plist to URL file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/windows.plist
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] NewtCanvasAWT.attachNewtChild.2: size 320x480
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] NewtCanvasAWT.attachNewtChild.2: size 320x480
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 17.55 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548036332 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548038338 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] SLOCK [T main @ 1371548053766 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] NewtCanvasAWT.attachNewtChild.2: size 320x480
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] NewtCanvasAWT.attachNewtChild.2: size 320x480
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
    [junit] SLOCK [T main @ 1371548053766 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testContextSharingCreateVisibleDestroy1 took 3.949 sec
    [junit] Testcase: testContextSharingCreateVisibleDestroy2 took 3.223 sec
    [junit] Testcase: testContextSharingCreateVisibleDestroy3 took 3.362 sec
    [junit] Testcase: testContextSharingCreateVisibleDestroy4 took 3.329 sec
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 17.55 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548036332 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548038338 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] NewtCanvasAWT.attachNewtChild.2: size 320x480
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] NewtCanvasAWT.attachNewtChild.2: size 320x480
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
    [junit] SLOCK [T main @ 1371548053766 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548058446 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@45cbda0a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52c00025
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b49a794
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@609903f4
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fc1b488ca40
    [junit] 2013-06-18 11:34:21.361 java[11700:e803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] 1 s: 60 f / 1129 ms, 53.1 fps, 18 ms/f; total: 60 f, 53.1 fps, 18 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Total:                          3476.415ms
    [junit]   GLProfile.initSingleton():    1390.559ms
    [junit]   Demo Code:                    2082.464ms
    [junit]   GLProfile.shutdown():         3.392ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f579a30, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@769aba32
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28366573
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e75a5
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fc1b3cb68d0
    [junit] 1 s: 60 f / 1015 ms, 59.1 fps, 16 ms/f; total: 60 f, 59.1 fps, 16 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Total:                          1778.097ms
    [junit]   GLProfile.initSingleton():    597.189ms
    [junit]   Demo Code:                    1180.805ms
    [junit]   GLProfile.shutdown():         0.103ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1a7244ca, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44023756
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7f11fb
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3175ade6
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fc1b483e100
    [junit] 1 s: 60 f / 1086 ms, 55.2 fps, 18 ms/f; total: 60 f, 55.2 fps, 18 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Total:                          1816.911ms
    [junit]   GLProfile.initSingleton():    639.418ms
    [junit]   Demo Code:                    1177.397ms
    [junit]   GLProfile.shutdown():         0.096ms
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@64bef361, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@345c98f3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b3d9460
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57d840cd
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fc1b3c25850
    [junit] 1 s: 60 f / 1007 ms, 59.5 fps, 16 ms/f; total: 60 f, 59.5 fps, 16 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Total:                          1719.367ms
    [junit]   GLProfile.initSingleton():    648.807ms
    [junit]   Demo Code:                    1070.449ms
    [junit]   GLProfile.shutdown():         0.111ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.979 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548058446 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@45cbda0a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52c00025
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b49a794
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@609903f4
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fc1b488ca40
    [junit] 1 s: 60 f / 1129 ms, 53.1 fps, 18 ms/f; total: 60 f, 53.1 fps, 18 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Total:                          3476.415ms
    [junit]   GLProfile.initSingleton():    1390.559ms
    [junit]   Demo Code:                    2082.464ms
    [junit]   GLProfile.shutdown():         3.392ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f579a30, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@769aba32
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28366573
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e75a5
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fc1b3cb68d0
    [junit] 1 s: 60 f / 1015 ms, 59.1 fps, 16 ms/f; total: 60 f, 59.1 fps, 16 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Total:                          1778.097ms
    [junit]   GLProfile.initSingleton():    597.189ms
    [junit]   Demo Code:                    1180.805ms
    [junit]   GLProfile.shutdown():         0.103ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1a7244ca, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44023756
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7f11fb
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3175ade6
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fc1b483e100
    [junit] 1 s: 60 f / 1086 ms, 55.2 fps, 18 ms/f; total: 60 f, 55.2 fps, 18 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Total:                          1816.911ms
    [junit]   GLProfile.initSingleton():    639.418ms
    [junit]   Demo Code:                    1177.397ms
    [junit]   GLProfile.shutdown():         0.096ms
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@64bef361, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@345c98f3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b3d9460
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57d840cd
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] SLOCK [T main @ 1371548067327 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fc1b3c25850
    [junit] 1 s: 60 f / 1007 ms, 59.5 fps, 16 ms/f; total: 60 f, 59.5 fps, 16 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Total:                          1719.367ms
    [junit]   GLProfile.initSingleton():    648.807ms
    [junit]   Demo Code:                    1070.449ms
    [junit]   GLProfile.shutdown():         0.111ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
    [junit] SLOCK [T main @ 1371548067327 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01OneLife took 3.479 sec
    [junit] Testcase: test01AnotherLife took 1.779 sec
    [junit] Testcase: test01TwoLifes took 3.537 sec
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.979 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548058446 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@45cbda0a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52c00025
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b49a794
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@609903f4
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fc1b488ca40
    [junit] 1 s: 60 f / 1129 ms, 53.1 fps, 18 ms/f; total: 60 f, 53.1 fps, 18 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Total:                          3476.415ms
    [junit]   GLProfile.initSingleton():    1390.559ms
    [junit]   Demo Code:                    2082.464ms
    [junit]   GLProfile.shutdown():         3.392ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f579a30, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@769aba32
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28366573
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e75a5
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fc1b3cb68d0
    [junit] 1 s: 60 f / 1015 ms, 59.1 fps, 16 ms/f; total: 60 f, 59.1 fps, 16 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Total:                          1778.097ms
    [junit]   GLProfile.initSingleton():    597.189ms
    [junit]   Demo Code:                    1180.805ms
    [junit]   GLProfile.shutdown():         0.103ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1a7244ca, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44023756
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7f11fb
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3175ade6
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fc1b483e100
    [junit] 1 s: 60 f / 1086 ms, 55.2 fps, 18 ms/f; total: 60 f, 55.2 fps, 18 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Total:                          1816.911ms
    [junit]   GLProfile.initSingleton():    639.418ms
    [junit]   Demo Code:                    1177.397ms
    [junit]   GLProfile.shutdown():         0.096ms
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@64bef361, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@345c98f3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b3d9460
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57d840cd
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fc1b3c25850
    [junit] 1 s: 60 f / 1007 ms, 59.5 fps, 16 ms/f; total: 60 f, 59.5 fps, 16 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Total:                          1719.367ms
    [junit]   GLProfile.initSingleton():    648.807ms
    [junit]   Demo Code:                    1070.449ms
    [junit]   GLProfile.shutdown():         0.111ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
    [junit] SLOCK [T main @ 1371548067327 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT
    [junit] SLOCK [T main @ 1371548068857 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548077877 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ffac2cc9b40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ffac2ccca70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ffac2cd9140
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ffac38a2930
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ffac2cd62e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ffac2cda0d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ffac2cd4270
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ffac38a7c70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ffac38a3490
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ffac38d75d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win
    [junit] SLOCK [T main @ 1371548085535 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 16.812 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548068857 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548077877 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ffac2cc9b40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ffac2ccca70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ffac2cd9140
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ffac38a2930
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ffac2cd62e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ffac2cda0d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ffac2cd4270
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ffac38a7c70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ffac38a3490
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ffac38d75d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win
    [junit] SLOCK [T main @ 1371548085535 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01NormalPre_1Win took 3.118 sec
    [junit] Testcase: test02NormalPost_1Win took 0.368 sec
    [junit] Testcase: test03ExclPre_1Win took 0 sec
    [junit] Testcase: test04ExclPost_1Win took 0 sec
    [junit] Testcase: test05NormalPre_4Win took 1.853 sec
    [junit] Testcase: test06NormalPost_4Win took 0.566 sec
    [junit] Testcase: test07ExclPre_4Win took 0.001 sec
    [junit] Testcase: test08ExclPost_4Win took 0 sec
    [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 16.812 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548068857 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548077877 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ffac2cc9b40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ffac2ccca70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ffac2cd9140
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ffac38a2930
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ffac2cd62e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ffac2cda0d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ffac2cd4270
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ffac38a7c70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ffac38a3490
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ffac38d75d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win
    [junit] SLOCK [T main @ 1371548085535 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT
    [junit] SLOCK [T main @ 1371548087066 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548096084 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fabdb4a5990
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win
    [junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [junit] FPSAnimator P5: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fabdc9c8380
    [junit] FPSAnimator P4: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fabdb4a7240
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fabdb4a87e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fabdc9d7b90
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fabdb4b2990
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win
    [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fabdc9c85e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fabdce2d8d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fabdce30220
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fabdb4bbef0
    [junit] FPSAnimator P4: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win
    [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 17.001 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548087066 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548096084 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fabdb4a5990
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win
    [junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [junit] FPSAnimator P5: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fabdc9c8380
    [junit] FPSAnimator P4: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fabdb4a7240
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fabdb4a87e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fabdc9d7b90
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fabdb4b2990
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win
    [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fabdc9c85e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] SLOCK [T main @ 1371548103955 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fabdce2d8d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fabdce30220
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fabdb4bbef0
    [junit] FPSAnimator P4: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win
    [junit] SLOCK [T main @ 1371548103955 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01NormalPre_1Win took 3.231 sec
    [junit] Testcase: test02NormalPost_1Win took 0.369 sec
    [junit] Testcase: test03ExclPre_1Win took 0 sec
    [junit] Testcase: test04ExclPost_1Win took 0 sec
    [junit] Testcase: test05NormalPre_4Win took 1.846 sec
    [junit] Testcase: test06NormalPost_4Win took 0.571 sec
    [junit] Testcase: test07ExclPre_4Win took 0 sec
    [junit] Testcase: test08ExclPost_4Win took 0.001 sec
    [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 17.001 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548087066 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548096084 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fabdb4a5990
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win
    [junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [junit] FPSAnimator P5: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fabdc9c8380
    [junit] FPSAnimator P4: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fabdb4a7240
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fabdb4a87e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fabdc9d7b90
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fabdb4b2990
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win
    [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fabdc9c85e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fabdce2d8d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fabdce30220
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fabdb4bbef0
    [junit] FPSAnimator P4: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win
    [junit] SLOCK [T main @ 1371548103955 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT
    [junit] SLOCK [T main @ 1371548105488 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548106492 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
    [junit] Test 0/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79a61172, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72608760
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f57ea4a
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44d6b059
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbc9283f610
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 0/10.1: done
    [junit] Test 0/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fbc91ccd620
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0002-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 0/10.2: done.
    [junit] Test 1/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4a3a6e5c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4987b287
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbc9288bf70
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0008-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 1/10.1: done
    [junit] Test 1/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fbc92855c70
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0018-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 1/10.2: done.
    [junit] Test 2/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@307b4703, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d732ed2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25071521
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73fc3c84
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbc91cebbe0
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0023-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 2/10.1: done
    [junit] Test 2/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fbc91ce5e50
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0034-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 2/10.2: done.
    [junit] Test 3/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@70c26b16, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c04ab2f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2682d210
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56ad2c30
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbc928c3b80
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0039-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 3/10.1: done
    [junit] Test 3/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fbc9284f8f0
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0050-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 3/10.2: done.
    [junit] Test 4/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4d480ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b5b8520
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@158105e8
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49aacd5f
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbc92884040
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0055-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 4/10.1: done
    [junit] Test 4/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fbc928c35f0
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0066-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 4/10.2: done.
    [junit] Test 5/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@35f38fc6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9642bd6
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f79f36b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f5bfdbd
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbc91cec900
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0074-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 5/10.1: done
    [junit] Test 5/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fbc91cf1480
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0086-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 5/10.2: done.
    [junit] Test 6/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2244d990, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56278e83
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3efd66a5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e5dfaf1
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbc92866880
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0091-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 6/10.1: done
    [junit] Test 6/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fbc928c3880
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0102-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 6/10.2: done.
    [junit] Test 7/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@23de4dd8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57c8b24d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39320a41
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43f4ebd
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbc91cd7dc0
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0107-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 7/10.1: done
    [junit] Test 7/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fbc9287e100
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0119-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 7/10.2: done.
    [junit] Test 8/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c09624, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26c1186f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f2b3349
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d34263a
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbc92862e20
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0124-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 8/10.1: done
    [junit] Test 8/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fbc92873910
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0135-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 8/10.2: done.
    [junit] Test 9/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@31d8d237, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11d13272
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d46e381
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79024994
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbc91cd7dc0
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0140-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 9/10.1: done
    [junit] Test 9/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fbc9288c830
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0151-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 9/10.2: done.
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
    [junit] SLOCK [T main @ 1371548124088 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 18.794 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548105488 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548106492 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
    [junit] Test 0/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79a61172, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72608760
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f57ea4a
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44d6b059
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbc9283f610
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 0/10.1: done
    [junit] Test 0/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fbc91ccd620
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0002-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 0/10.2: done.
    [junit] Test 1/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4a3a6e5c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4987b287
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbc9288bf70
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0008-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 1/10.1: done
    [junit] Test 1/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fbc92855c70
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0018-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 1/10.2: done.
    [junit] Test 2/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@307b4703, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d732ed2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25071521
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73fc3c84
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbc91cebbe0
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0023-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 2/10.1: done
    [junit] Test 2/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fbc91ce5e50
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0034-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 2/10.2: done.
    [junit] Test 3/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@70c26b16, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c04ab2f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2682d210
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56ad2c30
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbc928c3b80
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0039-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 3/10.1: done
    [junit] Test 3/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fbc9284f8f0
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0050-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 3/10.2: done.
    [junit] Test 4/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4d480ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b5b8520
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@158105e8
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49aacd5f
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbc92884040
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0055-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 4/10.1: done
    [junit] Test 4/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fbc928c35f0
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0066-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 4/10.2: done.
    [junit] Test 5/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@35f38fc6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9642bd6
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f79f36b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f5bfdbd
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbc91cec900
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0074-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 5/10.1: done
    [junit] Test 5/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fbc91cf1480
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0086-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 5/10.2: done.
    [junit] Test 6/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2244d990, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56278e83
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3efd66a5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e5dfaf1
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbc92866880
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0091-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 6/10.1: done
    [junit] Test 6/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fbc928c3880
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0102-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 6/10.2: done.
    [junit] Test 7/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@23de4dd8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57c8b24d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39320a41
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43f4ebd
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbc91cd7dc0
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0107-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 7/10.1: done
    [junit] Test 7/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fbc9287e100
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0119-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 7/10.2: done.
    [junit] Test 8/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c09624, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26c1186f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f2b3349
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d34263a
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbc92862e20
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0124-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 8/10.1: done
    [junit] Test 8/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fbc92873910
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0135-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 8/10.2: done.
    [junit] Test 9/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@31d8d237, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11d13272
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d46e381
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79024994
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbc91cd7dc0
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0140-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 9/10.1: done
    [junit] Test 9/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fbc9288c830
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0151-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 9/10.2: done.
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
    [junit] SLOCK [T main @ 1371548124088 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test11GLWindow2GLCanvasOnScrnGL2ES2 took 17.501 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 18.794 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548105488 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548106492 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
    [junit] Test 0/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79a61172, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72608760
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f57ea4a
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44d6b059
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbc9283f610
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 0/10.1: done
    [junit] Test 0/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fbc91ccd620
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0002-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 0/10.2: done.
    [junit] Test 1/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4a3a6e5c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4987b287
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbc9288bf70
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0008-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 1/10.1: done
    [junit] Test 1/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fbc92855c70
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0018-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 1/10.2: done.
    [junit] Test 2/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@307b4703, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d732ed2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25071521
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73fc3c84
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbc91cebbe0
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0023-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 2/10.1: done
    [junit] Test 2/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fbc91ce5e50
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0034-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 2/10.2: done.
    [junit] Test 3/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@70c26b16, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c04ab2f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2682d210
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56ad2c30
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbc928c3b80
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0039-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 3/10.1: done
    [junit] Test 3/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fbc9284f8f0
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0050-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 3/10.2: done.
    [junit] Test 4/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4d480ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b5b8520
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@158105e8
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49aacd5f
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbc92884040
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0055-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 4/10.1: done
    [junit] Test 4/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fbc928c35f0
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0066-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 4/10.2: done.
    [junit] Test 5/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@35f38fc6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9642bd6
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f79f36b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f5bfdbd
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbc91cec900
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0074-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 5/10.1: done
    [junit] Test 5/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fbc91cf1480
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0086-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 5/10.2: done.
    [junit] Test 6/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2244d990, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56278e83
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3efd66a5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e5dfaf1
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbc92866880
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0091-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 6/10.1: done
    [junit] Test 6/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fbc928c3880
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0102-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 6/10.2: done.
    [junit] Test 7/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@23de4dd8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57c8b24d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39320a41
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43f4ebd
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbc91cd7dc0
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0107-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 7/10.1: done
    [junit] Test 7/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fbc9287e100
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0119-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 7/10.2: done.
    [junit] Test 8/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c09624, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26c1186f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f2b3349
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d34263a
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbc92862e20
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0124-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 8/10.1: done
    [junit] Test 8/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fbc92873910
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0135-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 8/10.2: done.
    [junit] Test 9/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@31d8d237, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11d13272
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d46e381
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79024994
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbc91cd7dc0
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0140-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 9/10.1: done
    [junit] Test 9/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fbc9288c830
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0151-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 9/10.2: done.
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
    [junit] SLOCK [T main @ 1371548124088 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT
    [junit] SLOCK [T main @ 1371548125637 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548129690 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@19c8ef56, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e5dc994
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f5d3388
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fe2670b
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f857c82f940
    [junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[Thread-3,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f857c84bfb0
    [junit] .. restoring.X
    [junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0056-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[Thread-3-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[Thread-3-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLWindow
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2
    [junit] SLOCK [T main @ 1371548135948 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 10.444 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548125637 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548129690 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@19c8ef56, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e5dc994
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f5d3388
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fe2670b
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f857c82f940
    [junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[Thread-3,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f857c84bfb0
    [junit] .. restoring.X
    [junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0056-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[Thread-3-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[Thread-3-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLWindow
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2
    [junit] SLOCK [T main @ 1371548135948 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test21GLWindowGL2ES2 took 6.165 sec
    [junit] Testcase: test22GLWindowGLES2 took 0.009 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 10.444 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548125637 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548129690 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@19c8ef56, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e5dc994
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f5d3388
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fe2670b
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f857c82f940
    [junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[Thread-3,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f857c84bfb0
    [junit] .. restoring.X
    [junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0056-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[Thread-3-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[Thread-3-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLWindow
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2
    [junit] SLOCK [T main @ 1371548135948 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT
    [junit] SLOCK [T main @ 1371548137562 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548141573 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@319da967, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@203e1bc8
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d91f801
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a313170
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7faf9a0c7040
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7faf9a0c99f0
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0059-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2
    [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@25071521, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bc486f2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63779885
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40be76c7
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7faf994941c0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLCanvasOffscreen
    [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7faf9a0d7770
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0066-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOffscreen
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 10.973 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548137562 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548141573 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@319da967, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@203e1bc8
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d91f801
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a313170
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7faf9a0c7040
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7faf9a0c99f0
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0059-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2
    [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@25071521, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bc486f2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63779885
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40be76c7
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7faf994941c0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLCanvasOffscreen
    [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7faf9a0d7770
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0066-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOffscreen
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2
    [junit] SLOCK [T main @ 1371548148412 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01GLCanvasOnscreenGL2ES2 took 4.349 sec
    [junit] Testcase: test02GLCanvasOnscreenGLES2 took 0 sec
    [junit] Testcase: test11GLCanvasOffscreenGL2ES2 took 2.381 sec
    [junit] Testcase: test12GLCanvasOffscreenGLES2 took 0.003 sec
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 10.973 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548137562 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548141573 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@319da967, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@203e1bc8
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d91f801
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a313170
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7faf9a0c7040
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7faf9a0c99f0
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0059-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2
    [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@25071521, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bc486f2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63779885
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40be76c7
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7faf994941c0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLCanvasOffscreen
    [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7faf9a0d7770
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0066-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOffscreen
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2
    [junit] SLOCK [T main @ 1371548148412 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1371548148412 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT
    [junit] SLOCK [T main @ 1371548149955 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548150959 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@55a7b0bf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@87e9ce2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@306dbdc9
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74c6eff5
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa984183db0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[Thread-3,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa982c8b9c0
    [junit] .. restoring.X
    [junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0064-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[Thread-3-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[Thread-3-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLWindow
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-12-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-12-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1164b9b6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7966340c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24e33e18
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4301ac93
    [junit] Thread[Thread-12-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-12-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa98419c0a0
    [junit] Thread-12-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa982cd0e30
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0064-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2
    [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c6833f2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d2a73d9
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1bdb58
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46dd75a4
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa9841bfe80
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLCanvasOffscreen
    [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[Thread-14,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa982cd3830
    [junit] .. restoring.X
    [junit] Thread-14-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0062-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLWindow
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-16-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-16-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4d480ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b5b8520
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@158105e8
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49aacd5f
    [junit] Thread[Thread-16-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-16-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa9841bcae0
    [junit] Thread-16-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa9841cc4a0
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0066-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOffscreen
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2
    [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 17.147 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548149955 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548150959 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@55a7b0bf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@87e9ce2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@306dbdc9
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74c6eff5
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa984183db0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[Thread-3,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa982c8b9c0
    [junit] .. restoring.X
    [junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0064-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[Thread-3-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[Thread-3-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLWindow
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-12-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-12-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1164b9b6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7966340c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24e33e18
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4301ac93
    [junit] Thread[Thread-12-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-12-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa98419c0a0
    [junit] Thread-12-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa982cd0e30
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0064-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2
    [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c6833f2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d2a73d9
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1bdb58
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46dd75a4
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa9841bfe80
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLCanvasOffscreen
    [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[Thread-14,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa982cd3830
    [junit] .. restoring.X
    [junit] Thread-14-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0062-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLWindow
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-16-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-16-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4d480ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b5b8520
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@158105e8
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49aacd5f
    [junit] Thread[Thread-16-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-16-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa9841bcae0
    [junit] Thread-16-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa9841cc4a0
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0066-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOffscreen
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2
    [junit] SLOCK [T main @ 1371548166959 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01GLCanvasOnScrn2GLWindowGL2ES2 took 5.547 sec
    [junit] Testcase: test02GLCanvasOnScrn2GLWindowGLES2 took 0.001 sec
    [junit] Testcase: test11GLWindow2GLCanvasOnScrnGL2ES2 took 3.408 sec
    [junit] Testcase: test12GLWindow2GLCanvasOnScrnGLES2 took 0 sec
    [junit] Testcase: test21GLCanvasOffScrn2GLWindowGL2ES2 took 3.49 sec
    [junit] Testcase: test22GLCanvasOffScrn2GLWindowGLES2 took 0.011 sec
    [junit] Testcase: test31GLWindow2GLCanvasOffScrnGL2ES2 took 3.431 sec
    [junit] Testcase: test32GLWindow2GLCanvasOffScrnGLES2 took 0.001 sec
    [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 17.147 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548149955 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548150959 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@55a7b0bf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@87e9ce2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@306dbdc9
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74c6eff5
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa984183db0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[Thread-3,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa982c8b9c0
    [junit] .. restoring.X
    [junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0064-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[Thread-3-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[Thread-3-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLWindow
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-12-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-12-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1164b9b6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7966340c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24e33e18
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4301ac93
    [junit] Thread[Thread-12-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-12-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa98419c0a0
    [junit] Thread-12-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa982cd0e30
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0064-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2
    [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c6833f2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d2a73d9
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1bdb58
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46dd75a4
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa9841bfe80
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLCanvasOffscreen
    [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[Thread-14,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa982cd3830
    [junit] .. restoring.X
    [junit] Thread-14-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0062-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLWindow
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-16-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-16-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4d480ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b5b8520
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@158105e8
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49aacd5f
    [junit] Thread[Thread-16-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-16-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa9841bcae0
    [junit] Thread-16-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa9841cc4a0
    [junit] .. restoring.X
    [junit] SLOCK [T main @ 1371548166959 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0066-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOffscreen
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2
    [junit] SLOCK [T main @ 1371548166959 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn
    [junit] SLOCK [T main @ 1371548168349 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548173360 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [junit] GLProfile Default: GLProfile[GL2/GL2.hw]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@30b3f9b8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@604bfe6b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d2c5431
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494b6bed
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8dba893dd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8dba893dd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8dba893dd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
    [junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@73eb904d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d04fc23
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12457d21
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101a0ae6
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8dba8ae550
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8dba8ae550
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
    [junit] GLES2 n/a
    [junit] SLOCK [T main @ 1371548176806 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.599 sec
    [junit] ------------- Standard Output ---------------
    [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [junit] GLProfile Default: GLProfile[GL2/GL2.hw]
    [junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
    [junit] GLES2 n/a
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548168349 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548173360 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@30b3f9b8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@604bfe6b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d2c5431
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494b6bed
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8dba893dd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8dba893dd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8dba893dd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@73eb904d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d04fc23
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12457d21
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101a0ae6
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8dba8ae550
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8dba8ae550
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
    [junit] SLOCK [T main @ 1371548176806 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01GLDefault took 1.277 sec
    [junit] Testcase: test02GL2 took 0.615 sec
    [junit] Testcase: test02ES2 took 0 sec
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.599 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [junit] GLProfile Default: GLProfile[GL2/GL2.hw]
    [junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
    [junit] GLES2 n/a
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548168349 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548173360 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@30b3f9b8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@604bfe6b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d2c5431
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494b6bed
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8dba893dd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8dba893dd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8dba893dd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@73eb904d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d04fc23
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12457d21
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101a0ae6
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8dba8ae550
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8dba8ae550
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
    [junit] SLOCK [T main @ 1371548176806 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing
    [junit] SLOCK [T main @ 1371548178441 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548182451 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
    [junit] windowClosing() called ..
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.004 sec
    [junit] ------------- Standard Output ---------------
    [junit] windowClosing() called ..
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548178441 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548182451 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
    [junit] SLOCK [T main @ 1371548183336 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01WindowClosing took 0.819 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.004 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] windowClosing() called ..
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548178441 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548182451 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
    [junit] SLOCK [T main @ 1371548183336 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
    [junit] SLOCK [T main @ 1371548183336 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01
    [junit] SLOCK [T main @ 1371548185083 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548186087 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
    [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4e2016b0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74c6eff5
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6639c8c1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79014e21
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe1cbca92b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3209fa8f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25786286
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28c5ea2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d98defc
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe1cc8f03d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fe1cc8f03d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@494b6bed, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@769aba32
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28366573
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e75a5
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe1cbcaa9d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fe1cbcaa9d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a943dc4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a633d51
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494eaec9
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cb533b8
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe1cc8ecb10
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fe1cc8ecb10
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
    [junit] SLOCK [T main @ 1371548189573 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.595 sec
    [junit] ------------- Standard Output ---------------
    [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548185083 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548186087 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4e2016b0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74c6eff5
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6639c8c1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79014e21
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe1cbca92b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3209fa8f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25786286
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28c5ea2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d98defc
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe1cc8f03d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fe1cc8f03d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@494b6bed, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@769aba32
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28366573
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e75a5
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe1cbcaa9d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fe1cbcaa9d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a943dc4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a633d51
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494eaec9
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cb533b8
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe1cc8ecb10
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fe1cc8ecb10
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
    [junit] SLOCK [T main @ 1371548189573 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testAddRemove3Times took 2.002 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.595 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548185083 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548186087 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4e2016b0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74c6eff5
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6639c8c1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79014e21
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe1cbca92b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3209fa8f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25786286
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28c5ea2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d98defc
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe1cc8f03d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fe1cc8f03d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@494b6bed, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@769aba32
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28366573
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e75a5
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe1cbcaa9d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fe1cbcaa9d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a943dc4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a633d51
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494eaec9
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cb533b8
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe1cc8ecb10
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fe1cc8ecb10
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
    [junit] SLOCK [T main @ 1371548189573 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532
    [junit] SLOCK [T main @ 1371548191140 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548193146 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
    [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
    [junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2e82674b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a114025
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@528a52b6
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@773c550f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c84c63c0
    [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
    [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c84c63c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe1c84c63c0
    [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c84c63c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@488ddb93, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bc6d11a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ca209e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4523a389
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c847f4c0
    [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
    [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
    [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c847f4c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 16, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 16, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@261a6518, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee31e33
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60d3ade7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@693e4a5a
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c8478bc0
    [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 27, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
    [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 28, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
    [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 40, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 40, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c8478bc0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
    [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2a8a1977, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@508de972
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14d964af
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c6127da
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c90b5d40
    [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
    [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c90b5d40
    [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c90b5d40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
    [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2f296d1d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48baa31b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@552a66ea
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52cab854
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c84dbea0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe1c84dbea0
    [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c84dbea0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe1c84dbea0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
    [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 281, frames 152708, fps 543416.4], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 282, frames 153088, fps 542765.94], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@372943ac, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7619ed7e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@203727c5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5140709
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c9053b30
    [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 282, frames 153100, fps 542765.94], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 282, frames 153100, fps 542765.94], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c9053b30
    [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 724, frames 312432, fps 431519.34], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 725, frames 312797, fps 431420.7], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c9053b30
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
    [junit] SLOCK [T main @ 1371548201140 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 10.13 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548191140 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548193146 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
    [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
    [junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2e82674b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a114025
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@528a52b6
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@773c550f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c84c63c0
    [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
    [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c84c63c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe1c84c63c0
    [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c84c63c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@488ddb93, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bc6d11a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ca209e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4523a389
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c847f4c0
    [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
    [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
    [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c847f4c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 16, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 16, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@261a6518, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee31e33
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60d3ade7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@693e4a5a
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c8478bc0
    [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 27, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
    [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 28, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
    [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 40, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 40, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c8478bc0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
    [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2a8a1977, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@508de972
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14d964af
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c6127da
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c90b5d40
    [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
    [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c90b5d40
    [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c90b5d40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
    [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2f296d1d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48baa31b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@552a66ea
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52cab854
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c84dbea0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe1c84dbea0
    [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c84dbea0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe1c84dbea0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
    [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 281, frames 152708, fps 543416.4], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 282, frames 153088, fps 542765.94], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@372943ac, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7619ed7e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@203727c5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5140709
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c9053b30
    [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 282, frames 153100, fps 542765.94], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 282, frames 153100, fps 542765.94], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c9053b30
    [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 724, frames 312432, fps 431519.34], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 725, frames 312797, fps 431420.7], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c9053b30
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
    [junit] SLOCK [T main @ 1371548201140 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testFPSAnimatorStartStop took 3.083 sec
    [junit] Testcase: testFPSAnimatorResumePause took 1.011 sec
    [junit] Testcase: testFPSAnimatorContinue took 0.934 sec
    [junit] Testcase: testAnimatorStartStop took 0.955 sec
    [junit] Testcase: testAnimatorResumePause took 0.914 sec
    [junit] Testcase: testAnimatorContinue took 0.968 sec
    [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 10.13 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548191140 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548193146 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
    [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
    [junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2e82674b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a114025
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@528a52b6
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@773c550f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c84c63c0
    [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
    [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c84c63c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe1c84c63c0
    [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c84c63c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@488ddb93, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bc6d11a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ca209e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4523a389
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c847f4c0
    [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
    [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
    [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c847f4c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 16, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 16, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@261a6518, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee31e33
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60d3ade7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@693e4a5a
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c8478bc0
    [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 27, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
    [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 28, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
    [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 40, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 40, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c8478bc0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
    [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2a8a1977, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@508de972
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14d964af
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c6127da
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c90b5d40
    [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
    [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c90b5d40
    [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c90b5d40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
    [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2f296d1d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48baa31b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@552a66ea
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52cab854
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c84dbea0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe1c84dbea0
    [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c84dbea0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe1c84dbea0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
    [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 281, frames 152708, fps 543416.4], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 282, frames 153088, fps 542765.94], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@372943ac, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7619ed7e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@203727c5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5140709
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c9053b30
    [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 282, frames 153100, fps 542765.94], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 282, frames 153100, fps 542765.94], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c9053b30
    [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 724, frames 312432, fps 431519.34], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 725, frames 312797, fps 431420.7], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe1c9053b30
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
    [junit] SLOCK [T main @ 1371548201140 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug460GLCanvasNPEAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug460GLCanvasNPEAWT
    [junit] ReqCaps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] GLCanvas: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/0, size 0x0,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.785 sec
    [junit] ------------- Standard Output ---------------
    [junit] ReqCaps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] GLCanvas: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/0, size 0x0,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testIncompleteGLCanvasNPE took 1.64 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.785 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] ReqCaps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] GLCanvas: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/0, size 0x0,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT
    [junit] SLOCK [T main @ 1371548205764 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548217781 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
    [junit] SLOCK [T main @ 1371548220798 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 15.179 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548205764 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548217781 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
    [junit] SLOCK [T main @ 1371548220798 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testOffscreenSupersampling took 2.9 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 15.179 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548205764 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548217781 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
    [junit] SLOCK [T main @ 1371548220798 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT
    [junit] SLOCK [T main @ 1371548222328 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548229344 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
    [junit] SLOCK [T main @ 1371548231673 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.449 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548222328 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548229344 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
    [junit] SLOCK [T main @ 1371548231673 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testOffscreenSupersampling took 2.234 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.449 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548222328 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548229344 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
    [junit] SLOCK [T main @ 1371548231673 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT
    [junit] SLOCK [T main @ 1371548232940 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548240983 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
    [junit] number of graphics devices 1
    [junit] CGraphicsDevice[screen=0]
    [junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7215fb38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f11bfbc
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@664310d0
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d04fc23
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fef594b0fd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fef594b0fd0
    [junit] cleaning up...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.527 sec
    [junit] ------------- Standard Output ---------------
    [junit] cleaning up...
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548232940 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548240983 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
    [junit] number of graphics devices 1
    [junit] CGraphicsDevice[screen=0]
    [junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7215fb38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f11bfbc
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@664310d0
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d04fc23
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fef594b0fd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fef594b0fd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
    [junit] SLOCK [T main @ 1371548244312 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test02WithCheckGraphicsEnvironment took 3.23 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.527 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] SLOCK [T main @ 1371548244312 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] cleaning up...
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548232940 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548240983 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
    [junit] number of graphics devices 1
    [junit] CGraphicsDevice[screen=0]
    [junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7215fb38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f11bfbc
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@664310d0
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d04fc23
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fef594b0fd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fef594b0fd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
    [junit] SLOCK [T main @ 1371548244312 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT
    [junit] SLOCK [T main @ 1371548245458 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548252474 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize
    [junit] XXXX-0 true, AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@628f9a32,
    [junit] 	handle    0x7fee91474e20,
    [junit] 	Drawable size 512x490,
    [junit] 	AWT pos 0/0, size 512x490,
    [junit] 	visible true, displayable true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@162200d5[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
    [junit] XXXX-1 reshapeCount 0
    [junit] XXXX-1 displayCount 0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1c1474ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d2380
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b35b1f3
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4235e6e3
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fee91474e20
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fee91474e20
    [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01RealizeGLCanvasOnAWTEDTUseFrameSize___-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png
    [junit] XXXX-2 reshapeCount 1
    [junit] XXXX-2 displayCount 1
    [junit] cleaning up...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize
    [junit] XXXX-0 true, AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@628f9a32,
    [junit] 	handle    0x7fee92073ef0,
    [junit] 	Drawable size 512x512,
    [junit] 	AWT pos 0/0, size 512x512,
    [junit] 	visible true, displayable true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@162200d5[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
    [junit] XXXX-1 reshapeCount 0
    [junit] XXXX-1 displayCount 0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d66f9b9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21fb3211
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72940b84
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@558041e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fee92073ef0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fee92073ef0
    [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [junit] XXXX-2 reshapeCount 1
    [junit] XXXX-2 displayCount 1
    [junit] cleaning up...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79fcf790, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ee14d81
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29a7789c
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31df5f21
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fee920774b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fee920774b0
    [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test11RealizeGLCanvasOnMainTUseFrameSize____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png
    [junit] XXXX-0 true, AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@628f9a32,
    [junit] 	handle    0x7fee920774b0,
    [junit] 	Drawable size 512x490,
    [junit] 	AWT pos 0/0, size 512x490,
    [junit] 	visible true, displayable true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@162200d5[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
    [junit] XXXX-1 reshapeCount 1
    [junit] XXXX-1 displayCount 1
    [junit] XXXX-2 reshapeCount 1
    [junit] XXXX-2 displayCount 1
    [junit] cleaning up...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2db6235b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10cb42cf
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@108f2ca6
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27bc4ec8
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fee914290d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fee914290d0
    [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test12RealizeGLCanvasOnMainTUseGLCanvasSize_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [junit] XXXX-0 true, AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@628f9a32,
    [junit] 	handle    0x7fee914290d0,
    [junit] 	Drawable size 512x512,
    [junit] 	AWT pos 0/0, size 512x512,
    [junit] 	visible true, displayable true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@162200d5[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
    [junit] XXXX-1 reshapeCount 1
    [junit] XXXX-1 displayCount 1
    [junit] XXXX-2 reshapeCount 1
    [junit] XXXX-2 displayCount 1
    [junit] cleaning up...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 10.767 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548245458 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548252474 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize
    [junit] XXXX-0 true, AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@628f9a32,
    [junit] 	handle    0x7fee91474e20,
    [junit] 	Drawable size 512x490,
    [junit] 	AWT pos 0/0, size 512x490,
    [junit] 	visible true, displayable true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@162200d5[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
    [junit] XXXX-1 reshapeCount 0
    [junit] XXXX-1 displayCount 0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1c1474ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d2380
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b35b1f3
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4235e6e3
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fee91474e20
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fee91474e20
    [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01RealizeGLCanvasOnAWTEDTUseFrameSize___-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png
    [junit] XXXX-2 reshapeCount 1
    [junit] XXXX-2 displayCount 1
    [junit] cleaning up...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize
    [junit] XXXX-0 true, AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@628f9a32,
    [junit] 	handle    0x7fee92073ef0,
    [junit] 	Drawable size 512x512,
    [junit] 	AWT pos 0/0, size 512x512,
    [junit] 	visible true, displayable true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@162200d5[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
    [junit] XXXX-1 reshapeCount 0
    [junit] XXXX-1 displayCount 0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d66f9b9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21fb3211
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72940b84
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@558041e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fee92073ef0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fee92073ef0
    [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [junit] XXXX-2 reshapeCount 1
    [junit] XXXX-2 displayCount 1
    [junit] cleaning up...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79fcf790, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ee14d81
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29a7789c
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31df5f21
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fee920774b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fee920774b0
    [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test11RealizeGLCanvasOnMainTUseFrameSize____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png
    [junit] XXXX-0 true, AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@628f9a32,
    [junit] 	handle    0x7fee920774b0,
    [junit] 	Drawable size 512x490,
    [junit] 	AWT pos 0/0, size 512x490,
    [junit] 	visible true, displayable true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@162200d5[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
    [junit] XXXX-1 reshapeCount 1
    [junit] XXXX-1 displayCount 1
    [junit] XXXX-2 reshapeCount 1
    [junit] XXXX-2 displayCount 1
    [junit] cleaning up...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2db6235b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10cb42cf
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@108f2ca6
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27bc4ec8
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fee914290d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fee914290d0
    [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test12RealizeGLCanvasOnMainTUseGLCanvasSize_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [junit] XXXX-0 true, AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@628f9a32,
    [junit] 	handle    0x7fee914290d0,
    [junit] 	Drawable size 512x512,
    [junit] 	AWT pos 0/0, size 512x512,
    [junit] 	visible true, displayable true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@162200d5[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
    [junit] XXXX-1 reshapeCount 1
    [junit] XXXX-1 displayCount 1
    [junit] XXXX-2 reshapeCount 1
    [junit] XXXX-2 displayCount 1
    [junit] cleaning up...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize
    [junit] SLOCK [T main @ 1371548256137 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01RealizeGLCanvasOnAWTEDTUseFrameSize took 2.616 sec
    [junit] Testcase: test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize took 0.328 sec
    [junit] Testcase: test11RealizeGLCanvasOnMainTUseFrameSize took 0.302 sec
    [junit] Testcase: test12RealizeGLCanvasOnMainTUseGLCanvasSize took 0.296 sec
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 10.767 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548245458 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548252474 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize
    [junit] XXXX-0 true, AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@628f9a32,
    [junit] 	handle    0x7fee91474e20,
    [junit] 	Drawable size 512x490,
    [junit] 	AWT pos 0/0, size 512x490,
    [junit] 	visible true, displayable true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@162200d5[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
    [junit] XXXX-1 reshapeCount 0
    [junit] XXXX-1 displayCount 0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1c1474ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d2380
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b35b1f3
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4235e6e3
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fee91474e20
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fee91474e20
    [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01RealizeGLCanvasOnAWTEDTUseFrameSize___-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png
    [junit] XXXX-2 reshapeCount 1
    [junit] XXXX-2 displayCount 1
    [junit] cleaning up...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize
    [junit] XXXX-0 true, AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@628f9a32,
    [junit] 	handle    0x7fee92073ef0,
    [junit] 	Drawable size 512x512,
    [junit] 	AWT pos 0/0, size 512x512,
    [junit] 	visible true, displayable true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@162200d5[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
    [junit] XXXX-1 reshapeCount 0
    [junit] XXXX-1 displayCount 0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d66f9b9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21fb3211
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72940b84
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@558041e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fee92073ef0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fee92073ef0
    [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [junit] XXXX-2 reshapeCount 1
    [junit] XXXX-2 displayCount 1
    [junit] cleaning up...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79fcf790, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ee14d81
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29a7789c
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31df5f21
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fee920774b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fee920774b0
    [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test11RealizeGLCanvasOnMainTUseFrameSize____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png
    [junit] XXXX-0 true, AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@628f9a32,
    [junit] 	handle    0x7fee920774b0,
    [junit] 	Drawable size 512x490,
    [junit] 	AWT pos 0/0, size 512x490,
    [junit] 	visible true, displayable true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@162200d5[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
    [junit] XXXX-1 reshapeCount 1
    [junit] XXXX-1 displayCount 1
    [junit] XXXX-2 reshapeCount 1
    [junit] XXXX-2 displayCount 1
    [junit] cleaning up...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2db6235b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10cb42cf
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@108f2ca6
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27bc4ec8
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fee914290d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fee914290d0
    [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test12RealizeGLCanvasOnMainTUseGLCanvasSize_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [junit] XXXX-0 true, AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@628f9a32,
    [junit] 	handle    0x7fee914290d0,
    [junit] 	Drawable size 512x512,
    [junit] 	AWT pos 0/0, size 512x512,
    [junit] 	visible true, displayable true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@162200d5[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
    [junit] XXXX-1 reshapeCount 1
    [junit] XXXX-1 displayCount 1
    [junit] XXXX-2 reshapeCount 1
    [junit] XXXX-2 displayCount 1
    [junit] cleaning up...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize
    [junit] SLOCK [T main @ 1371548256137 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1371548256137 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT
    [junit] SLOCK [T main @ 1371548257614 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548259619 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.163 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548257614 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548259619 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
    [junit] SLOCK [T main @ 1371548259662 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test00 took 0.003 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.163 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548257614 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548259619 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
    [junit] SLOCK [T main @ 1371548259662 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1371548259662 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548260884 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7185ad79, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@710ca208
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7461f533
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b2922f6
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7fceb20b7f10
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5b32627, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21bfa3d3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c9c82f4
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5759780d
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7fceb14abba0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@317cfd38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d480ea
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b5b8520
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@158105e8
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x7fceb207f310
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.789 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548260884 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7185ad79, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@710ca208
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7461f533
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b2922f6
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7fceb20b7f10
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5b32627, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21bfa3d3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c9c82f4
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5759780d
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7fceb14abba0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@317cfd38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d480ea
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b5b8520
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@158105e8
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x7fceb207f310
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
    [junit] SLOCK [T main @ 1371548264562 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01JSplitPaneWithHwGLCanvasPlain took 2.365 sec
    [junit] Testcase: test02JSplitPaneWithHwGLCanvasContainer took 0.599 sec
    [junit] Testcase: test03JSplitPaneWithLwGLJPanel took 0.608 sec
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.789 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548260884 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7185ad79, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@710ca208
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7461f533
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b2922f6
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7fceb20b7f10
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5b32627, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21bfa3d3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c9c82f4
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5759780d
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7fceb14abba0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@317cfd38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d480ea
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b5b8520
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@158105e8
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x7fceb207f310
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
    [junit] SLOCK [T main @ 1371548264562 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1371548264562 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT
    [junit] SLOCK [T main @ 1371548266114 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548271125 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen
    [junit] Visible Part 1/3
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7feed9487680
    [junit] Invisible Part 2/3
    [junit] GLCanvas invisible frame count: Before 62, after 63
    [junit] Visible Part 3/3
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen
    [junit] Visible Part 1/3
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7feedabb9d00
    [junit] Invisible Part 2/3
    [junit] GLCanvas invisible frame count: Before 64, after 64
    [junit] Visible Part 3/3
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen
    [junit] SLOCK [T main @ 1371548278946 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 12.942 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548266114 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548271125 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen
    [junit] Visible Part 1/3
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7feed9487680
    [junit] Invisible Part 2/3
    [junit] GLCanvas invisible frame count: Before 62, after 63
    [junit] Visible Part 3/3
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen
    [junit] Visible Part 1/3
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7feedabb9d00
    [junit] Invisible Part 2/3
    [junit] GLCanvas invisible frame count: Before 64, after 64
    [junit] Visible Part 3/3
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen
    [junit] SLOCK [T main @ 1371548278946 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01Onscreen took 3.441 sec
    [junit] Testcase: test02Offscreen took 2.849 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 12.942 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548266114 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548271125 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen
    [junit] Visible Part 1/3
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7feed9487680
    [junit] Invisible Part 2/3
    [junit] GLCanvas invisible frame count: Before 62, after 63
    [junit] Visible Part 3/3
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen
    [junit] Visible Part 1/3
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7feedabb9d00
    [junit] Invisible Part 2/3
    [junit] GLCanvas invisible frame count: Before 64, after 64
    [junit] Visible Part 3/3
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen
    [junit] SLOCK [T main @ 1371548278946 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT
    [junit] SLOCK [T main @ 1371548280535 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548284545 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.51 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548280535 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548284545 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01
    [junit] SLOCK [T main @ 1371548286929 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01 took 2.282 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.51 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548280535 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548284545 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01
    [junit] SLOCK [T main @ 1371548286929 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1371548286929 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT
    [junit] SLOCK [T main @ 1371548288539 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548296554 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 120 f, 40000.0 fps, 0 ms/f
    [junit] *** attachGLCanvas.X
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 60000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 80000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 75000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 90000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 105000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 120000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 108000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 120000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 132000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 144000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 156000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 140000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 150000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 137142.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 145714.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 154285.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 162857.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 150000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 157500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 165000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 172500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 160000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1500 f, 166666.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 173333.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 162000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 168000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 174000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 180000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 169090.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 174545.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 180000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 185454.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 175000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 180000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 185000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 190000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 180000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2400 f, 184615.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2460 f, 189230.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2520 f, 193846.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2580 f, 184285.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2640 f, 188571.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2700 f, 192857.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2760 f, 184000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2820 f, 188000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2880 f, 192000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2940 f, 196000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3000 f, 187500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3060 f, 191250.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3120 f, 195000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3180 f, 198750.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3240 f, 190588.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3300 f, 194117.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3360 f, 197647.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3420 f, 201176.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3480 f, 193333.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3540 f, 196666.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3600 f, 200000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3660 f, 192631.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3720 f, 195789.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3780 f, 198947.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3840 f, 192000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3900 f, 195000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3960 f, 198000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4020 f, 201000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4080 f, 194285.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4140 f, 197142.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4200 f, 200000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4260 f, 202857.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4320 f, 196363.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4380 f, 199090.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4440 f, 201818.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4500 f, 195652.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4560 f, 198260.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4620 f, 200869.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4680 f, 203478.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4740 f, 197500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4800 f, 192000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4860 f, 194400.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4920 f, 189230.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4980 f, 191538.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5040 f, 186666.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5100 f, 182142.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5160 f, 184285.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5220 f, 186428.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5280 f, 182068.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5340 f, 184137.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5400 f, 186206.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5460 f, 182000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5520 f, 184000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5580 f, 186000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5640 f, 181935.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5700 f, 183870.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5760 f, 185806.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5820 f, 181875.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5880 f, 183750.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5940 f, 185625.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6000 f, 187500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6060 f, 189375.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6120 f, 185454.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6180 f, 187272.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6240 f, 189090.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6300 f, 190909.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6360 f, 187058.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6420 f, 188823.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6480 f, 190588.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6540 f, 192352.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6600 f, 194117.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6660 f, 190285.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6720 f, 192000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6780 f, 193714.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6840 f, 195428.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6900 f, 191666.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6960 f, 193333.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7020 f, 195000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7080 f, 196666.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7140 f, 192972.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7200 f, 194594.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7260 f, 196216.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7320 f, 197837.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 7380 f, 101095.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7440 f, 100540.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7500 f, 101351.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7560 f, 100800.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7620 f, 101600.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7680 f, 102400.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7740 f, 103200.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7800 f, 102631.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7860 f, 103421.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7920 f, 104210.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7980 f, 103636.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8040 f, 104415.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8100 f, 105194.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8160 f, 105974.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8220 f, 106753.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8280 f, 106153.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8340 f, 106923.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8400 f, 107692.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8460 f, 108461.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8520 f, 107848.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8580 f, 108607.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8640 f, 109367.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8700 f, 108750.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8760 f, 109500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8820 f, 110250.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8880 f, 111000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8940 f, 110370.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9000 f, 111111.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9060 f, 111851.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9120 f, 112592.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9180 f, 111951.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9240 f, 112682.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9300 f, 113414.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9360 f, 114146.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9420 f, 113493.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9480 f, 114216.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9540 f, 114939.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9600 f, 115662.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9660 f, 116385.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9720 f, 115714.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9780 f, 116428.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9840 f, 117142.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9900 f, 117857.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9960 f, 117176.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 8 ms, 7500.0 fps, 0 ms/f; total: 10020 f, 107741.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10080 f, 107234.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10140 f, 107872.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10200 f, 108510.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10260 f, 109148.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10320 f, 109787.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10380 f, 110425.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10440 f, 109894.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10500 f, 110526.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10560 f, 111157.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10620 f, 111789.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10680 f, 112421.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10740 f, 113052.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10800 f, 112500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10860 f, 113125.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10920 f, 113750.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10980 f, 114375.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11040 f, 115000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11100 f, 115625.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11160 f, 116250.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11220 f, 115670.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11280 f, 116288.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11340 f, 116907.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11400 f, 117525.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11460 f, 118144.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11520 f, 118762.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11580 f, 118163.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11640 f, 118775.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11700 f, 119387.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11760 f, 120000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11820 f, 120612.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11880 f, 120000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11940 f, 120606.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12000 f, 121212.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12060 f, 121818.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12120 f, 122424.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12180 f, 123030.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12240 f, 122400.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12300 f, 123000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12360 f, 123600.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12420 f, 124200.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12480 f, 123564.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12540 f, 124158.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12600 f, 124752.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12660 f, 125346.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12720 f, 125940.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12780 f, 125294.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12840 f, 125882.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12900 f, 126470.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12960 f, 127058.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13020 f, 127647.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13080 f, 126990.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13140 f, 127572.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13200 f, 128155.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13260 f, 128737.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13320 f, 129320.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13380 f, 128653.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13440 f, 129230.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13500 f, 129807.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13560 f, 130384.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13620 f, 130961.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13680 f, 131538.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13740 f, 130857.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13800 f, 131428.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13860 f, 132000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13920 f, 132571.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13980 f, 133142.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14040 f, 132452.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14100 f, 133018.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14160 f, 133584.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14220 f, 134150.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14280 f, 134716.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14340 f, 135283.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14400 f, 134579.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14460 f, 135140.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14520 f, 135700.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14580 f, 136261.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14640 f, 136822.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14700 f, 136111.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14760 f, 136666.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14820 f, 137222.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14880 f, 137777.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14940 f, 138333.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15000 f, 138888.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15060 f, 138165.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15120 f, 138715.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15180 f, 139266.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15240 f, 139816.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15300 f, 140366.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15360 f, 140917.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15420 f, 141467.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15480 f, 140727.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15540 f, 141272.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15600 f, 141818.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15660 f, 142363.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15720 f, 142909.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15780 f, 143454.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15840 f, 142702.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15900 f, 143243.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15960 f, 143783.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16020 f, 144324.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16080 f, 144864.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16140 f, 145405.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16200 f, 144642.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16260 f, 145178.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16320 f, 145714.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16380 f, 146250.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16440 f, 146785.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16500 f, 146017.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16560 f, 146548.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16620 f, 147079.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16680 f, 147610.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16740 f, 148141.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16800 f, 147368.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16860 f, 147894.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16920 f, 148421.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16980 f, 148947.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17040 f, 149473.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17100 f, 150000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17160 f, 149217.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17220 f, 149739.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17280 f, 150260.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17340 f, 150782.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17400 f, 151304.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17460 f, 151826.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17520 f, 152347.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17580 f, 151551.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17640 f, 152068.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17700 f, 152586.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17760 f, 153103.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17820 f, 153620.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17880 f, 154137.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17940 f, 154655.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18000 f, 153846.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18060 f, 154358.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18120 f, 154871.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18180 f, 155384.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18240 f, 155897.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18300 f, 156410.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18360 f, 156923.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18420 f, 156101.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18480 f, 156610.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18540 f, 157118.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18600 f, 157627.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18660 f, 158135.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18720 f, 157310.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18780 f, 157815.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18840 f, 158319.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18900 f, 158823.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18960 f, 159327.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19020 f, 159831.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19080 f, 160336.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19140 f, 159500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19200 f, 160000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19260 f, 160500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19320 f, 161000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19380 f, 161500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19440 f, 162000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19500 f, 162500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19560 f, 163000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19620 f, 162148.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19680 f, 162644.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19740 f, 163140.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19800 f, 163636.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19860 f, 164132.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19920 f, 164628.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19980 f, 165123.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20040 f, 164262.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20100 f, 164754.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20160 f, 165245.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20220 f, 165737.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20280 f, 166229.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20340 f, 166721.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20400 f, 167213.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20460 f, 166341.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20520 f, 166829.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 59 ms, 1016.9 fps, 0 ms/f; total: 20580 f, 113076.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20640 f, 113406.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20700 f, 113736.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20760 f, 114065.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 20820 f, 112540.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20880 f, 112864.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20940 f, 113189.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21000 f, 112903.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21060 f, 113225.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21120 f, 113548.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21180 f, 113262.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21240 f, 113582.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21300 f, 113903.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21360 f, 114224.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21420 f, 114545.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21480 f, 114866.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21540 f, 115187.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21600 f, 114893.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21660 f, 115212.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21720 f, 115531.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21780 f, 115851.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21840 f, 116170.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21900 f, 116489.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21960 f, 116190.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22020 f, 116507.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22080 f, 116825.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22140 f, 117142.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22200 f, 117460.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22260 f, 117157.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22320 f, 117473.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22380 f, 117789.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22440 f, 118105.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22500 f, 118421.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22560 f, 118736.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22620 f, 118429.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22680 f, 118743.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22740 f, 119057.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22800 f, 119371.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22860 f, 119685.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22920 f, 120000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22980 f, 119687.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23040 f, 120000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23100 f, 120312.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23160 f, 120625.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23220 f, 120937.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23280 f, 121250.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23340 f, 120932.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23400 f, 121243.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23460 f, 121554.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23520 f, 121865.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23580 f, 122176.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23640 f, 121855.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23700 f, 122164.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23760 f, 122474.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23820 f, 122783.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23880 f, 123092.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23940 f, 123402.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24000 f, 123076.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24060 f, 123384.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24120 f, 123692.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24180 f, 124000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24240 f, 124307.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24300 f, 124615.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24360 f, 124285.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24420 f, 124591.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24480 f, 124897.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24540 f, 125204.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24600 f, 125510.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24660 f, 125816.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24720 f, 126122.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24780 f, 125786.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24840 f, 126091.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24900 f, 126395.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24960 f, 126700.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25020 f, 127005.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25080 f, 127309.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25140 f, 126969.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25200 f, 127272.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25260 f, 127575.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25320 f, 127878.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25380 f, 128181.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25440 f, 127839.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25500 f, 128140.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25560 f, 128442.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25620 f, 128743.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25680 f, 129045.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25740 f, 129346.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25800 f, 129000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25860 f, 129300.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25920 f, 129600.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25980 f, 129900.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26040 f, 130200.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26100 f, 129850.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26160 f, 130149.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26220 f, 130447.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26280 f, 130746.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26340 f, 131044.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26400 f, 131343.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26460 f, 130990.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26520 f, 131287.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26580 f, 131584.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26640 f, 131881.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26700 f, 132178.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26760 f, 131822.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26820 f, 132118.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26880 f, 132413.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26940 f, 132709.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27000 f, 133004.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27060 f, 133300.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27120 f, 133596.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27180 f, 133235.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27240 f, 133529.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27300 f, 133823.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27360 f, 134117.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27420 f, 134411.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27480 f, 134705.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27540 f, 134341.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27600 f, 134634.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27660 f, 134926.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27720 f, 135219.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27780 f, 135512.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27840 f, 135145.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27900 f, 135436.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27960 f, 135728.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28020 f, 136019.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28080 f, 136310.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28140 f, 136601.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28200 f, 136231.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28260 f, 136521.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28320 f, 136811.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28380 f, 137101.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28440 f, 137391.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28500 f, 137681.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28560 f, 137971.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28620 f, 137596.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28680 f, 137884.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28740 f, 138173.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28800 f, 138461.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28860 f, 138750.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28920 f, 139038.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28980 f, 138660.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29040 f, 138947.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29100 f, 139234.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29160 f, 139521.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29220 f, 139808.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29280 f, 140095.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29340 f, 140382.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29400 f, 140000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29460 f, 140285.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29520 f, 140571.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29580 f, 140857.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29640 f, 141142.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29700 f, 141428.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29760 f, 141042.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29820 f, 141327.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29880 f, 141611.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29940 f, 141895.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30000 f, 142180.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30060 f, 142464.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30120 f, 142748.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30180 f, 142358.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30240 f, 142641.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30300 f, 142924.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30360 f, 143207.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30420 f, 143490.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30480 f, 143098.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30540 f, 143380.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30600 f, 143661.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30660 f, 143943.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30720 f, 144225.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30780 f, 144507.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30840 f, 144112.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30900 f, 144392.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30960 f, 144672.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31020 f, 144953.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31080 f, 145233.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31140 f, 145514.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31200 f, 145116.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31260 f, 145395.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31320 f, 145674.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31380 f, 145953.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31440 f, 146232.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31500 f, 146511.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31560 f, 146111.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31620 f, 146388.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31680 f, 146666.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31740 f, 146944.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31800 f, 147222.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31860 f, 147500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31920 f, 147096.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31980 f, 147373.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32040 f, 147649.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32100 f, 147926.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32160 f, 148202.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32220 f, 148479.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32280 f, 148755.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32340 f, 149032.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32400 f, 148623.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32460 f, 148899.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32520 f, 149174.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32580 f, 149449.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32640 f, 149724.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32700 f, 150000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32760 f, 149589.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32820 f, 149863.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32880 f, 150136.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32940 f, 150410.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33000 f, 150684.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33060 f, 150958.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33120 f, 150545.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33180 f, 150818.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33240 f, 151090.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33300 f, 151363.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33360 f, 151636.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33420 f, 151221.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33480 f, 151493.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33540 f, 151764.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33600 f, 152036.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33660 f, 152307.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33720 f, 152579.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 78 ms, 769.2 fps, 1 ms/f; total: 33780 f, 112976.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33840 f, 113177.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33900 f, 113377.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33960 f, 113200.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34020 f, 113400.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34080 f, 113600.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34140 f, 113800.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34200 f, 114000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34260 f, 113820.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34320 f, 114019.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34380 f, 114219.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34440 f, 114418.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34500 f, 114617.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34560 f, 114817.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34620 f, 114635.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34680 f, 114834.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34740 f, 115033.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34800 f, 115231.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34860 f, 115430.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34920 f, 115629.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34980 f, 115445.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35040 f, 115643.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35100 f, 115841.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35160 f, 116039.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35220 f, 116237.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35280 f, 116435.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35340 f, 116250.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35400 f, 116447.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35460 f, 116644.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35520 f, 116842.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35580 f, 117039.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35640 f, 117236.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35700 f, 117049.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35760 f, 117245.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35820 f, 117442.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35880 f, 117639.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35940 f, 117836.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36000 f, 118032.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36060 f, 117843.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36120 f, 118039.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36180 f, 118235.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36240 f, 118431.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36300 f, 118627.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36360 f, 118436.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36420 f, 118631.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36480 f, 118827.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36540 f, 119022.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36600 f, 119218.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36660 f, 119413.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36720 f, 119220.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36780 f, 119415.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36840 f, 119610.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36900 f, 119805.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36960 f, 120000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37020 f, 120194.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37080 f, 120000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37140 f, 120194.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37200 f, 120388.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37260 f, 120582.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37320 f, 120387.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37380 f, 120580.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37440 f, 120774.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37500 f, 120967.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37560 f, 121161.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37620 f, 120964.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37680 f, 121157.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37740 f, 121350.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37800 f, 121543.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37860 f, 121736.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37920 f, 121929.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37980 f, 122122.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38040 f, 121923.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38100 f, 122115.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38160 f, 122307.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38220 f, 122500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38280 f, 122692.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38340 f, 122492.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38400 f, 122683.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38460 f, 122875.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38520 f, 123067.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38580 f, 123258.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38640 f, 123450.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38700 f, 123248.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38760 f, 123439.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38820 f, 123630.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38880 f, 123821.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38940 f, 124012.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39000 f, 124203.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39060 f, 124000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39120 f, 124190.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39180 f, 124380.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39240 f, 124571.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39300 f, 124761.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39360 f, 124556.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39420 f, 124746.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39480 f, 124936.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39540 f, 125126.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39600 f, 125316.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39660 f, 125506.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39720 f, 125299.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39780 f, 125488.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39840 f, 125678.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39900 f, 125867.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39960 f, 126056.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40020 f, 126246.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40080 f, 126037.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40140 f, 126226.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40200 f, 126415.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40260 f, 126603.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40320 f, 126792.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40380 f, 126981.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40440 f, 126771.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40500 f, 126959.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40560 f, 127147.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40620 f, 127335.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40680 f, 127523.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40740 f, 127711.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40800 f, 127500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40860 f, 127687.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40920 f, 127875.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40980 f, 128062.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41040 f, 128250.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41100 f, 128437.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41160 f, 128224.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41220 f, 128411.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41280 f, 128598.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41340 f, 128785.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41400 f, 128971.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41460 f, 129158.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41520 f, 128944.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41580 f, 129130.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41640 f, 129316.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41700 f, 129503.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41760 f, 129689.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41820 f, 129473.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41880 f, 129659.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41940 f, 129845.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42000 f, 130030.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42060 f, 130216.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42120 f, 130402.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42180 f, 130185.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42240 f, 130370.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42300 f, 130555.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42360 f, 130740.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42420 f, 130925.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42480 f, 131111.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42540 f, 130892.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42600 f, 131076.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42660 f, 131261.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42720 f, 131446.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42780 f, 131630.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42840 f, 131411.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42900 f, 131595.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42960 f, 131779.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43020 f, 131963.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43080 f, 132147.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43140 f, 132331.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43200 f, 132515.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43260 f, 132293.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43320 f, 132477.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43380 f, 132660.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43440 f, 132844.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43500 f, 133027.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43560 f, 133211.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43620 f, 132987.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43680 f, 133170.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43740 f, 133353.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43800 f, 133536.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43860 f, 133719.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43920 f, 133902.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43980 f, 133677.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44040 f, 133860.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44100 f, 134042.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44160 f, 134224.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44220 f, 134407.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44280 f, 134181.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44340 f, 134363.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44400 f, 134545.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44460 f, 134727.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44520 f, 134909.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44580 f, 135090.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44640 f, 134864.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44700 f, 135045.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44760 f, 135226.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44820 f, 135407.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44880 f, 135589.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44940 f, 135770.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45000 f, 135542.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45060 f, 135722.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45120 f, 135903.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45180 f, 136084.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45240 f, 136265.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45300 f, 136036.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45360 f, 136216.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45420 f, 136396.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45480 f, 136576.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45540 f, 136756.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45600 f, 136936.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45660 f, 136706.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45720 f, 136886.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45780 f, 137065.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45840 f, 137245.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45900 f, 137425.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45960 f, 137604.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46020 f, 137373.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46080 f, 137552.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46140 f, 137731.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46200 f, 137910.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46260 f, 138089.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46320 f, 138268.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46380 f, 138035.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46440 f, 138214.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46500 f, 138392.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46560 f, 138571.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46620 f, 138750.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46680 f, 138928.5 fps, 0 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@25786286, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24ebf068
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df44ec7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32602b6b
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8544a97bf0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6906daba, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e434d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f854348ca40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2fa6a1a7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64bef361
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@345c98f3
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b3d9460
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8543488a60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f2e7c6a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ea5461
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7449cf9f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19de0b5e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f85434cd9c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f85434cd9c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5d04e28b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ff9053
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8544aa2770
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8544aa2770
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@580754fc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e6458a6
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df82ab4
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbb9696
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f85434d4210
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f85434d4210
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f401d28, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a3a6e5c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42238016
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ae4646
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8544a9f530
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8544a9f530
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78979f67, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a62610b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d12eea
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55f157b
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f85434d44b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f85434d44b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7e0b6ef8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20a29c6e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13cc0a7f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38c52200
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8544abb530
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8544abb530
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@31f9338f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa80aea
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bdc64a5
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f85434dd230
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f85434dd230
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@715f1f9c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c1474ea
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307bd0d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@710ca208
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f85434dd420
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f85434dd420
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4402a6ff, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a21d23b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@327124af
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@221f7708
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8544abb5f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8544abb5f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b0c6cfc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc72243
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259a8416
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4355d3a3
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f85434e9db0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f85434e9db0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
    [junit] SLOCK [T main @ 1371548302628 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 14.197 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548288539 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548296554 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 120 f, 40000.0 fps, 0 ms/f
    [junit] *** attachGLCanvas.X
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 60000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 80000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 75000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 90000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 105000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 120000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 108000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 120000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 132000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 144000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 156000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 140000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 150000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 137142.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 145714.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 154285.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 162857.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 150000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 157500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 165000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 172500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 160000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1500 f, 166666.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 173333.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 162000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 168000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 174000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 180000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 169090.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 174545.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 180000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 185454.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 175000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 180000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 185000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 190000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 180000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2400 f, 184615.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2460 f, 189230.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2520 f, 193846.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2580 f, 184285.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2640 f, 188571.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2700 f, 192857.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2760 f, 184000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2820 f, 188000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2880 f, 192000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2940 f, 196000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3000 f, 187500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3060 f, 191250.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3120 f, 195000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3180 f, 198750.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3240 f, 190588.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3300 f, 194117.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3360 f, 197647.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3420 f, 201176.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3480 f, 193333.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3540 f, 196666.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3600 f, 200000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3660 f, 192631.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3720 f, 195789.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3780 f, 198947.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3840 f, 192000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3900 f, 195000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3960 f, 198000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4020 f, 201000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4080 f, 194285.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4140 f, 197142.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4200 f, 200000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4260 f, 202857.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4320 f, 196363.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4380 f, 199090.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4440 f, 201818.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4500 f, 195652.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4560 f, 198260.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4620 f, 200869.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4680 f, 203478.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4740 f, 197500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4800 f, 192000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4860 f, 194400.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4920 f, 189230.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4980 f, 191538.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5040 f, 186666.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5100 f, 182142.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5160 f, 184285.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5220 f, 186428.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5280 f, 182068.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5340 f, 184137.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5400 f, 186206.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5460 f, 182000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5520 f, 184000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5580 f, 186000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5640 f, 181935.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5700 f, 183870.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5760 f, 185806.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5820 f, 181875.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5880 f, 183750.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5940 f, 185625.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6000 f, 187500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6060 f, 189375.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6120 f, 185454.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6180 f, 187272.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6240 f, 189090.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6300 f, 190909.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6360 f, 187058.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6420 f, 188823.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6480 f, 190588.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6540 f, 192352.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6600 f, 194117.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6660 f, 190285.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6720 f, 192000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6780 f, 193714.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6840 f, 195428.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6900 f, 191666.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6960 f, 193333.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7020 f, 195000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7080 f, 196666.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7140 f, 192972.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7200 f, 194594.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7260 f, 196216.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7320 f, 197837.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 7380 f, 101095.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7440 f, 100540.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7500 f, 101351.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7560 f, 100800.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7620 f, 101600.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7680 f, 102400.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7740 f, 103200.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7800 f, 102631.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7860 f, 103421.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7920 f, 104210.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7980 f, 103636.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8040 f, 104415.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8100 f, 105194.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8160 f, 105974.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8220 f, 106753.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8280 f, 106153.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8340 f, 106923.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8400 f, 107692.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8460 f, 108461.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8520 f, 107848.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8580 f, 108607.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8640 f, 109367.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8700 f, 108750.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8760 f, 109500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8820 f, 110250.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8880 f, 111000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8940 f, 110370.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9000 f, 111111.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9060 f, 111851.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9120 f, 112592.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9180 f, 111951.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9240 f, 112682.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9300 f, 113414.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9360 f, 114146.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9420 f, 113493.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9480 f, 114216.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9540 f, 114939.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9600 f, 115662.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9660 f, 116385.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9720 f, 115714.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9780 f, 116428.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9840 f, 117142.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9900 f, 117857.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9960 f, 117176.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 8 ms, 7500.0 fps, 0 ms/f; total: 10020 f, 107741.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10080 f, 107234.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10140 f, 107872.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10200 f, 108510.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10260 f, 109148.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10320 f, 109787.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10380 f, 110425.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10440 f, 109894.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10500 f, 110526.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10560 f, 111157.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10620 f, 111789.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10680 f, 112421.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10740 f, 113052.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10800 f, 112500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10860 f, 113125.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10920 f, 113750.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10980 f, 114375.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11040 f, 115000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11100 f, 115625.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11160 f, 116250.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11220 f, 115670.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11280 f, 116288.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11340 f, 116907.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11400 f, 117525.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11460 f, 118144.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11520 f, 118762.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11580 f, 118163.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11640 f, 118775.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11700 f, 119387.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11760 f, 120000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11820 f, 120612.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11880 f, 120000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11940 f, 120606.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12000 f, 121212.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12060 f, 121818.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12120 f, 122424.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12180 f, 123030.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12240 f, 122400.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12300 f, 123000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12360 f, 123600.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12420 f, 124200.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12480 f, 123564.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12540 f, 124158.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12600 f, 124752.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12660 f, 125346.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12720 f, 125940.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12780 f, 125294.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12840 f, 125882.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12900 f, 126470.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12960 f, 127058.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13020 f, 127647.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13080 f, 126990.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13140 f, 127572.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13200 f, 128155.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13260 f, 128737.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13320 f, 129320.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13380 f, 128653.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13440 f, 129230.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13500 f, 129807.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13560 f, 130384.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13620 f, 130961.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13680 f, 131538.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13740 f, 130857.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13800 f, 131428.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13860 f, 132000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13920 f, 132571.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13980 f, 133142.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14040 f, 132452.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14100 f, 133018.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14160 f, 133584.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14220 f, 134150.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14280 f, 134716.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14340 f, 135283.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14400 f, 134579.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14460 f, 135140.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14520 f, 135700.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14580 f, 136261.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14640 f, 136822.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14700 f, 136111.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14760 f, 136666.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14820 f, 137222.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14880 f, 137777.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14940 f, 138333.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15000 f, 138888.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15060 f, 138165.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15120 f, 138715.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15180 f, 139266.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15240 f, 139816.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15300 f, 140366.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15360 f, 140917.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15420 f, 141467.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15480 f, 140727.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15540 f, 141272.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15600 f, 141818.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15660 f, 142363.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15720 f, 142909.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15780 f, 143454.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15840 f, 142702.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15900 f, 143243.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15960 f, 143783.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16020 f, 144324.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16080 f, 144864.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16140 f, 145405.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16200 f, 144642.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16260 f, 145178.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16320 f, 145714.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16380 f, 146250.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16440 f, 146785.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16500 f, 146017.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16560 f, 146548.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16620 f, 147079.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16680 f, 147610.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16740 f, 148141.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16800 f, 147368.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16860 f, 147894.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16920 f, 148421.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16980 f, 148947.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17040 f, 149473.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17100 f, 150000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17160 f, 149217.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17220 f, 149739.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17280 f, 150260.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17340 f, 150782.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17400 f, 151304.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17460 f, 151826.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17520 f, 152347.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17580 f, 151551.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17640 f, 152068.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17700 f, 152586.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17760 f, 153103.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17820 f, 153620.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17880 f, 154137.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17940 f, 154655.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18000 f, 153846.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18060 f, 154358.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18120 f, 154871.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18180 f, 155384.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18240 f, 155897.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18300 f, 156410.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18360 f, 156923.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18420 f, 156101.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18480 f, 156610.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18540 f, 157118.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18600 f, 157627.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18660 f, 158135.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18720 f, 157310.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18780 f, 157815.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18840 f, 158319.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18900 f, 158823.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18960 f, 159327.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19020 f, 159831.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19080 f, 160336.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19140 f, 159500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19200 f, 160000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19260 f, 160500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19320 f, 161000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19380 f, 161500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19440 f, 162000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19500 f, 162500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19560 f, 163000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19620 f, 162148.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19680 f, 162644.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19740 f, 163140.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19800 f, 163636.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19860 f, 164132.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19920 f, 164628.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19980 f, 165123.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20040 f, 164262.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20100 f, 164754.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20160 f, 165245.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20220 f, 165737.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20280 f, 166229.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20340 f, 166721.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20400 f, 167213.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20460 f, 166341.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20520 f, 166829.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 59 ms, 1016.9 fps, 0 ms/f; total: 20580 f, 113076.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20640 f, 113406.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20700 f, 113736.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20760 f, 114065.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 20820 f, 112540.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20880 f, 112864.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20940 f, 113189.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21000 f, 112903.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21060 f, 113225.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21120 f, 113548.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21180 f, 113262.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21240 f, 113582.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21300 f, 113903.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21360 f, 114224.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21420 f, 114545.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21480 f, 114866.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21540 f, 115187.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21600 f, 114893.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21660 f, 115212.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21720 f, 115531.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21780 f, 115851.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21840 f, 116170.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21900 f, 116489.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21960 f, 116190.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22020 f, 116507.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22080 f, 116825.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22140 f, 117142.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22200 f, 117460.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22260 f, 117157.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22320 f, 117473.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22380 f, 117789.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22440 f, 118105.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22500 f, 118421.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22560 f, 118736.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22620 f, 118429.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22680 f, 118743.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22740 f, 119057.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22800 f, 119371.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22860 f, 119685.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22920 f, 120000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22980 f, 119687.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23040 f, 120000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23100 f, 120312.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23160 f, 120625.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23220 f, 120937.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23280 f, 121250.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23340 f, 120932.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23400 f, 121243.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23460 f, 121554.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23520 f, 121865.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23580 f, 122176.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23640 f, 121855.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23700 f, 122164.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23760 f, 122474.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23820 f, 122783.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23880 f, 123092.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23940 f, 123402.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24000 f, 123076.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24060 f, 123384.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24120 f, 123692.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24180 f, 124000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24240 f, 124307.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24300 f, 124615.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24360 f, 124285.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24420 f, 124591.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24480 f, 124897.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24540 f, 125204.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24600 f, 125510.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24660 f, 125816.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24720 f, 126122.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24780 f, 125786.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24840 f, 126091.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24900 f, 126395.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24960 f, 126700.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25020 f, 127005.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25080 f, 127309.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25140 f, 126969.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25200 f, 127272.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25260 f, 127575.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25320 f, 127878.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25380 f, 128181.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25440 f, 127839.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25500 f, 128140.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25560 f, 128442.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25620 f, 128743.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25680 f, 129045.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25740 f, 129346.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25800 f, 129000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25860 f, 129300.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25920 f, 129600.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25980 f, 129900.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26040 f, 130200.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26100 f, 129850.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26160 f, 130149.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26220 f, 130447.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26280 f, 130746.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26340 f, 131044.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26400 f, 131343.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26460 f, 130990.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26520 f, 131287.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26580 f, 131584.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26640 f, 131881.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26700 f, 132178.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26760 f, 131822.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26820 f, 132118.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26880 f, 132413.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26940 f, 132709.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27000 f, 133004.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27060 f, 133300.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27120 f, 133596.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27180 f, 133235.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27240 f, 133529.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27300 f, 133823.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27360 f, 134117.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27420 f, 134411.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27480 f, 134705.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27540 f, 134341.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27600 f, 134634.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27660 f, 134926.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27720 f, 135219.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27780 f, 135512.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27840 f, 135145.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27900 f, 135436.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27960 f, 135728.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28020 f, 136019.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28080 f, 136310.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28140 f, 136601.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28200 f, 136231.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28260 f, 136521.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28320 f, 136811.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28380 f, 137101.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28440 f, 137391.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28500 f, 137681.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28560 f, 137971.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28620 f, 137596.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28680 f, 137884.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28740 f, 138173.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28800 f, 138461.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28860 f, 138750.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28920 f, 139038.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28980 f, 138660.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29040 f, 138947.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29100 f, 139234.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29160 f, 139521.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29220 f, 139808.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29280 f, 140095.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29340 f, 140382.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29400 f, 140000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29460 f, 140285.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29520 f, 140571.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29580 f, 140857.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29640 f, 141142.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29700 f, 141428.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29760 f, 141042.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29820 f, 141327.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29880 f, 141611.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29940 f, 141895.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30000 f, 142180.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30060 f, 142464.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30120 f, 142748.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30180 f, 142358.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30240 f, 142641.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30300 f, 142924.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30360 f, 143207.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30420 f, 143490.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30480 f, 143098.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30540 f, 143380.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30600 f, 143661.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30660 f, 143943.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30720 f, 144225.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30780 f, 144507.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30840 f, 144112.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30900 f, 144392.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30960 f, 144672.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31020 f, 144953.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31080 f, 145233.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31140 f, 145514.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31200 f, 145116.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31260 f, 145395.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31320 f, 145674.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31380 f, 145953.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31440 f, 146232.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31500 f, 146511.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31560 f, 146111.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31620 f, 146388.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31680 f, 146666.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31740 f, 146944.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31800 f, 147222.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31860 f, 147500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31920 f, 147096.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31980 f, 147373.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32040 f, 147649.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32100 f, 147926.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32160 f, 148202.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32220 f, 148479.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32280 f, 148755.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32340 f, 149032.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32400 f, 148623.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32460 f, 148899.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32520 f, 149174.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32580 f, 149449.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32640 f, 149724.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32700 f, 150000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32760 f, 149589.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32820 f, 149863.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32880 f, 150136.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32940 f, 150410.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33000 f, 150684.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33060 f, 150958.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33120 f, 150545.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33180 f, 150818.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33240 f, 151090.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33300 f, 151363.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33360 f, 151636.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33420 f, 151221.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33480 f, 151493.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33540 f, 151764.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33600 f, 152036.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33660 f, 152307.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33720 f, 152579.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 78 ms, 769.2 fps, 1 ms/f; total: 33780 f, 112976.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33840 f, 113177.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33900 f, 113377.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33960 f, 113200.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34020 f, 113400.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34080 f, 113600.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34140 f, 113800.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34200 f, 114000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34260 f, 113820.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34320 f, 114019.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34380 f, 114219.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34440 f, 114418.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34500 f, 114617.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34560 f, 114817.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34620 f, 114635.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34680 f, 114834.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34740 f, 115033.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34800 f, 115231.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34860 f, 115430.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34920 f, 115629.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34980 f, 115445.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35040 f, 115643.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35100 f, 115841.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35160 f, 116039.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35220 f, 116237.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35280 f, 116435.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35340 f, 116250.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35400 f, 116447.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35460 f, 116644.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35520 f, 116842.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35580 f, 117039.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35640 f, 117236.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35700 f, 117049.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35760 f, 117245.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35820 f, 117442.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35880 f, 117639.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35940 f, 117836.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36000 f, 118032.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36060 f, 117843.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36120 f, 118039.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36180 f, 118235.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36240 f, 118431.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36300 f, 118627.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36360 f, 118436.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36420 f, 118631.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36480 f, 118827.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36540 f, 119022.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36600 f, 119218.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36660 f, 119413.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36720 f, 119220.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36780 f, 119415.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36840 f, 119610.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36900 f, 119805.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36960 f, 120000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37020 f, 120194.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37080 f, 120000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37140 f, 120194.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37200 f, 120388.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37260 f, 120582.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37320 f, 120387.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37380 f, 120580.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37440 f, 120774.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37500 f, 120967.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37560 f, 121161.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37620 f, 120964.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37680 f, 121157.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37740 f, 121350.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37800 f, 121543.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37860 f, 121736.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37920 f, 121929.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37980 f, 122122.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38040 f, 121923.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38100 f, 122115.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38160 f, 122307.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38220 f, 122500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38280 f, 122692.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38340 f, 122492.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38400 f, 122683.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38460 f, 122875.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38520 f, 123067.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38580 f, 123258.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38640 f, 123450.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38700 f, 123248.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38760 f, 123439.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38820 f, 123630.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38880 f, 123821.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38940 f, 124012.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39000 f, 124203.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39060 f, 124000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39120 f, 124190.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39180 f, 124380.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39240 f, 124571.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39300 f, 124761.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39360 f, 124556.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39420 f, 124746.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39480 f, 124936.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39540 f, 125126.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39600 f, 125316.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39660 f, 125506.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39720 f, 125299.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39780 f, 125488.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39840 f, 125678.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39900 f, 125867.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39960 f, 126056.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40020 f, 126246.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40080 f, 126037.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40140 f, 126226.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40200 f, 126415.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40260 f, 126603.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40320 f, 126792.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40380 f, 126981.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40440 f, 126771.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40500 f, 126959.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40560 f, 127147.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40620 f, 127335.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40680 f, 127523.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40740 f, 127711.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40800 f, 127500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40860 f, 127687.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40920 f, 127875.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40980 f, 128062.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41040 f, 128250.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41100 f, 128437.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41160 f, 128224.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41220 f, 128411.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41280 f, 128598.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41340 f, 128785.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41400 f, 128971.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41460 f, 129158.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41520 f, 128944.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41580 f, 129130.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41640 f, 129316.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41700 f, 129503.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41760 f, 129689.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41820 f, 129473.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41880 f, 129659.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41940 f, 129845.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42000 f, 130030.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42060 f, 130216.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42120 f, 130402.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42180 f, 130185.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42240 f, 130370.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42300 f, 130555.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42360 f, 130740.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42420 f, 130925.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42480 f, 131111.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42540 f, 130892.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42600 f, 131076.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42660 f, 131261.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42720 f, 131446.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42780 f, 131630.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42840 f, 131411.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42900 f, 131595.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42960 f, 131779.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43020 f, 131963.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43080 f, 132147.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43140 f, 132331.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43200 f, 132515.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43260 f, 132293.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43320 f, 132477.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43380 f, 132660.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43440 f, 132844.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43500 f, 133027.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43560 f, 133211.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43620 f, 132987.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43680 f, 133170.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43740 f, 133353.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43800 f, 133536.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43860 f, 133719.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43920 f, 133902.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43980 f, 133677.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44040 f, 133860.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44100 f, 134042.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44160 f, 134224.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44220 f, 134407.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44280 f, 134181.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44340 f, 134363.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44400 f, 134545.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44460 f, 134727.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44520 f, 134909.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44580 f, 135090.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44640 f, 134864.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44700 f, 135045.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44760 f, 135226.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44820 f, 135407.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44880 f, 135589.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44940 f, 135770.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45000 f, 135542.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45060 f, 135722.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45120 f, 135903.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45180 f, 136084.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45240 f, 136265.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45300 f, 136036.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45360 f, 136216.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45420 f, 136396.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45480 f, 136576.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45540 f, 136756.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45600 f, 136936.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45660 f, 136706.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45720 f, 136886.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45780 f, 137065.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45840 f, 137245.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45900 f, 137425.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45960 f, 137604.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46020 f, 137373.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46080 f, 137552.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46140 f, 137731.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46200 f, 137910.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46260 f, 138089.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46320 f, 138268.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46380 f, 138035.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46440 f, 138214.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46500 f, 138392.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46560 f, 138571.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46620 f, 138750.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46680 f, 138928.5 fps, 0 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@25786286, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24ebf068
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df44ec7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32602b6b
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8544a97bf0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6906daba, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e434d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f854348ca40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2fa6a1a7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64bef361
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@345c98f3
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b3d9460
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8543488a60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f2e7c6a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ea5461
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7449cf9f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19de0b5e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f85434cd9c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f85434cd9c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5d04e28b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ff9053
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8544aa2770
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8544aa2770
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@580754fc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e6458a6
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df82ab4
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbb9696
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f85434d4210
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f85434d4210
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f401d28, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a3a6e5c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42238016
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ae4646
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8544a9f530
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8544a9f530
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78979f67, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a62610b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d12eea
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55f157b
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f85434d44b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f85434d44b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7e0b6ef8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20a29c6e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13cc0a7f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38c52200
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8544abb530
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8544abb530
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@31f9338f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa80aea
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bdc64a5
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f85434dd230
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f85434dd230
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@715f1f9c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c1474ea
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307bd0d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@710ca208
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f85434dd420
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f85434dd420
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4402a6ff, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a21d23b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@327124af
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@221f7708
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8544abb5f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8544abb5f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b0c6cfc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc72243
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259a8416
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4355d3a3
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f85434e9db0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f85434e9db0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
    [junit] SLOCK [T main @ 1371548302628 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01Animator took 3.114 sec
    [junit] Testcase: test02FPSAnimator took 1.112 sec
    [junit] Testcase: test02FPSAnimator_RestartOnAWTEDT took 1.752 sec
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 14.197 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548288539 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548296554 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 120 f, 40000.0 fps, 0 ms/f
    [junit] *** attachGLCanvas.X
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 60000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 80000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 75000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 90000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 105000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 120000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 108000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 120000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 132000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 144000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 156000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 140000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 150000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 137142.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 145714.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 154285.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 162857.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 150000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 157500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 165000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 172500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 160000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1500 f, 166666.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 173333.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 162000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 168000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 174000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 180000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 169090.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 174545.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 180000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 185454.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 175000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 180000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 185000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 190000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 180000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2400 f, 184615.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2460 f, 189230.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2520 f, 193846.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2580 f, 184285.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2640 f, 188571.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2700 f, 192857.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2760 f, 184000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2820 f, 188000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2880 f, 192000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2940 f, 196000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3000 f, 187500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3060 f, 191250.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3120 f, 195000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3180 f, 198750.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3240 f, 190588.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3300 f, 194117.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3360 f, 197647.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3420 f, 201176.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3480 f, 193333.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3540 f, 196666.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3600 f, 200000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3660 f, 192631.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3720 f, 195789.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3780 f, 198947.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3840 f, 192000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3900 f, 195000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3960 f, 198000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4020 f, 201000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4080 f, 194285.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4140 f, 197142.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4200 f, 200000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4260 f, 202857.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4320 f, 196363.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4380 f, 199090.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4440 f, 201818.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4500 f, 195652.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4560 f, 198260.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4620 f, 200869.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4680 f, 203478.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4740 f, 197500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4800 f, 192000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4860 f, 194400.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4920 f, 189230.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4980 f, 191538.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5040 f, 186666.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5100 f, 182142.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5160 f, 184285.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5220 f, 186428.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5280 f, 182068.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5340 f, 184137.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5400 f, 186206.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5460 f, 182000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5520 f, 184000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5580 f, 186000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5640 f, 181935.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5700 f, 183870.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5760 f, 185806.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5820 f, 181875.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5880 f, 183750.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5940 f, 185625.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6000 f, 187500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6060 f, 189375.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6120 f, 185454.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6180 f, 187272.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6240 f, 189090.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6300 f, 190909.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6360 f, 187058.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6420 f, 188823.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6480 f, 190588.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6540 f, 192352.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6600 f, 194117.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6660 f, 190285.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6720 f, 192000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6780 f, 193714.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6840 f, 195428.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6900 f, 191666.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6960 f, 193333.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7020 f, 195000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7080 f, 196666.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7140 f, 192972.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7200 f, 194594.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7260 f, 196216.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7320 f, 197837.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 7380 f, 101095.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7440 f, 100540.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7500 f, 101351.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7560 f, 100800.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7620 f, 101600.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7680 f, 102400.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7740 f, 103200.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7800 f, 102631.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7860 f, 103421.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7920 f, 104210.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7980 f, 103636.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8040 f, 104415.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8100 f, 105194.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8160 f, 105974.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8220 f, 106753.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8280 f, 106153.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8340 f, 106923.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8400 f, 107692.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8460 f, 108461.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8520 f, 107848.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8580 f, 108607.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8640 f, 109367.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8700 f, 108750.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8760 f, 109500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8820 f, 110250.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8880 f, 111000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8940 f, 110370.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9000 f, 111111.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9060 f, 111851.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9120 f, 112592.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9180 f, 111951.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9240 f, 112682.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9300 f, 113414.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9360 f, 114146.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9420 f, 113493.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9480 f, 114216.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9540 f, 114939.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9600 f, 115662.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9660 f, 116385.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9720 f, 115714.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9780 f, 116428.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9840 f, 117142.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9900 f, 117857.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9960 f, 117176.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 8 ms, 7500.0 fps, 0 ms/f; total: 10020 f, 107741.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10080 f, 107234.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10140 f, 107872.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10200 f, 108510.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10260 f, 109148.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10320 f, 109787.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10380 f, 110425.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10440 f, 109894.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10500 f, 110526.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10560 f, 111157.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10620 f, 111789.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10680 f, 112421.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10740 f, 113052.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10800 f, 112500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10860 f, 113125.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10920 f, 113750.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10980 f, 114375.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11040 f, 115000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11100 f, 115625.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11160 f, 116250.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11220 f, 115670.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11280 f, 116288.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11340 f, 116907.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11400 f, 117525.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11460 f, 118144.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11520 f, 118762.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11580 f, 118163.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11640 f, 118775.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11700 f, 119387.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11760 f, 120000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11820 f, 120612.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11880 f, 120000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 11940 f, 120606.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12000 f, 121212.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12060 f, 121818.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12120 f, 122424.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12180 f, 123030.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12240 f, 122400.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12300 f, 123000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12360 f, 123600.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12420 f, 124200.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12480 f, 123564.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12540 f, 124158.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12600 f, 124752.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12660 f, 125346.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12720 f, 125940.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12780 f, 125294.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12840 f, 125882.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12900 f, 126470.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12960 f, 127058.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13020 f, 127647.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13080 f, 126990.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13140 f, 127572.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13200 f, 128155.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13260 f, 128737.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13320 f, 129320.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13380 f, 128653.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13440 f, 129230.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13500 f, 129807.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13560 f, 130384.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13620 f, 130961.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13680 f, 131538.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13740 f, 130857.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13800 f, 131428.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13860 f, 132000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13920 f, 132571.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13980 f, 133142.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14040 f, 132452.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14100 f, 133018.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14160 f, 133584.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14220 f, 134150.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14280 f, 134716.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14340 f, 135283.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14400 f, 134579.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14460 f, 135140.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14520 f, 135700.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14580 f, 136261.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14640 f, 136822.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14700 f, 136111.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14760 f, 136666.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14820 f, 137222.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14880 f, 137777.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14940 f, 138333.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15000 f, 138888.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15060 f, 138165.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15120 f, 138715.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15180 f, 139266.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15240 f, 139816.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15300 f, 140366.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15360 f, 140917.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15420 f, 141467.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15480 f, 140727.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15540 f, 141272.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15600 f, 141818.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15660 f, 142363.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15720 f, 142909.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15780 f, 143454.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15840 f, 142702.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15900 f, 143243.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15960 f, 143783.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16020 f, 144324.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16080 f, 144864.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16140 f, 145405.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16200 f, 144642.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16260 f, 145178.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16320 f, 145714.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16380 f, 146250.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16440 f, 146785.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16500 f, 146017.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16560 f, 146548.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16620 f, 147079.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16680 f, 147610.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16740 f, 148141.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16800 f, 147368.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16860 f, 147894.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16920 f, 148421.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16980 f, 148947.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17040 f, 149473.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17100 f, 150000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17160 f, 149217.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17220 f, 149739.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17280 f, 150260.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17340 f, 150782.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17400 f, 151304.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17460 f, 151826.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17520 f, 152347.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17580 f, 151551.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17640 f, 152068.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17700 f, 152586.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17760 f, 153103.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17820 f, 153620.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17880 f, 154137.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17940 f, 154655.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18000 f, 153846.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18060 f, 154358.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18120 f, 154871.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18180 f, 155384.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18240 f, 155897.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18300 f, 156410.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18360 f, 156923.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18420 f, 156101.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18480 f, 156610.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18540 f, 157118.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18600 f, 157627.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18660 f, 158135.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18720 f, 157310.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18780 f, 157815.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18840 f, 158319.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18900 f, 158823.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18960 f, 159327.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19020 f, 159831.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19080 f, 160336.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19140 f, 159500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19200 f, 160000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19260 f, 160500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19320 f, 161000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19380 f, 161500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19440 f, 162000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19500 f, 162500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19560 f, 163000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19620 f, 162148.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19680 f, 162644.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19740 f, 163140.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19800 f, 163636.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19860 f, 164132.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19920 f, 164628.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19980 f, 165123.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20040 f, 164262.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20100 f, 164754.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20160 f, 165245.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20220 f, 165737.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20280 f, 166229.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20340 f, 166721.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20400 f, 167213.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20460 f, 166341.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20520 f, 166829.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 59 ms, 1016.9 fps, 0 ms/f; total: 20580 f, 113076.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20640 f, 113406.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20700 f, 113736.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20760 f, 114065.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 20820 f, 112540.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20880 f, 112864.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20940 f, 113189.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21000 f, 112903.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21060 f, 113225.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21120 f, 113548.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21180 f, 113262.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21240 f, 113582.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21300 f, 113903.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21360 f, 114224.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21420 f, 114545.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21480 f, 114866.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21540 f, 115187.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21600 f, 114893.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21660 f, 115212.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21720 f, 115531.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21780 f, 115851.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21840 f, 116170.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21900 f, 116489.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21960 f, 116190.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22020 f, 116507.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22080 f, 116825.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22140 f, 117142.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22200 f, 117460.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22260 f, 117157.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22320 f, 117473.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22380 f, 117789.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22440 f, 118105.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22500 f, 118421.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22560 f, 118736.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22620 f, 118429.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22680 f, 118743.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22740 f, 119057.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22800 f, 119371.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22860 f, 119685.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22920 f, 120000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22980 f, 119687.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23040 f, 120000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23100 f, 120312.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23160 f, 120625.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23220 f, 120937.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23280 f, 121250.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23340 f, 120932.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23400 f, 121243.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23460 f, 121554.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23520 f, 121865.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23580 f, 122176.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23640 f, 121855.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23700 f, 122164.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23760 f, 122474.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23820 f, 122783.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23880 f, 123092.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23940 f, 123402.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24000 f, 123076.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24060 f, 123384.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24120 f, 123692.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24180 f, 124000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24240 f, 124307.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24300 f, 124615.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24360 f, 124285.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24420 f, 124591.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24480 f, 124897.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24540 f, 125204.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24600 f, 125510.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24660 f, 125816.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24720 f, 126122.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24780 f, 125786.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24840 f, 126091.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24900 f, 126395.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24960 f, 126700.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25020 f, 127005.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25080 f, 127309.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25140 f, 126969.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25200 f, 127272.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25260 f, 127575.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25320 f, 127878.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25380 f, 128181.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25440 f, 127839.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25500 f, 128140.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25560 f, 128442.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25620 f, 128743.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25680 f, 129045.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25740 f, 129346.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25800 f, 129000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25860 f, 129300.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25920 f, 129600.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25980 f, 129900.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26040 f, 130200.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26100 f, 129850.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26160 f, 130149.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26220 f, 130447.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26280 f, 130746.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26340 f, 131044.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26400 f, 131343.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26460 f, 130990.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26520 f, 131287.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26580 f, 131584.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26640 f, 131881.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26700 f, 132178.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26760 f, 131822.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26820 f, 132118.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26880 f, 132413.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26940 f, 132709.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27000 f, 133004.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27060 f, 133300.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27120 f, 133596.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27180 f, 133235.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27240 f, 133529.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27300 f, 133823.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27360 f, 134117.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27420 f, 134411.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27480 f, 134705.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27540 f, 134341.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27600 f, 134634.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27660 f, 134926.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27720 f, 135219.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27780 f, 135512.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27840 f, 135145.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27900 f, 135436.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27960 f, 135728.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28020 f, 136019.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28080 f, 136310.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28140 f, 136601.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28200 f, 136231.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28260 f, 136521.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28320 f, 136811.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28380 f, 137101.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28440 f, 137391.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28500 f, 137681.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28560 f, 137971.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28620 f, 137596.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28680 f, 137884.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28740 f, 138173.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28800 f, 138461.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28860 f, 138750.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28920 f, 139038.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28980 f, 138660.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29040 f, 138947.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29100 f, 139234.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29160 f, 139521.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29220 f, 139808.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29280 f, 140095.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29340 f, 140382.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29400 f, 140000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29460 f, 140285.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29520 f, 140571.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29580 f, 140857.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29640 f, 141142.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29700 f, 141428.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29760 f, 141042.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29820 f, 141327.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29880 f, 141611.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 29940 f, 141895.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30000 f, 142180.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30060 f, 142464.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30120 f, 142748.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30180 f, 142358.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30240 f, 142641.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30300 f, 142924.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30360 f, 143207.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30420 f, 143490.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30480 f, 143098.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30540 f, 143380.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30600 f, 143661.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30660 f, 143943.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30720 f, 144225.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30780 f, 144507.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30840 f, 144112.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30900 f, 144392.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30960 f, 144672.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31020 f, 144953.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31080 f, 145233.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31140 f, 145514.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31200 f, 145116.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31260 f, 145395.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31320 f, 145674.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31380 f, 145953.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31440 f, 146232.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31500 f, 146511.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31560 f, 146111.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31620 f, 146388.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31680 f, 146666.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31740 f, 146944.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31800 f, 147222.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31860 f, 147500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31920 f, 147096.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31980 f, 147373.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32040 f, 147649.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32100 f, 147926.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32160 f, 148202.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32220 f, 148479.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32280 f, 148755.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32340 f, 149032.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32400 f, 148623.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32460 f, 148899.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32520 f, 149174.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32580 f, 149449.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32640 f, 149724.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32700 f, 150000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32760 f, 149589.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32820 f, 149863.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32880 f, 150136.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32940 f, 150410.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33000 f, 150684.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33060 f, 150958.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33120 f, 150545.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33180 f, 150818.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33240 f, 151090.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33300 f, 151363.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33360 f, 151636.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33420 f, 151221.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33480 f, 151493.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33540 f, 151764.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33600 f, 152036.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33660 f, 152307.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33720 f, 152579.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 78 ms, 769.2 fps, 1 ms/f; total: 33780 f, 112976.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33840 f, 113177.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33900 f, 113377.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33960 f, 113200.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34020 f, 113400.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34080 f, 113600.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34140 f, 113800.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34200 f, 114000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34260 f, 113820.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34320 f, 114019.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34380 f, 114219.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34440 f, 114418.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34500 f, 114617.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34560 f, 114817.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34620 f, 114635.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34680 f, 114834.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34740 f, 115033.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34800 f, 115231.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34860 f, 115430.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34920 f, 115629.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34980 f, 115445.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35040 f, 115643.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35100 f, 115841.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35160 f, 116039.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35220 f, 116237.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35280 f, 116435.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35340 f, 116250.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35400 f, 116447.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35460 f, 116644.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35520 f, 116842.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35580 f, 117039.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35640 f, 117236.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35700 f, 117049.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35760 f, 117245.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35820 f, 117442.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35880 f, 117639.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35940 f, 117836.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36000 f, 118032.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36060 f, 117843.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36120 f, 118039.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36180 f, 118235.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36240 f, 118431.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36300 f, 118627.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36360 f, 118436.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36420 f, 118631.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36480 f, 118827.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36540 f, 119022.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36600 f, 119218.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36660 f, 119413.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36720 f, 119220.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36780 f, 119415.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36840 f, 119610.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36900 f, 119805.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36960 f, 120000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37020 f, 120194.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37080 f, 120000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37140 f, 120194.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37200 f, 120388.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37260 f, 120582.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37320 f, 120387.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37380 f, 120580.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37440 f, 120774.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37500 f, 120967.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37560 f, 121161.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37620 f, 120964.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37680 f, 121157.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37740 f, 121350.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37800 f, 121543.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37860 f, 121736.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37920 f, 121929.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37980 f, 122122.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38040 f, 121923.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38100 f, 122115.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38160 f, 122307.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38220 f, 122500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38280 f, 122692.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38340 f, 122492.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38400 f, 122683.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38460 f, 122875.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38520 f, 123067.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38580 f, 123258.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38640 f, 123450.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38700 f, 123248.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38760 f, 123439.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38820 f, 123630.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38880 f, 123821.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38940 f, 124012.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39000 f, 124203.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39060 f, 124000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39120 f, 124190.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39180 f, 124380.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39240 f, 124571.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39300 f, 124761.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39360 f, 124556.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39420 f, 124746.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39480 f, 124936.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39540 f, 125126.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39600 f, 125316.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39660 f, 125506.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39720 f, 125299.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39780 f, 125488.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39840 f, 125678.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39900 f, 125867.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39960 f, 126056.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40020 f, 126246.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40080 f, 126037.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40140 f, 126226.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40200 f, 126415.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40260 f, 126603.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40320 f, 126792.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40380 f, 126981.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40440 f, 126771.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40500 f, 126959.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40560 f, 127147.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40620 f, 127335.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40680 f, 127523.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40740 f, 127711.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40800 f, 127500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40860 f, 127687.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40920 f, 127875.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40980 f, 128062.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41040 f, 128250.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41100 f, 128437.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41160 f, 128224.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41220 f, 128411.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41280 f, 128598.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41340 f, 128785.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41400 f, 128971.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41460 f, 129158.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41520 f, 128944.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41580 f, 129130.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41640 f, 129316.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41700 f, 129503.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41760 f, 129689.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41820 f, 129473.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41880 f, 129659.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41940 f, 129845.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42000 f, 130030.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42060 f, 130216.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42120 f, 130402.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42180 f, 130185.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42240 f, 130370.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42300 f, 130555.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42360 f, 130740.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42420 f, 130925.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42480 f, 131111.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42540 f, 130892.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42600 f, 131076.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42660 f, 131261.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42720 f, 131446.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42780 f, 131630.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42840 f, 131411.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42900 f, 131595.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42960 f, 131779.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43020 f, 131963.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43080 f, 132147.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43140 f, 132331.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43200 f, 132515.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43260 f, 132293.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43320 f, 132477.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43380 f, 132660.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43440 f, 132844.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43500 f, 133027.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43560 f, 133211.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43620 f, 132987.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43680 f, 133170.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43740 f, 133353.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43800 f, 133536.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43860 f, 133719.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43920 f, 133902.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43980 f, 133677.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44040 f, 133860.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44100 f, 134042.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44160 f, 134224.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44220 f, 134407.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44280 f, 134181.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44340 f, 134363.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44400 f, 134545.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44460 f, 134727.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44520 f, 134909.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44580 f, 135090.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44640 f, 134864.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44700 f, 135045.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44760 f, 135226.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44820 f, 135407.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44880 f, 135589.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44940 f, 135770.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45000 f, 135542.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45060 f, 135722.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45120 f, 135903.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45180 f, 136084.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45240 f, 136265.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45300 f, 136036.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45360 f, 136216.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45420 f, 136396.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45480 f, 136576.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45540 f, 136756.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45600 f, 136936.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45660 f, 136706.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45720 f, 136886.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45780 f, 137065.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45840 f, 137245.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45900 f, 137425.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45960 f, 137604.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46020 f, 137373.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46080 f, 137552.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46140 f, 137731.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46200 f, 137910.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46260 f, 138089.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46320 f, 138268.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46380 f, 138035.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46440 f, 138214.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46500 f, 138392.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46560 f, 138571.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46620 f, 138750.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46680 f, 138928.5 fps, 0 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@25786286, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24ebf068
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df44ec7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32602b6b
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8544a97bf0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6906daba, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e434d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f854348ca40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2fa6a1a7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64bef361
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@345c98f3
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b3d9460
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8543488a60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f2e7c6a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ea5461
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7449cf9f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19de0b5e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f85434cd9c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f85434cd9c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5d04e28b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ff9053
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8544aa2770
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8544aa2770
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@580754fc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e6458a6
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df82ab4
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbb9696
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f85434d4210
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f85434d4210
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f401d28, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a3a6e5c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42238016
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ae4646
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8544a9f530
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8544a9f530
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78979f67, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a62610b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d12eea
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55f157b
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f85434d44b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f85434d44b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7e0b6ef8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20a29c6e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13cc0a7f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38c52200
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8544abb530
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8544abb530
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@31f9338f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa80aea
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bdc64a5
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f85434dd230
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f85434dd230
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@715f1f9c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c1474ea
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307bd0d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@710ca208
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f85434dd420
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f85434dd420
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4402a6ff, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a21d23b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@327124af
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@221f7708
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8544abb5f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8544abb5f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b0c6cfc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc72243
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259a8416
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4355d3a3
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f85434e9db0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f85434e9db0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
    [junit] SLOCK [T main @ 1371548302628 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT
    [junit] SLOCK [T main @ 1371548304522 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548306532 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] About to setVisible.0 CT main
    [junit] About to setVisible.1.0 CT AWT-EventQueue-0
    [junit] About to setVisible.1.X CT AWT-EventQueue-0
    [junit] About to setVisible.X CT main
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@344977e2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@319c0bd6
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bcd280b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a0029ac
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] About to start Animator: CT main
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 180000.0 fps, 0 ms/f
    [junit] *** attachGLCanvas.X
    [junit] About to setVisible.0 CT main
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@15412e75, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67071c84
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e152f4
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e0d1329
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb798caf640
    [junit] About to setVisible.1.0 CT AWT-EventQueue-0
    [junit] About to setVisible.1.X CT AWT-EventQueue-0
    [junit] About to setVisible.X CT main
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 2, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 3, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 4, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 5, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 6, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 7, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 8, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 9, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 10, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 11, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 12, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 13, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 14, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 15, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 16, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 17, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 18, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 19, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 20, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 21, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 22, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 23, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 24, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 25, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 26, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 27, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 28, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 29, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 30, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 31, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 32, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 33, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 34, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 35, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 36, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 37, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 38, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 39, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 40, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 41, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 42, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 43, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 44, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 45, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 46, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 47, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 48, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 49, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 50, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 51, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 52, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] About to start Animator: CT main
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] About to setVisible.0 CT main
    [junit] About to setVisible.1.0 CT AWT-EventQueue-0
    [junit] About to setVisible.1.X CT AWT-EventQueue-0
    [junit] About to setVisible.X CT main
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@548997d1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb798cbe510
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 12, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 13, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 14, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 15, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 16, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 17, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 18, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 19, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 20, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 21, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 22, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 23, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 24, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 25, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 26, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 27, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 28, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 29, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] About to start Animator: CT main
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] About to setVisible.0 CT main
    [junit] About to setVisible.1.0 CT AWT-EventQueue-0
    [junit] About to setVisible.1.X CT AWT-EventQueue-0
    [junit] About to setVisible.X CT main
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@724eb043, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c163956
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e434d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb7998f63e0
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4c272961, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f0dc656
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41584807
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae0e515
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb798cce650
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798cce650
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798cce650
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@57d840cd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36867fc9
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@382f8116
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c3e82b
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb798caf3b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798caf3b0
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798caf3b0
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7449cf9f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19de0b5e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40bc5596
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c970c0e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb7998f63e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb7998f63e0
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb7998f63e0
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb7998f63e0
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@e4c6320, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38ffd135
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23000bcf
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@580754fc
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb798c58f90
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798c58f90
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798c58f90
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2719f1f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7185ad79
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f401d28
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a3a6e5c
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb798cce650
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798cce650
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798cce650
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798cce650
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
    [junit] SLOCK [T main @ 1371548313993 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 9.625 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548304522 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548306532 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] About to setVisible.0 CT main
    [junit] About to setVisible.1.0 CT AWT-EventQueue-0
    [junit] About to setVisible.1.X CT AWT-EventQueue-0
    [junit] About to setVisible.X CT main
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@344977e2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@319c0bd6
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bcd280b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a0029ac
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] About to start Animator: CT main
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 180000.0 fps, 0 ms/f
    [junit] *** attachGLCanvas.X
    [junit] About to setVisible.0 CT main
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@15412e75, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67071c84
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e152f4
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e0d1329
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb798caf640
    [junit] About to setVisible.1.0 CT AWT-EventQueue-0
    [junit] About to setVisible.1.X CT AWT-EventQueue-0
    [junit] About to setVisible.X CT main
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 2, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 3, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 4, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 5, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 6, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 7, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 8, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 9, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 10, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 11, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 12, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 13, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 14, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 15, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 16, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 17, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 18, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 19, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 20, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 21, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 22, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 23, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 24, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 25, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 26, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 27, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 28, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 29, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 30, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 31, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 32, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 33, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 34, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 35, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 36, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 37, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 38, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 39, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 40, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 41, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 42, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 43, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 44, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 45, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 46, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 47, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 48, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 49, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 50, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 51, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 52, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] About to start Animator: CT main
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] About to setVisible.0 CT main
    [junit] About to setVisible.1.0 CT AWT-EventQueue-0
    [junit] About to setVisible.1.X CT AWT-EventQueue-0
    [junit] About to setVisible.X CT main
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@548997d1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb798cbe510
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 12, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 13, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 14, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 15, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 16, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 17, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 18, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 19, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 20, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 21, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 22, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 23, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 24, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 25, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 26, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 27, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 28, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 29, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] About to start Animator: CT main
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] About to setVisible.0 CT main
    [junit] About to setVisible.1.0 CT AWT-EventQueue-0
    [junit] About to setVisible.1.X CT AWT-EventQueue-0
    [junit] About to setVisible.X CT main
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@724eb043, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c163956
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e434d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb7998f63e0
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4c272961, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f0dc656
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41584807
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae0e515
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb798cce650
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798cce650
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798cce650
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@57d840cd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36867fc9
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@382f8116
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c3e82b
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb798caf3b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798caf3b0
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798caf3b0
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7449cf9f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19de0b5e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40bc5596
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c970c0e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb7998f63e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb7998f63e0
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb7998f63e0
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb7998f63e0
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@e4c6320, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38ffd135
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23000bcf
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@580754fc
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb798c58f90
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798c58f90
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798c58f90
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2719f1f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7185ad79
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f401d28
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a3a6e5c
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb798cce650
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798cce650
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798cce650
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798cce650
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
    [junit] SLOCK [T main @ 1371548313993 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test00NoAnimator took 3.362 sec
    [junit] Testcase: test01Animator took 1.195 sec
    [junit] Testcase: test02FPSAnimator took 1.144 sec
    [junit] Testcase: test02FPSAnimator_RestartOnAWTEDT took 1.651 sec
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 9.625 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548304522 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548306532 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] About to setVisible.0 CT main
    [junit] About to setVisible.1.0 CT AWT-EventQueue-0
    [junit] About to setVisible.1.X CT AWT-EventQueue-0
    [junit] About to setVisible.X CT main
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@344977e2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@319c0bd6
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bcd280b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a0029ac
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798ca3570
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] About to start Animator: CT main
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 180000.0 fps, 0 ms/f
    [junit] *** attachGLCanvas.X
    [junit] About to setVisible.0 CT main
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@15412e75, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67071c84
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e152f4
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e0d1329
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb798caf640
    [junit] About to setVisible.1.0 CT AWT-EventQueue-0
    [junit] About to setVisible.1.X CT AWT-EventQueue-0
    [junit] About to setVisible.X CT main
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 2, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 3, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 4, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 5, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 6, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 7, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 8, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 9, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 10, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 11, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 12, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 13, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 14, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 15, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 16, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 17, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 18, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 19, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 20, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 21, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 22, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 23, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 24, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 25, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 26, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 27, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 28, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 29, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 30, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 31, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 32, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 33, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 34, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 35, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 36, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 37, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 38, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 39, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 40, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 41, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 42, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 43, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 44, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 45, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 46, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 47, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 48, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 49, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 50, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 51, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 52, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] About to start Animator: CT main
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] About to setVisible.0 CT main
    [junit] About to setVisible.1.0 CT AWT-EventQueue-0
    [junit] About to setVisible.1.X CT AWT-EventQueue-0
    [junit] About to setVisible.X CT main
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@548997d1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb798cbe510
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 12, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 13, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 14, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 15, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 16, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 17, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 18, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 19, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 20, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 21, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 22, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 23, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 24, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 25, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 26, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 27, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 28, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 29, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] About to start Animator: CT main
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] About to setVisible.0 CT main
    [junit] About to setVisible.1.0 CT AWT-EventQueue-0
    [junit] About to setVisible.1.X CT AWT-EventQueue-0
    [junit] About to setVisible.X CT main
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@724eb043, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c163956
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e434d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb7998f63e0
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4c272961, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f0dc656
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41584807
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae0e515
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb798cce650
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798cce650
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798cce650
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@57d840cd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36867fc9
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@382f8116
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c3e82b
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb798caf3b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798caf3b0
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798caf3b0
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7449cf9f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19de0b5e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40bc5596
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c970c0e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb7998f63e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb7998f63e0
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb7998f63e0
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb7998f63e0
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@e4c6320, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38ffd135
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23000bcf
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@580754fc
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb798c58f90
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798c58f90
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798c58f90
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2719f1f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7185ad79
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f401d28
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a3a6e5c
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb798cce650
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798cce650
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798cce650
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb798cce650
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
    [junit] SLOCK [T main @ 1371548313993 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT
    [junit] SLOCK [T main @ 1371548315377 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548316381 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] NVIDIA Corporation
    [junit] NVIDIA GeForce 320M OpenGL Engine
    [junit] 2.1 NVIDIA-7.32.12
    [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [junit] Maximum number of samples supported by the hardware: 8
    [junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal]
    [junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout]
    [junit] GLCanvas: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.GLFBODrawableImpl,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cb1a4e2,
    [junit] 	handle    0x7fa1c14cc4d0,
    [junit] 	Drawable size 300x300,
    [junit] 	AWT pos 0/0, size 300x300,
    [junit] 	visible true, displayable true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@10aadc97[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
    [junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cb1a4e2,
    [junit] 	Handle    0x7fa1c14cc4d0,
    [junit] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	fboI back 0, front 0, num 1,
    [junit] 	FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0x3b49a794], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x52c00025], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x609903f4],
    [junit] 	FBO back  write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0x359ecd80], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0x5dd2b9b7], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x52c00025], hasSamplesSink true, state OK, obj 0x4cc5aa00],
    [junit] 	Surface   JAWT-Window[JAWT version: 0x80010004, CA_LAYER: true, isLayeredSurface true, bounds [ 0 / 0  300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, attachedSurfaceLayer 0x0, windowHandle 0x7fa1c14d2a80, surfaceHandle 0x7fa1c14cc4d0, bounds [ 0 / 0  300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pos 0/0, size 300x300, visible true, lockedExt false,
    [junit] 	config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@10aadc97[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
    [junit] 	awtComponent AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.GLFBODrawableImpl,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cb1a4e2,
    [junit] 	handle    0x7fa1c14cc4d0,
    [junit] 	Drawable size 300x300,
    [junit] 	AWT pos 0/0, size 300x300,
    [junit] 	visible true, displayable true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@10aadc97[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
    [junit] 	surfaceLock <451c0d60, 34b23d12>[count 1, qsz 1, owner <AWT-EventQueue-0>]]]
    [junit] Restarting surface...
    [junit] Done
    [junit] fps: 26.0
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.448 sec
    [junit] ------------- Standard Output ---------------
    [junit] NVIDIA Corporation
    [junit] NVIDIA GeForce 320M OpenGL Engine
    [junit] 2.1 NVIDIA-7.32.12
    [junit] SLOCK [T main @ 1371548320733 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [junit] Maximum number of samples supported by the hardware: 8
    [junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal]
    [junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout]
    [junit] GLCanvas: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.GLFBODrawableImpl,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cb1a4e2,
    [junit] 	handle    0x7fa1c14cc4d0,
    [junit] 	Drawable size 300x300,
    [junit] 	AWT pos 0/0, size 300x300,
    [junit] 	visible true, displayable true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@10aadc97[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
    [junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cb1a4e2,
    [junit] 	Handle    0x7fa1c14cc4d0,
    [junit] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	fboI back 0, front 0, num 1,
    [junit] 	FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0x3b49a794], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x52c00025], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x609903f4],
    [junit] 	FBO back  write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0x359ecd80], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0x5dd2b9b7], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x52c00025], hasSamplesSink true, state OK, obj 0x4cc5aa00],
    [junit] 	Surface   JAWT-Window[JAWT version: 0x80010004, CA_LAYER: true, isLayeredSurface true, bounds [ 0 / 0  300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, attachedSurfaceLayer 0x0, windowHandle 0x7fa1c14d2a80, surfaceHandle 0x7fa1c14cc4d0, bounds [ 0 / 0  300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pos 0/0, size 300x300, visible true, lockedExt false,
    [junit] 	config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@10aadc97[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
    [junit] 	awtComponent AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.GLFBODrawableImpl,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cb1a4e2,
    [junit] 	handle    0x7fa1c14cc4d0,
    [junit] 	Drawable size 300x300,
    [junit] 	AWT pos 0/0, size 300x300,
    [junit] 	visible true, displayable true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@10aadc97[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
    [junit] 	surfaceLock <451c0d60, 34b23d12>[count 1, qsz 1, owner <AWT-EventQueue-0>]]]
    [junit] Restarting surface...
    [junit] Done
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548315377 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548316381 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] fps: 26.0
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
    [junit] SLOCK [T main @ 1371548320733 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test00 took 4.26 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.448 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] NVIDIA Corporation
    [junit] NVIDIA GeForce 320M OpenGL Engine
    [junit] 2.1 NVIDIA-7.32.12
    [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [junit] Maximum number of samples supported by the hardware: 8
    [junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal]
    [junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout]
    [junit] GLCanvas: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.GLFBODrawableImpl,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cb1a4e2,
    [junit] 	handle    0x7fa1c14cc4d0,
    [junit] 	Drawable size 300x300,
    [junit] 	AWT pos 0/0, size 300x300,
    [junit] 	visible true, displayable true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@10aadc97[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
    [junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cb1a4e2,
    [junit] 	Handle    0x7fa1c14cc4d0,
    [junit] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	fboI back 0, front 0, num 1,
    [junit] 	FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0x3b49a794], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x52c00025], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x609903f4],
    [junit] 	FBO back  write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0x359ecd80], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0x5dd2b9b7], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x52c00025], hasSamplesSink true, state OK, obj 0x4cc5aa00],
    [junit] 	Surface   JAWT-Window[JAWT version: 0x80010004, CA_LAYER: true, isLayeredSurface true, bounds [ 0 / 0  300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, attachedSurfaceLayer 0x0, windowHandle 0x7fa1c14d2a80, surfaceHandle 0x7fa1c14cc4d0, bounds [ 0 / 0  300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pos 0/0, size 300x300, visible true, lockedExt false,
    [junit] 	config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@10aadc97[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
    [junit] 	awtComponent AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.GLFBODrawableImpl,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cb1a4e2,
    [junit] 	handle    0x7fa1c14cc4d0,
    [junit] 	Drawable size 300x300,
    [junit] 	AWT pos 0/0, size 300x300,
    [junit] 	visible true, displayable true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@10aadc97[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
    [junit] 	surfaceLock <451c0d60, 34b23d12>[count 1, qsz 1, owner <AWT-EventQueue-0>]]]
    [junit] Restarting surface...
    [junit] Done
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548315377 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548316381 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] fps: 26.0
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
    [junit] SLOCK [T main @ 1371548320733 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT
    [junit] SLOCK [T main @ 1371548322271 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548325279 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@306dbdc9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25786286
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28c5ea2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d98defc
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f85e208c850
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@b3e15f7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44023756
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7f11fb
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3175ade6
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f85e2095100
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f85e2095100
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.637 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548322271 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548325279 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@306dbdc9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25786286
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28c5ea2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d98defc
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f85e208c850
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@b3e15f7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44023756
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7f11fb
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3175ade6
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f85e2095100
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f85e2095100
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
    [junit] SLOCK [T main @ 1371548327805 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testAddRemove took 2.432 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.637 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548322271 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548325279 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@306dbdc9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25786286
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28c5ea2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d98defc
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f85e208c850
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@b3e15f7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44023756
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7f11fb
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3175ade6
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f85e2095100
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f85e2095100
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
    [junit] SLOCK [T main @ 1371548327805 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1371548327805 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT
    [junit] SLOCK [T main @ 1371548329396 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548337409 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
    [junit] 2013-06-18 11:38:58.970 java[11847:e703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4b7f1841, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd38b87
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6d835f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10cbd8dc
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x7f9068cc4100
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.29 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548329396 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548337409 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4b7f1841, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd38b87
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6d835f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10cbd8dc
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x7f9068cc4100
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
    [junit] SLOCK [T main @ 1371548340484 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01ScrollPane took 2.969 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.29 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548329396 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548337409 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4b7f1841, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd38b87
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6d835f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10cbd8dc
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x7f9068cc4100
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
    [junit] SLOCK [T main @ 1371548340484 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1371548340484 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn
    [junit] SLOCK [T main @ 1371548342266 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548344277 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
    [junit] GLProfile Default: GLProfile[GL2/GL2.hw]
    [junit] testing with java.awt.Window
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f415056, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@769aba32
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28366573
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e75a5
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8c934b8970
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f8c934b8970
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] cleaning up...
    [junit] testing with java.awt.Frame
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4987b287, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68acfc3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e0e90
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@799e11a1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8c93466710
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8c93466710
    [junit] cleaning up...
    [junit] testing with javax.swing.JFrame
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6328edf2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@141dddba
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c7e8a7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307b4703
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8c940adc60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8c940adc60
    [junit] cleaning up...
    [junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
    [junit] testing with java.awt.Window
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@348dcd5d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49a5af9f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cad157f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@275e538e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8c940a1960
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f8c940a1960
    [junit] cleaning up...
    [junit] testing with java.awt.Frame
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@31a3ca10, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7826f9e5
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46e06703
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@368b1a4f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8c940afdf0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8c940afdf0
    [junit] cleaning up...
    [junit] testing with javax.swing.JFrame
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@44aea710, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@265a2eaa
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6aadae91
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@309fe84e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8c940bed20
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8c940bed20
    [junit] cleaning up...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 11.142 sec
    [junit] ------------- Standard Output ---------------
    [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [junit] GLProfile Default: GLProfile[GL2/GL2.hw]
    [junit] testing with java.awt.Window
    [junit] cleaning up...
    [junit] testing with java.awt.Frame
    [junit] cleaning up...
    [junit] testing with javax.swing.JFrame
    [junit] cleaning up...
    [junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
    [junit] testing with java.awt.Window
    [junit] cleaning up...
    [junit] testing with java.awt.Frame
    [junit] cleaning up...
    [junit] testing with javax.swing.JFrame
    [junit] cleaning up...
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548342266 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548344277 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f415056, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@769aba32
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28366573
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e75a5
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8c934b8970
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f8c934b8970
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4987b287, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68acfc3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e0e90
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@799e11a1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8c93466710
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8c93466710
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6328edf2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@141dddba
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c7e8a7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307b4703
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8c940adc60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8c940adc60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@348dcd5d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49a5af9f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cad157f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@275e538e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8c940a1960
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f8c940a1960
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@31a3ca10, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7826f9e5
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46e06703
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@368b1a4f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8c940afdf0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8c940afdf0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@44aea710, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@265a2eaa
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6aadae91
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@309fe84e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8c940bed20
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8c940bed20
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
    [junit] SLOCK [T main @ 1371548353177 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01GLDefault took 4.014 sec
    [junit] Testcase: test02GL2 took 3.299 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 11.142 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [junit] GLProfile Default: GLProfile[GL2/GL2.hw]
    [junit] testing with java.awt.Window
    [junit] cleaning up...
    [junit] testing with java.awt.Frame
    [junit] cleaning up...
    [junit] testing with javax.swing.JFrame
    [junit] cleaning up...
    [junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
    [junit] testing with java.awt.Window
    [junit] cleaning up...
    [junit] testing with java.awt.Frame
    [junit] cleaning up...
    [junit] testing with javax.swing.JFrame
    [junit] cleaning up...
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548342266 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548344277 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f415056, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@769aba32
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28366573
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e75a5
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8c934b8970
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f8c934b8970
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4987b287, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68acfc3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e0e90
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@799e11a1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8c93466710
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8c93466710
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6328edf2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@141dddba
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c7e8a7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307b4703
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8c940adc60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8c940adc60
    [junit] SLOCK [T main @ 1371548353177 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@348dcd5d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49a5af9f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cad157f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@275e538e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8c940a1960
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f8c940a1960
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@31a3ca10, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7826f9e5
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46e06703
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@368b1a4f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8c940afdf0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8c940afdf0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@44aea710, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@265a2eaa
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6aadae91
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@309fe84e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8c940bed20
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8c940bed20
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
    [junit] SLOCK [T main @ 1371548353177 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464
    [junit] SLOCK [T main @ 1371548354814 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548356819 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.204 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548354814 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548356819 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
    [junit] SLOCK [T main @ 1371548359908 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testTextRendererDraw2D took 1.081 sec
    [junit] Testcase: testTextRendererDraw3D took 0.546 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.204 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548354814 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548356819 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] SLOCK [T main @ 1371548359908 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
    [junit] SLOCK [T main @ 1371548359908 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT
    [junit] SLOCK [T main @ 1371548361411 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548363418 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] Image right side up
    [junit] below: 0xff0000
    [junit] above: 0xff00
    [junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] below: 0xff0000
    [junit] above: 0xff00
    [junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] Image right side up
    [junit] below: 0xff0000
    [junit] above: 0xff00
    [junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] below: 0xff0000
    [junit] above: 0xff00
    [junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
    [junit] Image right side up
    [junit] Image right side up
    [junit] SLOCK [T main @ 1371548365453 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 4.201 sec
    [junit] ------------- Standard Output ---------------
    [junit] Image right side up
    [junit] Image right side up
    [junit] Image right side up
    [junit] Image right side up
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548361411 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548363418 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] below: 0xff0000
    [junit] above: 0xff00
    [junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] below: 0xff0000
    [junit] above: 0xff00
    [junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] below: 0xff0000
    [junit] above: 0xff00
    [junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] below: 0xff0000
    [junit] above: 0xff00
    [junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
    [junit] SLOCK [T main @ 1371548365453 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01DefaultFBO took 1.677 sec
    [junit] Testcase: test01StencilFBO took 0.141 sec
    [junit] Testcase: test01DefaultPBuffer took 0.082 sec
    [junit] Testcase: test01AccumStencilPBuffer took 0.052 sec
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 4.201 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] Image right side up
    [junit] Image right side up
    [junit] Image right side up
    [junit] Image right side up
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548361411 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548363418 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] below: 0xff0000
    [junit] above: 0xff00
    [junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] below: 0xff0000
    [junit] above: 0xff00
    [junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] below: 0xff0000
    [junit] above: 0xff00
    [junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] below: 0xff0000
    [junit] above: 0xff00
    [junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
    [junit] SLOCK [T main @ 1371548365453 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT
    [junit] SLOCK [T main @ 1371548367288 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548370296 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
    [junit] 
    [junit] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] 
    [junit] Chosen   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] 
    [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
    [junit] 
    [junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] 
    [junit] Chosen   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] 
    [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png
    [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
    [junit] 
    [junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] 
    [junit] Chosen   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] 
    [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
    [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 5.96 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548367288 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548370296 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
    [junit] 
    [junit] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] 
    [junit] Chosen   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] 
    [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
    [junit] 
    [junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] 
    [junit] Chosen   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] 
    [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png
    [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
    [junit] 
    [junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] 
    [junit] Chosen   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] 
    [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
    [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
    [junit] SLOCK [T main @ 1371548373127 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testOnscreenMultiSampleAA0 took 2.338 sec
    [junit] Testcase: testOnscreenMultiSampleAA4 took 0.204 sec
    [junit] Testcase: testOnscreenMultiSampleAA8 took 0.2 sec
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 5.96 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548367288 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548370296 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
    [junit] 
    [junit] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] 
    [junit] Chosen   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] 
    [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
    [junit] 
    [junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] 
    [junit] Chosen   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] 
    [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png
    [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
    [junit] 
    [junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] 
    [junit] Chosen   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] 
    [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
    [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
    [junit] SLOCK [T main @ 1371548373127 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1371548373127 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548374316 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
    [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
    [junit] 0:0 apple.awt.CGraphicsConfig@7ca522a6[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Chosen 0:0 apple.awt.CGraphicsConfig@7ca522a6[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@747917a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5159e154
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63d87b85
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ce3570c
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fa90b8a2af0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.507 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548374316 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
    [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
    [junit] 0:0 apple.awt.CGraphicsConfig@7ca522a6[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Chosen 0:0 apple.awt.CGraphicsConfig@7ca522a6[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@747917a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5159e154
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63d87b85
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ce3570c
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fa90b8a2af0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
    [junit] SLOCK [T main @ 1371548376711 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test took 0.937 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.507 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548374316 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
    [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
    [junit] 0:0 apple.awt.CGraphicsConfig@7ca522a6[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Chosen 0:0 apple.awt.CGraphicsConfig@7ca522a6[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@747917a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5159e154
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63d87b85
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ce3570c
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fa90b8a2af0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
    [junit] SLOCK [T main @ 1371548376711 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1371548376711 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT
    [junit] SLOCK [T main @ 1371548378391 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548381400 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
    [junit] canvas pos/siz: 0/22 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548383477 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548383478 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548383479 d 0ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@d5c0f9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f7cf6b6
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75295fe8
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f57b46f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe8040b2e90
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2AWT.test01______-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548383722 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548383934 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548383934 d 0ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548383966 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test02_GLES2
    [junit] GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test02_GLES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test03_GL3
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548384016 d 0ms]]
    [junit] canvas pos/siz: 0/22 640x480
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548384024 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548384024 d 0ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 3.2 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL3/GL3.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d7e4dee, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7449cf9f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19de0b5e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40bc5596
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe8034b8ab0
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2AWT.test03_GL3__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548384124 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548384533 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548384533 d 0ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548384551 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test03_GL3
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 6.442 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548378391 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548381400 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
    [junit] canvas pos/siz: 0/22 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548383477 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548383478 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548383479 d 0ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@d5c0f9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f7cf6b6
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75295fe8
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f57b46f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe8040b2e90
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2AWT.test01______-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548383722 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548383934 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548383934 d 0ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548383966 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test02_GLES2
    [junit] GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test02_GLES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test03_GL3
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548384016 d 0ms]]
    [junit] canvas pos/siz: 0/22 640x480
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548384024 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548384024 d 0ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 3.2 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL3/GL3.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d7e4dee, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7449cf9f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19de0b5e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40bc5596
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe8034b8ab0
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2AWT.test03_GL3__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548384124 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548384533 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548384533 d 0ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548384551 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test03_GL3
    [junit] SLOCK [T main @ 1371548384642 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01 took 2.384 sec
    [junit] Testcase: test02_GLES2 took 0 sec
    [junit] Testcase: test03_GL3 took 0.582 sec
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 6.442 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548378391 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548381400 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
    [junit] canvas pos/siz: 0/22 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548383477 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548383478 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548383479 d 0ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@d5c0f9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f7cf6b6
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75295fe8
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f57b46f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe8040b2e90
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2AWT.test01______-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548383722 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548383934 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548383934 d 0ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548383966 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test02_GLES2
    [junit] GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test02_GLES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test03_GL3
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548384016 d 0ms]]
    [junit] canvas pos/siz: 0/22 640x480
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548384024 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548384024 d 0ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 3.2 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL3/GL3.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d7e4dee, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7449cf9f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19de0b5e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40bc5596
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe8034b8ab0
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2AWT.test03_GL3__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548384124 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548384533 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548384533 d 0ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548384551 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test03_GL3
    [junit] SLOCK [T main @ 1371548384642 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1371548384642 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT
    [junit] SLOCK [T main @ 1371548386038 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548391053 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test01_DefaultNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4125d61e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4355d3a3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37b994de
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc9766
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fe58ac7d160
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test01_DefaultNorm-n0000-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548392992 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548392999 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548393000 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test01_DefaultNorm-n0007-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test01_DefaultNorm
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548393227 d 0ms]]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test02_DefaultMsaa
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548393230 d 0ms]]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1420c906, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@746db33c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e1263db
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1959e6e8
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fe58c161170
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test02_DefaultMsaa-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548393387 d 1ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548393399 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548393399 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test02_DefaultMsaa-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test02_DefaultMsaa
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548393798 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548393798 d 0ms]]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test03_PbufferNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6760bf50, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05236
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37e55794
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31d8d237
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fe58c187650
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test03_PbufferNorm-n0000-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548393930 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548393937 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548393937 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test03_PbufferNorm-n0008-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548394370 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548394371 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test03_PbufferNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test04_PbufferMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6a1681ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@402fb002
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7acc7439
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e2892b
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fe58ac7d0f0
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test04_PbufferMsaa-n0000-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548394515 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548394522 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548394522 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test04_PbufferMsaa-n0008-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548394942 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548394942 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test04_PbufferMsaa
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test05_BitmapNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2cc22a3b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f629e71
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23904e0d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56f449b8
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fe58ac94890
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test05_BitmapNorm_-n0000-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548395043 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548395052 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548395052 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test05_BitmapNorm_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548395487 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548395487 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test05_BitmapNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test06_BitmapMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7857ae58, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44775121
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@756f70a4
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@674c5b37
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fe58ac944d0
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test06_BitmapMsaa_-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548395598 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548395605 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548395606 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test06_BitmapMsaa_-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test06_BitmapMsaa
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548396045 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548396045 d 0ms]]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test20_GLES2
    [junit] GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test20_GLES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test30_GL3
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer6,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 3.2 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL3/GL3.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@33238785, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@619646fd
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@510ebe18
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ee2433b
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fe58c16e8a0
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test30_GL3________-n0000-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548396185 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548396187 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548396187 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test30_GL3________-n0003-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer6,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test30_GL3
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548396631 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548396725 d 0ms]]
    [junit] SLOCK [T main @ 1371548396728 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 10.814 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548386038 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548391053 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test01_DefaultNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4125d61e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4355d3a3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37b994de
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc9766
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fe58ac7d160
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test01_DefaultNorm-n0000-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548392992 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548392999 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548393000 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test01_DefaultNorm-n0007-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test01_DefaultNorm
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548393227 d 0ms]]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test02_DefaultMsaa
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548393230 d 0ms]]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1420c906, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@746db33c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e1263db
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1959e6e8
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fe58c161170
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test02_DefaultMsaa-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548393387 d 1ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548393399 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548393399 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test02_DefaultMsaa-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test02_DefaultMsaa
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548393798 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548393798 d 0ms]]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test03_PbufferNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6760bf50, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05236
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37e55794
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31d8d237
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fe58c187650
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test03_PbufferNorm-n0000-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548393930 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548393937 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548393937 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test03_PbufferNorm-n0008-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548394370 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548394371 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test03_PbufferNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test04_PbufferMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6a1681ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@402fb002
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7acc7439
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e2892b
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fe58ac7d0f0
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test04_PbufferMsaa-n0000-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548394515 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548394522 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548394522 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test04_PbufferMsaa-n0008-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548394942 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548394942 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test04_PbufferMsaa
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test05_BitmapNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2cc22a3b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f629e71
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23904e0d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56f449b8
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fe58ac94890
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test05_BitmapNorm_-n0000-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548395043 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548395052 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548395052 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test05_BitmapNorm_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548395487 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548395487 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test05_BitmapNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test06_BitmapMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7857ae58, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44775121
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@756f70a4
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@674c5b37
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fe58ac944d0
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test06_BitmapMsaa_-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548395598 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548395605 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548395606 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test06_BitmapMsaa_-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test06_BitmapMsaa
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548396045 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548396045 d 0ms]]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test20_GLES2
    [junit] GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test20_GLES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test30_GL3
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer6,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 3.2 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL3/GL3.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@33238785, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@619646fd
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@510ebe18
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ee2433b
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fe58c16e8a0
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test30_GL3________-n0000-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548396185 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548396187 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548396187 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test30_GL3________-n0003-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer6,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test30_GL3
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548396631 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548396725 d 0ms]]
    [junit] SLOCK [T main @ 1371548396728 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01_DefaultNorm took 2.011 sec
    [junit] Testcase: test02_DefaultMsaa took 0.57 sec
    [junit] Testcase: test03_PbufferNorm took 0.572 sec
    [junit] Testcase: test04_PbufferMsaa took 0.571 sec
    [junit] Testcase: test05_BitmapNorm took 0.545 sec
    [junit] Testcase: test06_BitmapMsaa took 0.557 sec
    [junit] Testcase: test20_GLES2 took 0 sec
    [junit] Testcase: test30_GL3 took 0.584 sec
    [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 10.814 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548386038 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548391053 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test01_DefaultNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4125d61e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4355d3a3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37b994de
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc9766
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fe58ac7d160
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test01_DefaultNorm-n0000-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548392992 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548392999 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548393000 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test01_DefaultNorm-n0007-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test01_DefaultNorm
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548393227 d 0ms]]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test02_DefaultMsaa
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548393230 d 0ms]]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1420c906, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@746db33c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e1263db
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1959e6e8
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fe58c161170
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test02_DefaultMsaa-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548393387 d 1ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548393399 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548393399 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test02_DefaultMsaa-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test02_DefaultMsaa
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548393798 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548393798 d 0ms]]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test03_PbufferNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6760bf50, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05236
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37e55794
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31d8d237
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fe58c187650
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test03_PbufferNorm-n0000-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548393930 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548393937 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548393937 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test03_PbufferNorm-n0008-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548394370 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548394371 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test03_PbufferNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test04_PbufferMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6a1681ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@402fb002
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7acc7439
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e2892b
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fe58ac7d0f0
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test04_PbufferMsaa-n0000-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548394515 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548394522 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548394522 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test04_PbufferMsaa-n0008-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548394942 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548394942 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test04_PbufferMsaa
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test05_BitmapNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2cc22a3b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f629e71
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23904e0d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56f449b8
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fe58ac94890
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test05_BitmapNorm_-n0000-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548395043 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548395052 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548395052 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test05_BitmapNorm_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548395487 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548395487 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test05_BitmapNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test06_BitmapMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7857ae58, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44775121
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@756f70a4
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@674c5b37
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fe58ac944d0
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test06_BitmapMsaa_-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548395598 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548395605 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548395606 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test06_BitmapMsaa_-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test06_BitmapMsaa
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548396045 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548396045 d 0ms]]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test20_GLES2
    [junit] GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test20_GLES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test30_GL3
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer6,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 3.2 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL3/GL3.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@33238785, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@619646fd
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@510ebe18
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ee2433b
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fe58c16e8a0
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test30_GL3________-n0000-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548396185 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548396187 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548396187 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test30_GL3________-n0003-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer6,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test30_GL3
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548396631 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548396725 d 0ms]]
    [junit] SLOCK [T main @ 1371548396728 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT
    [junit] SLOCK [T main @ 1371548398563 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548399567 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test01_DefaultNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@239c7c21, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b283052
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b7c96a9
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20873723
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f92ba0b31e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@606f8b2b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c74cb02
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77bc1fb9
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fc6e818
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f92ba0dae60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5117a20, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e68cd79
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5289e2f1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a92668c
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7f92ba0f7600
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3582c132, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b59d510
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26b31b77
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38d0357a
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7f92b8cc35b0
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test01_DefaultNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test02_DefaultMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@53ea0105, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27e91a4d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38bdc9b3
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@340523df
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f92b8cc14a0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f27f79d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28f19d6e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e96b5c2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4876db09
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f92b8cc6a90
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@174aa60, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@125d855f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39df2964
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a1681ea
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7f92b8ce58e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@273d1402, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1aeca36e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25dd9891
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774b6b02
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7f92ba0e5a60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f92b8cc14a0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f92b8cc6a90
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7f92b8ce58e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7f92ba0e5a60
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test02_DefaultMsaa
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test03_PbufferNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@257807a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3eb3cac9
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dc67248
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f78dc08
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f92b8cbc660
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@18abe654, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d9ea173
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7979a49f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21270107
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f92b8ce3c20
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6ec5122f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c2d0479
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f80cb01
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@408fbecf
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7f92b8cc71a0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1dff2e1b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c2bfdff
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c309f9f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c3fa6cd
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7f92ba0c92d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f92ba09f9f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f92b8ce3c20
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7f92b8cc71a0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7f92b8cbc660
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test03_PbufferNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test04_PbufferMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5bf0cf51, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ebafdff
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@679801c
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c9b196
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f92ba09f9f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1816daa9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46d999a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@377f4fbb
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74b9a74
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f92b8cc9ea0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@23e45a5c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64e8606c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@54128635
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c292cb2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7f92bc80aa50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78688954, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1710278e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2594e776
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52e80740
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7f92bc817060
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test04_PbufferMsaa
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test05_BitmapNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1ac2cf83, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bc5af2e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f702c48
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d6b6c55
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f92ba09ef00
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@529c176c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ba76eff
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d684e26
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ae2d0b2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f92bc82fac0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1a7df60a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43a4181c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a2af8f5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b3ec2dd
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7f92b8cdbc80
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@8a030d6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ce63606
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1de4eb5b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2017b2b2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7f92b8cc3b80
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f92ba09ef00
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f92bc82fac0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7f92b8cdbc80
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7f92b8cc3b80
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test05_BitmapNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test06_BitmapMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@65d9e279, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43a3aa2c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2df95165
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b4ed577
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f92b8cfbfe0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1e4bb369, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7befc208
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39abdac9
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41a8dfb3
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f92bc82e030
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7affa6eb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2627cd63
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f1d3226
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55c79dfc
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7f92ba0f2e60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@572c4768, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c04298e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55443800
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71b8b3bb
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7f92bc82e560
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f92b8cfbfe0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f92bc82e030
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7f92ba0f2e60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7f92bc82e560
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test06_BitmapMsaa
    [junit] SLOCK [T main @ 1371548405415 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 6.983 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548398563 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548399567 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test01_DefaultNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@239c7c21, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b283052
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b7c96a9
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20873723
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f92ba0b31e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@606f8b2b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c74cb02
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77bc1fb9
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fc6e818
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f92ba0dae60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5117a20, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e68cd79
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5289e2f1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a92668c
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7f92ba0f7600
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3582c132, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b59d510
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26b31b77
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38d0357a
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7f92b8cc35b0
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test01_DefaultNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test02_DefaultMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@53ea0105, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27e91a4d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38bdc9b3
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@340523df
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f92b8cc14a0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f27f79d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28f19d6e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e96b5c2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4876db09
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f92b8cc6a90
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@174aa60, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@125d855f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39df2964
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a1681ea
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7f92b8ce58e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@273d1402, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1aeca36e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25dd9891
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774b6b02
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7f92ba0e5a60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f92b8cc14a0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f92b8cc6a90
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7f92b8ce58e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7f92ba0e5a60
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test02_DefaultMsaa
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test03_PbufferNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@257807a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3eb3cac9
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dc67248
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f78dc08
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f92b8cbc660
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@18abe654, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d9ea173
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7979a49f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21270107
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f92b8ce3c20
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6ec5122f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c2d0479
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f80cb01
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@408fbecf
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7f92b8cc71a0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1dff2e1b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c2bfdff
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c309f9f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c3fa6cd
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7f92ba0c92d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f92ba09f9f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f92b8ce3c20
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7f92b8cc71a0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7f92b8cbc660
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test03_PbufferNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test04_PbufferMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5bf0cf51, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ebafdff
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@679801c
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c9b196
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f92ba09f9f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1816daa9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46d999a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@377f4fbb
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74b9a74
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f92b8cc9ea0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@23e45a5c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64e8606c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@54128635
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c292cb2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7f92bc80aa50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78688954, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1710278e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2594e776
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52e80740
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7f92bc817060
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test04_PbufferMsaa
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test05_BitmapNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1ac2cf83, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bc5af2e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f702c48
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d6b6c55
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f92ba09ef00
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@529c176c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ba76eff
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d684e26
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ae2d0b2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f92bc82fac0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1a7df60a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43a4181c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a2af8f5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b3ec2dd
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7f92b8cdbc80
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@8a030d6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ce63606
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1de4eb5b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2017b2b2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7f92b8cc3b80
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f92ba09ef00
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f92bc82fac0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7f92b8cdbc80
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7f92b8cc3b80
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test05_BitmapNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test06_BitmapMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@65d9e279, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43a3aa2c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2df95165
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b4ed577
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f92b8cfbfe0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1e4bb369, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7befc208
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39abdac9
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41a8dfb3
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f92bc82e030
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7affa6eb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2627cd63
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f1d3226
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55c79dfc
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7f92ba0f2e60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@572c4768, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c04298e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55443800
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71b8b3bb
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7f92bc82e560
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f92b8cfbfe0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f92bc82e030
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7f92ba0f2e60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7f92bc82e560
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test06_BitmapMsaa
    [junit] SLOCK [T main @ 1371548405415 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01_DefaultNorm took 1.224 sec
    [junit] Testcase: test02_DefaultMsaa took 0.635 sec
    [junit] Testcase: test03_PbufferNorm took 0.641 sec
    [junit] Testcase: test04_PbufferMsaa took 0.615 sec
    [junit] Testcase: test05_BitmapNorm took 0.633 sec
    [junit] Testcase: test06_BitmapMsaa took 0.639 sec
    [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 6.983 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548398563 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548399567 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test01_DefaultNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@239c7c21, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b283052
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b7c96a9
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20873723
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f92ba0b31e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@606f8b2b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c74cb02
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77bc1fb9
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fc6e818
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f92ba0dae60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5117a20, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e68cd79
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5289e2f1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a92668c
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7f92ba0f7600
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3582c132, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b59d510
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26b31b77
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38d0357a
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7f92b8cc35b0
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test01_DefaultNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test02_DefaultMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@53ea0105, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27e91a4d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38bdc9b3
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@340523df
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f92b8cc14a0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f27f79d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28f19d6e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e96b5c2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4876db09
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f92b8cc6a90
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@174aa60, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@125d855f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39df2964
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a1681ea
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7f92b8ce58e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@273d1402, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1aeca36e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25dd9891
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774b6b02
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7f92ba0e5a60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f92b8cc14a0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f92b8cc6a90
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7f92b8ce58e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7f92ba0e5a60
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test02_DefaultMsaa
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test03_PbufferNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@257807a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3eb3cac9
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dc67248
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f78dc08
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f92b8cbc660
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@18abe654, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d9ea173
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7979a49f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21270107
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f92b8ce3c20
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6ec5122f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c2d0479
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f80cb01
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@408fbecf
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7f92b8cc71a0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1dff2e1b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c2bfdff
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c309f9f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c3fa6cd
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7f92ba0c92d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f92ba09f9f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f92b8ce3c20
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7f92b8cc71a0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7f92b8cbc660
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test03_PbufferNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test04_PbufferMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5bf0cf51, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ebafdff
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@679801c
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c9b196
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f92ba09f9f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1816daa9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46d999a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@377f4fbb
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74b9a74
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f92b8cc9ea0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@23e45a5c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64e8606c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@54128635
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c292cb2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7f92bc80aa50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78688954, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1710278e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2594e776
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52e80740
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7f92bc817060
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test04_PbufferMsaa
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test05_BitmapNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1ac2cf83, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bc5af2e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f702c48
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d6b6c55
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f92ba09ef00
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@529c176c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ba76eff
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d684e26
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ae2d0b2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f92bc82fac0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1a7df60a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43a4181c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a2af8f5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b3ec2dd
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7f92b8cdbc80
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@8a030d6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ce63606
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1de4eb5b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2017b2b2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7f92b8cc3b80
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f92ba09ef00
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f92bc82fac0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7f92b8cdbc80
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7f92b8cc3b80
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test05_BitmapNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test06_BitmapMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@65d9e279, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43a3aa2c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2df95165
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b4ed577
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f92b8cfbfe0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1e4bb369, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7befc208
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39abdac9
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41a8dfb3
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f92bc82e030
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7affa6eb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2627cd63
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f1d3226
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55c79dfc
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7f92ba0f2e60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@572c4768, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c04298e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55443800
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71b8b3bb
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7f92bc82e560
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f92b8cfbfe0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f92bc82e030
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7f92ba0f2e60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7f92bc82e560
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test06_BitmapMsaa
    [junit] SLOCK [T main @ 1371548405415 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450
    [junit] SLOCK [T main @ 1371548407269 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548412278 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@44ea5461, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 4,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  5, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  6, source]]
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x7fb5f0c68cf0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] BGR (320/128): -103, 0, 102 - OK true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgba8880-D24-St00-Sa00_default-0512x0234.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.624 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548407269 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548412278 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] SLOCK [T main @ 1371548414711 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@44ea5461, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 4,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  5, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  6, source]]
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x7fb5f0c68cf0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] BGR (320/128): -103, 0, 102 - OK true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgba8880-D24-St00-Sa00_default-0512x0234.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
    [junit] SLOCK [T main @ 1371548414711 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01 took 0.93 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.624 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548407269 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548412278 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@44ea5461, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 4,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  5, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  6, source]]
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x7fb5f0c68cf0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] BGR (320/128): -103, 0, 102 - OK true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgba8880-D24-St00-Sa00_default-0512x0234.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
    [junit] SLOCK [T main @ 1371548414711 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT
    [junit] SLOCK [T main @ 1371548416235 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548422250 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548424284 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548424286 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548424287 d 0ms]]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2d20dbf3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548424336 d 0ms]]
    [junit] 1 s: 60 f / 1051 ms, 57.0 fps, 17 ms/f; total: 60 f, 57.0 fps, 17 ms/f
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548425368 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548425369 d 0ms]]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548425383 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.361 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548416235 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548422250 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548424284 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548424286 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548424287 d 0ms]]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2d20dbf3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548424336 d 0ms]]
    [junit] 1 s: 60 f / 1051 ms, 57.0 fps, 17 ms/f; total: 60 f, 57.0 fps, 17 ms/f
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548425368 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548425369 d 0ms]]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548425383 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
    [junit] SLOCK [T main @ 1371548425477 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01 took 1.701 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.361 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548416235 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548422250 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548424284 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548424286 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548424287 d 0ms]]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2d20dbf3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548424336 d 0ms]]
    [junit] 1 s: 60 f / 1051 ms, 57.0 fps, 17 ms/f; total: 60 f, 57.0 fps, 17 ms/f
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548425368 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548425369 d 0ms]]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548425383 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
    [junit] SLOCK [T main @ 1371548425477 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1371548425477 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455
    [junit] SLOCK [T main @ 1371548427026 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548431072 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548433009 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548433011 d 0ms]]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@22b6d6ab, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] auto-swap: false
    [junit] Gears: Reshape 0/0 512x490
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548433070 d 0ms]]
    [junit] 0 s: 60 f / 136 ms, 441.1 fps, 2 ms/f; total: 60 f, 441.1 fps, 2 ms/f
    [junit] 0 s: 60 f / 30 ms, 2000.0 fps, 0 ms/f; total: 120 f, 722.8 fps, 1 ms/f
    [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 180 f, 947.3 fps, 1 ms/f
    [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 240 f, 1116.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 300 f, 1255.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 360 f, 1353.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 420 f, 1438.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 480 f, 1500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 540 f, 1569.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 600 f, 1630.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 660 f, 1679.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 720 f, 1722.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 780 f, 1752.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 840 f, 1787.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 900 f, 1821.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 960 f, 1846.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 1020 f, 1875.0 fps, 0 ms/f
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548433612 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548433612 d 0ms]]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548434473 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.736 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548427026 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548431072 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548433009 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548433011 d 0ms]]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@22b6d6ab, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] auto-swap: false
    [junit] Gears: Reshape 0/0 512x490
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548433070 d 0ms]]
    [junit] 0 s: 60 f / 136 ms, 441.1 fps, 2 ms/f; total: 60 f, 441.1 fps, 2 ms/f
    [junit] 0 s: 60 f / 30 ms, 2000.0 fps, 0 ms/f; total: 120 f, 722.8 fps, 1 ms/f
    [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 180 f, 947.3 fps, 1 ms/f
    [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 240 f, 1116.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 300 f, 1255.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 360 f, 1353.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 420 f, 1438.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 480 f, 1500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 540 f, 1569.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 600 f, 1630.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 660 f, 1679.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 720 f, 1722.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 780 f, 1752.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 840 f, 1787.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 900 f, 1821.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 960 f, 1846.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 1020 f, 1875.0 fps, 0 ms/f
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548433612 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548433612 d 0ms]]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548434473 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
    [junit] SLOCK [T main @ 1371548434563 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01 took 2.049 sec
    [junit] SLOCK [T main @ 1371548434563 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.736 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548427026 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548431072 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548433009 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548433011 d 0ms]]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@22b6d6ab, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] auto-swap: false
    [junit] Gears: Reshape 0/0 512x490
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548433070 d 0ms]]
    [junit] 0 s: 60 f / 136 ms, 441.1 fps, 2 ms/f; total: 60 f, 441.1 fps, 2 ms/f
    [junit] 0 s: 60 f / 30 ms, 2000.0 fps, 0 ms/f; total: 120 f, 722.8 fps, 1 ms/f
    [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 180 f, 947.3 fps, 1 ms/f
    [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 240 f, 1116.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 300 f, 1255.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 360 f, 1353.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 420 f, 1438.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 480 f, 1500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 540 f, 1569.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 600 f, 1630.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 660 f, 1679.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 720 f, 1722.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 780 f, 1752.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 840 f, 1787.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 900 f, 1821.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 960 f, 1846.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 1020 f, 1875.0 fps, 0 ms/f
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548433612 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548433612 d 0ms]]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1371548434473 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
    [junit] SLOCK [T main @ 1371548434563 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT
    [junit] SLOCK [T main @ 1371548436370 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548438377 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@172fb0af, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548440291 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548440298 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548440299 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test01_DefaultNorm-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548440728 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548440731 d 0ms]]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@34883357, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548440835 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548440837 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548440838 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test02_DefaultMsaa-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548441316 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548441316 d 0ms]]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5fc6e818, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548441401 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548441407 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548441408 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test03_PbufferNorm-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548441879 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548441879 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@39320a41, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548441958 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548441974 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548441974 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test04_PbufferMsaa-n0004-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548442437 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548442437 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@b478a2d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548442516 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548442523 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548442523 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test05_BitmapNorm_-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548442993 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548442993 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@37e55794, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548443083 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548443085 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548443085 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test06_BitmapMsaa_-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548443595 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548443595 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa
    [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 7.465 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548436370 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548438377 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@172fb0af, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548440291 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548440298 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548440299 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test01_DefaultNorm-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548440728 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548440731 d 0ms]]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@34883357, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548440835 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548440837 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548440838 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test02_DefaultMsaa-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548441316 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548441316 d 0ms]]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5fc6e818, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548441401 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548441407 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548441408 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test03_PbufferNorm-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548441879 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548441879 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@39320a41, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548441958 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548441974 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548441974 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test04_PbufferMsaa-n0004-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548442437 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548442437 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@b478a2d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548442516 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548442523 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548442523 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test05_BitmapNorm_-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548442993 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548442993 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@37e55794, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548443083 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548443085 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548443085 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test06_BitmapMsaa_-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548443595 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548443595 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa
    [junit] SLOCK [T main @ 1371548443694 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01_DefaultNorm took 0.914 sec
    [junit] Testcase: test02_DefaultMsaa took 0.584 sec
    [junit] Testcase: test03_PbufferNorm took 0.563 sec
    [junit] Testcase: test04_PbufferMsaa took 0.558 sec
    [junit] Testcase: test05_BitmapNorm took 0.554 sec
    [junit] Testcase: test06_BitmapMsaa took 0.601 sec
    [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 7.465 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548436370 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548438377 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@172fb0af, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548440291 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548440298 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548440299 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test01_DefaultNorm-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548440728 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548440731 d 0ms]]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@34883357, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548440835 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548440837 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548440838 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test02_DefaultMsaa-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548441316 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548441316 d 0ms]]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5fc6e818, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548441401 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548441407 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548441408 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test03_PbufferNorm-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548441879 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548441879 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@39320a41, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548441958 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548441974 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548441974 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test04_PbufferMsaa-n0004-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548442437 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548442437 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@b478a2d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548442516 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548442523 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548442523 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test05_BitmapNorm_-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548442993 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548442993 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@37e55794, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548443083 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548443085 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548443085 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test06_BitmapMsaa_-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548443595 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1371548443595 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa
    [junit] SLOCK [T main @ 1371548443694 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1371548443694 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT
    [junit] SLOCK [T main @ 1371548445094 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548447101 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
    [junit] Shader compiled: id=1
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
    [junit] SLOCK [T main @ 1371548449818 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.851 sec
    [junit] ------------- Standard Output ---------------
    [junit] Shader compiled: id=1
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548445094 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548447101 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
    [junit] SLOCK [T main @ 1371548449818 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: compileShader took 2.632 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.851 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] Shader compiled: id=1
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548445094 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548447101 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
    [junit] SLOCK [T main @ 1371548449818 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT
    [junit] SLOCK [T main @ 1371548451358 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548458424 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 10.132 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548451358 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548458424 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
    [junit] SLOCK [T main @ 1371548461363 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01 took 2.841 sec
    [junit] SLOCK [T main @ 1371548461363 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 10.132 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548451358 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548458424 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
    [junit] SLOCK [T main @ 1371548461363 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT
    [junit] SLOCK [T main @ 1371548462898 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548464913 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01
    [junit] Unpack-Alignment 0:  in-size 46005
    [junit] Unpack-Alignment 0: out-size 65536
    [junit] Unpack-Alignment 1:  in-size 45369
    [junit] Unpack-Alignment 1: out-size 65536
    [junit] Unpack-Alignment 4:  in-size 46005
    [junit] Unpack-Alignment 4: out-size 65536
    [junit] Unpack-Alignment 8:  in-size 46005
    [junit] Unpack-Alignment 8: out-size 65536
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.669 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548462898 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548464913 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01
    [junit] Unpack-Alignment 0:  in-size 46005
    [junit] Unpack-Alignment 0: out-size 65536
    [junit] Unpack-Alignment 1:  in-size 45369
    [junit] Unpack-Alignment 1: out-size 65536
    [junit] Unpack-Alignment 4:  in-size 46005
    [junit] Unpack-Alignment 4: out-size 65536
    [junit] Unpack-Alignment 8:  in-size 46005
    [junit] Unpack-Alignment 8: out-size 65536
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01
    [junit] SLOCK [T main @ 1371548467441 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01 took 2.44 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.669 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548462898 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548464913 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01
    [junit] Unpack-Alignment 0:  in-size 46005
    [junit] Unpack-Alignment 0: out-size 65536
    [junit] Unpack-Alignment 1:  in-size 45369
    [junit] Unpack-Alignment 1: out-size 65536
    [junit] Unpack-Alignment 4:  in-size 46005
    [junit] Unpack-Alignment 4: out-size 65536
    [junit] Unpack-Alignment 8:  in-size 46005
    [junit] Unpack-Alignment 8: out-size 65536
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01
    [junit] SLOCK [T main @ 1371548467441 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1371548467441 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT
    [junit] SLOCK [T main @ 1371548468922 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548470930 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1cb1a4e2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6639c8c1
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bab2b55
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42aa0877
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fed4c3b0240
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@72f864fe, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d9896e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29cda59b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c33788d
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fed4ac3d540
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.972 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548468922 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548470930 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1cb1a4e2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6639c8c1
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bab2b55
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42aa0877
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fed4c3b0240
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@72f864fe, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d9896e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29cda59b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c33788d
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fed4ac3d540
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
    [junit] SLOCK [T main @ 1371548473785 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testOnscreenWritePNG took 0.949 sec
    [junit] Testcase: testOffscreenWritePNG took 0.32 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.972 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548468922 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548470930 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1cb1a4e2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6639c8c1
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bab2b55
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42aa0877
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fed4c3b0240
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] SLOCK [T main @ 1371548473785 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@72f864fe, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d9896e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29cda59b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c33788d
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fed4ac3d540
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
    [junit] SLOCK [T main @ 1371548473785 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT
    [junit] SLOCK [T main @ 1371548475495 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548477537 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5dd2b9b7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@543bc20e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f415056
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79014e21
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7f97f399d860
    [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0064.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7f97f399d860
    [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0128.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7f97f399d860
    [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0256.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7f97f399d860
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e4bb3c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c8769b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56e2ecc7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c272961
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7f97f3979760
    [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0064.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7f97f3979760
    [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0128.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7f97f3979760
    [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0256.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7f97f3979760
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.824 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548475495 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548477537 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5dd2b9b7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@543bc20e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f415056
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79014e21
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7f97f399d860
    [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0064.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7f97f399d860
    [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0128.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7f97f399d860
    [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0256.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7f97f399d860
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e4bb3c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c8769b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56e2ecc7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c272961
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7f97f3979760
    [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0064.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7f97f3979760
    [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0128.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7f97f3979760
    [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0256.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7f97f3979760
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
    [junit] SLOCK [T main @ 1371548481188 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testOnscreenWritePNGWithResize took 1.396 sec
    [junit] Testcase: testOffscreenWritePNGWithResize took 0.714 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.824 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548475495 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548477537 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5dd2b9b7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@543bc20e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f415056
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79014e21
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7f97f399d860
    [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0064.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7f97f399d860
    [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0128.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7f97f399d860
    [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0256.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7f97f399d860
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e4bb3c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c8769b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56e2ecc7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c272961
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7f97f3979760
    [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0064.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7f97f3979760
    [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0128.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7f97f3979760
    [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0256.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7f97f3979760
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
    [junit] SLOCK [T main @ 1371548481188 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1371548481188 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT
    [junit] SLOCK [T main @ 1371548482839 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548484845 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark
    [junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
    [junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
    [junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
    [junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
    [junit] JOGL.RGB Loops 100, dt 2306 ms, 23.06 ms/l
    [junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
    [junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
    [junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
    [junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
    [junit] JOGL.YUV Loops 100, dt 482 ms, 4.82 ms/l
    [junit] 0: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166]
    [junit] 99: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166]
    [junit] AWT..... Loops 100, dt 2969 ms, 29.69 ms/l
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark
    [junit] SLOCK [T main @ 1371548490681 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.949 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548482839 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548484845 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark
    [junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
    [junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
    [junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
    [junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
    [junit] JOGL.RGB Loops 100, dt 2306 ms, 23.06 ms/l
    [junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
    [junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
    [junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
    [junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
    [junit] JOGL.YUV Loops 100, dt 482 ms, 4.82 ms/l
    [junit] 0: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166]
    [junit] 99: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166]
    [junit] AWT..... Loops 100, dt 2969 ms, 29.69 ms/l
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark
    [junit] SLOCK [T main @ 1371548490681 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: benchmark took 5.759 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.949 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548482839 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548484845 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark
    [junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
    [junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
    [junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
    [junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
    [junit] JOGL.RGB Loops 100, dt 2306 ms, 23.06 ms/l
    [junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
    [junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
    [junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
    [junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
    [junit] JOGL.YUV Loops 100, dt 482 ms, 4.82 ms/l
    [junit] 0: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166]
    [junit] 99: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166]
    [junit] AWT..... Loops 100, dt 2969 ms, 29.69 ms/l
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark
    [junit] SLOCK [T main @ 1371548490681 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT
    [junit] SLOCK [T main @ 1371548492104 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548494123 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Base__ES2
    [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
    [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160
    [junit] main-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Base__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] main-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Base__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Base__ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Prog__ES2
    [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
    [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160
    [junit] main-Display-.macosx_nil-2-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Prog__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] main-Display-.macosx_nil-2-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Prog__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Prog__ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hBase__ES2
    [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
    [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160
    [junit] main-Display-.macosx_nil-3-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hBase__ES2__-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] main-Display-.macosx_nil-3-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hBase__ES2__-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hBase__ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hProg_ES2
    [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
    [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160
    [junit] main-Display-.macosx_nil-4-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hProg_ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] main-Display-.macosx_nil-4-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hProg_ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hProg_ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2
    [junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
    [junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0
    [junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261
    [junit] main-Display-.macosx_nil-5-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Base__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
    [junit] main-Display-.macosx_nil-5-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Base__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2
    [junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
    [junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0
    [junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261
    [junit] main-Display-.macosx_nil-6-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Prog_ES2____-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
    [junit] main-Display-.macosx_nil-6-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Prog_ES2____-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420BaseGray_ES2
    [junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 1, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
    [junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0
    [junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 52722, alignment 1, rowlen 261
    [junit] main-Display-.macosx_nil-7-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420BaseGray_ES2-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
    [junit] main-Display-.macosx_nil-7-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420BaseGray_ES2-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420BaseGray_ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03CMYK_01_ES2
    [junit] JPEGImage: JPEGImage[300x509, bytesPerPixel 3, reversedChannels false, JPEGPixels[300x509, sourceComp 4, sourceCS CMYK, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=458100 cap=458100]]
    [junit] TextureData: TextureData[300x509, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 458100, alignment 1, rowlen 0
    [junit] AWT ImageIO failure w/ file test-cmyk-01.jpg: Unsupported Image Type
    [junit] main-Display-.macosx_nil-8-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test03CMYK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0300x0509.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03CMYK_01_ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03YCCK_01_ES2
    [junit] JPEGImage: JPEGImage[872x583, bytesPerPixel 3, reversedChannels false, JPEGPixels[872x583, sourceComp 4, sourceCS YCCK, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=1525128 cap=1525128]]
    [junit] TextureData: TextureData[872x583, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 1525128, alignment 1, rowlen 0
    [junit] AWT ImageIO failure w/ file test-ycck-01.jpg: Unsupported Image Type
    [junit] main-Display-.macosx_nil-9-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test03YCCK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0872x0583.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03YCCK_01_ES2
    [junit] Tests run: 9, Failures: 0, Errors: 0, Time elapsed: 15.947 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548492104 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548494123 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Base__ES2
    [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
    [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160
    [junit] main-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Base__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] main-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Base__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Base__ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Prog__ES2
    [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
    [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160
    [junit] main-Display-.macosx_nil-2-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Prog__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] main-Display-.macosx_nil-2-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Prog__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Prog__ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hBase__ES2
    [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
    [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160
    [junit] main-Display-.macosx_nil-3-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hBase__ES2__-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] main-Display-.macosx_nil-3-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hBase__ES2__-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hBase__ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hProg_ES2
    [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
    [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160
    [junit] main-Display-.macosx_nil-4-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hProg_ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] main-Display-.macosx_nil-4-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hProg_ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hProg_ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2
    [junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
    [junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0
    [junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261
    [junit] main-Display-.macosx_nil-5-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Base__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
    [junit] main-Display-.macosx_nil-5-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Base__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2
    [junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
    [junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0
    [junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261
    [junit] main-Display-.macosx_nil-6-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Prog_ES2____-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
    [junit] main-Display-.macosx_nil-6-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Prog_ES2____-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420BaseGray_ES2
    [junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 1, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
    [junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0
    [junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 52722, alignment 1, rowlen 261
    [junit] main-Display-.macosx_nil-7-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420BaseGray_ES2-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
    [junit] main-Display-.macosx_nil-7-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420BaseGray_ES2-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420BaseGray_ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03CMYK_01_ES2
    [junit] JPEGImage: JPEGImage[300x509, bytesPerPixel 3, reversedChannels false, JPEGPixels[300x509, sourceComp 4, sourceCS CMYK, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=458100 cap=458100]]
    [junit] TextureData: TextureData[300x509, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 458100, alignment 1, rowlen 0
    [junit] AWT ImageIO failure w/ file test-cmyk-01.jpg: Unsupported Image Type
    [junit] main-Display-.macosx_nil-8-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test03CMYK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0300x0509.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03CMYK_01_ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03YCCK_01_ES2
    [junit] JPEGImage: JPEGImage[872x583, bytesPerPixel 3, reversedChannels false, JPEGPixels[872x583, sourceComp 4, sourceCS YCCK, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=1525128 cap=1525128]]
    [junit] TextureData: TextureData[872x583, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 1525128, alignment 1, rowlen 0
    [junit] AWT ImageIO failure w/ file test-ycck-01.jpg: Unsupported Image Type
    [junit] main-Display-.macosx_nil-9-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test03YCCK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0872x0583.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03YCCK_01_ES2
    [junit] SLOCK [T main @ 1371548507937 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01YUV444Base__ES2 took 3.004 sec
    [junit] Testcase: test01YUV444Prog__ES2 took 1.282 sec
    [junit] Testcase: test01YUV422hBase__ES2 took 1.233 sec
    [junit] Testcase: test01YUV422hProg_ES2 took 1.25 sec
    [junit] Testcase: test02YUV420Base__ES2 took 1.334 sec
    [junit] Testcase: test02YUV420Prog_ES2 took 1.534 sec
    [junit] Testcase: test02YUV420BaseGray_ES2 took 1.233 sec
    [junit] Testcase: test03CMYK_01_ES2 took 1.363 sec
    [junit] Testcase: test03YCCK_01_ES2 took 1.488 sec
    [junit] Tests run: 9, Failures: 0, Errors: 0, Time elapsed: 15.947 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548492104 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548494123 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Base__ES2
    [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
    [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160
    [junit] main-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Base__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] main-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Base__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Base__ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Prog__ES2
    [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
    [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160
    [junit] main-Display-.macosx_nil-2-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Prog__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] main-Display-.macosx_nil-2-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Prog__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Prog__ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hBase__ES2
    [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
    [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160
    [junit] main-Display-.macosx_nil-3-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hBase__ES2__-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] main-Display-.macosx_nil-3-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hBase__ES2__-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hBase__ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hProg_ES2
    [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
    [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160
    [junit] main-Display-.macosx_nil-4-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hProg_ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] main-Display-.macosx_nil-4-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hProg_ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hProg_ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2
    [junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
    [junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0
    [junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261
    [junit] main-Display-.macosx_nil-5-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Base__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
    [junit] main-Display-.macosx_nil-5-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Base__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2
    [junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
    [junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0
    [junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261
    [junit] main-Display-.macosx_nil-6-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Prog_ES2____-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
    [junit] main-Display-.macosx_nil-6-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Prog_ES2____-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420BaseGray_ES2
    [junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 1, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
    [junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0
    [junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 52722, alignment 1, rowlen 261
    [junit] main-Display-.macosx_nil-7-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420BaseGray_ES2-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
    [junit] main-Display-.macosx_nil-7-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420BaseGray_ES2-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420BaseGray_ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03CMYK_01_ES2
    [junit] JPEGImage: JPEGImage[300x509, bytesPerPixel 3, reversedChannels false, JPEGPixels[300x509, sourceComp 4, sourceCS CMYK, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=458100 cap=458100]]
    [junit] TextureData: TextureData[300x509, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 458100, alignment 1, rowlen 0
    [junit] AWT ImageIO failure w/ file test-cmyk-01.jpg: Unsupported Image Type
    [junit] main-Display-.macosx_nil-8-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test03CMYK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0300x0509.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03CMYK_01_ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03YCCK_01_ES2
    [junit] JPEGImage: JPEGImage[872x583, bytesPerPixel 3, reversedChannels false, JPEGPixels[872x583, sourceComp 4, sourceCS YCCK, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=1525128 cap=1525128]]
    [junit] TextureData: TextureData[872x583, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 1525128, alignment 1, rowlen 0
    [junit] AWT ImageIO failure w/ file test-ycck-01.jpg: Unsupported Image Type
    [junit] main-Display-.macosx_nil-9-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test03YCCK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0872x0583.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03YCCK_01_ES2
    [junit] SLOCK [T main @ 1371548507937 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1371548507937 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT
    [junit] SLOCK [T main @ 1371548509445 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548514458 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
    [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 283
    [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
    [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 283
    [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
    [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0
    [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
    [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0
    [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
    [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160
    [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
    [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160
    [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
    [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
    [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
    [junit] SLOCK [T main @ 1371548525621 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 16.29 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548509445 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548514458 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
    [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 283
    [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
    [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 283
    [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
    [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0
    [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
    [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0
    [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
    [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160
    [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
    [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160
    [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
    [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
    [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
    [junit] SLOCK [T main @ 1371548525621 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testGrayAWTILoaderGL2 took 3.26 sec
    [junit] Testcase: testGrayAWTILoaderES2 took 1.183 sec
    [junit] Testcase: testGrayPNGJLoaderGL2 took 1.214 sec
    [junit] Testcase: testGrayPNGJLoaderES2 took 1.083 sec
    [junit] Testcase: testTestAWTILoaderGL2 took 1.101 sec
    [junit] Testcase: testTestAWTILoaderES2 took 1.067 sec
    [junit] Testcase: testTestPNGJLoaderGL2 took 1.083 sec
    [junit] Testcase: testTestPNGJLoaderES2 took 1.068 sec
    [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 16.29 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548509445 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548514458 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
    [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 283
    [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
    [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 283
    [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
    [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0
    [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
    [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0
    [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
    [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160
    [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
    [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160
    [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
    [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
    [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
    [junit] SLOCK [T main @ 1371548525621 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT
    [junit] SLOCK [T main @ 1371548526979 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548532028 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
    [junit] SLOCK [T main @ 1371548534809 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.944 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548526979 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548532028 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
    [junit] SLOCK [T main @ 1371548534809 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test1 took 1.224 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.944 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548526979 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548532028 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
    [junit] SLOCK [T main @ 1371548534809 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT
    [junit] SLOCK [T main @ 1371548536513 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548538518 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT - test1
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3bf8bd0d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c970c0e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10987197
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8497904
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fdfa0cb6b30
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT - test1
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.964 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548536513 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548538518 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT - test1
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3bf8bd0d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c970c0e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10987197
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8497904
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fdfa0cb6b30
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT - test1
    [junit] SLOCK [T main @ 1371548541339 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test1 took 1.254 sec
    [junit] SLOCK [T main @ 1371548541339 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.964 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548536513 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548538518 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT - test1
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3bf8bd0d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c970c0e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10987197
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8497904
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fdfa0cb6b30
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT - test1
    [junit] SLOCK [T main @ 1371548541339 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT
    [junit] SLOCK [T main @ 1371548542800 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548545811 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [junit] 	Native
    [junit] 		GL4bc	false
    [junit] 		GL4	false
    [junit] 		GL3bc	false
    [junit] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [junit] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [junit] 		GL2ES1	true
    [junit] 		GLES1	false
    [junit] 		GL2ES2	true
    [junit] 		GLES2	false
    [junit] 	Profiles
    [junit] 		GLProfile[GL2ES2/GL2.hw]
    [junit] 		GLProfile[GL2ES1/GL2.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL3/GL3.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL2GL3/GL2.hw]
    [junit] 		default GLProfile[GL2/GL2.hw]
    [junit] 
    [junit] Swap Interval  -1
    [junit] GL Profile     GLProfile[GL2/GL2.hw]
    [junit] GL Version     2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [junit] Quirks         [NoOffscreenBitmap]
    [junit] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR      NVIDIA Corporation
    [junit] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION     2.1 NVIDIA-7.32.12
    [junit] GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
    [junit] GL_EXTENSIONS  134
    [junit]                GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [junit] GLX_EXTENSIONS 0
    [junit]                
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
    [junit] XXX0: aspect: 1.7777778
    [junit] XXX0: y-flip: false
    [junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
    [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
    [junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
    [junit] ShaderState[ 
    [junit]  ShaderProgram[id=1, linked=true, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit]  enabledAttributes [
    [junit]  ], activeAttributes [
    [junit]  ], managedAttributes [
    [junit]  ], activeUniforms [
    [junit]   GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
    [junit]   GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data 
    [junit] 0: [    1.31598    0.00000    0.00000    0.00000 ]
    [junit] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [junit] 0: [    0.00000    0.00000   -1.22222   -2.22222 ]
    [junit] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [junit] ,
    [junit] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [junit] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [junit] 1: [    0.00000    0.00000    1.00000   -2.30000 ]
    [junit] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [junit] ,
    [junit] ]
    [junit]  ], managedUniforms [
    [junit]  ]
    [junit] ]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
    [junit] SLOCK [T main @ 1371548549205 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.564 sec
    [junit] ------------- Standard Output ---------------
    [junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
    [junit] ShaderState[ 
    [junit]  ShaderProgram[id=1, linked=true, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit]  enabledAttributes [
    [junit]  ], activeAttributes [
    [junit]  ], managedAttributes [
    [junit]  ], activeUniforms [
    [junit]   GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
    [junit]   GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data 
    [junit] 0: [    1.31598    0.00000    0.00000    0.00000 ]
    [junit] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [junit] 0: [    0.00000    0.00000   -1.22222   -2.22222 ]
    [junit] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [junit] ,
    [junit] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [junit] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [junit] 1: [    0.00000    0.00000    1.00000   -2.30000 ]
    [junit] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [junit] ,
    [junit] ]
    [junit]  ], managedUniforms [
    [junit]  ]
    [junit] ]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548542800 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548545811 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [junit] 	Native
    [junit] 		GL4bc	false
    [junit] 		GL4	false
    [junit] 		GL3bc	false
    [junit] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [junit] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [junit] 		GL2ES1	true
    [junit] 		GLES1	false
    [junit] 		GL2ES2	true
    [junit] 		GLES2	false
    [junit] 	Profiles
    [junit] 		GLProfile[GL2ES2/GL2.hw]
    [junit] 		GLProfile[GL2ES1/GL2.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL3/GL3.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL2GL3/GL2.hw]
    [junit] 		default GLProfile[GL2/GL2.hw]
    [junit] 
    [junit] Swap Interval  -1
    [junit] GL Profile     GLProfile[GL2/GL2.hw]
    [junit] GL Version     2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [junit] Quirks         [NoOffscreenBitmap]
    [junit] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR      NVIDIA Corporation
    [junit] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION     2.1 NVIDIA-7.32.12
    [junit] GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
    [junit] GL_EXTENSIONS  134
    [junit]                GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [junit] GLX_EXTENSIONS 0
    [junit]                
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
    [junit] XXX0: aspect: 1.7777778
    [junit] XXX0: y-flip: false
    [junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
    [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
    [junit] SLOCK [T main @ 1371548549205 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test1 took 1.827 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.564 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
    [junit] ShaderState[ 
    [junit]  ShaderProgram[id=1, linked=true, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit]  enabledAttributes [
    [junit]  ], activeAttributes [
    [junit]  ], managedAttributes [
    [junit]  ], activeUniforms [
    [junit]   GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
    [junit]   GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data 
    [junit] 0: [    1.31598    0.00000    0.00000    0.00000 ]
    [junit] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [junit] 0: [    0.00000    0.00000   -1.22222   -2.22222 ]
    [junit] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [junit] ,
    [junit] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [junit] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [junit] 1: [    0.00000    0.00000    1.00000   -2.30000 ]
    [junit] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [junit] ,
    [junit] ]
    [junit]  ], managedUniforms [
    [junit]  ]
    [junit] ]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548542800 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548545811 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [junit] 	Native
    [junit] 		GL4bc	false
    [junit] 		GL4	false
    [junit] 		GL3bc	false
    [junit] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [junit] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [junit] 		GL2ES1	true
    [junit] 		GLES1	false
    [junit] 		GL2ES2	true
    [junit] 		GLES2	false
    [junit] 	Profiles
    [junit] 		GLProfile[GL2ES2/GL2.hw]
    [junit] 		GLProfile[GL2ES1/GL2.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL3/GL3.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL2GL3/GL2.hw]
    [junit] 		default GLProfile[GL2/GL2.hw]
    [junit] 
    [junit] Swap Interval  -1
    [junit] GL Profile     GLProfile[GL2/GL2.hw]
    [junit] GL Version     2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [junit] Quirks         [NoOffscreenBitmap]
    [junit] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR      NVIDIA Corporation
    [junit] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION     2.1 NVIDIA-7.32.12
    [junit] GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
    [junit] GL_EXTENSIONS  134
    [junit]                GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [junit] GLX_EXTENSIONS 0
    [junit]                
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
    [junit] XXX0: aspect: 1.7777778
    [junit] XXX0: y-flip: false
    [junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
    [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
    [junit] SLOCK [T main @ 1371548549205 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
     [echo] gluegen.basename: gluegen
     [echo] jogl.basename: jogl

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.version             2.0.2-rc-20130618
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

declare.common:

test.compile.check:
     [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar

test.compile:

junit.run.newt.awt:
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548551680 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2
    [junit] Loop 1/1
    [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] window resized: 0/0 640x480
    [junit] window resized: 0/0 640x480
    [junit] Thread[main-Animator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Animator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@edc86eb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0]
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494eaec9
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cb533b8
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@786db724
    [junit] Thread[main-Animator,5,main] GearsES2.init FIN
    [junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fef73092120
    [junit] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3
    [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] window resized: 0/0 640x480
    [junit] window resized: 0/0 640x480
    [junit] Thread[main-Animator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Animator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 3.2 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL3/GL3.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@64e265d0, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@743fbbfc
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ed904
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@548997d1
    [junit] Thread[main-Animator,5,main] GearsES2.init FIN
    [junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fef724e2b70
    [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0]
    [junit] QUIT Window Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.619 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548551680 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2
    [junit] Loop 1/1
    [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] window resized: 0/0 640x480
    [junit] window resized: 0/0 640x480
    [junit] Thread[main-Animator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Animator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@edc86eb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0]
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494eaec9
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cb533b8
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@786db724
    [junit] Thread[main-Animator,5,main] GearsES2.init FIN
    [junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fef73092120
    [junit] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3
    [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] window resized: 0/0 640x480
    [junit] window resized: 0/0 640x480
    [junit] Thread[main-Animator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Animator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 3.2 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL3/GL3.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@64e265d0, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@743fbbfc
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ed904
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@548997d1
    [junit] Thread[main-Animator,5,main] GearsES2.init FIN
    [junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fef724e2b70
    [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0]
    [junit] QUIT Window Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3
    [junit] SLOCK [T main @ 1371548555092 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01GL2ES2 took 2.666 sec
    [junit] Testcase: test02GL3 took 0.655 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.619 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548551680 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2
    [junit] Loop 1/1
    [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] window resized: 0/0 640x480
    [junit] window resized: 0/0 640x480
    [junit] Thread[main-Animator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Animator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@edc86eb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0]
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494eaec9
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cb533b8
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@786db724
    [junit] Thread[main-Animator,5,main] GearsES2.init FIN
    [junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fef73092120
    [junit] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3
    [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] window resized: 0/0 640x480
    [junit] window resized: 0/0 640x480
    [junit] Thread[main-Animator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Animator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 3.2 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL3/GL3.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@64e265d0, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@743fbbfc
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ed904
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@548997d1
    [junit] Thread[main-Animator,5,main] GearsES2.init FIN
    [junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fef724e2b70
    [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0]
    [junit] QUIT Window Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3
    [junit] SLOCK [T main @ 1371548555092 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1371548555092 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT
    [junit] SLOCK [T main @ 1371548556814 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548561847 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test01GL2ES2
    [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 500x268
    [junit] window resized: 0/0 500x268
    [junit] window resized: 0/0 500x268
    [junit] Thread[main-Animator,5,main] LandscapeES2.init ...
    [junit] LandscapeES2 init on Thread[main-Animator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5159e154, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] window pos/siz: 0/0 500x268, [ l 0, r 0 - t 0, b 0 - 0x0]
    [junit] Thread[main-Animator,5,main] LandscapeES2.init FIN
    [junit] Thread[main-Animator,5,main] LandscapeES2.reshape 0/0 500x268, swapInterval 1, drawable 0x7fced48a94f0
    [junit] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] LandscapeES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] LandscapeES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test01GL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test02GL3
    [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 500x268
    [junit] window resized: 0/0 500x268
    [junit] window resized: 0/0 500x268
    [junit] Thread[main-Animator,5,main] LandscapeES2.init ...
    [junit] LandscapeES2 init on Thread[main-Animator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 3.2 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL3/GL3.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@36c3e82b, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] window pos/siz: 0/0 500x268, [ l 0, r 0 - t 0, b 0 - 0x0]
    [junit] Thread[main-Animator,5,main] LandscapeES2.init FIN
    [junit] Thread[main-Animator,5,main] LandscapeES2.reshape 0/0 500x268, swapInterval 1, drawable 0x7fced4e01cb0
    [junit] QUIT Window Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] LandscapeES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] LandscapeES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test02GL3
    [junit] SLOCK [T main @ 1371548565378 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.703 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548556814 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548561847 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test01GL2ES2
    [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 500x268
    [junit] window resized: 0/0 500x268
    [junit] window resized: 0/0 500x268
    [junit] Thread[main-Animator,5,main] LandscapeES2.init ...
    [junit] LandscapeES2 init on Thread[main-Animator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5159e154, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] window pos/siz: 0/0 500x268, [ l 0, r 0 - t 0, b 0 - 0x0]
    [junit] Thread[main-Animator,5,main] LandscapeES2.init FIN
    [junit] Thread[main-Animator,5,main] LandscapeES2.reshape 0/0 500x268, swapInterval 1, drawable 0x7fced48a94f0
    [junit] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] LandscapeES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] LandscapeES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test01GL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test02GL3
    [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 500x268
    [junit] window resized: 0/0 500x268
    [junit] window resized: 0/0 500x268
    [junit] Thread[main-Animator,5,main] LandscapeES2.init ...
    [junit] LandscapeES2 init on Thread[main-Animator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 3.2 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL3/GL3.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@36c3e82b, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] window pos/siz: 0/0 500x268, [ l 0, r 0 - t 0, b 0 - 0x0]
    [junit] Thread[main-Animator,5,main] LandscapeES2.init FIN
    [junit] Thread[main-Animator,5,main] LandscapeES2.reshape 0/0 500x268, swapInterval 1, drawable 0x7fced4e01cb0
    [junit] QUIT Window Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] LandscapeES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] LandscapeES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test02GL3
    [junit] SLOCK [T main @ 1371548565378 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01GL2ES2 took 2.686 sec
    [junit] Testcase: test02GL3 took 0.752 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.703 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548556814 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548561847 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test01GL2ES2
    [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 500x268
    [junit] window resized: 0/0 500x268
    [junit] window resized: 0/0 500x268
    [junit] Thread[main-Animator,5,main] LandscapeES2.init ...
    [junit] LandscapeES2 init on Thread[main-Animator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5159e154, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] window pos/siz: 0/0 500x268, [ l 0, r 0 - t 0, b 0 - 0x0]
    [junit] Thread[main-Animator,5,main] LandscapeES2.init FIN
    [junit] Thread[main-Animator,5,main] LandscapeES2.reshape 0/0 500x268, swapInterval 1, drawable 0x7fced48a94f0
    [junit] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] LandscapeES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] LandscapeES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test01GL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test02GL3
    [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 500x268
    [junit] window resized: 0/0 500x268
    [junit] window resized: 0/0 500x268
    [junit] Thread[main-Animator,5,main] LandscapeES2.init ...
    [junit] LandscapeES2 init on Thread[main-Animator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 3.2 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL3/GL3.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@36c3e82b, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] window pos/siz: 0/0 500x268, [ l 0, r 0 - t 0, b 0 - 0x0]
    [junit] Thread[main-Animator,5,main] LandscapeES2.init FIN
    [junit] Thread[main-Animator,5,main] LandscapeES2.reshape 0/0 500x268, swapInterval 1, drawable 0x7fced4e01cb0
    [junit] QUIT Window Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] LandscapeES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] LandscapeES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test02GL3
    [junit] SLOCK [T main @ 1371548565378 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper
    [junit] SLOCK [T main @ 1371548567162 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548568167 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1371548571229 d 0ms]]
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f90ef12, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1371548571272 d 0ms]]
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@786db724
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b12da40
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x7fae83ccce10
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1371548571984 d 0ms]]
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fae83ccce10
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1371548572655 d 0ms]]
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fae83ccce10
    [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1371548573798 d 0ms]]
    [junit] QUIT Window Thread[AWT-EventQueue-0,6,main]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1371548573843 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
    [junit] SLOCK [T main @ 1371548573937 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.952 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548567162 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548568167 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1371548571229 d 0ms]]
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f90ef12, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1371548571272 d 0ms]]
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@786db724
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b12da40
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x7fae83ccce10
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1371548571984 d 0ms]]
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fae83ccce10
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1371548572655 d 0ms]]
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fae83ccce10
    [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1371548573798 d 0ms]]
    [junit] QUIT Window Thread[AWT-EventQueue-0,6,main]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1371548573843 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
    [junit] SLOCK [T main @ 1371548573937 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01 took 4.284 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.952 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548567162 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548568167 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1371548571229 d 0ms]]
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f90ef12, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1371548571272 d 0ms]]
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@786db724
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b12da40
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x7fae83ccce10
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1371548571984 d 0ms]]
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fae83ccce10
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1371548572655 d 0ms]]
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fae83ccce10
    [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1371548573798 d 0ms]]
    [junit] QUIT Window Thread[AWT-EventQueue-0,6,main]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1371548573843 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
    [junit] SLOCK [T main @ 1371548573937 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411
    [junit] SLOCK [T main @ 1371548575465 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548577470 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before NativeWindow init
    [junit] ******** clearAWTFocus.0
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 200x98
    [junit] centerMouse: robot pos: 200x59, onTitleBarIfWindow: true
    [junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@87e9ce2,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true]
    [junit] requestFocus: click, d: 501 ms
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@46e06703, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@181b7c76
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34883357
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59e2afb2
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7f880accbb90
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x400
    [junit] toFront: robot pos: 200x298
    [junit] FOCUS AWT  GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@558041e0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e5dfaf1
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c061cd2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e4e31
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f880b8c9ae0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start
    [junit] toFront: robot pos: 200x298
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2180b22e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@831fb31
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@962522b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@160089dd
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f880b8a19c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 16.999 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548575465 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548577470 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before NativeWindow init
    [junit] ******** clearAWTFocus.0
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 200x98
    [junit] centerMouse: robot pos: 200x59, onTitleBarIfWindow: true
    [junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@87e9ce2,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true]
    [junit] requestFocus: click, d: 501 ms
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@46e06703, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@181b7c76
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34883357
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59e2afb2
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7f880accbb90
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x400
    [junit] toFront: robot pos: 200x298
    [junit] FOCUS AWT  GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@558041e0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e5dfaf1
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c061cd2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e4e31
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f880b8c9ae0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start
    [junit] toFront: robot pos: 200x298
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2180b22e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@831fb31
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@962522b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@160089dd
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f880b8a19c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End
    [junit] SLOCK [T main @ 1371548592358 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01NewtCanvasAWT took 5.598 sec
    [junit] Testcase: test02GLCanvas took 5.814 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 16.999 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548575465 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548577470 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before NativeWindow init
    [junit] ******** clearAWTFocus.0
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 200x98
    [junit] centerMouse: robot pos: 200x59, onTitleBarIfWindow: true
    [junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@87e9ce2,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true]
    [junit] requestFocus: click, d: 501 ms
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@46e06703, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@181b7c76
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34883357
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59e2afb2
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7f880accbb90
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x400
    [junit] toFront: robot pos: 200x298
    [junit] FOCUS AWT  GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@558041e0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e5dfaf1
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c061cd2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e4e31
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f880b8c9ae0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start
    [junit] toFront: robot pos: 200x298
    [junit] SLOCK [T main @ 1371548592358 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2180b22e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@831fb31
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@962522b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@160089dd
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f880b8a19c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End
    [junit] SLOCK [T main @ 1371548592358 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT
    [junit] SLOCK [T main @ 1371548594235 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548596252 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
    [junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] NewtCanvasAWT.attachNewtChild.2: size 128x128
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false
    [junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow
    [junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.864 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548594235 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548596252 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
    [junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] NewtCanvasAWT.attachNewtChild.2: size 128x128
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false
    [junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow
    [junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
    [junit] SLOCK [T main @ 1371548598923 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testCloseNewtAWT took 2.565 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.864 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548594235 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548596252 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
    [junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] NewtCanvasAWT.attachNewtChild.2: size 128x128
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false
    [junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow
    [junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
    [junit] SLOCK [T main @ 1371548598923 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1371548598923 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug
    [junit] SLOCK [T main @ 1371548600523 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548601528 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
    [junit] NewtCanvasAWT.attachNewtChild.2: size 800x578
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@32602b6b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41d47b2b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64e265d0
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b8a6e6e
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7f8b694c2950
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f8b694c2950
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7f8b694c2950
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f8b694c2950
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f8b694c2950
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
    [junit] SLOCK [T main @ 1371548604383 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.997 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548600523 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548601528 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
    [junit] NewtCanvasAWT.attachNewtChild.2: size 800x578
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@32602b6b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41d47b2b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64e265d0
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b8a6e6e
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7f8b694c2950
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f8b694c2950
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7f8b694c2950
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f8b694c2950
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f8b694c2950
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
    [junit] SLOCK [T main @ 1371548604383 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testEventSourceNotNewtBug took 2.753 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.997 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548600523 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548601528 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
    [junit] NewtCanvasAWT.attachNewtChild.2: size 800x578
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@32602b6b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41d47b2b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64e265d0
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b8a6e6e
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7f8b694c2950
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f8b694c2950
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7f8b694c2950
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f8b694c2950
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f8b694c2950
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
    [junit] SLOCK [T main @ 1371548604383 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot
    [junit] SLOCK [T main @ 1371548605983 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548607000 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x430
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548609102 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@120540c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7f8d49ca5f30
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7f8d49ca5f30
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548609204 d 0ms]]
    [junit] ******** clearAWTFocus.0
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 320x262
    [junit] FOCUS AWT  GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] Frames for initial setVisible(true): 4
    [junit] FOCUS AWT  Button request
    [junit] requestFocus: AWT Component
    [junit] FOCUS AWT  LOST   PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  Button sync
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] requestFocus: AWT Component
    [junit] FOCUS AWT  LOST   PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548612439 d 0ms]]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: false
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548612649 d 8ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548612700 d 2ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548612802 d 10ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548612856 d 10ms]]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x430
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548613037 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b5b8520, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7f8d4a8d18d0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7f8d4a8d18d0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548613074 d 0ms]]
    [junit] ******** clearAWTFocus.0
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 320x262
    [junit] FOCUS AWT  GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] Frames for initial setVisible(true): 5
    [junit] FOCUS AWT  Button request
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] FOCUS AWT  LOST   PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] requestFocus: click, d: 501 ms
    [junit] FOCUS AWT  Button sync
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548616874 d 0ms]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
    [junit] requestFocus: click, d: 501 ms
    [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
    [junit] *** requestFocus.hasFocus() - AWT: false
    [junit] *** waitForFocus.hasFocus() -  NW: true
    [junit] *** gain: GLWindow1[focusCount 1]
    [junit] *** lost: Button[focusCount 1, temp false]
    [junit] java.lang.Exception: Stack trace
    [junit] 	at java.lang.Thread.dumpStack(Thread.java:1273)
    [junit] 	at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:185)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    [junit] 	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    [junit] 	at java.lang.reflect.Method.invoke(Method.java:597)
    [junit] 	at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
    [junit] 	at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
    [junit] 	at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
    [junit] 	at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
    [junit] 	at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
    [junit] 	at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
    [junit] 	at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
    [junit] 	at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
    [junit] 	at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
    [junit] 	at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
    [junit] 2013-06-18 11:43:51.876 java[12037:f90f] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
    [junit] Tests run: 2, Failures: 1, Errors: 0, Time elapsed: 26.153 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548605983 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548607000 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x430
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548609102 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@120540c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7f8d49ca5f30
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7f8d49ca5f30
    [junit] SLOCK [T main @ 1371548632008 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548609204 d 0ms]]
    [junit] ******** clearAWTFocus.0
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 320x262
    [junit] FOCUS AWT  GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] Frames for initial setVisible(true): 4
    [junit] FOCUS AWT  Button request
    [junit] requestFocus: AWT Component
    [junit] FOCUS AWT  LOST   PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  Button sync
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] requestFocus: AWT Component
    [junit] FOCUS AWT  LOST   PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548612439 d 0ms]]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: false
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548612649 d 8ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548612700 d 2ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548612802 d 10ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548612856 d 10ms]]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x430
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548613037 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b5b8520, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7f8d4a8d18d0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7f8d4a8d18d0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548613074 d 0ms]]
    [junit] ******** clearAWTFocus.0
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 320x262
    [junit] FOCUS AWT  GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] Frames for initial setVisible(true): 5
    [junit] FOCUS AWT  Button request
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] FOCUS AWT  LOST   PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] requestFocus: click, d: 501 ms
    [junit] FOCUS AWT  Button sync
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548616874 d 0ms]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
    [junit] requestFocus: click, d: 501 ms
    [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
    [junit] *** requestFocus.hasFocus() - AWT: false
    [junit] *** waitForFocus.hasFocus() -  NW: true
    [junit] *** gain: GLWindow1[focusCount 1]
    [junit] *** lost: Button[focusCount 1, temp false]
    [junit] java.lang.Exception: Stack trace
    [junit] 	at java.lang.Thread.dumpStack(Thread.java:1273)
    [junit] 	at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:185)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    [junit] 	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    [junit] 	at java.lang.reflect.Method.invoke(Method.java:597)
    [junit] 	at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
    [junit] 	at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
    [junit] 	at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
    [junit] 	at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
    [junit] 	at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
    [junit] 	at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
    [junit] 	at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
    [junit] 	at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
    [junit] 	at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
    [junit] 	at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
    [junit] SLOCK [T main @ 1371548632008 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testFocus01ProgrFocus took 4.574 sec
    [junit] Testcase: testFocus02RobotFocus took 18.905 sec
    [junit] 	FAILED
    [junit] Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false]
    [junit] junit.framework.AssertionFailedError: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false]
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:186)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95)
    [junit] 
    [junit] Tests run: 2, Failures: 1, Errors: 0, Time elapsed: 26.153 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548605983 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548607000 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x430
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548609102 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@120540c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7f8d49ca5f30
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7f8d49ca5f30
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548609204 d 0ms]]
    [junit] ******** clearAWTFocus.0
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 320x262
    [junit] FOCUS AWT  GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] Frames for initial setVisible(true): 4
    [junit] FOCUS AWT  Button request
    [junit] requestFocus: AWT Component
    [junit] FOCUS AWT  LOST   PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  Button sync
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] requestFocus: AWT Component
    [junit] FOCUS AWT  LOST   PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548612439 d 0ms]]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: false
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548612649 d 8ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548612700 d 2ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548612802 d 10ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548612856 d 10ms]]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x430
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548613037 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b5b8520, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7f8d4a8d18d0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7f8d4a8d18d0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548613074 d 0ms]]
    [junit] ******** clearAWTFocus.0
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 320x262
    [junit] FOCUS AWT  GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] Frames for initial setVisible(true): 5
    [junit] FOCUS AWT  Button request
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] FOCUS AWT  LOST   PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] requestFocus: click, d: 501 ms
    [junit] FOCUS AWT  Button sync
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548616874 d 0ms]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
    [junit] requestFocus: click, d: 501 ms
    [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
    [junit] *** requestFocus.hasFocus() - AWT: false
    [junit] *** waitForFocus.hasFocus() -  NW: true
    [junit] *** gain: GLWindow1[focusCount 1]
    [junit] *** lost: Button[focusCount 1, temp false]
    [junit] java.lang.Exception: Stack trace
    [junit] 	at java.lang.Thread.dumpStack(Thread.java:1273)
    [junit] 	at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:185)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    [junit] 	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    [junit] 	at java.lang.reflect.Method.invoke(Method.java:597)
    [junit] 	at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
    [junit] 	at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
    [junit] 	at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
    [junit] 	at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
    [junit] 	at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
    [junit] 	at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
    [junit] 	at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
    [junit] 	at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
    [junit] 	at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
    [junit] 	at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
    [junit] SLOCK [T main @ 1371548632008 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testcase: testFocus02RobotFocus(com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot):	FAILED
    [junit] Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false]
    [junit] junit.framework.AssertionFailedError: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false]
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:186)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95)
    [junit] 
    [junit] 
    [junit] Test com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot FAILED
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot
    [junit] SLOCK [T main @ 1371548634062 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548639088 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
    [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548641459 d 1ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7b283052, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9bad5a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c91f005
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61250ff2
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7ffe549c3130
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7ffe549c3130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7ffe549c3130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7ffe549c3130
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548641576 d 0ms]]
    [junit] ******** clearAWTFocus.0
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7ffe549c3130
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 320x262
    [junit] FOCUS AWT  GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] Frames for initial setVisible(true): 3
    [junit] FOCUS AWT  Button Outer request
    [junit] requestFocus: AWT Component
    [junit] FOCUS AWT  LOST   PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] FOCUS AWT  Button Outer sync
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] requestFocus: AWT Component
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548644608 d 0ms]]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548644808 d 11ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548644858 d 5ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548644960 d 1ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548645012 d 2ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3823bdd1/[I@32830122, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548645224 d 9ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@36bf7916/[I@54a6af6e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548645224 d 9ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@b478a2d/[I@5c09624, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548645224 d 9ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1d34263a/[I@4ab9b8d0, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548645742 d 5ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@67148603/[I@746a63d3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548645742 d 6ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@74bfed5a/[I@6477eb97, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548645742 d 6ms]]]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7d0c3a08/[I@2db6235b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548646146 d 8ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@10cb42cf/[I@108f2ca6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548646146 d 8ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@27bc4ec8/[I@3bd840d9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548646146 d 8ms]]]
    [junit] FOCUS AWT  Button request
    [junit] requestFocus: AWT Component
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548646659 d 0ms]]
    [junit] FOCUS AWT  Button sync
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] requestFocus: AWT Component
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548649284 d 0ms]]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548649494 d 8ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548649546 d 10ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548649648 d 7ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548649699 d 11ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@b05236/[I@37e55794, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548649912 d 7ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@31d8d237/[I@11d13272, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548649912 d 7ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3d46e381/[I@79024994, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548649912 d 7ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@41759d12/[I@109b2a51, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548650430 d 2ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3af7345b/[I@3b8e609b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548650430 d 2ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@687ea9/[I@4c538974, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548650430 d 2ms]]]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6545d2/[I@78cade31, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548650834 d 3ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4ec1a0eb/[I@a2bccb2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548650834 d 3ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@418bbf55/[I@3dbe8711, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548650834 d 3ms]]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548651251 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
    [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548651328 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79b4748, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2151b0a5
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a2431b9
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e3ca754
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7ffe534c08c0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7ffe534c08c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7ffe534c08c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7ffe534c08c0
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548651372 d 0ms]]
    [junit] ******** clearAWTFocus.0
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7ffe534c08c0
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 320x262
    [junit] FOCUS AWT  GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] Frames for initial setVisible(true): 3
    [junit] FOCUS AWT  Button Outer request
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] FOCUS AWT  LOST   PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] requestFocus: click, d: 501 ms
    [junit] FOCUS AWT  Button Outer sync
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548655067 d 0ms]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@23b17d49/[I@599855ed, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548657690 d 9ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2031688f/[I@bc794cc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548657690 d 10ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5bf9e31e/[I@72adf5be, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548657690 d 10ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7ae0c7c3/[I@3b5b123b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548660313 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@5809fdee/[I@77fe4169, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548660314 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5578920a/[I@5ebbfa5c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548660314 d 0ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@731de9b/[I@5b0d95cd, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548662938 d 7ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@58e5f46e/[I@61128f5a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548662939 d 6ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@9818f80/[I@18f42160, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548662939 d 6ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@36eb7331/[I@1bd7b222, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548665562 d 3ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6defe475/[I@207ff5b6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548665563 d 3ms]]]
    [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@30dc9065/[I@608beff2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548665563 d 3ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
    [junit] *** requestFocus.hasFocus() - AWT: false
    [junit] *** waitForFocus.hasFocus() -  NW: true
    [junit] *** gain: GLWindow1[focusCount 1]
    [junit] *** lost: ButtonNorthOuter[focusCount 1, temp false]
    [junit] java.lang.Exception: Stack trace
    [junit] 	at java.lang.Thread.dumpStack(Thread.java:1273)
    [junit] 	at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:206)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    [junit] 	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    [junit] 	at java.lang.reflect.Method.invoke(Method.java:597)
    [junit] 	at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
    [junit] 	at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
    [junit] 	at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
    [junit] 	at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
    [junit] 	at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
    [junit] 	at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
    [junit] 	at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
    [junit] 	at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
    [junit] 	at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
    [junit] 	at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548668193 d 4ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548668245 d 7ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548668347 d 4ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548668398 d 10ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6ac67a88/[I@c96ad7c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548668611 d 5ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7857ae58/[I@44775121, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548668612 d 4ms]]]
    [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@756f70a4/[I@674c5b37, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548668612 d 4ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@45f8acdc/[I@491cc367, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548669128 d 3ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7f60c4b0/[I@2a114025, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548669129 d 2ms]]]
    [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@528a52b6/[I@773c550f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548669129 d 2ms]]]
    [junit] 2013-06-18 11:44:29.241 java[12043:e10f] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@19f488f1/[I@54a9387, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548669532 d 4ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@631b86c7/[I@242da5a6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548669533 d 3ms]]]
    [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@30d647d8/[I@4406cef4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548669533 d 3ms]]]
    [junit] FOCUS AWT  Button request
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: true
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548670139 d 1ms]]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north]
    [junit] requestFocus: click, d: 501 ms
    [junit] FOCUS AWT  Button sync
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548673268 d 0ms]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@27a36a2/[I@2598c6f3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548675889 d 5ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@512d8ecd/[I@5fa5e5e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548675889 d 5ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@78497062/[I@1d716fa0, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548675889 d 5ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@257807a/[I@3eb3cac9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548678513 d 9ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@dc67248/[I@5f78dc08, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548678514 d 8ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@77b5c22f/[I@3ddfd90f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548678514 d 8ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@33238785/[I@619646fd, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548681136 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@510ebe18/[I@1ee2433b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548681136 d 1ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@18abe654/[I@3d9ea173, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548681136 d 1ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7979a49f/[I@21270107, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548683760 d 5ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7b48392/[I@5c29ea31, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548683760 d 5ms]]]
    [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@43ce663c/[I@239a0feb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548683760 d 6ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
    [junit] *** requestFocus.hasFocus() - AWT: false
    [junit] *** waitForFocus.hasFocus() -  NW: true
    [junit] *** gain: GLWindow1[focusCount 1]
    [junit] *** lost: ButtonNorthInner[focusCount 1, temp false]
    [junit] java.lang.Exception: Stack trace
    [junit] 	at java.lang.Thread.dumpStack(Thread.java:1273)
    [junit] 	at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:238)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    [junit] 	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    [junit] 	at java.lang.reflect.Method.invoke(Method.java:597)
    [junit] 	at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
    [junit] 	at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
    [junit] 	at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
    [junit] 	at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
    [junit] 	at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
    [junit] 	at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
    [junit] 	at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
    [junit] 	at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
    [junit] 	at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
    [junit] 	at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
    [junit] Tests run: 2, Failures: 1, Errors: 0, Time elapsed: 54.618 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548634062 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548639088 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
    [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548641459 d 1ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7b283052, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9bad5a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c91f005
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61250ff2
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7ffe549c3130
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7ffe549c3130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7ffe549c3130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7ffe549c3130
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548641576 d 0ms]]
    [junit] ******** clearAWTFocus.0
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7ffe549c3130
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 320x262
    [junit] FOCUS AWT  GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] Frames for initial setVisible(true): 3
    [junit] FOCUS AWT  Button Outer request
    [junit] requestFocus: AWT Component
    [junit] FOCUS AWT  LOST   PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] FOCUS AWT  Button Outer sync
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] requestFocus: AWT Component
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548644608 d 0ms]]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548644808 d 11ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548644858 d 5ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548644960 d 1ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548645012 d 2ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3823bdd1/[I@32830122, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548645224 d 9ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@36bf7916/[I@54a6af6e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548645224 d 9ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@b478a2d/[I@5c09624, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548645224 d 9ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1d34263a/[I@4ab9b8d0, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548645742 d 5ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@67148603/[I@746a63d3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548645742 d 6ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@74bfed5a/[I@6477eb97, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548645742 d 6ms]]]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7d0c3a08/[I@2db6235b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548646146 d 8ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@10cb42cf/[I@108f2ca6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548646146 d 8ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@27bc4ec8/[I@3bd840d9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548646146 d 8ms]]]
    [junit] FOCUS AWT  Button request
    [junit] requestFocus: AWT Component
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548646659 d 0ms]]
    [junit] FOCUS AWT  Button sync
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] requestFocus: AWT Component
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548649284 d 0ms]]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548649494 d 8ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548649546 d 10ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548649648 d 7ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548649699 d 11ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@b05236/[I@37e55794, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548649912 d 7ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@31d8d237/[I@11d13272, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548649912 d 7ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3d46e381/[I@79024994, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548649912 d 7ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@41759d12/[I@109b2a51, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548650430 d 2ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3af7345b/[I@3b8e609b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548650430 d 2ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@687ea9/[I@4c538974, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548650430 d 2ms]]]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6545d2/[I@78cade31, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548650834 d 3ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4ec1a0eb/[I@a2bccb2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548650834 d 3ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@418bbf55/[I@3dbe8711, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548650834 d 3ms]]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548651251 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
    [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548651328 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79b4748, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2151b0a5
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a2431b9
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e3ca754
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7ffe534c08c0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7ffe534c08c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7ffe534c08c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7ffe534c08c0
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548651372 d 0ms]]
    [junit] ******** clearAWTFocus.0
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7ffe534c08c0
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 320x262
    [junit] FOCUS AWT  GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] Frames for initial setVisible(true): 3
    [junit] FOCUS AWT  Button Outer request
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] FOCUS AWT  LOST   PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] SLOCK [T main @ 1371548688417 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] requestFocus: click, d: 501 ms
    [junit] FOCUS AWT  Button Outer sync
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548655067 d 0ms]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@23b17d49/[I@599855ed, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548657690 d 9ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2031688f/[I@bc794cc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548657690 d 10ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5bf9e31e/[I@72adf5be, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548657690 d 10ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7ae0c7c3/[I@3b5b123b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548660313 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@5809fdee/[I@77fe4169, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548660314 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5578920a/[I@5ebbfa5c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548660314 d 0ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@731de9b/[I@5b0d95cd, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548662938 d 7ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@58e5f46e/[I@61128f5a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548662939 d 6ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@9818f80/[I@18f42160, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548662939 d 6ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@36eb7331/[I@1bd7b222, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548665562 d 3ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6defe475/[I@207ff5b6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548665563 d 3ms]]]
    [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@30dc9065/[I@608beff2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548665563 d 3ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
    [junit] *** requestFocus.hasFocus() - AWT: false
    [junit] *** waitForFocus.hasFocus() -  NW: true
    [junit] *** gain: GLWindow1[focusCount 1]
    [junit] *** lost: ButtonNorthOuter[focusCount 1, temp false]
    [junit] java.lang.Exception: Stack trace
    [junit] 	at java.lang.Thread.dumpStack(Thread.java:1273)
    [junit] 	at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:206)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    [junit] 	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    [junit] 	at java.lang.reflect.Method.invoke(Method.java:597)
    [junit] 	at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
    [junit] 	at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
    [junit] 	at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
    [junit] 	at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
    [junit] 	at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
    [junit] 	at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
    [junit] 	at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
    [junit] 	at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
    [junit] 	at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
    [junit] 	at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548668193 d 4ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548668245 d 7ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548668347 d 4ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548668398 d 10ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6ac67a88/[I@c96ad7c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548668611 d 5ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7857ae58/[I@44775121, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548668612 d 4ms]]]
    [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@756f70a4/[I@674c5b37, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548668612 d 4ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@45f8acdc/[I@491cc367, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548669128 d 3ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7f60c4b0/[I@2a114025, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548669129 d 2ms]]]
    [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@528a52b6/[I@773c550f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548669129 d 2ms]]]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@19f488f1/[I@54a9387, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548669532 d 4ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@631b86c7/[I@242da5a6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548669533 d 3ms]]]
    [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@30d647d8/[I@4406cef4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548669533 d 3ms]]]
    [junit] FOCUS AWT  Button request
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: true
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548670139 d 1ms]]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north]
    [junit] requestFocus: click, d: 501 ms
    [junit] FOCUS AWT  Button sync
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548673268 d 0ms]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@27a36a2/[I@2598c6f3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548675889 d 5ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@512d8ecd/[I@5fa5e5e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548675889 d 5ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@78497062/[I@1d716fa0, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548675889 d 5ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@257807a/[I@3eb3cac9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548678513 d 9ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@dc67248/[I@5f78dc08, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548678514 d 8ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@77b5c22f/[I@3ddfd90f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548678514 d 8ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@33238785/[I@619646fd, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548681136 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@510ebe18/[I@1ee2433b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548681136 d 1ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@18abe654/[I@3d9ea173, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548681136 d 1ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7979a49f/[I@21270107, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548683760 d 5ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7b48392/[I@5c29ea31, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548683760 d 5ms]]]
    [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@43ce663c/[I@239a0feb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548683760 d 6ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
    [junit] *** requestFocus.hasFocus() - AWT: false
    [junit] *** waitForFocus.hasFocus() -  NW: true
    [junit] *** gain: GLWindow1[focusCount 1]
    [junit] *** lost: ButtonNorthInner[focusCount 1, temp false]
    [junit] java.lang.Exception: Stack trace
    [junit] 	at java.lang.Thread.dumpStack(Thread.java:1273)
    [junit] 	at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:238)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    [junit] 	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    [junit] 	at java.lang.reflect.Method.invoke(Method.java:597)
    [junit] 	at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
    [junit] 	at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
    [junit] 	at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
    [junit] 	at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
    [junit] 	at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
    [junit] 	at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
    [junit] 	at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
    [junit] 	at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
    [junit] 	at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
    [junit] 	at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
    [junit] SLOCK [T main @ 1371548688417 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testFocus01ProgrFocus took 10.276 sec
    [junit] Testcase: testFocus02RobotFocus took 37.024 sec
    [junit] 	FAILED
    [junit] Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false]
    [junit] junit.framework.AssertionFailedError: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false]
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:239)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277)
    [junit] 
    [junit] Tests run: 2, Failures: 1, Errors: 0, Time elapsed: 54.618 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548634062 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548639088 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
    [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548641459 d 1ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7b283052, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9bad5a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c91f005
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61250ff2
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7ffe549c3130
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7ffe549c3130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7ffe549c3130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7ffe549c3130
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548641576 d 0ms]]
    [junit] ******** clearAWTFocus.0
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7ffe549c3130
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 320x262
    [junit] FOCUS AWT  GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] Frames for initial setVisible(true): 3
    [junit] FOCUS AWT  Button Outer request
    [junit] requestFocus: AWT Component
    [junit] FOCUS AWT  LOST   PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] FOCUS AWT  Button Outer sync
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] requestFocus: AWT Component
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548644608 d 0ms]]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548644808 d 11ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548644858 d 5ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548644960 d 1ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548645012 d 2ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3823bdd1/[I@32830122, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548645224 d 9ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@36bf7916/[I@54a6af6e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548645224 d 9ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@b478a2d/[I@5c09624, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548645224 d 9ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1d34263a/[I@4ab9b8d0, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548645742 d 5ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@67148603/[I@746a63d3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548645742 d 6ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@74bfed5a/[I@6477eb97, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548645742 d 6ms]]]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7d0c3a08/[I@2db6235b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548646146 d 8ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@10cb42cf/[I@108f2ca6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548646146 d 8ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@27bc4ec8/[I@3bd840d9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548646146 d 8ms]]]
    [junit] FOCUS AWT  Button request
    [junit] requestFocus: AWT Component
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548646659 d 0ms]]
    [junit] FOCUS AWT  Button sync
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] requestFocus: AWT Component
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548649284 d 0ms]]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548649494 d 8ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548649546 d 10ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548649648 d 7ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548649699 d 11ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@b05236/[I@37e55794, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548649912 d 7ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@31d8d237/[I@11d13272, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548649912 d 7ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3d46e381/[I@79024994, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548649912 d 7ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@41759d12/[I@109b2a51, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548650430 d 2ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3af7345b/[I@3b8e609b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548650430 d 2ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@687ea9/[I@4c538974, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548650430 d 2ms]]]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6545d2/[I@78cade31, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548650834 d 3ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4ec1a0eb/[I@a2bccb2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548650834 d 3ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@418bbf55/[I@3dbe8711, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548650834 d 3ms]]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548651251 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
    [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548651328 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79b4748, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2151b0a5
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a2431b9
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e3ca754
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7ffe534c08c0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7ffe534c08c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7ffe534c08c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7ffe534c08c0
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548651372 d 0ms]]
    [junit] ******** clearAWTFocus.0
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7ffe534c08c0
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 320x262
    [junit] FOCUS AWT  GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] Frames for initial setVisible(true): 3
    [junit] FOCUS AWT  Button Outer request
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] FOCUS AWT  LOST   PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] requestFocus: click, d: 501 ms
    [junit] FOCUS AWT  Button Outer sync
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548655067 d 0ms]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@23b17d49/[I@599855ed, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548657690 d 9ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2031688f/[I@bc794cc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548657690 d 10ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5bf9e31e/[I@72adf5be, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548657690 d 10ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7ae0c7c3/[I@3b5b123b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548660313 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@5809fdee/[I@77fe4169, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548660314 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5578920a/[I@5ebbfa5c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548660314 d 0ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@731de9b/[I@5b0d95cd, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548662938 d 7ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@58e5f46e/[I@61128f5a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548662939 d 6ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@9818f80/[I@18f42160, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548662939 d 6ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@36eb7331/[I@1bd7b222, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548665562 d 3ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6defe475/[I@207ff5b6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548665563 d 3ms]]]
    [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@30dc9065/[I@608beff2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548665563 d 3ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
    [junit] *** requestFocus.hasFocus() - AWT: false
    [junit] *** waitForFocus.hasFocus() -  NW: true
    [junit] *** gain: GLWindow1[focusCount 1]
    [junit] *** lost: ButtonNorthOuter[focusCount 1, temp false]
    [junit] java.lang.Exception: Stack trace
    [junit] 	at java.lang.Thread.dumpStack(Thread.java:1273)
    [junit] 	at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:206)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    [junit] 	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    [junit] 	at java.lang.reflect.Method.invoke(Method.java:597)
    [junit] 	at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
    [junit] 	at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
    [junit] 	at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
    [junit] 	at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
    [junit] 	at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
    [junit] 	at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
    [junit] 	at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
    [junit] 	at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
    [junit] 	at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
    [junit] 	at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548668193 d 4ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548668245 d 7ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548668347 d 4ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548668398 d 10ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6ac67a88/[I@c96ad7c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548668611 d 5ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7857ae58/[I@44775121, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548668612 d 4ms]]]
    [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@756f70a4/[I@674c5b37, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548668612 d 4ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@45f8acdc/[I@491cc367, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548669128 d 3ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7f60c4b0/[I@2a114025, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548669129 d 2ms]]]
    [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@528a52b6/[I@773c550f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548669129 d 2ms]]]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@19f488f1/[I@54a9387, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548669532 d 4ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@631b86c7/[I@242da5a6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548669533 d 3ms]]]
    [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@30d647d8/[I@4406cef4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548669533 d 3ms]]]
    [junit] FOCUS AWT  Button request
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: true
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548670139 d 1ms]]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north]
    [junit] requestFocus: click, d: 501 ms
    [junit] FOCUS AWT  Button sync
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548673268 d 0ms]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@27a36a2/[I@2598c6f3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548675889 d 5ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@512d8ecd/[I@5fa5e5e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548675889 d 5ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@78497062/[I@1d716fa0, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548675889 d 5ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@257807a/[I@3eb3cac9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548678513 d 9ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@dc67248/[I@5f78dc08, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548678514 d 8ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@77b5c22f/[I@3ddfd90f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548678514 d 8ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@33238785/[I@619646fd, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548681136 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@510ebe18/[I@1ee2433b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548681136 d 1ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@18abe654/[I@3d9ea173, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548681136 d 1ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7979a49f/[I@21270107, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548683760 d 5ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7b48392/[I@5c29ea31, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548683760 d 5ms]]]
    [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@43ce663c/[I@239a0feb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548683760 d 6ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
    [junit] *** requestFocus.hasFocus() - AWT: false
    [junit] *** waitForFocus.hasFocus() -  NW: true
    [junit] *** gain: GLWindow1[focusCount 1]
    [junit] *** lost: ButtonNorthInner[focusCount 1, temp false]
    [junit] java.lang.Exception: Stack trace
    [junit] 	at java.lang.Thread.dumpStack(Thread.java:1273)
    [junit] 	at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:238)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    [junit] 	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    [junit] 	at java.lang.reflect.Method.invoke(Method.java:597)
    [junit] 	at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
    [junit] 	at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
    [junit] 	at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
    [junit] 	at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
    [junit] 	at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
    [junit] 	at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
    [junit] 	at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
    [junit] 	at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
    [junit] 	at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
    [junit] 	at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
    [junit] SLOCK [T main @ 1371548688417 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testcase: testFocus02RobotFocus(com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot):	FAILED
    [junit] Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false]
    [junit] junit.framework.AssertionFailedError: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false]
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:239)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277)
    [junit] 
    [junit] 
    [junit] Test com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot FAILED
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT
    [junit] SLOCK [T main @ 1371548690188 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548703211 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
    [junit] durationPerTest 500
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548705268 d 0ms]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@24c68a98, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548705368 d 0ms]]
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65dcc2a3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e8f94
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a943dc4
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa523c8ea20
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fa523c8ea20
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa523c8ea20
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fa523c8ea20
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548705558 d 0ms]]
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1, drawable 0x7fa523c8ea20
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548705673 d 0ms]]
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x7fa523c8ea20
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x7fa523c8ea20
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548705789 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548705917 d 0ms]]
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x7fa523c8ea20
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548706015 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x7fa523c8ea20
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 690x508, swapInterval 1, drawable 0x7fa523c8ea20
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 690x508, swapInterval 1, drawable 0x7fa523c8ea20
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 16.149 sec
    [junit] ------------- Standard Output ---------------
    [junit] durationPerTest 500
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548705268 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548705368 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548705558 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548705673 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548705789 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548705917 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548706015 d 0ms]]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548690188 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548703211 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@24c68a98, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65dcc2a3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e8f94
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a943dc4
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa523c8ea20
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fa523c8ea20
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa523c8ea20
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fa523c8ea20
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1, drawable 0x7fa523c8ea20
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x7fa523c8ea20
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x7fa523c8ea20
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x7fa523c8ea20
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x7fa523c8ea20
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 690x508, swapInterval 1, drawable 0x7fa523c8ea20
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 690x508, swapInterval 1, drawable 0x7fa523c8ea20
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
    [junit] SLOCK [T main @ 1371548706163 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testListenerStringPassingAndOrder took 2.857 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 16.149 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] durationPerTest 500
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548705268 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548705368 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548705558 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548705673 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548705789 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548705917 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548706015 d 0ms]]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548690188 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548703211 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@24c68a98, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65dcc2a3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e8f94
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a943dc4
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa523c8ea20
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fa523c8ea20
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa523c8ea20
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fa523c8ea20
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1, drawable 0x7fa523c8ea20
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x7fa523c8ea20
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x7fa523c8ea20
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x7fa523c8ea20
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x7fa523c8ea20
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 690x508, swapInterval 1, drawable 0x7fa523c8ea20
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 690x508, swapInterval 1, drawable 0x7fa523c8ea20
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
    [junit] SLOCK [T main @ 1371548706163 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1371548706163 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT
    [junit] SLOCK [T main @ 1371548708063 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548719083 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@30d1e7c2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c569c60
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a3468f4
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76d67067
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa5e9098b80
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa5e9098b80
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@49a5af9f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5759780d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32d8ca48
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c8570c
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa5e90b2520
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa5e90b2520
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 14.708 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548708063 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548719083 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@30d1e7c2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c569c60
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a3468f4
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76d67067
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa5e9098b80
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa5e9098b80
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] SLOCK [T main @ 1371548722633 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@49a5af9f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5759780d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32d8ca48
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c8570c
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa5e90b2520
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa5e90b2520
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
    [junit] SLOCK [T main @ 1371548722633 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testCloseFrameGLCanvas took 2.804 sec
    [junit] Testcase: testCloseJFrameGLCanvas took 0.645 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 14.708 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548708063 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548719083 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@30d1e7c2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c569c60
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a3468f4
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76d67067
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa5e9098b80
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa5e9098b80
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@49a5af9f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5759780d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32d8ca48
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c8570c
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa5e90b2520
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa5e90b2520
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
    [junit] SLOCK [T main @ 1371548722633 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT
    [junit] SLOCK [T main @ 1371548724142 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548726154 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
    [junit] NewtCanvasAWT.attachNewtChild.2: size 128x128
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@424d2af2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29700391
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78fa39d7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73eb904d
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fd549cb7080
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7fd549cb7080
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fd549cb7080
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7fd549cb7080
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fd549cb7080
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fd549cb7080
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fd549cb7080
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fd549cb7080
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fd549cb7080
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fd549cb7080
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fd549cb7080
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] NEWTWindowClosingAdapter.windowDestroyed: NEWTWindowClosingAdapter[closing 1, closed 1]
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
    [junit] SLOCK [T main @ 1371548729268 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.242 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548724142 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548726154 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
    [junit] NewtCanvasAWT.attachNewtChild.2: size 128x128
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@424d2af2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29700391
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78fa39d7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73eb904d
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fd549cb7080
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7fd549cb7080
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fd549cb7080
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7fd549cb7080
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fd549cb7080
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fd549cb7080
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fd549cb7080
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fd549cb7080
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fd549cb7080
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fd549cb7080
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fd549cb7080
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] NEWTWindowClosingAdapter.windowDestroyed: NEWTWindowClosingAdapter[closing 1, closed 1]
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
    [junit] SLOCK [T main @ 1371548729268 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testCloseJFrameNewtCanvasAWT took 3.014 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.242 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548724142 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548726154 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
    [junit] NewtCanvasAWT.attachNewtChild.2: size 128x128
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@424d2af2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29700391
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78fa39d7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73eb904d
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fd549cb7080
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7fd549cb7080
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fd549cb7080
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7fd549cb7080
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fd549cb7080
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fd549cb7080
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fd549cb7080
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fd549cb7080
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fd549cb7080
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fd549cb7080
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fd549cb7080
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] NEWTWindowClosingAdapter.windowDestroyed: NEWTWindowClosingAdapter[closing 1, closed 1]
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
    [junit] SLOCK [T main @ 1371548729268 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas
    [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548732868 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] requestFocus: AWT Component
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@19e09a4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1092901c0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false
    [junit] MouseEntered      ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@ae0e515/[I@32dfcb47, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548733619 d 12ms]]]
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2fa6a1a7/[I@64bef361, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548733751 d 1ms]]]
    [junit] MouseReleased    2: MouseEvent[EVENT_MOUSE_RELEASED, [I@345c98f3/[I@2b3d9460, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548733752 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@57d840cd/[I@36867fc9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548733752 d 0ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@549b6220/[I@25474e45, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548735333 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4a3a6e5c/[I@42238016, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548735384 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@28ae4646/[I@4987b287, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548735384 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bd9e2c7/[I@2db7ae22, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548735437 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34e0e90/[I@799e11a1, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548735488 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@78979f67/[I@2a62610b, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548735488 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@20d12eea/[I@55f157b, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548735540 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@257b40fe/[I@3ee7f6eb, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548735591 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6f03de90/[I@6708f8e0, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548735591 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3):  PASSED
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bdc64a5/[I@5253c3f5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548737977 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7966340c/[I@24e33e18, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548738028 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4301ac93/[I@22e90943, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548738028 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@715f1f9c/[I@1c1474ea, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548738080 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@307bd0d/[I@710ca208, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548738132 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7461f533/[I@4b2922f6, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548738132 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@79b66b06/[I@372c9557, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548738183 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@221f7708/[I@3fbfbfb8, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548738237 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@45c3e9ba/[I@4125d61e, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548738237 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7df1bd98/[I@9d686c1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548740714 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6328edf2/[I@141dddba, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548740766 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@34c7e8a7/[I@307b4703, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548740766 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6d732ed2/[I@25071521, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548740818 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@73fc3c84/[I@34e93999, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548740869 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3bc486f2/[I@63779885, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548740869 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@40be76c7/[I@18682406, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548740921 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5d15126e/[I@126d2380, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548740972 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3b35b1f3/[I@4235e6e3, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548740972 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doHoldOneButtonAndPressAnother
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4824de7d/[I@6c8b058b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743353 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1):  PASSED
    [junit] *** pressing additional button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1b192059/[I@e9ac0f5, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743405 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2):  PASSED
    [junit] *** releasing additional button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@51f21c50/[I@6e20f237, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743456 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@34fe315d/[I@1c5aebd9, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743456 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2):  PASSED
    [junit] *** pressing additional button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1532021a/[I@62803d5, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743508 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3):  PASSED
    [junit] *** releasing additional button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2d13981b/[I@61672bbb, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743559 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3c6833f2/[I@5d2a73d9, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743559 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e1bdb58/[I@46dd75a4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743611 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@75568654/[I@38d30fb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743611 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2a8ab08f/[I@774d921a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743663 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2):  PASSED
    [junit] *** pressing additional button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5b32627/[I@348dcd5d, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743714 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1):  PASSED
    [junit] *** releasing additional button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@49a5af9f/[I@1cad157f, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743766 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@275e538e/[I@21bfa3d3, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743766 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1):  PASSED
    [junit] *** pressing additional button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2c9c82f4/[I@5759780d, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743819 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3):  PASSED
    [junit] *** releasing additional button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@32d8ca48/[I@36c8570c, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743870 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1acaf0ed/[I@18f6559, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743870 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6d46b6db/[I@3d8f1be9, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743921 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7e717d91/[I@4ceafb71, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743921 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5721df2a/[I@70c26b16, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743973 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3):  PASSED
    [junit] *** pressing additional button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6c04ab2f/[I@2682d210, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548744025 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1):  PASSED
    [junit] *** releasing additional button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@56ad2c30/[I@3302fc5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548744076 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@50903025/[I@2a48f675, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548744076 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1):  PASSED
    [junit] *** pressing additional button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c2c9103/[I@31e46a68, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548744128 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #8
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2):  PASSED
    [junit] *** releasing additional button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b05eb6f/[I@31a3ca10, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548744179 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7826f9e5/[I@46e06703, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548744179 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@368b1a4f/[I@666c5482, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548744231 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@52205756/[I@4945f939, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548744231 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #9
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3):  PASSED
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doPressAllButtonsInSequence
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@39a2f02e/[I@78467991, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548746496 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5ad75c47/[I@70eb67e8, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548746548 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6ef2ea42/[I@df1cbf6, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548746600 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7d858aa0/[I@4a504ec1, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548746651 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5e628704/[I@168e4805, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548746651 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@571a4bd4/[I@7f6877f8, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548746703 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@239c7c21/[I@76996cca, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548746703 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@52b57e9a/[I@98adae2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548746754 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7b283052/[I@b7c96a9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548746754 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1):  PASSED
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
    [junit] 2013-06-18 11:45:48.507 java[12070:690b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonClickAndDrag
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@256ef705/[I@181b7c76, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548749035 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1):  PASSED
    [junit] *** moving mouse
    [junit] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@34883357/[I@59e2afb2, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548749087 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@317cfd38/[I@4d480ea, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548749338 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1):  PASSED
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@1b5b8520/[I@158105e8, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548749390 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@49aacd5f/[I@6c913dc1, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548749643 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2):  PASSED
    [junit] *** moving mouse
    [junit] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@336d8196/[I@5a56b93a, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548749694 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] WAIT-till-done: eventDispatch() #8
    [junit] WAIT-till-done: eventDispatch() #9
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@739abd2b/[I@33f98d58, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548749946 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2):  PASSED
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@44aea710/[I@265a2eaa, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548749998 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #10
    [junit] WAIT-till-done: eventDispatch() #11
    [junit] WAIT-till-done: eventDispatch() #12
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6aadae91/[I@309fe84e, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548750251 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3):  PASSED
    [junit] *** moving mouse
    [junit] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@524c71d2/[I@18c4bc34, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548750302 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #13
    [junit] WAIT-till-done: eventDispatch() #14
    [junit] WAIT-till-done: eventDispatch() #15
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c2006a0/[I@7a9300cc, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548750555 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3):  PASSED
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@49198ff2/[I@2d397e5c, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548750606 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #16
    [junit] WAIT-till-done: eventDispatch() #17
    [junit] WAIT-till-done: eventDispatch() #18
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
    [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 19.363 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548732868 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] requestFocus: AWT Component
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@19e09a4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1092901c0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false
    [junit] MouseEntered      ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@ae0e515/[I@32dfcb47, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548733619 d 12ms]]]
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2fa6a1a7/[I@64bef361, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548733751 d 1ms]]]
    [junit] MouseReleased    2: MouseEvent[EVENT_MOUSE_RELEASED, [I@345c98f3/[I@2b3d9460, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548733752 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@57d840cd/[I@36867fc9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548733752 d 0ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@549b6220/[I@25474e45, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548735333 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4a3a6e5c/[I@42238016, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548735384 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@28ae4646/[I@4987b287, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548735384 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bd9e2c7/[I@2db7ae22, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548735437 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34e0e90/[I@799e11a1, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548735488 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@78979f67/[I@2a62610b, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548735488 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@20d12eea/[I@55f157b, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548735540 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@257b40fe/[I@3ee7f6eb, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548735591 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6f03de90/[I@6708f8e0, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548735591 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3):  PASSED
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bdc64a5/[I@5253c3f5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548737977 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7966340c/[I@24e33e18, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548738028 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4301ac93/[I@22e90943, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548738028 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@715f1f9c/[I@1c1474ea, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548738080 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@307bd0d/[I@710ca208, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548738132 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7461f533/[I@4b2922f6, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548738132 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@79b66b06/[I@372c9557, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548738183 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@221f7708/[I@3fbfbfb8, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548738237 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@45c3e9ba/[I@4125d61e, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548738237 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7df1bd98/[I@9d686c1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548740714 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6328edf2/[I@141dddba, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548740766 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@34c7e8a7/[I@307b4703, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548740766 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6d732ed2/[I@25071521, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548740818 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@73fc3c84/[I@34e93999, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548740869 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3bc486f2/[I@63779885, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548740869 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@40be76c7/[I@18682406, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548740921 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5d15126e/[I@126d2380, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548740972 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3b35b1f3/[I@4235e6e3, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548740972 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doHoldOneButtonAndPressAnother
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4824de7d/[I@6c8b058b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743353 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1):  PASSED
    [junit] *** pressing additional button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1b192059/[I@e9ac0f5, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743405 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2):  PASSED
    [junit] *** releasing additional button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@51f21c50/[I@6e20f237, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743456 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@34fe315d/[I@1c5aebd9, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743456 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2):  PASSED
    [junit] *** pressing additional button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1532021a/[I@62803d5, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743508 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3):  PASSED
    [junit] *** releasing additional button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2d13981b/[I@61672bbb, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743559 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3c6833f2/[I@5d2a73d9, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743559 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e1bdb58/[I@46dd75a4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743611 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@75568654/[I@38d30fb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743611 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2a8ab08f/[I@774d921a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743663 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2):  PASSED
    [junit] *** pressing additional button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5b32627/[I@348dcd5d, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743714 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1):  PASSED
    [junit] *** releasing additional button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@49a5af9f/[I@1cad157f, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743766 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@275e538e/[I@21bfa3d3, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743766 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1):  PASSED
    [junit] *** pressing additional button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2c9c82f4/[I@5759780d, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743819 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3):  PASSED
    [junit] *** releasing additional button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@32d8ca48/[I@36c8570c, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743870 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1acaf0ed/[I@18f6559, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743870 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6d46b6db/[I@3d8f1be9, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743921 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7e717d91/[I@4ceafb71, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743921 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5721df2a/[I@70c26b16, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743973 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3):  PASSED
    [junit] *** pressing additional button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6c04ab2f/[I@2682d210, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548744025 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1):  PASSED
    [junit] *** releasing additional button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@56ad2c30/[I@3302fc5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548744076 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@50903025/[I@2a48f675, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548744076 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1):  PASSED
    [junit] *** pressing additional button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c2c9103/[I@31e46a68, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548744128 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #8
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2):  PASSED
    [junit] *** releasing additional button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b05eb6f/[I@31a3ca10, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548744179 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7826f9e5/[I@46e06703, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548744179 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@368b1a4f/[I@666c5482, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548744231 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@52205756/[I@4945f939, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548744231 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #9
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3):  PASSED
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doPressAllButtonsInSequence
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@39a2f02e/[I@78467991, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548746496 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5ad75c47/[I@70eb67e8, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548746548 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6ef2ea42/[I@df1cbf6, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548746600 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7d858aa0/[I@4a504ec1, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548746651 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5e628704/[I@168e4805, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548746651 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@571a4bd4/[I@7f6877f8, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548746703 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@239c7c21/[I@76996cca, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548746703 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@52b57e9a/[I@98adae2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548746754 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7b283052/[I@b7c96a9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548746754 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1):  PASSED
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonClickAndDrag
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@256ef705/[I@181b7c76, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548749035 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1):  PASSED
    [junit] *** moving mouse
    [junit] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@34883357/[I@59e2afb2, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548749087 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@317cfd38/[I@4d480ea, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548749338 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1):  PASSED
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@1b5b8520/[I@158105e8, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548749390 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@49aacd5f/[I@6c913dc1, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548749643 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2):  PASSED
    [junit] *** moving mouse
    [junit] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@336d8196/[I@5a56b93a, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548749694 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] WAIT-till-done: eventDispatch() #8
    [junit] WAIT-till-done: eventDispatch() #9
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@739abd2b/[I@33f98d58, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548749946 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2):  PASSED
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@44aea710/[I@265a2eaa, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548749998 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #10
    [junit] WAIT-till-done: eventDispatch() #11
    [junit] WAIT-till-done: eventDispatch() #12
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6aadae91/[I@309fe84e, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548750251 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3):  PASSED
    [junit] *** moving mouse
    [junit] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@524c71d2/[I@18c4bc34, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548750302 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #13
    [junit] WAIT-till-done: eventDispatch() #14
    [junit] WAIT-till-done: eventDispatch() #15
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c2006a0/[I@7a9300cc, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548750555 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3):  PASSED
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@49198ff2/[I@2d397e5c, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548750606 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #16
    [junit] WAIT-till-done: eventDispatch() #17
    [junit] WAIT-till-done: eventDispatch() #18
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
    [junit] SLOCK [T main @ 1371548752135 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testSingleButtonPressAndRelease took 2.546 sec
    [junit] Testcase: testSingleButtonPressAndReleaseWithShift took 2.739 sec
    [junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 2.739 sec
    [junit] Testcase: testHoldOneButtonAndPressAnother took 3.141 sec
    [junit] Testcase: testPressAllButtonsInSequence took 2.538 sec
    [junit] Testcase: testSingleButtonClickAndDrag took 4.054 sec
    [junit] SLOCK [T main @ 1371548752135 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 19.363 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548732868 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] requestFocus: AWT Component
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@19e09a4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1092901c0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false
    [junit] MouseEntered      ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@ae0e515/[I@32dfcb47, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548733619 d 12ms]]]
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2fa6a1a7/[I@64bef361, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548733751 d 1ms]]]
    [junit] MouseReleased    2: MouseEvent[EVENT_MOUSE_RELEASED, [I@345c98f3/[I@2b3d9460, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548733752 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@57d840cd/[I@36867fc9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548733752 d 0ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@549b6220/[I@25474e45, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548735333 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4a3a6e5c/[I@42238016, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548735384 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@28ae4646/[I@4987b287, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548735384 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bd9e2c7/[I@2db7ae22, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548735437 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34e0e90/[I@799e11a1, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548735488 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@78979f67/[I@2a62610b, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548735488 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@20d12eea/[I@55f157b, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548735540 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@257b40fe/[I@3ee7f6eb, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548735591 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6f03de90/[I@6708f8e0, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548735591 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3):  PASSED
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bdc64a5/[I@5253c3f5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548737977 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7966340c/[I@24e33e18, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548738028 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4301ac93/[I@22e90943, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548738028 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@715f1f9c/[I@1c1474ea, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548738080 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@307bd0d/[I@710ca208, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548738132 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7461f533/[I@4b2922f6, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548738132 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@79b66b06/[I@372c9557, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548738183 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@221f7708/[I@3fbfbfb8, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548738237 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@45c3e9ba/[I@4125d61e, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548738237 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7df1bd98/[I@9d686c1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548740714 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6328edf2/[I@141dddba, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548740766 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@34c7e8a7/[I@307b4703, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548740766 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6d732ed2/[I@25071521, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548740818 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@73fc3c84/[I@34e93999, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548740869 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3bc486f2/[I@63779885, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548740869 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@40be76c7/[I@18682406, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548740921 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5d15126e/[I@126d2380, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548740972 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3b35b1f3/[I@4235e6e3, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548740972 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doHoldOneButtonAndPressAnother
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4824de7d/[I@6c8b058b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743353 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1):  PASSED
    [junit] *** pressing additional button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1b192059/[I@e9ac0f5, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743405 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2):  PASSED
    [junit] *** releasing additional button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@51f21c50/[I@6e20f237, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743456 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@34fe315d/[I@1c5aebd9, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743456 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2):  PASSED
    [junit] *** pressing additional button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1532021a/[I@62803d5, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743508 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3):  PASSED
    [junit] *** releasing additional button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2d13981b/[I@61672bbb, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743559 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3c6833f2/[I@5d2a73d9, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743559 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e1bdb58/[I@46dd75a4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743611 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@75568654/[I@38d30fb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743611 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2a8ab08f/[I@774d921a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743663 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2):  PASSED
    [junit] *** pressing additional button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5b32627/[I@348dcd5d, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743714 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1):  PASSED
    [junit] *** releasing additional button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@49a5af9f/[I@1cad157f, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743766 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@275e538e/[I@21bfa3d3, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743766 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1):  PASSED
    [junit] *** pressing additional button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2c9c82f4/[I@5759780d, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743819 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3):  PASSED
    [junit] *** releasing additional button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@32d8ca48/[I@36c8570c, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743870 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1acaf0ed/[I@18f6559, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743870 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6d46b6db/[I@3d8f1be9, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743921 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7e717d91/[I@4ceafb71, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743921 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5721df2a/[I@70c26b16, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548743973 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3):  PASSED
    [junit] *** pressing additional button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6c04ab2f/[I@2682d210, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548744025 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1):  PASSED
    [junit] *** releasing additional button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@56ad2c30/[I@3302fc5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548744076 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@50903025/[I@2a48f675, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548744076 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1):  PASSED
    [junit] *** pressing additional button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c2c9103/[I@31e46a68, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548744128 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #8
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2):  PASSED
    [junit] *** releasing additional button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b05eb6f/[I@31a3ca10, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548744179 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7826f9e5/[I@46e06703, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548744179 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@368b1a4f/[I@666c5482, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548744231 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@52205756/[I@4945f939, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548744231 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #9
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3):  PASSED
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doPressAllButtonsInSequence
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@39a2f02e/[I@78467991, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548746496 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5ad75c47/[I@70eb67e8, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548746548 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6ef2ea42/[I@df1cbf6, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548746600 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7d858aa0/[I@4a504ec1, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548746651 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5e628704/[I@168e4805, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548746651 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@571a4bd4/[I@7f6877f8, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548746703 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@239c7c21/[I@76996cca, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548746703 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@52b57e9a/[I@98adae2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548746754 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7b283052/[I@b7c96a9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548746754 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1):  PASSED
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonClickAndDrag
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@256ef705/[I@181b7c76, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548749035 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1):  PASSED
    [junit] *** moving mouse
    [junit] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@34883357/[I@59e2afb2, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548749087 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@317cfd38/[I@4d480ea, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548749338 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1):  PASSED
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@1b5b8520/[I@158105e8, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548749390 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@49aacd5f/[I@6c913dc1, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548749643 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2):  PASSED
    [junit] *** moving mouse
    [junit] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@336d8196/[I@5a56b93a, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548749694 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] WAIT-till-done: eventDispatch() #8
    [junit] WAIT-till-done: eventDispatch() #9
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@739abd2b/[I@33f98d58, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548749946 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2):  PASSED
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@44aea710/[I@265a2eaa, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548749998 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #10
    [junit] WAIT-till-done: eventDispatch() #11
    [junit] WAIT-till-done: eventDispatch() #12
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6aadae91/[I@309fe84e, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548750251 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3):  PASSED
    [junit] *** moving mouse
    [junit] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@524c71d2/[I@18c4bc34, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548750302 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #13
    [junit] WAIT-till-done: eventDispatch() #14
    [junit] WAIT-till-done: eventDispatch() #15
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c2006a0/[I@7a9300cc, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548750555 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3):  PASSED
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@49198ff2/[I@2d397e5c, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1371548750606 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #16
    [junit] WAIT-till-done: eventDispatch() #17
    [junit] WAIT-till-done: eventDispatch() #18
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
    [junit] SLOCK [T main @ 1371548752135 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT
    [junit] SLOCK [T main @ 1371548755432 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548756437 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c6ed322, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f7ff1ca8330
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 300x300, onTitleBarIfWindow: false
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@21cc5069/[I@6cb32ed4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548756904 d 2ms]]]
    [junit] MouseReleased    2: MouseEvent[EVENT_MOUSE_RELEASED, [I@67c7980c/[I@60cf710e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548756906 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@53077fc9/[I@11568fb5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548756906 d 1ms]]]
    [junit] requestFocus: click, d: 301 ms
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c23f1bb/[I@7bd33a6b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548758282 d 6ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@68a0864f/[I@2d1e233, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548758333 d 11ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@215983b7/[I@7bd6747b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548758333 d 11ms]]]
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3c7976c1/[I@4a6397eb, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548758385 d 3ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@508aeb74/[I@506835fb, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548758436 d 8ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@69b01afa/[I@28bb494b, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548758436 d 8ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1fc8efd1/[I@40f892a4, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548758488 d 11ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@58df0438/[I@198e261d, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548758539 d 4ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@43684706/[I@730efd7c, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548758539 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3):  PASSED
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5e6214f5/[I@794e113b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548760921 d 10ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@744d76b4/[I@9ac5f13, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548760972 d 2ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1395dd5b/[I@53f78b68, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548760972 d 2ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@20e183e9/[I@359b46dc, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548761024 d 6ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@65493102/[I@2830ae41, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548761075 d 10ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@14004204/[I@1cee1ede, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548761075 d 11ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@552c8fa8/[I@608b8a47, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548761126 d 4ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@58e41bc3/[I@67dacccc, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548761180 d 6ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4dbb9a58/[I@57922f46, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548761180 d 6ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4b14b82b/[I@3d47358f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548763658 d 10ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e0d5eb7/[I@fc54796, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548763709 d 3ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@60ded0f0/[I@44676e3f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548763709 d 3ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@62770d2e/[I@76027982, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548763761 d 6ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c778255/[I@6a0da90c, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548763812 d 10ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@26d58939/[I@d24111a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548763812 d 10ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3adec8b3/[I@784a7df6, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548763863 d 3ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6293df2c/[I@5a20f443, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548763914 d 8ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@298488ef/[I@3c3a1834, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548763914 d 8ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doHoldOneButtonAndPressAnother
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2ed7b7d9/[I@54671f95, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766296 d 1ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1):  PASSED
    [junit] *** pressing additional button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3e4a9a7d/[I@13e4a47e, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766348 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2):  PASSED
    [junit] *** releasing additional button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7eb5666/[I@6b754699, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766399 d 8ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@606e1dec/[I@5d6ea269, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766399 d 8ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2):  PASSED
    [junit] *** pressing additional button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@a68cb6b/[I@6602e323, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766451 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3):  PASSED
    [junit] *** releasing additional button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@478e4327/[I@4cdada24, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766502 d 5ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@342798e7/[I@13a78071, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766502 d 5ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@59e184cb/[I@64d55986, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766554 d 8ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@72e8a021/[I@6691177, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766554 d 9ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5bf99eea/[I@613043d2, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766606 d 10ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2):  PASSED
    [junit] *** pressing additional button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@27b4c1d7/[I@4c221e9e, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766658 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1):  PASSED
    [junit] *** releasing additional button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@54083e1e/[I@69264eab, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766709 d 5ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@51f6f27b/[I@2ba99347, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766709 d 5ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1):  PASSED
    [junit] *** pressing additional button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@a0430b6/[I@191a01dd, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766761 d 8ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3):  PASSED
    [junit] *** releasing additional button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7a70610a/[I@67f31652, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766813 d 10ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@83e96cf/[I@451ef443, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766813 d 10ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@73367e28/[I@7e94af2f, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766864 d 3ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@53797795/[I@4b9a0203, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766864 d 3ms]]]
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bfa39bb/[I@78e45b5e, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766916 d 6ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3):  PASSED
    [junit] *** pressing additional button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@582ab653/[I@5c28305d, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766967 d 10ms]]]
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1):  PASSED
    [junit] *** releasing additional button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@527f58ef/[I@26a7dd39, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548767019 d 2ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@56acdd02/[I@6ee1dac2, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548767019 d 2ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1):  PASSED
    [junit] *** pressing additional button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2de12f6d/[I@1af0b4a3, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548767071 d 5ms]]]
    [junit] WAIT-till-done: eventDispatch() #8
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2):  PASSED
    [junit] *** releasing additional button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@30e34726/[I@195428dd, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548767122 d 9ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6446d228/[I@658f7386, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548767122 d 9ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2ce99681/[I@1b980630, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548767173 d 3ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@19be4777/[I@1b45e2d5, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548767173 d 3ms]]]
    [junit] WAIT-till-done: eventDispatch() #9
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3):  PASSED
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doPressAllButtonsInSequence
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5bf02b85/[I@74b957ea, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548769440 d 8ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@343aff84/[I@d5d4de6, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548769491 d 10ms]]]
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@68a53de4/[I@38827968, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548769543 d 3ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7df0b7d3/[I@46b4be3d, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548769594 d 7ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@435bb0f/[I@638bd7f1, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548769594 d 7ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@720e4245/[I@620fa83, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548769646 d 10ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5f1eb199/[I@581de498, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548769646 d 10ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@128ae45a/[I@5c95da38, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548769697 d 3ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7229c204/[I@1380cf2a, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548769697 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1):  PASSED
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
    [junit] 2013-06-18 11:46:11.905 java[12074:f00b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonClickAndDrag
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@54ee3aa7/[I@644cd580, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548771974 d 9ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1):  PASSED
    [junit] *** moving mouse
    [junit] MouseEntered      ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@7054f9f1/[I@5ae576d4, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548772025 d 2ms]]]
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@edc86eb/[I@301db5ec, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548772025 d 2ms]]]
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] WAIT-till-done: eventDispatch() #8
    [junit] WAIT-till-done: eventDispatch() #9
    [junit] WAIT-till-done: eventDispatch() #10
    [junit] WAIT-till-done: eventDispatch() #11
    [junit] WAIT-till-done: eventDispatch() #12
    [junit] WAIT-till-done: eventDispatch() #13
    [junit] **** No Event. Waited 20 * 50ms, eventCount 0
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  FAILED
    [junit]          no event delivery
    [junit] RunnableTask.run(): A catched exception occured on thread Test-Thread: RunnableTask[executed true, tTotal 1324 ms, tExec 1324 ms, tQueue 0 ms, attachment null, throwable java.lang.AssertionError: ]
    [junit] java.lang.AssertionError: 
    [junit] 	at org.junit.Assert.fail(Assert.java:91)
    [junit] 	at org.junit.Assert.assertTrue(Assert.java:43)
    [junit] 	at org.junit.Assert.assertTrue(Assert.java:54)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:675)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:618)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:50)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:486)
    [junit] 	at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95)
    [junit] 	at java.lang.Thread.run(Thread.java:680)
    [junit] WAIT-till-done: DONE
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@47f08ed8/[I@2322bce, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548773491 d 2ms]]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] SLOCK [T main @ 1371548774551 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 6, Failures: 0, Errors: 1, Time elapsed: 19.219 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548755432 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548756437 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c6ed322, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f7ff1ca8330
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 300x300, onTitleBarIfWindow: false
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@21cc5069/[I@6cb32ed4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548756904 d 2ms]]]
    [junit] MouseReleased    2: MouseEvent[EVENT_MOUSE_RELEASED, [I@67c7980c/[I@60cf710e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548756906 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@53077fc9/[I@11568fb5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548756906 d 1ms]]]
    [junit] requestFocus: click, d: 301 ms
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c23f1bb/[I@7bd33a6b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548758282 d 6ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@68a0864f/[I@2d1e233, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548758333 d 11ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@215983b7/[I@7bd6747b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548758333 d 11ms]]]
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3c7976c1/[I@4a6397eb, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548758385 d 3ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@508aeb74/[I@506835fb, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548758436 d 8ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@69b01afa/[I@28bb494b, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548758436 d 8ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1fc8efd1/[I@40f892a4, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548758488 d 11ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@58df0438/[I@198e261d, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548758539 d 4ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@43684706/[I@730efd7c, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548758539 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3):  PASSED
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5e6214f5/[I@794e113b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548760921 d 10ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@744d76b4/[I@9ac5f13, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548760972 d 2ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1395dd5b/[I@53f78b68, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548760972 d 2ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@20e183e9/[I@359b46dc, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548761024 d 6ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@65493102/[I@2830ae41, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548761075 d 10ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@14004204/[I@1cee1ede, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548761075 d 11ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@552c8fa8/[I@608b8a47, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548761126 d 4ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@58e41bc3/[I@67dacccc, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548761180 d 6ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4dbb9a58/[I@57922f46, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548761180 d 6ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4b14b82b/[I@3d47358f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548763658 d 10ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e0d5eb7/[I@fc54796, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548763709 d 3ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@60ded0f0/[I@44676e3f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548763709 d 3ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@62770d2e/[I@76027982, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548763761 d 6ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c778255/[I@6a0da90c, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548763812 d 10ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@26d58939/[I@d24111a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548763812 d 10ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3adec8b3/[I@784a7df6, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548763863 d 3ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6293df2c/[I@5a20f443, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548763914 d 8ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@298488ef/[I@3c3a1834, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548763914 d 8ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doHoldOneButtonAndPressAnother
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2ed7b7d9/[I@54671f95, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766296 d 1ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1):  PASSED
    [junit] *** pressing additional button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3e4a9a7d/[I@13e4a47e, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766348 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2):  PASSED
    [junit] *** releasing additional button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7eb5666/[I@6b754699, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766399 d 8ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@606e1dec/[I@5d6ea269, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766399 d 8ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2):  PASSED
    [junit] *** pressing additional button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@a68cb6b/[I@6602e323, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766451 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3):  PASSED
    [junit] *** releasing additional button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@478e4327/[I@4cdada24, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766502 d 5ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@342798e7/[I@13a78071, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766502 d 5ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@59e184cb/[I@64d55986, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766554 d 8ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@72e8a021/[I@6691177, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766554 d 9ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5bf99eea/[I@613043d2, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766606 d 10ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2):  PASSED
    [junit] *** pressing additional button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@27b4c1d7/[I@4c221e9e, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766658 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1):  PASSED
    [junit] *** releasing additional button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@54083e1e/[I@69264eab, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766709 d 5ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@51f6f27b/[I@2ba99347, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766709 d 5ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1):  PASSED
    [junit] *** pressing additional button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@a0430b6/[I@191a01dd, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766761 d 8ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3):  PASSED
    [junit] *** releasing additional button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7a70610a/[I@67f31652, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766813 d 10ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@83e96cf/[I@451ef443, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766813 d 10ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@73367e28/[I@7e94af2f, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766864 d 3ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@53797795/[I@4b9a0203, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766864 d 3ms]]]
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bfa39bb/[I@78e45b5e, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766916 d 6ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3):  PASSED
    [junit] *** pressing additional button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@582ab653/[I@5c28305d, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766967 d 10ms]]]
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1):  PASSED
    [junit] *** releasing additional button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@527f58ef/[I@26a7dd39, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548767019 d 2ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@56acdd02/[I@6ee1dac2, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548767019 d 2ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1):  PASSED
    [junit] *** pressing additional button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2de12f6d/[I@1af0b4a3, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548767071 d 5ms]]]
    [junit] WAIT-till-done: eventDispatch() #8
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2):  PASSED
    [junit] *** releasing additional button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@30e34726/[I@195428dd, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548767122 d 9ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6446d228/[I@658f7386, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548767122 d 9ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2ce99681/[I@1b980630, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548767173 d 3ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@19be4777/[I@1b45e2d5, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548767173 d 3ms]]]
    [junit] WAIT-till-done: eventDispatch() #9
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3):  PASSED
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doPressAllButtonsInSequence
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5bf02b85/[I@74b957ea, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548769440 d 8ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@343aff84/[I@d5d4de6, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548769491 d 10ms]]]
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@68a53de4/[I@38827968, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548769543 d 3ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7df0b7d3/[I@46b4be3d, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548769594 d 7ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@435bb0f/[I@638bd7f1, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548769594 d 7ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@720e4245/[I@620fa83, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548769646 d 10ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5f1eb199/[I@581de498, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548769646 d 10ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@128ae45a/[I@5c95da38, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548769697 d 3ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7229c204/[I@1380cf2a, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548769697 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1):  PASSED
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonClickAndDrag
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@54ee3aa7/[I@644cd580, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548771974 d 9ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1):  PASSED
    [junit] *** moving mouse
    [junit] MouseEntered      ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@7054f9f1/[I@5ae576d4, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548772025 d 2ms]]]
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@edc86eb/[I@301db5ec, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548772025 d 2ms]]]
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] WAIT-till-done: eventDispatch() #8
    [junit] WAIT-till-done: eventDispatch() #9
    [junit] WAIT-till-done: eventDispatch() #10
    [junit] WAIT-till-done: eventDispatch() #11
    [junit] WAIT-till-done: eventDispatch() #12
    [junit] WAIT-till-done: eventDispatch() #13
    [junit] **** No Event. Waited 20 * 50ms, eventCount 0
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  FAILED
    [junit]          no event delivery
    [junit] RunnableTask.run(): A catched exception occured on thread Test-Thread: RunnableTask[executed true, tTotal 1324 ms, tExec 1324 ms, tQueue 0 ms, attachment null, throwable java.lang.AssertionError: ]
    [junit] java.lang.AssertionError: 
    [junit] 	at org.junit.Assert.fail(Assert.java:91)
    [junit] 	at org.junit.Assert.assertTrue(Assert.java:43)
    [junit] 	at org.junit.Assert.assertTrue(Assert.java:54)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:675)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:618)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:50)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:486)
    [junit] 	at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95)
    [junit] 	at java.lang.Thread.run(Thread.java:680)
    [junit] WAIT-till-done: DONE
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@47f08ed8/[I@2322bce, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548773491 d 2ms]]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] SLOCK [T main @ 1371548774551 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testSingleButtonPressAndRelease took 2.538 sec
    [junit] Testcase: testSingleButtonPressAndReleaseWithShift took 2.735 sec
    [junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 2.738 sec
    [junit] Testcase: testHoldOneButtonAndPressAnother took 3.143 sec
    [junit] Testcase: testPressAllButtonsInSequence took 2.535 sec
    [junit] Testcase: testSingleButtonClickAndDrag took 3.548 sec
    [junit] 	Caused an ERROR
    [junit] java.lang.AssertionError: 
    [junit] java.lang.RuntimeException: java.lang.AssertionError: 
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.execOffThreadWithOnThreadEventDispatch(BaseNewtEventModifiers.java:358)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.testSingleButtonClickAndDrag(BaseNewtEventModifiers.java:483)
    [junit] Caused by: java.lang.AssertionError: 
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:675)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:618)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:50)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:486)
    [junit] 	at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95)
    [junit] 	at java.lang.Thread.run(Thread.java:680)
    [junit] 
    [junit] Tests run: 6, Failures: 0, Errors: 1, Time elapsed: 19.219 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548755432 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548756437 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c6ed322, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f7ff1ca8330
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 300x300, onTitleBarIfWindow: false
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@21cc5069/[I@6cb32ed4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548756904 d 2ms]]]
    [junit] MouseReleased    2: MouseEvent[EVENT_MOUSE_RELEASED, [I@67c7980c/[I@60cf710e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548756906 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@53077fc9/[I@11568fb5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548756906 d 1ms]]]
    [junit] requestFocus: click, d: 301 ms
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c23f1bb/[I@7bd33a6b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548758282 d 6ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@68a0864f/[I@2d1e233, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548758333 d 11ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@215983b7/[I@7bd6747b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548758333 d 11ms]]]
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3c7976c1/[I@4a6397eb, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548758385 d 3ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@508aeb74/[I@506835fb, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548758436 d 8ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@69b01afa/[I@28bb494b, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548758436 d 8ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1fc8efd1/[I@40f892a4, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548758488 d 11ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@58df0438/[I@198e261d, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548758539 d 4ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@43684706/[I@730efd7c, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548758539 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3):  PASSED
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5e6214f5/[I@794e113b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548760921 d 10ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@744d76b4/[I@9ac5f13, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548760972 d 2ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1395dd5b/[I@53f78b68, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548760972 d 2ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@20e183e9/[I@359b46dc, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548761024 d 6ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@65493102/[I@2830ae41, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548761075 d 10ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@14004204/[I@1cee1ede, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548761075 d 11ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@552c8fa8/[I@608b8a47, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548761126 d 4ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@58e41bc3/[I@67dacccc, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548761180 d 6ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4dbb9a58/[I@57922f46, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548761180 d 6ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4b14b82b/[I@3d47358f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548763658 d 10ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e0d5eb7/[I@fc54796, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548763709 d 3ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@60ded0f0/[I@44676e3f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548763709 d 3ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@62770d2e/[I@76027982, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548763761 d 6ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c778255/[I@6a0da90c, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548763812 d 10ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@26d58939/[I@d24111a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548763812 d 10ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3adec8b3/[I@784a7df6, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548763863 d 3ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6293df2c/[I@5a20f443, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548763914 d 8ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@298488ef/[I@3c3a1834, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548763914 d 8ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doHoldOneButtonAndPressAnother
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2ed7b7d9/[I@54671f95, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766296 d 1ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1):  PASSED
    [junit] *** pressing additional button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3e4a9a7d/[I@13e4a47e, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766348 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2):  PASSED
    [junit] *** releasing additional button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7eb5666/[I@6b754699, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766399 d 8ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@606e1dec/[I@5d6ea269, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766399 d 8ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2):  PASSED
    [junit] *** pressing additional button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@a68cb6b/[I@6602e323, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766451 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3):  PASSED
    [junit] *** releasing additional button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@478e4327/[I@4cdada24, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766502 d 5ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@342798e7/[I@13a78071, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766502 d 5ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@59e184cb/[I@64d55986, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766554 d 8ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@72e8a021/[I@6691177, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766554 d 9ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5bf99eea/[I@613043d2, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766606 d 10ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2):  PASSED
    [junit] *** pressing additional button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@27b4c1d7/[I@4c221e9e, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766658 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1):  PASSED
    [junit] *** releasing additional button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@54083e1e/[I@69264eab, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766709 d 5ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@51f6f27b/[I@2ba99347, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766709 d 5ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1):  PASSED
    [junit] *** pressing additional button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@a0430b6/[I@191a01dd, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766761 d 8ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3):  PASSED
    [junit] *** releasing additional button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7a70610a/[I@67f31652, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766813 d 10ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@83e96cf/[I@451ef443, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766813 d 10ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@73367e28/[I@7e94af2f, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766864 d 3ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@53797795/[I@4b9a0203, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766864 d 3ms]]]
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bfa39bb/[I@78e45b5e, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766916 d 6ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3):  PASSED
    [junit] *** pressing additional button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@582ab653/[I@5c28305d, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548766967 d 10ms]]]
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1):  PASSED
    [junit] *** releasing additional button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@527f58ef/[I@26a7dd39, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548767019 d 2ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@56acdd02/[I@6ee1dac2, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548767019 d 2ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1):  PASSED
    [junit] *** pressing additional button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2de12f6d/[I@1af0b4a3, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548767071 d 5ms]]]
    [junit] WAIT-till-done: eventDispatch() #8
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2):  PASSED
    [junit] *** releasing additional button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@30e34726/[I@195428dd, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548767122 d 9ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6446d228/[I@658f7386, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548767122 d 9ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2ce99681/[I@1b980630, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548767173 d 3ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@19be4777/[I@1b45e2d5, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548767173 d 3ms]]]
    [junit] WAIT-till-done: eventDispatch() #9
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3):  PASSED
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doPressAllButtonsInSequence
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5bf02b85/[I@74b957ea, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548769440 d 8ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@343aff84/[I@d5d4de6, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548769491 d 10ms]]]
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@68a53de4/[I@38827968, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548769543 d 3ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7df0b7d3/[I@46b4be3d, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548769594 d 7ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@435bb0f/[I@638bd7f1, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548769594 d 7ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@720e4245/[I@620fa83, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548769646 d 10ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5f1eb199/[I@581de498, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548769646 d 10ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@128ae45a/[I@5c95da38, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548769697 d 3ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7229c204/[I@1380cf2a, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548769697 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1):  PASSED
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonClickAndDrag
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@54ee3aa7/[I@644cd580, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548771974 d 9ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1):  PASSED
    [junit] *** moving mouse
    [junit] MouseEntered      ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@7054f9f1/[I@5ae576d4, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548772025 d 2ms]]]
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@edc86eb/[I@301db5ec, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548772025 d 2ms]]]
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] WAIT-till-done: eventDispatch() #8
    [junit] WAIT-till-done: eventDispatch() #9
    [junit] WAIT-till-done: eventDispatch() #10
    [junit] WAIT-till-done: eventDispatch() #11
    [junit] WAIT-till-done: eventDispatch() #12
    [junit] WAIT-till-done: eventDispatch() #13
    [junit] **** No Event. Waited 20 * 50ms, eventCount 0
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  FAILED
    [junit]          no event delivery
    [junit] RunnableTask.run(): A catched exception occured on thread Test-Thread: RunnableTask[executed true, tTotal 1324 ms, tExec 1324 ms, tQueue 0 ms, attachment null, throwable java.lang.AssertionError: ]
    [junit] java.lang.AssertionError: 
    [junit] 	at org.junit.Assert.fail(Assert.java:91)
    [junit] 	at org.junit.Assert.assertTrue(Assert.java:43)
    [junit] 	at org.junit.Assert.assertTrue(Assert.java:54)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:675)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:618)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:50)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:486)
    [junit] 	at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95)
    [junit] 	at java.lang.Thread.run(Thread.java:680)
    [junit] WAIT-till-done: DONE
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@47f08ed8/[I@2322bce, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548773491 d 2ms]]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] SLOCK [T main @ 1371548774551 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testcase: testSingleButtonClickAndDrag(com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT):	Caused an ERROR
    [junit] java.lang.AssertionError: 
    [junit] java.lang.RuntimeException: java.lang.AssertionError: 
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.execOffThreadWithOnThreadEventDispatch(BaseNewtEventModifiers.java:358)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.testSingleButtonClickAndDrag(BaseNewtEventModifiers.java:483)
    [junit] Caused by: java.lang.AssertionError: 
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:675)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:618)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:50)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:486)
    [junit] 	at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95)
    [junit] 	at java.lang.Thread.run(Thread.java:680)
    [junit] 
    [junit] 
    [junit] Test com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT FAILED
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT
    [junit] SLOCK [T main @ 1371548778185 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT
    [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548779192 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x378
    [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4d91f801, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN
    [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fbff9ca3ca0
    [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fbff9ca3ca0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4125d61e/[I@1b0c6cfc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548781759 d 8ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4cc72243/[I@259a8416, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548781810 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4355d3a3/[I@37b994de, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548781810 d 2ms]]]
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@78dc9766/[I@5a57e787, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548781862 d 3ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@41217e67/[I@7df1bd98, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548781913 d 8ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9d686c1/[I@6328edf2, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548781913 d 8ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@141dddba/[I@34c7e8a7, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548781965 d 1ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@307b4703/[I@6d732ed2, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548782017 d 3ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@25071521/[I@73fc3c84, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548782017 d 3ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3):  PASSED
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] *** pressing button 1
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4585572a/[I@351daa0e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548784398 d 6ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2e879860/[I@4824de7d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548784449 d 10ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c8b058b/[I@1b192059, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548784449 d 10ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e9ac0f5/[I@51f21c50, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548784500 d 3ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6e20f237/[I@34fe315d, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548784551 d 7ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c5aebd9/[I@1532021a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548784551 d 8ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@62803d5/[I@2d13981b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548784602 d 1ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@61672bbb/[I@3c6833f2, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548784653 d 5ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5d2a73d9/[I@e1bdb58, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548784653 d 5ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@348dcd5d/[I@49a5af9f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548787138 d 1ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1cad157f/[I@275e538e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548787190 d 4ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@21bfa3d3/[I@2c9c82f4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548787190 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5759780d/[I@32d8ca48, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548787241 d 7ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@36c8570c/[I@1acaf0ed, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548787293 d 10ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@18f6559/[I@6d46b6db, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548787293 d 10ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3d8f1be9/[I@7e717d91, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548787344 d 4ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4ceafb71/[I@5721df2a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548787396 d 7ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@70c26b16/[I@6c04ab2f, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548787396 d 7ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doHoldOneButtonAndPressAnother
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2a48f675/[I@1c2c9103, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548789771 d 8ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1):  PASSED
    [junit] *** pressing additional button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@31e46a68/[I@b05eb6f, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548789822 d 2ms]]]
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2):  PASSED
    [junit] *** releasing additional button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@31a3ca10/[I@7826f9e5, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548789873 d 6ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@46e06703/[I@368b1a4f, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548789873 d 6ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2):  PASSED
    [junit] *** pressing additional button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@666c5482/[I@52205756, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548789924 d 9ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3):  PASSED
    [junit] *** releasing additional button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4945f939/[I@10ed32c4, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548789976 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@449fea8a/[I@5edf2d38, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548789976 d 1ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e11e831/[I@39a2f02e, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790028 d 4ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@78467991/[I@5ad75c47, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790028 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@70eb67e8/[I@6ef2ea42, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790079 d 8ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2):  PASSED
    [junit] *** pressing additional button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@df1cbf6/[I@7d858aa0, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790131 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1):  PASSED
    [junit] *** releasing additional button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4a504ec1/[I@5e628704, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790183 d 4ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@168e4805/[I@571a4bd4, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790183 d 4ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1):  PASSED
    [junit] *** pressing additional button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7f6877f8/[I@239c7c21, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790234 d 8ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3):  PASSED
    [junit] *** releasing additional button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@76996cca/[I@52b57e9a, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790286 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@98adae2/[I@7b283052, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790286 d 0ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b7c96a9/[I@20873723, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790337 d 4ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d34eb84/[I@d522de2, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790337 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e425743/[I@256ef705, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790389 d 7ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3):  PASSED
    [junit] *** pressing additional button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@181b7c76/[I@34883357, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790441 d 10ms]]]
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1):  PASSED
    [junit] *** releasing additional button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@59e2afb2/[I@317cfd38, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790492 d 2ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4d480ea/[I@1b5b8520, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790492 d 3ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1):  PASSED
    [junit] *** pressing additional button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@158105e8/[I@49aacd5f, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790543 d 6ms]]]
    [junit] WAIT-till-done: eventDispatch() #8
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2):  PASSED
    [junit] *** releasing additional button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6c913dc1/[I@336d8196, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790595 d 9ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5a56b93a/[I@739abd2b, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790595 d 9ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@33f98d58/[I@44aea710, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790647 d 2ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@265a2eaa/[I@6aadae91, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790647 d 2ms]]]
    [junit] WAIT-till-done: eventDispatch() #9
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3):  PASSED
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doPressAllButtonsInSequence
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7a9300cc/[I@49198ff2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548792916 d 9ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d397e5c/[I@1996e136, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548792968 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9bad5a/[I@6c91f005, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548793019 d 5ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@61250ff2/[I@483a0ab1, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548793071 d 8ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5a940f82/[I@2e864e43, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548793071 d 9ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@737c2891/[I@5c4b82d2, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548793122 d 2ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6179d854/[I@669a4cb, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548793122 d 2ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c20eb7/[I@6b541147, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548793174 d 5ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5c3a835d/[I@5867df9, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548793174 d 6ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1):  PASSED
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
    [junit] 2013-06-18 11:46:35.181 java[12083:5f07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonClickAndDrag
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@35f38fc6/[I@9642bd6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548795456 d 2ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1):  PASSED
    [junit] *** moving mouse
    [junit] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@f79f36b/[I@f5bfdbd, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548795507 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@606f8b2b/[I@3b19e583, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548795760 d 2ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1):  PASSED
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@212b19c5/[I@14a8e586, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548795812 d 5ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5c74cb02/[I@77bc1fb9, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548796064 d 4ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2):  PASSED
    [junit] *** moving mouse
    [junit] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@5fc6e818/[I@7bafb0c7, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548796115 d 8ms]]]
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] WAIT-till-done: eventDispatch() #8
    [junit] WAIT-till-done: eventDispatch() #9
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4b7f1841/[I@5117a20, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548796366 d 11ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2):  PASSED
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@3e68cd79/[I@5289e2f1, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548796418 d 3ms]]]
    [junit] WAIT-till-done: eventDispatch() #10
    [junit] WAIT-till-done: eventDispatch() #11
    [junit] WAIT-till-done: eventDispatch() #12
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a92668c/[I@418a9fc8, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548796671 d 10ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3):  PASSED
    [junit] *** moving mouse
    [junit] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@74002515/[I@3582c132, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548796722 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #13
    [junit] WAIT-till-done: eventDispatch() #14
    [junit] WAIT-till-done: eventDispatch() #15
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b59d510/[I@26b31b77, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548796975 d 1ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3):  PASSED
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@38d0357a/[I@6d66f9b9, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548797027 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #16
    [junit] WAIT-till-done: eventDispatch() #17
    [junit] WAIT-till-done: eventDispatch() #18
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
    [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN
    [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 20.476 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548778185 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548779192 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x378
    [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4d91f801, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN
    [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fbff9ca3ca0
    [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fbff9ca3ca0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4125d61e/[I@1b0c6cfc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548781759 d 8ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4cc72243/[I@259a8416, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548781810 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4355d3a3/[I@37b994de, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548781810 d 2ms]]]
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@78dc9766/[I@5a57e787, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548781862 d 3ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@41217e67/[I@7df1bd98, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548781913 d 8ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9d686c1/[I@6328edf2, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548781913 d 8ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@141dddba/[I@34c7e8a7, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548781965 d 1ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@307b4703/[I@6d732ed2, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548782017 d 3ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@25071521/[I@73fc3c84, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548782017 d 3ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3):  PASSED
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] *** pressing button 1
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4585572a/[I@351daa0e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548784398 d 6ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2e879860/[I@4824de7d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548784449 d 10ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c8b058b/[I@1b192059, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548784449 d 10ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e9ac0f5/[I@51f21c50, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548784500 d 3ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6e20f237/[I@34fe315d, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548784551 d 7ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c5aebd9/[I@1532021a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548784551 d 8ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@62803d5/[I@2d13981b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548784602 d 1ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@61672bbb/[I@3c6833f2, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548784653 d 5ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5d2a73d9/[I@e1bdb58, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548784653 d 5ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@348dcd5d/[I@49a5af9f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548787138 d 1ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1cad157f/[I@275e538e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548787190 d 4ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@21bfa3d3/[I@2c9c82f4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548787190 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5759780d/[I@32d8ca48, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548787241 d 7ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@36c8570c/[I@1acaf0ed, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548787293 d 10ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@18f6559/[I@6d46b6db, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548787293 d 10ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3d8f1be9/[I@7e717d91, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548787344 d 4ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4ceafb71/[I@5721df2a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548787396 d 7ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@70c26b16/[I@6c04ab2f, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548787396 d 7ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doHoldOneButtonAndPressAnother
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2a48f675/[I@1c2c9103, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548789771 d 8ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1):  PASSED
    [junit] *** pressing additional button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@31e46a68/[I@b05eb6f, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548789822 d 2ms]]]
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2):  PASSED
    [junit] *** releasing additional button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@31a3ca10/[I@7826f9e5, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548789873 d 6ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@46e06703/[I@368b1a4f, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548789873 d 6ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2):  PASSED
    [junit] *** pressing additional button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@666c5482/[I@52205756, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548789924 d 9ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3):  PASSED
    [junit] *** releasing additional button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4945f939/[I@10ed32c4, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548789976 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@449fea8a/[I@5edf2d38, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548789976 d 1ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e11e831/[I@39a2f02e, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790028 d 4ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@78467991/[I@5ad75c47, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790028 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@70eb67e8/[I@6ef2ea42, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790079 d 8ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2):  PASSED
    [junit] *** pressing additional button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@df1cbf6/[I@7d858aa0, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790131 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1):  PASSED
    [junit] *** releasing additional button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4a504ec1/[I@5e628704, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790183 d 4ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@168e4805/[I@571a4bd4, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790183 d 4ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1):  PASSED
    [junit] *** pressing additional button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7f6877f8/[I@239c7c21, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790234 d 8ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3):  PASSED
    [junit] *** releasing additional button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@76996cca/[I@52b57e9a, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790286 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@98adae2/[I@7b283052, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790286 d 0ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b7c96a9/[I@20873723, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790337 d 4ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d34eb84/[I@d522de2, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790337 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e425743/[I@256ef705, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790389 d 7ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3):  PASSED
    [junit] *** pressing additional button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@181b7c76/[I@34883357, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790441 d 10ms]]]
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1):  PASSED
    [junit] *** releasing additional button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@59e2afb2/[I@317cfd38, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790492 d 2ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4d480ea/[I@1b5b8520, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790492 d 3ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1):  PASSED
    [junit] *** pressing additional button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@158105e8/[I@49aacd5f, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790543 d 6ms]]]
    [junit] WAIT-till-done: eventDispatch() #8
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2):  PASSED
    [junit] *** releasing additional button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6c913dc1/[I@336d8196, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790595 d 9ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5a56b93a/[I@739abd2b, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790595 d 9ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@33f98d58/[I@44aea710, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790647 d 2ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@265a2eaa/[I@6aadae91, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790647 d 2ms]]]
    [junit] WAIT-till-done: eventDispatch() #9
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3):  PASSED
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doPressAllButtonsInSequence
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7a9300cc/[I@49198ff2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548792916 d 9ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d397e5c/[I@1996e136, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548792968 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9bad5a/[I@6c91f005, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548793019 d 5ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@61250ff2/[I@483a0ab1, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548793071 d 8ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5a940f82/[I@2e864e43, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548793071 d 9ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@737c2891/[I@5c4b82d2, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548793122 d 2ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6179d854/[I@669a4cb, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548793122 d 2ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c20eb7/[I@6b541147, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548793174 d 5ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5c3a835d/[I@5867df9, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548793174 d 6ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1):  PASSED
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonClickAndDrag
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@35f38fc6/[I@9642bd6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548795456 d 2ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1):  PASSED
    [junit] *** moving mouse
    [junit] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@f79f36b/[I@f5bfdbd, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548795507 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@606f8b2b/[I@3b19e583, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548795760 d 2ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1):  PASSED
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@212b19c5/[I@14a8e586, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548795812 d 5ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5c74cb02/[I@77bc1fb9, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548796064 d 4ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2):  PASSED
    [junit] *** moving mouse
    [junit] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@5fc6e818/[I@7bafb0c7, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548796115 d 8ms]]]
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] WAIT-till-done: eventDispatch() #8
    [junit] WAIT-till-done: eventDispatch() #9
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4b7f1841/[I@5117a20, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548796366 d 11ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2):  PASSED
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@3e68cd79/[I@5289e2f1, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548796418 d 3ms]]]
    [junit] WAIT-till-done: eventDispatch() #10
    [junit] WAIT-till-done: eventDispatch() #11
    [junit] WAIT-till-done: eventDispatch() #12
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a92668c/[I@418a9fc8, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548796671 d 10ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3):  PASSED
    [junit] *** moving mouse
    [junit] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@74002515/[I@3582c132, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548796722 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #13
    [junit] WAIT-till-done: eventDispatch() #14
    [junit] WAIT-till-done: eventDispatch() #15
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b59d510/[I@26b31b77, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548796975 d 1ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3):  PASSED
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@38d0357a/[I@6d66f9b9, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548797027 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #16
    [junit] WAIT-till-done: eventDispatch() #17
    [junit] WAIT-till-done: eventDispatch() #18
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
    [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN
    [junit] SLOCK [T main @ 1371548798571 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testSingleButtonPressAndRelease took 2.54 sec
    [junit] Testcase: testSingleButtonPressAndReleaseWithShift took 2.738 sec
    [junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 2.737 sec
    [junit] Testcase: testHoldOneButtonAndPressAnother took 3.141 sec
    [junit] Testcase: testPressAllButtonsInSequence took 2.538 sec
    [junit] Testcase: testSingleButtonClickAndDrag took 4.05 sec
    [junit] SLOCK [T main @ 1371548798571 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 20.476 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548778185 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548779192 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x378
    [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4d91f801, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN
    [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fbff9ca3ca0
    [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fbff9ca3ca0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4125d61e/[I@1b0c6cfc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548781759 d 8ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4cc72243/[I@259a8416, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548781810 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4355d3a3/[I@37b994de, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548781810 d 2ms]]]
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@78dc9766/[I@5a57e787, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548781862 d 3ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@41217e67/[I@7df1bd98, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548781913 d 8ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9d686c1/[I@6328edf2, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548781913 d 8ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@141dddba/[I@34c7e8a7, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548781965 d 1ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@307b4703/[I@6d732ed2, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548782017 d 3ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@25071521/[I@73fc3c84, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548782017 d 3ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3):  PASSED
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] *** pressing button 1
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4585572a/[I@351daa0e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548784398 d 6ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2e879860/[I@4824de7d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548784449 d 10ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c8b058b/[I@1b192059, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548784449 d 10ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e9ac0f5/[I@51f21c50, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548784500 d 3ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6e20f237/[I@34fe315d, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548784551 d 7ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c5aebd9/[I@1532021a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548784551 d 8ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@62803d5/[I@2d13981b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548784602 d 1ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@61672bbb/[I@3c6833f2, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548784653 d 5ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5d2a73d9/[I@e1bdb58, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548784653 d 5ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@348dcd5d/[I@49a5af9f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548787138 d 1ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1cad157f/[I@275e538e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548787190 d 4ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@21bfa3d3/[I@2c9c82f4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548787190 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5759780d/[I@32d8ca48, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548787241 d 7ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@36c8570c/[I@1acaf0ed, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548787293 d 10ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@18f6559/[I@6d46b6db, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548787293 d 10ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3d8f1be9/[I@7e717d91, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548787344 d 4ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4ceafb71/[I@5721df2a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548787396 d 7ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@70c26b16/[I@6c04ab2f, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548787396 d 7ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doHoldOneButtonAndPressAnother
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2a48f675/[I@1c2c9103, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548789771 d 8ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1):  PASSED
    [junit] *** pressing additional button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@31e46a68/[I@b05eb6f, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548789822 d 2ms]]]
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2):  PASSED
    [junit] *** releasing additional button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@31a3ca10/[I@7826f9e5, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548789873 d 6ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@46e06703/[I@368b1a4f, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548789873 d 6ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2):  PASSED
    [junit] *** pressing additional button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@666c5482/[I@52205756, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548789924 d 9ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3):  PASSED
    [junit] *** releasing additional button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4945f939/[I@10ed32c4, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548789976 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@449fea8a/[I@5edf2d38, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548789976 d 1ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e11e831/[I@39a2f02e, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790028 d 4ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@78467991/[I@5ad75c47, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790028 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@70eb67e8/[I@6ef2ea42, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790079 d 8ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2):  PASSED
    [junit] *** pressing additional button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@df1cbf6/[I@7d858aa0, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790131 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1):  PASSED
    [junit] *** releasing additional button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4a504ec1/[I@5e628704, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790183 d 4ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@168e4805/[I@571a4bd4, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790183 d 4ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1):  PASSED
    [junit] *** pressing additional button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7f6877f8/[I@239c7c21, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790234 d 8ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3):  PASSED
    [junit] *** releasing additional button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@76996cca/[I@52b57e9a, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790286 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@98adae2/[I@7b283052, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790286 d 0ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b7c96a9/[I@20873723, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790337 d 4ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d34eb84/[I@d522de2, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790337 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e425743/[I@256ef705, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790389 d 7ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3):  PASSED
    [junit] *** pressing additional button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@181b7c76/[I@34883357, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790441 d 10ms]]]
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1):  PASSED
    [junit] *** releasing additional button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@59e2afb2/[I@317cfd38, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790492 d 2ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4d480ea/[I@1b5b8520, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790492 d 3ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1):  PASSED
    [junit] *** pressing additional button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@158105e8/[I@49aacd5f, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790543 d 6ms]]]
    [junit] WAIT-till-done: eventDispatch() #8
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2):  PASSED
    [junit] *** releasing additional button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6c913dc1/[I@336d8196, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790595 d 9ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5a56b93a/[I@739abd2b, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790595 d 9ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@33f98d58/[I@44aea710, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790647 d 2ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@265a2eaa/[I@6aadae91, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548790647 d 2ms]]]
    [junit] WAIT-till-done: eventDispatch() #9
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3):  PASSED
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doPressAllButtonsInSequence
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7a9300cc/[I@49198ff2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548792916 d 9ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d397e5c/[I@1996e136, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548792968 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9bad5a/[I@6c91f005, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548793019 d 5ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@61250ff2/[I@483a0ab1, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548793071 d 8ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5a940f82/[I@2e864e43, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548793071 d 9ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@737c2891/[I@5c4b82d2, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548793122 d 2ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6179d854/[I@669a4cb, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548793122 d 2ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c20eb7/[I@6b541147, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548793174 d 5ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5c3a835d/[I@5867df9, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548793174 d 6ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1):  PASSED
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonClickAndDrag
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@35f38fc6/[I@9642bd6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548795456 d 2ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1):  PASSED
    [junit] *** moving mouse
    [junit] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@f79f36b/[I@f5bfdbd, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548795507 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@606f8b2b/[I@3b19e583, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548795760 d 2ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1):  PASSED
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@212b19c5/[I@14a8e586, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548795812 d 5ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5c74cb02/[I@77bc1fb9, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548796064 d 4ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2):  PASSED
    [junit] *** moving mouse
    [junit] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@5fc6e818/[I@7bafb0c7, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548796115 d 8ms]]]
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] WAIT-till-done: eventDispatch() #8
    [junit] WAIT-till-done: eventDispatch() #9
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4b7f1841/[I@5117a20, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548796366 d 11ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2):  PASSED
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@3e68cd79/[I@5289e2f1, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548796418 d 3ms]]]
    [junit] WAIT-till-done: eventDispatch() #10
    [junit] WAIT-till-done: eventDispatch() #11
    [junit] WAIT-till-done: eventDispatch() #12
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a92668c/[I@418a9fc8, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548796671 d 10ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3):  PASSED
    [junit] *** moving mouse
    [junit] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@74002515/[I@3582c132, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548796722 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #13
    [junit] WAIT-till-done: eventDispatch() #14
    [junit] WAIT-till-done: eventDispatch() #15
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b59d510/[I@26b31b77, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548796975 d 1ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3):  PASSED
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@38d0357a/[I@6d66f9b9, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371548797027 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #16
    [junit] WAIT-till-done: eventDispatch() #17
    [junit] WAIT-till-done: eventDispatch() #18
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
    [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN
    [junit] SLOCK [T main @ 1371548798571 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT
    [junit] Tests run: 1, Failures: 0, Errors: 1, Time elapsed: 0.103 sec
    [junit] 
    [junit] Testcase: initializationError took 0.002 sec
    [junit] 	Caused an ERROR
    [junit] org/eclipse/swt/widgets/Shell
    [junit] java.lang.NoClassDefFoundError: org/eclipse/swt/widgets/Shell
    [junit] 	at java.lang.Class.getDeclaredMethods0(Native Method)
    [junit] 	at java.lang.Class.privateGetDeclaredMethods(Class.java:2427)
    [junit] 	at java.lang.Class.getDeclaredMethods(Class.java:1791)
    [junit] 	at java.lang.reflect.Constructor.newInstance(Constructor.java:513)
    [junit] Caused by: java.lang.ClassNotFoundException: org.eclipse.swt.widgets.Shell
    [junit] 	at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
    [junit] 	at java.security.AccessController.doPrivileged(Native Method)
    [junit] 	at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
    [junit] 	at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
    [junit] 	at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
    [junit] 	at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
    [junit] 
    [junit] Tests run: 1, Failures: 0, Errors: 1, Time elapsed: 0.103 sec
    [junit] 
    [junit] Testcase: initializationError(com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT):	Caused an ERROR
    [junit] org/eclipse/swt/widgets/Shell
    [junit] java.lang.NoClassDefFoundError: org/eclipse/swt/widgets/Shell
    [junit] 	at java.lang.Class.getDeclaredMethods0(Native Method)
    [junit] 	at java.lang.Class.privateGetDeclaredMethods(Class.java:2427)
    [junit] 	at java.lang.Class.getDeclaredMethods(Class.java:1791)
    [junit] 	at java.lang.reflect.Constructor.newInstance(Constructor.java:513)
    [junit] Caused by: java.lang.ClassNotFoundException: org.eclipse.swt.widgets.Shell
    [junit] 	at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
    [junit] 	at java.security.AccessController.doPrivileged(Native Method)
    [junit] 	at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
    [junit] 	at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
    [junit] 	at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
    [junit] 	at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
    [junit] 
    [junit] 
    [junit] Test com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT FAILED
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548803551 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c1a1399, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff95b144d60
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 4, Release 4
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 4, Release 4, Events 8
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 4, Release 4, Events 8
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6c63a721, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff959ce5230
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 4, Release 4
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 4, Release 4, Events 8
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 4, Release 4, Events 8
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5289e2f1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff95b19e1c0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 4, Release 4
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 4, Release 4, Events 8
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 4, Release 4, Events 8
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen
    [junit] SLOCK [T main @ 1371548813181 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 9.74 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548803551 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c1a1399, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff95b144d60
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 4, Release 4
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 4, Release 4, Events 8
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 4, Release 4, Events 8
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6c63a721, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff959ce5230
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 4, Release 4
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 4, Release 4, Events 8
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 4, Release 4, Events 8
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5289e2f1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff95b19e1c0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 4, Release 4
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 4, Release 4, Events 8
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 4, Release 4, Events 8
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen
    [junit] SLOCK [T main @ 1371548813181 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01NEWT took 3.391 sec
    [junit] Testcase: test02NewtCanvasAWT_Onscreen took 2.532 sec
    [junit] Testcase: test03NewtCanvasAWT_Offsccreen took 2.161 sec
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 9.74 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548803551 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c1a1399, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff95b144d60
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 4, Release 4
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 4, Release 4, Events 8
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 4, Release 4, Events 8
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6c63a721, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff959ce5230
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 4, Release 4
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 4, Release 4, Events 8
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 4, Release 4, Events 8
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5289e2f1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff95b19e1c0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 4, Release 4
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 4, Release 4, Events 8
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 4, Release 4, Events 8
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen
    [junit] SLOCK [T main @ 1371548813181 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT
    [junit] SLOCK [T main @ 1371548814662 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548819694 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4edc41c5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa0e482f6d0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
    [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment space, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment quote, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 8, valid true
    [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 20, valid true
    [junit] +++ Code Segment ;, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment =, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment a - z, Misses: 0 / 26, events 52, valid true
    [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 6, valid true
    [junit] +++ Code Segment `, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
    [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
    [junit] *** Total KeyCode Misses 0 / 69, valid true
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4585572a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa0e489dcb0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
    [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment space, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment quote, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 8, valid true
    [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 20, valid true
    [junit] +++ Code Segment ;, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment =, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment a - z, Misses: 0 / 26, events 52, valid true
    [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 6, valid true
    [junit] +++ Code Segment `, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
    [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
    [junit] *** Total KeyCode Misses 0 / 69, valid true
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4e1263db, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa0e3ce17a0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
    [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment space, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment quote, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 8, valid true
    [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 20, valid true
    [junit] +++ Code Segment ;, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment =, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment a - z, Misses: 0 / 26, events 52, valid true
    [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 6, valid true
    [junit] +++ Code Segment `, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
    [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
    [junit] *** Total KeyCode Misses 0 / 69, valid true
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 34.184 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548814662 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548819694 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4edc41c5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa0e482f6d0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
    [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment space, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment quote, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 8, valid true
    [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 20, valid true
    [junit] +++ Code Segment ;, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment =, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment a - z, Misses: 0 / 26, events 52, valid true
    [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 6, valid true
    [junit] +++ Code Segment `, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
    [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
    [junit] *** Total KeyCode Misses 0 / 69, valid true
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4585572a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa0e489dcb0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
    [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment space, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment quote, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 8, valid true
    [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 20, valid true
    [junit] +++ Code Segment ;, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment =, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment a - z, Misses: 0 / 26, events 52, valid true
    [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 6, valid true
    [junit] +++ Code Segment `, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
    [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
    [junit] *** Total KeyCode Misses 0 / 69, valid true
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4e1263db, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa0e3ce17a0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
    [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment space, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment quote, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 8, valid true
    [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 20, valid true
    [junit] +++ Code Segment ;, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment =, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment a - z, Misses: 0 / 26, events 52, valid true
    [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 6, valid true
    [junit] +++ Code Segment `, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
    [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
    [junit] *** Total KeyCode Misses 0 / 69, valid true
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen
    [junit] SLOCK [T main @ 1371548848594 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01NEWT took 9.776 sec
    [junit] Testcase: test02NewtCanvasAWT_Onscreen took 8.917 sec
    [junit] Testcase: test03NewtCanvasAWT_Offsccreen took 8.587 sec
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 34.184 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548814662 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548819694 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4edc41c5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa0e482f6d0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
    [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment space, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment quote, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 8, valid true
    [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 20, valid true
    [junit] +++ Code Segment ;, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment =, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment a - z, Misses: 0 / 26, events 52, valid true
    [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 6, valid true
    [junit] +++ Code Segment `, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
    [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
    [junit] *** Total KeyCode Misses 0 / 69, valid true
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4585572a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa0e489dcb0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
    [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment space, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment quote, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 8, valid true
    [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 20, valid true
    [junit] +++ Code Segment ;, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment =, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment a - z, Misses: 0 / 26, events 52, valid true
    [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 6, valid true
    [junit] +++ Code Segment `, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
    [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
    [junit] *** Total KeyCode Misses 0 / 69, valid true
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4e1263db, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa0e3ce17a0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
    [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment space, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment quote, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 8, valid true
    [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 20, valid true
    [junit] +++ Code Segment ;, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment =, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment a - z, Misses: 0 / 26, events 52, valid true
    [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 6, valid true
    [junit] +++ Code Segment `, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
    [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
    [junit] *** Total KeyCode Misses 0 / 69, valid true
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen
    [junit] SLOCK [T main @ 1371548848594 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1371548848594 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT
    [junit] SLOCK [T main @ 1371548849975 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548863010 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2830ae41, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x10e78a820
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] KEY Event Auto-Repeat Test: 3
    [junit] +++ KEY Event Auto-Repeat START Input Loop: 0
    [junit] +++ KEY Event Auto-Repeat END   Input Loop: 0
    [junit] +++ KEY Event Auto-Repeat START Input Loop: 1
    [junit] +++ KEY Event Auto-Repeat END   Input Loop: 1
    [junit] +++ KEY Event Auto-Repeat START Input Loop: 2
    [junit] +++ KEY Event Auto-Repeat END   Input Loop: 2
    [junit] Expec Single Press 6, Release 6
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 6, Release 6, Events 12
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 6, Release 6, Events 12
    [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@774d921a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x10e7e1dd0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] KEY Event Auto-Repeat Test: 3
    [junit] +++ KEY Event Auto-Repeat START Input Loop: 0
    [junit] +++ KEY Event Auto-Repeat END   Input Loop: 0
    [junit] +++ KEY Event Auto-Repeat START Input Loop: 1
    [junit] +++ KEY Event Auto-Repeat END   Input Loop: 1
    [junit] +++ KEY Event Auto-Repeat START Input Loop: 2
    [junit] 2013-06-18 11:48:13.467 java[12105:cd0f] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] +++ KEY Event Auto-Repeat END   Input Loop: 2
    [junit] Expec Single Press 6, Release 6
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 6, Release 6, Events 12
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 6, Release 6, Events 12
    [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 46.625 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548849975 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548863010 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2830ae41, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x10e78a820
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] KEY Event Auto-Repeat Test: 3
    [junit] +++ KEY Event Auto-Repeat START Input Loop: 0
    [junit] +++ KEY Event Auto-Repeat END   Input Loop: 0
    [junit] +++ KEY Event Auto-Repeat START Input Loop: 1
    [junit] +++ KEY Event Auto-Repeat END   Input Loop: 1
    [junit] +++ KEY Event Auto-Repeat START Input Loop: 2
    [junit] +++ KEY Event Auto-Repeat END   Input Loop: 2
    [junit] Expec Single Press 6, Release 6
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 6, Release 6, Events 12
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 6, Release 6, Events 12
    [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@774d921a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x10e7e1dd0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] KEY Event Auto-Repeat Test: 3
    [junit] +++ KEY Event Auto-Repeat START Input Loop: 0
    [junit] +++ KEY Event Auto-Repeat END   Input Loop: 0
    [junit] +++ KEY Event Auto-Repeat START Input Loop: 1
    [junit] +++ KEY Event Auto-Repeat END   Input Loop: 1
    [junit] +++ KEY Event Auto-Repeat START Input Loop: 2
    [junit] +++ KEY Event Auto-Repeat END   Input Loop: 2
    [junit] Expec Single Press 6, Release 6
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 6, Release 6, Events 12
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 6, Release 6, Events 12
    [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
    [junit] SLOCK [T main @ 1371548896504 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01NEWT took 16.452 sec
    [junit] Testcase: test02NewtCanvasAWT took 15.558 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 46.625 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548849975 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548863010 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2830ae41, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x10e78a820
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] KEY Event Auto-Repeat Test: 3
    [junit] +++ KEY Event Auto-Repeat START Input Loop: 0
    [junit] +++ KEY Event Auto-Repeat END   Input Loop: 0
    [junit] +++ KEY Event Auto-Repeat START Input Loop: 1
    [junit] +++ KEY Event Auto-Repeat END   Input Loop: 1
    [junit] +++ KEY Event Auto-Repeat START Input Loop: 2
    [junit] +++ KEY Event Auto-Repeat END   Input Loop: 2
    [junit] Expec Single Press 6, Release 6
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 6, Release 6, Events 12
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 6, Release 6, Events 12
    [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@774d921a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x10e7e1dd0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] KEY Event Auto-Repeat Test: 3
    [junit] +++ KEY Event Auto-Repeat START Input Loop: 0
    [junit] +++ KEY Event Auto-Repeat END   Input Loop: 0
    [junit] +++ KEY Event Auto-Repeat START Input Loop: 1
    [junit] +++ KEY Event Auto-Repeat END   Input Loop: 1
    [junit] +++ KEY Event Auto-Repeat START Input Loop: 2
    [junit] +++ KEY Event Auto-Repeat END   Input Loop: 2
    [junit] Expec Single Press 6, Release 6
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 6, Release 6, Events 12
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 6, Release 6, Events 12
    [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
    [junit] SLOCK [T main @ 1371548896504 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1371548896504 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT
    [junit] SLOCK [T main @ 1371548897862 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548899883 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6cb32ed4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd4dbc621a0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] KEY Event Order Test: 6
    [junit] Expec Single Press 36, Release 36
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 36, Release 36, Events 72
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 36, Release 36, Events 72
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bd9e2c7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd4dbcbd510
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] KEY Event Order Test: 6
    [junit] Expec Single Press 36, Release 36
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 36, Release 36, Events 72
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 36, Release 36, Events 72
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3e68cd79, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd4dbcbdad0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] KEY Event Order Test: 6
    [junit] Expec Single Press 36, Release 36
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 36, Release 36, Events 72
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 36, Release 36, Events 72
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 14.103 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548897862 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548899883 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6cb32ed4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd4dbc621a0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] KEY Event Order Test: 6
    [junit] Expec Single Press 36, Release 36
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 36, Release 36, Events 72
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 36, Release 36, Events 72
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bd9e2c7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd4dbcbd510
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] KEY Event Order Test: 6
    [junit] Expec Single Press 36, Release 36
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 36, Release 36, Events 72
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 36, Release 36, Events 72
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3e68cd79, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd4dbcbdad0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] KEY Event Order Test: 6
    [junit] Expec Single Press 36, Release 36
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 36, Release 36, Events 72
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 36, Release 36, Events 72
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen
    [junit] SLOCK [T main @ 1371548911807 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] SLOCK [T main @ 1371548911807 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testcase: test01NEWT took 4.166 sec
    [junit] Testcase: test02NewtCanvasAWT_Onscreen took 3.245 sec
    [junit] Testcase: test03NewtCanvasAWT_Offsccreen took 2.948 sec
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 14.103 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548897862 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548899883 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6cb32ed4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd4dbc621a0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] KEY Event Order Test: 6
    [junit] Expec Single Press 36, Release 36
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 36, Release 36, Events 72
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 36, Release 36, Events 72
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bd9e2c7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd4dbcbd510
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] KEY Event Order Test: 6
    [junit] Expec Single Press 36, Release 36
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 36, Release 36, Events 72
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 36, Release 36, Events 72
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3e68cd79, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd4dbcbdad0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] KEY Event Order Test: 6
    [junit] Expec Single Press 36, Release 36
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 36, Release 36, Events 72
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 36, Release 36, Events 72
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen
    [junit] SLOCK [T main @ 1371548911807 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT
    [junit] SLOCK [T main @ 1371548913272 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548915335 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2094257f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd092067d70
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@495c998a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd0920b26b0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c74cb02, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd0914c84d0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen
    [junit] SLOCK [T main @ 1371548920652 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.55 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548913272 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548915335 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2094257f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd092067d70
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@495c998a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd0920b26b0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c74cb02, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd0914c84d0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen
    [junit] SLOCK [T main @ 1371548920652 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01NEWT took 1.964 sec
    [junit] Testcase: test02NewtCanvasAWT_Onscreen took 1.045 sec
    [junit] Testcase: test03NewtCanvasAWT_Offsccreen took 0.759 sec
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.55 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548913272 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548915335 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2094257f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd092067d70
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@495c998a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd0920b26b0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c74cb02, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd0914c84d0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen
    [junit] SLOCK [T main @ 1371548920652 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT
    [junit] SLOCK [T main @ 1371548922177 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548936197 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] NewtCanvasAWT.attachNewtChild.2: size 417x346
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1cb1a4e2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fecba1a98d0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fecba1a98d0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fecba1a98d0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6c63a721, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fecba1d74f0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fecba1d74f0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1164b9b6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fecba1d1430
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fecba1d1430
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@63779885, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fecb8cc3a40
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fecb8cc3a40
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fecb8cc3a40
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fecb8cc3a40
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-5-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@36c8570c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=5, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fecb8cb9160
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fecb8cb9160
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fecb8cb9160
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fecb8cb9160
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-6-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4d480ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=6, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fecb8ccd160
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fecb8ccd160
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fecb8ccd160
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fecb8ccd160
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] SLOCK [T main @ 1371548957451 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 35.389 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548922177 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548936197 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] NewtCanvasAWT.attachNewtChild.2: size 417x346
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1cb1a4e2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fecba1a98d0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fecba1a98d0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fecba1a98d0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6c63a721, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fecba1d74f0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fecba1d74f0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1164b9b6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fecba1d1430
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fecba1d1430
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@63779885, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fecb8cc3a40
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fecb8cc3a40
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fecb8cc3a40
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fecb8cc3a40
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-5-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@36c8570c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=5, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fecb8cb9160
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fecb8cb9160
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fecb8cb9160
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fecb8cb9160
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-6-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4d480ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=6, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fecb8ccd160
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fecb8ccd160
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fecb8ccd160
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fecb8ccd160
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] SLOCK [T main @ 1371548957451 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.734 sec
    [junit] Testcase: testWindowParenting02CreateVisibleDestroy2Defered took 1.057 sec
    [junit] Testcase: testWindowParenting02CreateVisibleDestroy3Odd took 1.027 sec
    [junit] Testcase: testWindowParenting03ReparentNewtWin2Top took 5.258 sec
    [junit] Testcase: testWindowParenting04ReparentNewtWin2TopLayouted took 5.236 sec
    [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 5.389 sec
    [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 35.389 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548922177 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548936197 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] NewtCanvasAWT.attachNewtChild.2: size 417x346
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1cb1a4e2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fecba1a98d0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fecba1a98d0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fecba1a98d0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6c63a721, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fecba1d74f0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fecba1d74f0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1164b9b6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fecba1d1430
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fecba1d1430
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@63779885, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fecb8cc3a40
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fecb8cc3a40
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fecb8cc3a40
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fecb8cc3a40
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-5-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@36c8570c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=5, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fecb8cb9160
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fecb8cb9160
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fecb8cb9160
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fecb8cb9160
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-6-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4d480ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=6, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fecb8ccd160
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fecb8ccd160
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fecb8ccd160
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fecb8ccd160
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] SLOCK [T main @ 1371548957451 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT
    [junit] SLOCK [T main @ 1371548959172 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548969236 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@30c06258, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff17bccca40
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff17bccca40
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff17bccca40
    [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff17bccca40
    [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@e9ac0f5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff17bcd9950
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff17bcd9950
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff17bcd9950
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff17bcd9950
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 18.204 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548959172 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548969236 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@30c06258, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff17bccca40
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff17bccca40
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff17bccca40
    [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff17bccca40
    [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@e9ac0f5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff17bcd9950
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff17bcd9950
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff17bcd9950
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff17bcd9950
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
    [junit] SLOCK [T main @ 1371548977252 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator took 3.602 sec
    [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator took 2.855 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 18.204 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548959172 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548969236 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@30c06258, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff17bccca40
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff17bccca40
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff17bccca40
    [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff17bccca40
    [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@e9ac0f5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff17bcd9950
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff17bcd9950
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff17bcd9950
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff17bcd9950
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
    [junit] SLOCK [T main @ 1371548977252 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1371548977252 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT
    [junit] SLOCK [T main @ 1371548978520 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548981532 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] NewtCanvasAWT.attachNewtChild.2: size 417x346
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@45cbda0a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fdbdb0a40f0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fdbdb0a40f0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fdbdb0a40f0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f0dc656, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fdbda4d2b30
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fdbda4d2b30
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fdbda4d2b30
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fdbda4d2b30
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fdbda4d2b30
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fdbda4d2b30
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] SLOCK [T main @ 1371548987392 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 9.009 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548978520 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548981532 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] NewtCanvasAWT.attachNewtChild.2: size 417x346
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@45cbda0a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fdbdb0a40f0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fdbdb0a40f0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fdbdb0a40f0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f0dc656, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fdbda4d2b30
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fdbda4d2b30
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fdbda4d2b30
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fdbda4d2b30
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fdbda4d2b30
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fdbda4d2b30
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] SLOCK [T main @ 1371548987392 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.65 sec
    [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 2.779 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 9.009 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548978520 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548981532 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] NewtCanvasAWT.attachNewtChild.2: size 417x346
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@45cbda0a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fdbdb0a40f0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fdbdb0a40f0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fdbdb0a40f0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f0dc656, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fdbda4d2b30
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fdbda4d2b30
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fdbda4d2b30
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fdbda4d2b30
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fdbda4d2b30
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fdbda4d2b30
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] SLOCK [T main @ 1371548987392 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT
    [junit] SLOCK [T main @ 1371548988958 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548990963 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] $
    [junit] Demos: 1 - Visible
    [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3465b738, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f921b8bdf80
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] Demos: 2 - StopAnimator
    [junit] Demos: 3 - !Visible
    [junit] Demos: 4 - Visible
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f921b8bdf80
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Demos: 5 - X Container
    [junit] Demos: 6 - X Frame
    [junit] Demos: 7 - X GLWindow
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] Demos: 8 - X DisturbanceThread
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] $
    [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3b19e583, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f921b8df5d0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 529x402
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7f921b8df5d0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f921b8df5d0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] Demos: 2 - !visible
    [junit] Demos: 3 - !visible
    [junit] Demos: 4 - X frame
    [junit] Demos: 5 - X frame
    [junit] Demos: 6 - X GLWindow
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] Demos: 7 - X DisturbanceThread
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 10.777 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548988958 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548990963 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] $
    [junit] Demos: 1 - Visible
    [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3465b738, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f921b8bdf80
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] Demos: 2 - StopAnimator
    [junit] Demos: 3 - !Visible
    [junit] Demos: 4 - Visible
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f921b8bdf80
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Demos: 5 - X Container
    [junit] Demos: 6 - X Frame
    [junit] Demos: 7 - X GLWindow
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] Demos: 8 - X DisturbanceThread
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] $
    [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] SLOCK [T main @ 1371548999614 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3b19e583, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f921b8df5d0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 529x402
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7f921b8df5d0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f921b8df5d0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] Demos: 2 - !visible
    [junit] Demos: 3 - !visible
    [junit] Demos: 4 - X frame
    [junit] Demos: 5 - X frame
    [junit] Demos: 6 - X GLWindow
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] Demos: 7 - X DisturbanceThread
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] SLOCK [T main @ 1371548999614 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.802 sec
    [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 5.345 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 10.777 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371548988958 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371548990963 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] $
    [junit] Demos: 1 - Visible
    [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3465b738, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f921b8bdf80
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] Demos: 2 - StopAnimator
    [junit] Demos: 3 - !Visible
    [junit] Demos: 4 - Visible
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f921b8bdf80
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Demos: 5 - X Container
    [junit] Demos: 6 - X Frame
    [junit] Demos: 7 - X GLWindow
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] Demos: 8 - X DisturbanceThread
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] $
    [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3b19e583, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f921b8df5d0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 529x402
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7f921b8df5d0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f921b8df5d0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] Demos: 2 - !visible
    [junit] Demos: 3 - !visible
    [junit] Demos: 4 - X frame
    [junit] Demos: 5 - X frame
    [junit] Demos: 6 - X GLWindow
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] Demos: 7 - X DisturbanceThread
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] SLOCK [T main @ 1371548999614 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT
    [junit] SLOCK [T main @ 1371549001355 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371549003361 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
    [junit] 2013-06-18 11:50:04.408 java[12157:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549005749 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79226a77, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@344977e2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@435db13f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c1fc1a6
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549005750 d 89ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549005842 d 13ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549005871 d 0ms]]
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] WindowUpdateEvent[[ 0 / 0  528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549005946 d 1ms]]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549006564 d 6ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549006570 d 24ms]]
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549007793 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549007803 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549007929 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@70e434d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@172fb0af
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bf8bd0d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4743bf3d
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549007929 d 52ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549007981 d 12ms]]
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549007995 d 0ms]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549008691 d 2ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549008693 d 13ms]]
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549009883 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549009886 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549009943 d 1ms]]
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@c970c0e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10987197
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8497904
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fa7f9dc
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549009943 d 32ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549009975 d 15ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549009997 d 0ms]]
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549010011 d 0ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] WindowUpdateEvent[[ 0 / 0  640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549010012 d 5ms]]]
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549011178 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549011183 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549011297 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@68acfc3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e0e90
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@799e11a1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78979f67
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549011296 d 57ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549011353 d 3ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549011358 d 0ms]]
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] WindowUpdateEvent[[ 0 / 0  640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549011365 d 21ms]]]
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549012523 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549012526 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
    [junit] SLOCK [T main @ 1371549012636 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 11.392 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371549001355 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371549003361 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549005749 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79226a77, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@344977e2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@435db13f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c1fc1a6
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549005750 d 89ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549005842 d 13ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549005871 d 0ms]]
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] WindowUpdateEvent[[ 0 / 0  528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549005946 d 1ms]]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549006564 d 6ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549006570 d 24ms]]
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549007793 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549007803 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549007929 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@70e434d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@172fb0af
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bf8bd0d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4743bf3d
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549007929 d 52ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549007981 d 12ms]]
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549007995 d 0ms]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549008691 d 2ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549008693 d 13ms]]
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549009883 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549009886 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549009943 d 1ms]]
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@c970c0e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10987197
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8497904
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fa7f9dc
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549009943 d 32ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549009975 d 15ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549009997 d 0ms]]
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549010011 d 0ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] WindowUpdateEvent[[ 0 / 0  640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549010012 d 5ms]]]
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549011178 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549011183 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549011297 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@68acfc3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e0e90
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@799e11a1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78979f67
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549011296 d 57ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549011353 d 3ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549011358 d 0ms]]
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] WindowUpdateEvent[[ 0 / 0  640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549011365 d 21ms]]]
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549012523 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549012526 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
    [junit] SLOCK [T main @ 1371549012636 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testWindowParenting01NewtChildOnAWTParentLayouted took 4.471 sec
    [junit] Testcase: testWindowParenting02NewtChildOnAWTParentLayoutedDef took 2.066 sec
    [junit] Testcase: testWindowParenting03NewtChildOnAWTParentDirect took 1.293 sec
    [junit] Testcase: testWindowParenting04NewtChildOnAWTParentDirectDef took 1.343 sec
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 11.392 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371549001355 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371549003361 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549005749 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79226a77, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@344977e2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@435db13f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c1fc1a6
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549005750 d 89ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549005842 d 13ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549005871 d 0ms]]
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] WindowUpdateEvent[[ 0 / 0  528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549005946 d 1ms]]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549006564 d 6ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549006570 d 24ms]]
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec489fb60
    [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549007793 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549007803 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549007929 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@70e434d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@172fb0af
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bf8bd0d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4743bf3d
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549007929 d 52ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549007981 d 12ms]]
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549007995 d 0ms]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549008691 d 2ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549008693 d 13ms]]
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbec48a03f0
    [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549009883 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549009886 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549009943 d 1ms]]
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@c970c0e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10987197
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8497904
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fa7f9dc
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549009943 d 32ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549009975 d 15ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549009997 d 0ms]]
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549010011 d 0ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] WindowUpdateEvent[[ 0 / 0  640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549010012 d 5ms]]]
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccabf0
    [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549011178 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549011183 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549011297 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@68acfc3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e0e90
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@799e11a1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78979f67
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549011296 d 57ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549011353 d 3ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549011358 d 0ms]]
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] WindowUpdateEvent[[ 0 / 0  640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549011365 d 21ms]]]
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbec3ccfc90
    [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549012523 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549012526 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
    [junit] SLOCK [T main @ 1371549012636 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT
    [junit] SLOCK [T main @ 1371549013860 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371549031897 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] 2013-06-18 11:50:33.192 java[12164:9f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
    [junit] ******* Cont1 setVisible
    [junit] ******* Cont2 setVisible
    [junit] ******* Frame setVisible
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x266
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@66b51404, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bf8bd0d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4743bf3d
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7f892208efc0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
    [junit] ******* Cont1 setVisible
    [junit] ******* Cont2 setVisible
    [junit] ******* Frame setVisible
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x266
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5253c3f5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b2922f6
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79b66b06
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@372c9557
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7f89220aa100
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x266
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@25071521, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18682406
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d15126e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d2380
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7f89214f3b00
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 23.957 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371549013860 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371549031897 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
    [junit] ******* Cont1 setVisible
    [junit] ******* Cont2 setVisible
    [junit] ******* Frame setVisible
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x266
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@66b51404, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bf8bd0d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4743bf3d
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7f892208efc0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
    [junit] ******* Cont1 setVisible
    [junit] ******* Cont2 setVisible
    [junit] ******* Frame setVisible
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x266
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5253c3f5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b2922f6
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79b66b06
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@372c9557
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7f89220aa100
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x266
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@25071521, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18682406
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d15126e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d2380
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7f89214f3b00
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
    [junit] SLOCK [T main @ 1371549037725 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testWindowParenting1AWTOneNewtChilds01 took 2.176 sec
    [junit] Testcase: testWindowParenting1AWTTwoNewtChilds01 took 1.789 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 23.957 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371549013860 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371549031897 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
    [junit] ******* Cont1 setVisible
    [junit] ******* Cont2 setVisible
    [junit] ******* Frame setVisible
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x266
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@66b51404, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bf8bd0d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4743bf3d
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7f892208efc0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
    [junit] ******* Cont1 setVisible
    [junit] ******* Cont2 setVisible
    [junit] ******* Frame setVisible
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x266
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] SLOCK [T main @ 1371549037725 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] SLOCK [T main @ 1371549037725 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5253c3f5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b2922f6
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79b66b06
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@372c9557
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7f89220aa100
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x266
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@25071521, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18682406
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d15126e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d2380
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7f89214f3b00
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
    [junit] SLOCK [T main @ 1371549037725 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT
    [junit] SLOCK [T main @ 1371549039027 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371549058059 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] 2013-06-18 11:50:58.965 java[12171:eb03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@343a9d95, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f88998d2ad0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f88998d2ad0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@19de0b5e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8497904
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fa7f9dc
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d04e28b
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8898caf130
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f8898caf130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8898caf130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f8898caf130
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8898caf130
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f88998d2ad0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f88998d2ad0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8898caf130
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3bc486f2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f88998f1520
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f88998f1520
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@e1bdb58, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46dd75a4
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774d921a
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b32627
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f88998f7d60
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f88998f7d60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f88998f7d60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f88998f7d60
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f88998f7d60
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f88998f1520
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f88998f1520
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f88998f7d60
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
    [junit] SLOCK [T main @ 1371549066748 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 27.809 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371549039027 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371549058059 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@343a9d95, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f88998d2ad0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f88998d2ad0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@19de0b5e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8497904
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fa7f9dc
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d04e28b
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8898caf130
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f8898caf130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8898caf130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f8898caf130
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8898caf130
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f88998d2ad0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f88998d2ad0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8898caf130
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3bc486f2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f88998f1520
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f88998f1520
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@e1bdb58, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46dd75a4
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774d921a
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b32627
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f88998f7d60
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f88998f7d60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f88998f7d60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f88998f7d60
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f88998f7d60
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f88998f1520
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f88998f1520
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f88998f7d60
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
    [junit] SLOCK [T main @ 1371549066748 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: winHopFrame2FrameDirectHop took 3.89 sec
    [junit] Testcase: winHopFrame2FrameDetachFirst took 2.956 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 27.809 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371549039027 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371549058059 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@343a9d95, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f88998d2ad0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f88998d2ad0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@19de0b5e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8497904
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fa7f9dc
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d04e28b
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8898caf130
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f8898caf130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8898caf130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f8898caf130
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8898caf130
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f88998d2ad0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f88998d2ad0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8898caf130
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3bc486f2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f88998f1520
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f88998f1520
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@e1bdb58, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46dd75a4
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774d921a
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b32627
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f88998f7d60
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f88998f7d60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f88998f7d60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f88998f7d60
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f88998f7d60
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f88998f1520
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f88998f1520
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f88998f7d60
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
    [junit] SLOCK [T main @ 1371549066748 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT
    [junit] SLOCK [T main @ 1371549068264 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371549086320 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] 2013-06-18 11:51:27.631 java[12178:9f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
    [junit] FTKL.fwd-keys: ctrl pressed TAB
    [junit] FTKL.fwd-keys: pressed TAB
    [junit] FTKL.bwd-keys: shift ctrl pressed TAB
    [junit] FTKL.bwd-keys: pressed BACK_SPACE
    [junit] FTKL.bwd-keys: shift pressed TAB
    [junit] NewtCanvasAWT.attachNewtChild.2: size 178x278
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549089120 d 0ms]]
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4aab7165, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549089146 d 0ms]]
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26789869
    [junit] ******** clearAWTFocus.0
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1278dc4c
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7e4dee
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f8ea2cb5110
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 150x172
    [junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] requestFocus: click, d: 501 ms
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549090355 d 0ms]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x9, sym 0x9, char '	' (0x9), printable false, modifier false, action true, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549090396 d 1ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549090708 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549091058 d 0ms]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x8, sym 0x8, char '' (0x7f), printable false, modifier false, action true, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549091105 d 6ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549091420 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549091768 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549092068 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549092372 d 0ms]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549092690 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
    [junit] FTKL.fwd-keys: ctrl pressed TAB
    [junit] FTKL.fwd-keys: pressed TAB
    [junit] FTKL.bwd-keys: shift ctrl pressed TAB
    [junit] FTKL.bwd-keys: pressed BACK_SPACE
    [junit] FTKL.bwd-keys: shift pressed TAB
    [junit] NewtCanvasAWT.attachNewtChild.2: size 178x278
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549092781 d 0ms]]
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@126d2380, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c8b058b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b192059
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e9ac0f5
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f8ea38ddff0
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f8ea38ddff0
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f8ea38ddff0
    [junit] ******** clearAWTFocus.0
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549092905 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 150x172
    [junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] requestFocus: click, d: 501 ms
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549094030 d 0ms]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549094384 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549094741 d 0ms]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549095094 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549095448 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549095650 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549095952 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
    [junit] SLOCK [T main @ 1371549096296 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 28.126 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371549068264 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371549086320 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
    [junit] FTKL.fwd-keys: ctrl pressed TAB
    [junit] FTKL.fwd-keys: pressed TAB
    [junit] FTKL.bwd-keys: shift ctrl pressed TAB
    [junit] FTKL.bwd-keys: pressed BACK_SPACE
    [junit] FTKL.bwd-keys: shift pressed TAB
    [junit] NewtCanvasAWT.attachNewtChild.2: size 178x278
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549089120 d 0ms]]
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4aab7165, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549089146 d 0ms]]
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26789869
    [junit] ******** clearAWTFocus.0
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1278dc4c
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7e4dee
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f8ea2cb5110
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 150x172
    [junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] requestFocus: click, d: 501 ms
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549090355 d 0ms]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x9, sym 0x9, char '	' (0x9), printable false, modifier false, action true, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549090396 d 1ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549090708 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549091058 d 0ms]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x8, sym 0x8, char '' (0x7f), printable false, modifier false, action true, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549091105 d 6ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549091420 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549091768 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549092068 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549092372 d 0ms]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549092690 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
    [junit] FTKL.fwd-keys: ctrl pressed TAB
    [junit] FTKL.fwd-keys: pressed TAB
    [junit] FTKL.bwd-keys: shift ctrl pressed TAB
    [junit] FTKL.bwd-keys: pressed BACK_SPACE
    [junit] FTKL.bwd-keys: shift pressed TAB
    [junit] NewtCanvasAWT.attachNewtChild.2: size 178x278
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549092781 d 0ms]]
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@126d2380, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c8b058b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b192059
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e9ac0f5
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f8ea38ddff0
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f8ea38ddff0
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f8ea38ddff0
    [junit] ******** clearAWTFocus.0
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549092905 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 150x172
    [junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] requestFocus: click, d: 501 ms
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549094030 d 0ms]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549094384 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549094741 d 0ms]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549095094 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549095448 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549095650 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549095952 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
    [junit] SLOCK [T main @ 1371549096296 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testWindowParentingAWTFocusTraversal01Onscreen took 4.607 sec
    [junit] Testcase: testWindowParentingAWTFocusTraversal02Offscreen took 3.486 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 28.126 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371549068264 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371549086320 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
    [junit] FTKL.fwd-keys: ctrl pressed TAB
    [junit] FTKL.fwd-keys: pressed TAB
    [junit] FTKL.bwd-keys: shift ctrl pressed TAB
    [junit] FTKL.bwd-keys: pressed BACK_SPACE
    [junit] FTKL.bwd-keys: shift pressed TAB
    [junit] NewtCanvasAWT.attachNewtChild.2: size 178x278
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549089120 d 0ms]]
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4aab7165, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549089146 d 0ms]]
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26789869
    [junit] ******** clearAWTFocus.0
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1278dc4c
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7e4dee
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f8ea2cb5110
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 150x172
    [junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] requestFocus: click, d: 501 ms
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549090355 d 0ms]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x9, sym 0x9, char '	' (0x9), printable false, modifier false, action true, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549090396 d 1ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549090708 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549091058 d 0ms]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x8, sym 0x8, char '' (0x7f), printable false, modifier false, action true, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549091105 d 6ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549091420 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549091768 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549092068 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549092372 d 0ms]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549092690 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
    [junit] FTKL.fwd-keys: ctrl pressed TAB
    [junit] FTKL.fwd-keys: pressed TAB
    [junit] FTKL.bwd-keys: shift ctrl pressed TAB
    [junit] FTKL.bwd-keys: pressed BACK_SPACE
    [junit] FTKL.bwd-keys: shift pressed TAB
    [junit] NewtCanvasAWT.attachNewtChild.2: size 178x278
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549092781 d 0ms]]
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@126d2380, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c8b058b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b192059
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e9ac0f5
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f8ea38ddff0
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f8ea38ddff0
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f8ea38ddff0
    [junit] ******** clearAWTFocus.0
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549092905 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 150x172
    [junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] requestFocus: click, d: 501 ms
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549094030 d 0ms]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549094384 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549094741 d 0ms]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549095094 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549095448 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549095650 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549095952 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
    [junit] SLOCK [T main @ 1371549096296 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT
    [junit] SLOCK [T main @ 1371549097815 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371549103827 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
    [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
    [junit] 0:0 apple.awt.CGraphicsConfig@7a7cd37a[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Chosen 0:0 apple.awt.CGraphicsConfig@7a7cd37a[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x200
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a4bf53e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494eaec9
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cb533b8
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c569c60
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff638cae470
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
    [junit] SLOCK [T main @ 1371549106446 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.763 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371549097815 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371549103827 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
    [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
    [junit] 0:0 apple.awt.CGraphicsConfig@7a7cd37a[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Chosen 0:0 apple.awt.CGraphicsConfig@7a7cd37a[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x200
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a4bf53e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494eaec9
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cb533b8
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c569c60
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff638cae470
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
    [junit] SLOCK [T main @ 1371549106446 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testWindowParenting1AWTOneNewtChild01 took 1.085 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.763 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1371549097815 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1371549103827 ms +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
    [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
    [junit] 0:0 apple.awt.CGraphicsConfig@7a7cd37a[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Chosen 0:0 apple.awt.CGraphicsConfig@7a7cd37a[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x200
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a4bf53e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494eaec9
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cb533b8
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c569c60
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff638cae470
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
    [junit] SLOCK [T main @ 1371549106446 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
     [echo] gluegen.basename: gluegen
     [echo] jogl.basename: jogl

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.version             2.0.2-rc-20130618
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

declare.common:

test.compile.check:
     [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar

test.compile:

junit.run.swt.headless:
     [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT.xml
    [apply] SLOCK [T Thread-1 @ 1371549108821 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-1 @ 1371549126850 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test01GL2ES2
    [apply] junit.framework.TestListener: startTest(test01GL2ES2)
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] Loop 1/1
    [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window resized: 0/0 640x458
    [apply] window resized: 0/0 640x458
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5ba8773c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1eb3319f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67ecd78
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ee3849c
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f96f0474800
    [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window pos/siz: 0/0 640x458, [ l 0, r 0 - t 0, b 0 - 0x0]
    [apply] QUIT Window Thread[Thread-1,5,main]
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] QUIT Window Thread[Thread-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test01GL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test02GL3
    [apply] junit.framework.TestListener: endTest(test01GL2ES2)
    [apply] junit.framework.TestListener: startTest(test02GL3)
    [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] window resized: 0/0 640x458
    [apply] window resized: 0/0 640x458
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL3/GL3.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@26b496d, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a2d189c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26aae86e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e81a197
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f96f10b5400
    [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] window pos/siz: 0/0 640x458, [ l 0, r 0 - t 0, b 0 - 0x0]
    [apply] QUIT Window Thread[Thread-1,5,main]
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] QUIT Window Thread[Thread-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test02GL3
    [apply] junit.framework.TestListener: endTest(test02GL3)
    [apply] SLOCK [T Thread-1 @ 1371549131633 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 22.878 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-1 @ 1371549108821 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-1 @ 1371549126850 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test01GL2ES2
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] Loop 1/1
    [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window resized: 0/0 640x458
    [apply] window resized: 0/0 640x458
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5ba8773c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1eb3319f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67ecd78
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ee3849c
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f96f0474800
    [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window pos/siz: 0/0 640x458, [ l 0, r 0 - t 0, b 0 - 0x0]
    [apply] QUIT Window Thread[Thread-1,5,main]
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] QUIT Window Thread[Thread-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test01GL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test02GL3
    [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] window resized: 0/0 640x458
    [apply] window resized: 0/0 640x458
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL3/GL3.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@26b496d, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a2d189c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26aae86e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e81a197
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f96f10b5400
    [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] window pos/siz: 0/0 640x458, [ l 0, r 0 - t 0, b 0 - 0x0]
    [apply] QUIT Window Thread[Thread-1,5,main]
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] QUIT Window Thread[Thread-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test02GL3
    [apply] SLOCK [T Thread-1 @ 1371549131633 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01GL2ES2 took 3.49 sec
    [apply] Testcase: test02GL3 took 1.21 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] SLOCK [T Thread-1 @ 1371549133217 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: startTest(test01GL2ES2)
    [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-1 @ 1371549165265 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test01GL2ES2
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] Loop 1/1
    [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7dc5ddc9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window pos/siz: Point {0, 0} 640x458
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ff94b1
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b7b0998
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ab30913
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd4684387b0
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test01GL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test02GL3
    [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] junit.framework.TestListener: endTest(test01GL2ES2)
    [apply] junit.framework.TestListener: startTest(test02GL3)
    [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] window pos/siz: Point {0, 0} 640x458
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL3/GL3.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7afaa550, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45490eb5
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f64b09c
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd4690a0430
    [apply] junit.framework.TestListener: endTest(test02GL3)
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test02GL3
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 36.231 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-1 @ 1371549133217 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-1 @ 1371549165265 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test01GL2ES2
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] Loop 1/1
    [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7dc5ddc9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window pos/siz: Point {0, 0} 640x458
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ff94b1
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b7b0998
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ab30913
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd4684387b0
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test01GL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test02GL3
    [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] window pos/siz: Point {0, 0} 640x458
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL3/GL3.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7afaa550, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45490eb5
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f64b09c
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd4690a0430
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test02GL3
    [apply] SLOCK [T Thread-1 @ 1371549169361 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01GL2ES2 took 2.87 sec
    [apply] Testcase: test02GL3 took 1.146 sec
    [apply] SLOCK [T Thread-1 @ 1371549169361 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn
    [apply] junit.framework.TestListener: tests to run: 4
    [apply] SLOCK [T Thread-1 @ 1371549171001 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-1 @ 1371549179016 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] junit.framework.TestListener: startTest(preAttach_WithAnimator)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] Thread[Thread-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2ea45536, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@585976c2
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5983e7de
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62ebcdbb
    [apply] Thread[Thread-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9d6946a010
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9d6946a010
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9d6946a010
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9d6946a010
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9d6946a010
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] junit.framework.TestListener: endTest(preAttach_WithAnimator)
    [apply] junit.framework.TestListener: startTest(preAttach_NoAnimator)
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator
    [apply] Thread[Thread-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@18330bf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66a23610
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@238b8914
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dd49247
    [apply] Thread[Thread-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9d6947ec00
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9d6947ec00
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9d6947ec00
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9d6947ec00
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9d6947ec00
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9d6947ec00
    [apply] junit.framework.TestListener: endTest(preAttach_NoAnimator)
    [apply] junit.framework.TestListener: startTest(postAttach_WithAnimator)
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator
    [apply] Thread[Thread-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6ad3c65d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75843a75
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c1a1399
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53fcc0a2
    [apply] Thread[Thread-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9d6943df20
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9d6943df20
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9d6943df20
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9d6943df20
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread-1-Animator: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha
    [apply] junit.framework.TestListener: endTest(postAttach_WithAnimator)
    [apply] junit.framework.TestListener: startTest(test_MultisampleAndAlpha)
    [apply] 
    [apply] req. msaa: true
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] has  msaa: true
    [apply] 
    [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] reshape ..
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
    [apply] reshape ..
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha
    [apply] junit.framework.TestListener: endTest(test_MultisampleAndAlpha)
    [apply] SLOCK [T Thread-1 @ 1371549183341 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 12.461 sec
    [apply] ------------- Standard Output ---------------
    [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-1 @ 1371549171001 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-1 @ 1371549179016 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] Thread[Thread-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2ea45536, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@585976c2
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5983e7de
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62ebcdbb
    [apply] Thread[Thread-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9d6946a010
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9d6946a010
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9d6946a010
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9d6946a010
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9d6946a010
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator
    [apply] Thread[Thread-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@18330bf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66a23610
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@238b8914
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dd49247
    [apply] Thread[Thread-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9d6947ec00
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9d6947ec00
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9d6947ec00
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9d6947ec00
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9d6947ec00
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9d6947ec00
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator
    [apply] Thread[Thread-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6ad3c65d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75843a75
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c1a1399
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53fcc0a2
    [apply] Thread[Thread-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9d6943df20
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9d6943df20
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9d6943df20
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9d6943df20
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread-1-Animator: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha
    [apply] 
    [apply] req. msaa: true
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] has  msaa: true
    [apply] 
    [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] reshape ..
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
    [apply] reshape ..
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha
    [apply] SLOCK [T Thread-1 @ 1371549183341 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: preAttach_WithAnimator took 1.252 sec
    [apply] Testcase: preAttach_NoAnimator took 0.577 sec
    [apply] Testcase: postAttach_WithAnimator took 0.498 sec
    [apply] Testcase: test_MultisampleAndAlpha took 0.598 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec
    [apply] SLOCK [T Thread-1 @ 1371549184990 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] junit.framework.TestListener: startTest(test01JOGLGLCanvas)
    [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-1 @ 1371549189000 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] **** Pre Shell Open
    [apply] Thread[Thread-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5ddc0e7a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@595e2ccd
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35cf7491
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46edf730
    [apply] Thread[Thread-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7f8029442be0
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f8029442be0
    [apply] **** Post Shell Open
    [apply] [A-0 shallStop false]
    [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
    [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
    [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
    [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
    [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
    [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
    [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
    [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
    [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
    [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
    [apply] *R-Exit* shallStop true
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] junit.framework.TestListener: endTest(test01JOGLGLCanvas)
    [apply] junit.framework.TestListener: startTest(test02NewtCanvasSWTSimple)
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] EDT Counter before exit: SWT 10, NEWT 0
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple
    [apply] **** Pre Shell Open
    [apply] Thread[Thread-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4934ce4a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c3ac93e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37722456
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26afa68a
    [apply] Thread[Thread-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7f802a991a80
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f802a991a80
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7f802a991a80
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f802a991a80
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f802a991a80
    [apply] **** Post Shell Open
    [apply] [A-0 shallStop false]
    [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
    [apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1]
    [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
    [apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2]
    [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
    [apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3]
    [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
    [apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4]
    [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
    [apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5]
    [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
    [apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6]
    [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
    [apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7]
    [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
    [apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8]
    [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
    [apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9]
    [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
    [apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10]
    [apply] junit.framework.TestListener: endTest(test02NewtCanvasSWTSimple)
    [apply] junit.framework.TestListener: startTest(test02NewtCanvasSWTPreVisible)
    [apply] *R-Exit* shallStop true
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] EDT Counter before exit: SWT 10, NEWT 10
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible
    [apply] Thread[Thread-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@249c2715, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c9e67a
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@583a5794
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e4be2cc
    [apply] Thread[Thread-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7f8029490f30
    [apply] Thread[Thread-1,5,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7f8029490f30
    [apply] **** Pre Shell Open
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7f8029490f30
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f8029490f30
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7f8029490f30
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f8029490f30
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7f8029490f30
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f8029490f30
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f8029490f30
    [apply] **** Post Shell Open
    [apply] [A-0 shallStop false]
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f8029490f30
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f8029490f30
    [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
    [apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1]
    [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
    [apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2]
    [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
    [apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3]
    [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
    [apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4]
    [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
    [apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5]
    [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
    [apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6]
    [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
    [apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7]
    [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
    [apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8]
    [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
    [apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9]
    [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
    [apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10]
    [apply] *R-Exit* shallStop true
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] EDT Counter before exit: SWT 10, NEWT 10
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible
    [apply] junit.framework.TestListener: endTest(test02NewtCanvasSWTPreVisible)
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 9.434 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-1 @ 1371549184990 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-1 @ 1371549189000 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] **** Pre Shell Open
    [apply] Thread[Thread-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5ddc0e7a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@595e2ccd
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35cf7491
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46edf730
    [apply] Thread[Thread-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7f8029442be0
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f8029442be0
    [apply] **** Post Shell Open
    [apply] [A-0 shallStop false]
    [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
    [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
    [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
    [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
    [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
    [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
    [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
    [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
    [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
    [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
    [apply] *R-Exit* shallStop true
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] EDT Counter before exit: SWT 10, NEWT 0
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple
    [apply] **** Pre Shell Open
    [apply] Thread[Thread-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4934ce4a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c3ac93e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37722456
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26afa68a
    [apply] Thread[Thread-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7f802a991a80
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f802a991a80
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7f802a991a80
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f802a991a80
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f802a991a80
    [apply] **** Post Shell Open
    [apply] [A-0 shallStop false]
    [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
    [apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1]
    [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
    [apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2]
    [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
    [apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3]
    [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
    [apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4]
    [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
    [apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5]
    [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
    [apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6]
    [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
    [apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7]
    [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
    [apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8]
    [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
    [apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9]
    [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
    [apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10]
    [apply] *R-Exit* shallStop true
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] EDT Counter before exit: SWT 10, NEWT 10
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible
    [apply] Thread[Thread-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@249c2715, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c9e67a
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@583a5794
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e4be2cc
    [apply] Thread[Thread-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7f8029490f30
    [apply] Thread[Thread-1,5,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7f8029490f30
    [apply] **** Pre Shell Open
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7f8029490f30
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f8029490f30
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7f8029490f30
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f8029490f30
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7f8029490f30
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f8029490f30
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f8029490f30
    [apply] **** Post Shell Open
    [apply] [A-0 shallStop false]
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f8029490f30
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f8029490f30
    [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
    [apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1]
    [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
    [apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2]
    [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
    [apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3]
    [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
    [apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4]
    [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
    [apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5]
    [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
    [apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6]
    [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
    [apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7]
    [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
    [apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8]
    [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
    [apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9]
    [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
    [apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10]
    [apply] *R-Exit* shallStop true
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] EDT Counter before exit: SWT 10, NEWT 10
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible
    [apply] SLOCK [T Thread-1 @ 1371549194290 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01JOGLGLCanvas took 2.403 sec
    [apply] Testcase: test02NewtCanvasSWTSimple took 0.748 sec
    [apply] Testcase: test02NewtCanvasSWTPreVisible took 2.056 sec
    [apply] SLOCK [T Thread-1 @ 1371549194290 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] SLOCK [T Thread-1 @ 1371549195823 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-1 @ 1371549215852 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] junit.framework.TestListener: startTest(test)
    [apply] resize
    [apply] paint
    [apply] junit.framework.TestListener: endTest(test)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 22.511 sec
    [apply] ------------- Standard Output ---------------
    [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-1 @ 1371549195823 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-1 @ 1371549215852 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] resize
    [apply] paint
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test
    [apply] SLOCK [T Thread-1 @ 1371549218248 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test took 1.04 sec
    [apply] SLOCK [T Thread-1 @ 1371549218248 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] SLOCK [T Thread-1 @ 1371549219781 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-1 @ 1371549226841 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test
    [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] junit.framework.TestListener: startTest(test)
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] Thread[Thread-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3313beb5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@466355dc
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@239a029e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5421e554
    [apply] Thread[Thread-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc8f5858e50
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc8f5858e50
    [apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha
    [apply] junit.framework.TestListener: endTest(test)
    [apply] junit.framework.TestListener: startTest(test_MultisampleAndAlpha)
    [apply] 
    [apply] req. msaa: true
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] has  msaa: true
    [apply] 
    [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] reshape ..
    [apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
    [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
    [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha
    [apply] junit.framework.TestListener: endTest(test_MultisampleAndAlpha)
    [apply] SLOCK [T Thread-1 @ 1371549229727 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 10.035 sec
    [apply] ------------- Standard Output ---------------
    [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-1 @ 1371549219781 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-1 @ 1371549226841 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] Thread[Thread-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3313beb5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@466355dc
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@239a029e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5421e554
    [apply] Thread[Thread-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc8f5858e50
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc8f5858e50
    [apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha
    [apply] 
    [apply] req. msaa: true
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] has  msaa: true
    [apply] 
    [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] reshape ..
    [apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
    [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
    [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha
    [apply] SLOCK [T Thread-1 @ 1371549229727 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test took 1.011 sec
    [apply] Testcase: test_MultisampleAndAlpha took 0.461 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] SLOCK [T Thread-1 @ 1371549231282 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-1 @ 1371549236292 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1
    [apply] junit.framework.TestListener: startTest(testWindowParenting01CreateVisibleDestroy1)
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] Thread[Thread-1,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5b7b0998, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb832087bc0
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb832087bc0
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1
    [apply] junit.framework.TestListener: endTest(testWindowParenting01CreateVisibleDestroy1)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.71 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-1 @ 1371549231282 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-1 @ 1371549236292 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] Thread[Thread-1,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5b7b0998, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb832087bc0
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb832087bc0
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1
    [apply] SLOCK [T Thread-1 @ 1371549238904 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.191 sec
    [apply] SLOCK [T Thread-1 @ 1371549238904 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] SLOCK [T Thread-1 @ 1371549240473 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-1 @ 1371549247519 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] junit.framework.TestListener: startTest(winHopFrame2FrameDirectHop)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] Thread[Thread-1,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@48ea48be, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fde039897f0
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fde039897f0
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@53ce669e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6cd24e3f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@630f41e9
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb05acd
    [apply] Thread[Thread-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fde039acec0
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fde039acec0
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fde039acec0
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fde039acec0
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fde039acec0
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fde039acec0
    [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fde039897f0
    [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fde039897f0
    [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fde039acec0
    [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst
    [apply] junit.framework.TestListener: endTest(winHopFrame2FrameDirectHop)
    [apply] junit.framework.TestListener: startTest(winHopFrame2FrameDetachFirst)
    [apply] Thread[Thread-1,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5fe8ce8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fde024a55d0
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fde024a55d0
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1d96f4b5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@219ba640
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69fe571f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3909ea96
    [apply] Thread[Thread-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fde039bf0e0
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fde039bf0e0
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fde039bf0e0
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fde039bf0e0
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fde039bf0e0
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fde039bf0e0
    [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fde024a55d0
    [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fde024a55d0
    [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fde039bf0e0
    [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst
    [apply] junit.framework.TestListener: endTest(winHopFrame2FrameDetachFirst)
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 13.038 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-1 @ 1371549240473 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-1 @ 1371549247519 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] Thread[Thread-1,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@48ea48be, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fde039897f0
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fde039897f0
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@53ce669e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6cd24e3f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@630f41e9
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb05acd
    [apply] Thread[Thread-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fde039acec0
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fde039acec0
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fde039acec0
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fde039acec0
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fde039acec0
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fde039acec0
    [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fde039897f0
    [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fde039897f0
    [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fde039acec0
    [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst
    [apply] Thread[Thread-1,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5fe8ce8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fde024a55d0
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fde024a55d0
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1d96f4b5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@219ba640
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69fe571f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3909ea96
    [apply] Thread[Thread-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fde039bf0e0
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fde039bf0e0
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fde039bf0e0
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fde039bf0e0
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fde039bf0e0
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fde039bf0e0
    [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fde024a55d0
    [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fde024a55d0
    [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fde039bf0e0
    [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst
    [apply] SLOCK [T Thread-1 @ 1371549253431 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: winHopFrame2FrameDirectHop took 2.555 sec
    [apply] Testcase: winHopFrame2FrameDetachFirst took 1.997 sec
    [apply] SLOCK [T Thread-1 @ 1371549253431 ms --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] gluegen.basename: gluegen
     [echo] jogl.basename: jogl

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.version             2.0.2-rc-20130618
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

declare.common:

test.compile.check:
     [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar

test.compile:

junit.run.swt.awt:
     [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT
    [apply] SLOCK [T main @ 1371549256058 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T main @ 1371549265082 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT - test
    [apply] junit.framework.TestListener: startTest(test)
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] 2013-06-18 11:54:26.073 java[12246:c07] _createMenuRef called with existing principal MenuRef already associated with menu
    [apply] 2013-06-18 11:54:26.075 java[12246:c07] (
    [apply] 	0   CoreFoundation                      0x00007fff94130f56 __exceptionPreprocess + 198
    [apply] 	1   libobjc.A.dylib                     0x00007fff93e34d5e objc_exception_throw + 43
    [apply] 	2   CoreFoundation                      0x00007fff94130d8a +[NSException raise:format:arguments:] + 106
    [apply] 	3   CoreFoundation                      0x00007fff94130d14 +[NSException raise:format:] + 116
    [apply] 	4   AppKit                              0x00007fff9324794b -[NSCarbonMenuImpl _createMenuRef] + 64
    [apply] 	5   AppKit                              0x00007fff93247236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148
    [apply] 	6   AppKit                              0x00007fff9321becf -[NSApplication finishLaunching] + 878
    [apply] 	7   libawt.jnilib                       0x000000010a5a944e -[NSApplicationAWT finishLaunching] + 641
    [apply] 	8   libswt-pi-cocoa-4312.jnilib         0x000000010d7c89ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89
    [apply] 	9   ???                                 0x00000001031d1eee 0x0 + 4347207406
    [apply] )
    [apply] centerMouse: robot pos: 200x269, onTitleBarIfWindow: false
    [apply] requestFocus: click, d: 301 ms
    [apply] [R-0 shallStop false, disposed false]
    [apply] [R-n shallStop false, disposed false]
    [apply] [R-i shallStop false, disposed false]
    [apply] [K-0]
    [apply] [K-0]
    [apply] .[R-n shallStop false, disposed false]
    [apply] [K-1]
    [apply] [R-i shallStop false, disposed false]
    [apply] .[R-n shallStop false, disposed false]
    [apply] [R-i shallStop false, disposed false]
    [apply] [K-2]
    [apply] .[R-n shallStop false, disposed false]
    [apply] [R-i shallStop false, disposed false]
    [apply] [K-3]
    [apply] .[R-n shallStop false, disposed false]
    [apply] [K-4]
    [apply] [R-i shallStop false, disposed false]
    [apply] .[R-n shallStop false, disposed false]
    [apply] [R-i shallStop false, disposed false]
    [apply] [K-5]
    [apply] .[R-n shallStop false, disposed false]
    [apply] [R-i shallStop false, disposed false]
    [apply] [K-6]
    [apply] [R-n shallStop false, disposed false]
    [apply] [K-7]
    [apply] [R-i shallStop false, disposed false]
    [apply] .[R-n shallStop false, disposed false]
    [apply] .[R-i shallStop false, disposed false]
    [apply] [K-8]
    [apply] .[R-n shallStop false, disposed false]
    [apply] [R-i shallStop false, disposed false]
    [apply] [K-9]
    [apply] .*R-Exit* shallStop true, disposed false
    [apply] *K-Exit*
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT - test
    [apply] junit.framework.TestListener: endTest(test)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 12.695 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T main @ 1371549256058 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T main @ 1371549265082 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT - test
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] centerMouse: robot pos: 200x269, onTitleBarIfWindow: false
    [apply] requestFocus: click, d: 301 ms
    [apply] [R-0 shallStop false, disposed false]
    [apply] [R-n shallStop false, disposed false]
    [apply] [R-i shallStop false, disposed false]
    [apply] [K-0]
    [apply] [K-0]
    [apply] .[R-n shallStop false, disposed false]
    [apply] [K-1]
    [apply] [R-i shallStop false, disposed false]
    [apply] .[R-n shallStop false, disposed false]
    [apply] [R-i shallStop false, disposed false]
    [apply] [K-2]
    [apply] .[R-n shallStop false, disposed false]
    [apply] [R-i shallStop false, disposed false]
    [apply] [K-3]
    [apply] .[R-n shallStop false, disposed false]
    [apply] [K-4]
    [apply] [R-i shallStop false, disposed false]
    [apply] .[R-n shallStop false, disposed false]
    [apply] [R-i shallStop false, disposed false]
    [apply] [K-5]
    [apply] .[R-n shallStop false, disposed false]
    [apply] [R-i shallStop false, disposed false]
    [apply] [K-6]
    [apply] [R-n shallStop false, disposed false]
    [apply] [K-7]
    [apply] [R-i shallStop false, disposed false]
    [apply] .[R-n shallStop false, disposed false]
    [apply] .[R-i shallStop false, disposed false]
    [apply] [K-8]
    [apply] .[R-n shallStop false, disposed false]
    [apply] [R-i shallStop false, disposed false]
    [apply] [K-9]
    [apply] .*R-Exit* shallStop true, disposed false
    [apply] *K-Exit*
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT - test
    [apply] SLOCK [T main @ 1371549268658 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test took 3.476 sec
    [apply] SLOCK [T main @ 1371549268658 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] 2013-06-18 11:54:28.673 java[12246:c07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
     [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] SLOCK [T main @ 1371549270377 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T main @ 1371549275386 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] setTestSupported: false
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test - Test not supported on this platform.
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test
    [apply] junit.framework.TestListener: startTest(test)
    [apply] junit.framework.TestListener: endTest(test)
    [apply] SLOCK [T main @ 1371549275709 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.461 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T main @ 1371549270377 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T main @ 1371549275386 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] setTestSupported: false
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test - Test not supported on this platform.
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test
    [apply] SLOCK [T main @ 1371549275709 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test took 0.027 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT
    [apply] junit.framework.TestListener: tests to run: 6
    [apply] SLOCK [T main @ 1371549278737 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-8 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T main @ 1371549284757 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] 2013-06-18 11:54:45.473 java[12259:c07] _createMenuRef called with existing principal MenuRef already associated with menu
    [apply] 2013-06-18 11:54:45.474 java[12259:c07] (
    [apply] 	0   CoreFoundation                      0x00007fff94130f56 __exceptionPreprocess + 198
    [apply] 	1   libobjc.A.dylib                     0x00007fff93e34d5e objc_exception_throw + 43
    [apply] 	2   CoreFoundation                      0x00007fff94130d8a +[NSException raise:format:arguments:] + 106
    [apply] 	3   CoreFoundation                      0x00007fff94130d14 +[NSException raise:format:] + 116
    [apply] 	4   AppKit                              0x00007fff9324794b -[NSCarbonMenuImpl _createMenuRef] + 64
    [apply] 	5   AppKit                              0x00007fff93247236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148
    [apply] 	6   AppKit                              0x00007fff9321becf -[NSApplication finishLaunching] + 878
    [apply] 	7   libawt.jnilib                       0x0000000114b5444e -[NSApplicationAWT finishLaunching] + 641
    [apply] 	8   libswt-pi-cocoa-4312.jnilib         0x000000011819d9ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89
    [apply] 	9   ???                                 0x000000010d51deee 0x0 + 4518436590
    [apply] )
    [apply] Thread[AWT-AppKit,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[AWT-AppKit,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@342798e7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[AWT-AppKit,5,main] RedSquareES2.init FIN
    [apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fedf18723b0
    [apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape FIN
    [apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fedf18723b0
    [apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape FIN
    [apply] requestFocus: NEWT Component
    [apply] junit.framework.TestListener: startTest(testSingleButtonPressAndRelease)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndRelease
    [apply] WAIT-till-done: eventDispatch() #0
    [apply] 
    [apply] >>>> _doSingleButtonPressAndRelease
    [apply] *** pressing button 1
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@581de498/[I@128ae45a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549287556 d 2ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-press(1):  PASSED
    [apply] *** releasing button 1
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5c95da38/[I@7229c204, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549287607 d 8ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1380cf2a/[I@6da0d866, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549287607 d 8ms]]]
    [apply] WAIT-till-done: eventDispatch() #1
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-release(1):  PASSED
    [apply] *** pressing button 2
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5adf48c4/[I@79226a77, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549287658 d 3ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-press(2):  PASSED
    [apply] *** releasing button 2
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@427be8c2/[I@54ee3aa7, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549287710 d 7ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@644cd580/[I@7054f9f1, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549287710 d 7ms]]]
    [apply] WAIT-till-done: eventDispatch() #2
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-release(2):  PASSED
    [apply] *** pressing button 3
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5ae576d4/[I@edc86eb, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549287761 d 1ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-press(3):  PASSED
    [apply] *** releasing button 3
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@301db5ec/[I@6e92b1a1, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549287813 d 6ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@60cbf9bd/[I@6f7918f0, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549287813 d 6ms]]]
    [apply] WAIT-till-done: eventDispatch() #3
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-release(3):  PASSED
    [apply] WAIT-till-done: DONE
    [apply] junit.framework.TestListener: endTest(testSingleButtonPressAndRelease)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndRelease
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithShift
    [apply] junit.framework.TestListener: startTest(testSingleButtonPressAndReleaseWithShift)
    [apply] WAIT-till-done: eventDispatch() #0
    [apply] 
    [apply] >>>> _doSingleButtonPressAndRelease
    [apply] *** pressing button 1
    [apply] WAIT-till-done: eventDispatch() #1
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7fcebc9f/[I@5dc1ac46, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549290197 d 9ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1):  PASSED
    [apply] *** releasing button 1
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@561557c0/[I@13342a67, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549290248 d 2ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@45cbda0a/[I@4a57ea52, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549290248 d 2ms]]]
    [apply] WAIT-till-done: eventDispatch() #2
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1):  PASSED
    [apply] *** pressing button 2
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@51d8d39f/[I@722d95b3, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549290300 d 5ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2):  PASSED
    [apply] *** releasing button 2
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@ebf5555/[I@337b4703, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549290351 d 11ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6273305c/[I@786c1a82, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549290351 d 11ms]]]
    [apply] WAIT-till-done: eventDispatch() #3
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2):  PASSED
    [apply] *** pressing button 3
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1408a92/[I@344977e2, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549290403 d 5ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3):  PASSED
    [apply] *** releasing button 3
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@435db13f/[I@3c1fc1a6, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549290453 d 11ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@48e29820/[I@14718242, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549290453 d 11ms]]]
    [apply] WAIT-till-done: eventDispatch() #4
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3):  PASSED
    [apply] WAIT-till-done: eventDispatch() #5
    [apply] WAIT-till-done: DONE
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithShift
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithCtrl
    [apply] junit.framework.TestListener: endTest(testSingleButtonPressAndReleaseWithShift)
    [apply] junit.framework.TestListener: startTest(testSingleButtonPressAndReleaseWithCtrl)
    [apply] WAIT-till-done: eventDispatch() #0
    [apply] 
    [apply] >>>> _doSingleButtonPressAndRelease
    [apply] *** pressing button 1
    [apply] WAIT-till-done: eventDispatch() #1
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6b9fe451/[I@4e46b90a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549292938 d 1ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1):  PASSED
    [apply] *** releasing button 1
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@51e67ac/[I@f284fd4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549292988 d 7ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1f90ef12/[I@643f96ee, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549292988 d 7ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1):  PASSED
    [apply] *** pressing button 2
    [apply] WAIT-till-done: eventDispatch() #2
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ace16ad/[I@6032bd65, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549293039 d 1ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2):  PASSED
    [apply] *** releasing button 2
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2330633a/[I@3dc286e2, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549293090 d 6ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2e257f1b/[I@1fbbdd48, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549293090 d 6ms]]]
    [apply] WAIT-till-done: eventDispatch() #3
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2):  PASSED
    [apply] *** pressing button 3
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@66bcb23e/[I@6e5a3923, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549293141 d 1ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3):  PASSED
    [apply] *** releasing button 3
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@655d616e/[I@55a7b0bf, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549293193 d 5ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7444f787/[I@5bd6fbb3, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549293193 d 5ms]]]
    [apply] WAIT-till-done: eventDispatch() #4
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3):  PASSED
    [apply] WAIT-till-done: eventDispatch() #5
    [apply] WAIT-till-done: DONE
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithCtrl
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testHoldOneButtonAndPressAnother
    [apply] junit.framework.TestListener: endTest(testSingleButtonPressAndReleaseWithCtrl)
    [apply] junit.framework.TestListener: startTest(testHoldOneButtonAndPressAnother)
    [apply] WAIT-till-done: eventDispatch() #0
    [apply] 
    [apply] >>>> _doHoldOneButtonAndPressAnother
    [apply] *** pressing button 1
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@609903f4/[I@5dd2b9b7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549295577 d 3ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(1):  PASSED
    [apply] *** pressing additional button 2
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@359ecd80/[I@4cc5aa00, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549295629 d 6ms]]]
    [apply] WAIT-till-done: eventDispatch() #1
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2):  PASSED
    [apply] *** releasing additional button 2
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@451c0d60/[I@34b23d12, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549295680 d 0ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@21c783c5/[I@319c0bd6, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549295680 d 0ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2):  PASSED
    [apply] *** pressing additional button 3
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7bcd280b/[I@5a0029ac, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549295731 d 3ms]]]
    [apply] WAIT-till-done: eventDispatch() #2
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3):  PASSED
    [apply] *** releasing additional button 3
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@40b0095d/[I@6536d9d8, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549295783 d 7ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@741827d1/[I@5dde45e2, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549295783 d 7ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3):  PASSED
    [apply] *** releasing button 1
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2bbe2893/[I@5159e154, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549295833 d 2ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@63d87b85/[I@19958bf9, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549295833 d 2ms]]]
    [apply] WAIT-till-done: eventDispatch() #3
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(1):  PASSED
    [apply] *** pressing button 2
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2918958e/[I@d02b2b6, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549295885 d 6ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(2):  PASSED
    [apply] *** pressing additional button 1
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2c22d166/[I@21e1962d, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549295936 d 11ms]]]
    [apply] WAIT-till-done: eventDispatch() #4
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1):  PASSED
    [apply] *** releasing additional button 1
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@614a75bb/[I@5f7779e3, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549295988 d 4ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1ce3570c/[I@1167e3a5, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549295988 d 5ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1):  PASSED
    [apply] *** pressing additional button 3
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3b926e90/[I@a98ce7e, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549296039 d 10ms]]]
    [apply] WAIT-till-done: eventDispatch() #5
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3):  PASSED
    [apply] *** releasing additional button 3
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@361cb7a1/[I@175bc6c8, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549296091 d 2ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@a578073/[I@76b20352, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549296091 d 2ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3):  PASSED
    [apply] *** releasing button 2
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@20f8395f/[I@87e9ce2, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549296142 d 6ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@306dbdc9/[I@74c6eff5, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549296142 d 6ms]]]
    [apply] WAIT-till-done: eventDispatch() #6
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(2):  PASSED
    [apply] *** pressing button 3
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@30b3f9b8/[I@77cfb802, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549296194 d 10ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(3):  PASSED
    [apply] *** pressing additional button 1
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6639c8c1/[I@5bab2b55, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549296246 d 3ms]]]
    [apply] WAIT-till-done: eventDispatch() #7
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1):  PASSED
    [apply] *** releasing additional button 1
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@42aa0877/[I@2911ded2, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549296296 d 9ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@543bc20e/[I@1f415056, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549296296 d 9ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1):  PASSED
    [apply] *** pressing additional button 2
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@79014e21/[I@44b09697, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549296348 d 2ms]]]
    [apply] WAIT-till-done: eventDispatch() #8
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2):  PASSED
    [apply] *** releasing additional button 2
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@256eb6bc/[I@79f03d7, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549296399 d 7ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@58b51c29/[I@5a4bf53e, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549296399 d 7ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2):  PASSED
    [apply] *** releasing button 3
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@30d1e7c2/[I@24c68a98, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549296450 d 1ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@66b51404/[I@7a354749, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549296450 d 1ms]]]
    [apply] WAIT-till-done: eventDispatch() #9
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(3):  PASSED
    [apply] WAIT-till-done: DONE
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testHoldOneButtonAndPressAnother
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testPressAllButtonsInSequence
    [apply] junit.framework.TestListener: endTest(testHoldOneButtonAndPressAnother)
    [apply] junit.framework.TestListener: startTest(testPressAllButtonsInSequence)
    [apply] WAIT-till-done: eventDispatch() #0
    [apply] 
    [apply] >>>> _doPressAllButtonsInSequence
    [apply] *** pressing button 1
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1acc0e01/[I@4aab7165, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549298735 d 8ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-press(1):  PASSED
    [apply] *** pressing button 2
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3da1c42f/[I@47570945, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549298786 d 1ms]]]
    [apply] WAIT-till-done: eventDispatch() #1
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-press(2):  PASSED
    [apply] *** pressing button 3
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2321b59a/[I@7a19a37a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549298838 d 5ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-press(3):  PASSED
    [apply] *** releasing button 3
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@293bdd36/[I@19381960, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549298888 d 11ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3209fa8f/[I@2d20dbf3, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549298888 d 11ms]]]
    [apply] WAIT-till-done: eventDispatch() #2
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-release(3):  PASSED
    [apply] *** releasing button 2
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@484845aa/[I@d5c0f9, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549298940 d 4ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@51701bdc/[I@17353249, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549298940 d 4ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-release(2):  PASSED
    [apply] *** releasing button 1
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@25786286/[I@28c5ea2, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549298991 d 9ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4d98defc/[I@6f579a30, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549298991 d 9ms]]]
    [apply] WAIT-till-done: eventDispatch() #3
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-release(1):  PASSED
    [apply] WAIT-till-done: DONE
    [apply] junit.framework.TestListener: endTest(testPressAllButtonsInSequence)
    [apply] junit.framework.TestListener: startTest(testSingleButtonClickAndDrag)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testPressAllButtonsInSequence
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonClickAndDrag
    [apply] 2013-06-18 11:55:00.919 java[12259:680b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] WAIT-till-done: eventDispatch() #0
    [apply] 
    [apply] >>>> _doSingleButtonClickAndDrag
    [apply] *** pressing button 1
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@28366573/[I@b3e75a5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549301275 d 8ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-press(1):  PASSED
    [apply] *** moving mouse
    [apply] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@319da967/[I@65dcc2a3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549301326 d 3ms]]]
    [apply] WAIT-till-done: eventDispatch() #1
    [apply] WAIT-till-done: eventDispatch() #2
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [apply] *** releasing button 1
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6e8f94/[I@5a943dc4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549301578 d 31ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-release(1):  PASSED
    [apply] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@3a633d51/[I@494eaec9, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549301630 d 0ms]]]
    [apply] WAIT-till-done: eventDispatch() #3
    [apply] *** pressing button 2
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4cb533b8/[I@c569c60, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549301882 d 11ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-press(2):  PASSED
    [apply] *** moving mouse
    [apply] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@a3468f4/[I@76d67067, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549301933 d 5ms]]]
    [apply] WAIT-till-done: eventDispatch() #4
    [apply] WAIT-till-done: eventDispatch() #5
    [apply] WAIT-till-done: eventDispatch() #6
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [apply] *** releasing button 2
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@786db724/[I@6b12da40, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549302185 d 4ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-release(2):  PASSED
    [apply] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@22b6d6ab/[I@11c7865b, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549302237 d 5ms]]]
    [apply] WAIT-till-done: eventDispatch() #7
    [apply] WAIT-till-done: eventDispatch() #8
    [apply] WAIT-till-done: eventDispatch() #9
    [apply] *** pressing button 3
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4245c97b/[I@73aecc3a, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549302489 d 7ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-press(3):  PASSED
    [apply] *** moving mouse
    [apply] WAIT-till-done: eventDispatch() #10
    [apply] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@58e22f2b/[I@6986dda3, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549302540 d 22ms]]]
    [apply] WAIT-till-done: eventDispatch() #11
    [apply] WAIT-till-done: eventDispatch() #12
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [apply] *** releasing button 3
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@15412e75/[I@6a510e39, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549302793 d 11ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-release(3):  PASSED
    [apply] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@6f7cf6b6/[I@75295fe8, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549302844 d 5ms]]]
    [apply] WAIT-till-done: eventDispatch() #13
    [apply] WAIT-till-done: eventDispatch() #14
    [apply] WAIT-till-done: eventDispatch() #15
    [apply] WAIT-till-done: DONE
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonClickAndDrag
    [apply] junit.framework.TestListener: endTest(testSingleButtonClickAndDrag)
    [apply] Thread[AWT-AppKit,5,main] RedSquareES2.dispose ... 
    [apply] Thread[AWT-AppKit,5,main] RedSquareES2.dispose FIN
    [apply] SLOCK [T main @ 1371549304359 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 25.686 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T main @ 1371549278737 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-8 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T main @ 1371549284757 ms +++ localhost/127.0.0.1:59999 - Locked 
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] Thread[AWT-AppKit,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[AWT-AppKit,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@342798e7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[AWT-AppKit,5,main] RedSquareES2.init FIN
    [apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fedf18723b0
    [apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape FIN
    [apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fedf18723b0
    [apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape FIN
    [apply] requestFocus: NEWT Component
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndRelease
    [apply] WAIT-till-done: eventDispatch() #0
    [apply] 
    [apply] >>>> _doSingleButtonPressAndRelease
    [apply] *** pressing button 1
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@581de498/[I@128ae45a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549287556 d 2ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-press(1):  PASSED
    [apply] *** releasing button 1
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5c95da38/[I@7229c204, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549287607 d 8ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1380cf2a/[I@6da0d866, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549287607 d 8ms]]]
    [apply] WAIT-till-done: eventDispatch() #1
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-release(1):  PASSED
    [apply] *** pressing button 2
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5adf48c4/[I@79226a77, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549287658 d 3ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-press(2):  PASSED
    [apply] *** releasing button 2
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@427be8c2/[I@54ee3aa7, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549287710 d 7ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@644cd580/[I@7054f9f1, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549287710 d 7ms]]]
    [apply] WAIT-till-done: eventDispatch() #2
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-release(2):  PASSED
    [apply] *** pressing button 3
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5ae576d4/[I@edc86eb, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549287761 d 1ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-press(3):  PASSED
    [apply] *** releasing button 3
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@301db5ec/[I@6e92b1a1, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549287813 d 6ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@60cbf9bd/[I@6f7918f0, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549287813 d 6ms]]]
    [apply] WAIT-till-done: eventDispatch() #3
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-release(3):  PASSED
    [apply] WAIT-till-done: DONE
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndRelease
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithShift
    [apply] WAIT-till-done: eventDispatch() #0
    [apply] 
    [apply] >>>> _doSingleButtonPressAndRelease
    [apply] *** pressing button 1
    [apply] WAIT-till-done: eventDispatch() #1
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7fcebc9f/[I@5dc1ac46, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549290197 d 9ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1):  PASSED
    [apply] *** releasing button 1
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@561557c0/[I@13342a67, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549290248 d 2ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@45cbda0a/[I@4a57ea52, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549290248 d 2ms]]]
    [apply] WAIT-till-done: eventDispatch() #2
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1):  PASSED
    [apply] *** pressing button 2
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@51d8d39f/[I@722d95b3, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549290300 d 5ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2):  PASSED
    [apply] *** releasing button 2
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@ebf5555/[I@337b4703, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549290351 d 11ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6273305c/[I@786c1a82, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549290351 d 11ms]]]
    [apply] WAIT-till-done: eventDispatch() #3
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2):  PASSED
    [apply] *** pressing button 3
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1408a92/[I@344977e2, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549290403 d 5ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3):  PASSED
    [apply] *** releasing button 3
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@435db13f/[I@3c1fc1a6, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549290453 d 11ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@48e29820/[I@14718242, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549290453 d 11ms]]]
    [apply] WAIT-till-done: eventDispatch() #4
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3):  PASSED
    [apply] WAIT-till-done: eventDispatch() #5
    [apply] WAIT-till-done: DONE
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithShift
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithCtrl
    [apply] WAIT-till-done: eventDispatch() #0
    [apply] 
    [apply] >>>> _doSingleButtonPressAndRelease
    [apply] *** pressing button 1
    [apply] WAIT-till-done: eventDispatch() #1
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6b9fe451/[I@4e46b90a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549292938 d 1ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1):  PASSED
    [apply] *** releasing button 1
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@51e67ac/[I@f284fd4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549292988 d 7ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1f90ef12/[I@643f96ee, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549292988 d 7ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1):  PASSED
    [apply] *** pressing button 2
    [apply] WAIT-till-done: eventDispatch() #2
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ace16ad/[I@6032bd65, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549293039 d 1ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2):  PASSED
    [apply] *** releasing button 2
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2330633a/[I@3dc286e2, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549293090 d 6ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2e257f1b/[I@1fbbdd48, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549293090 d 6ms]]]
    [apply] WAIT-till-done: eventDispatch() #3
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2):  PASSED
    [apply] *** pressing button 3
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@66bcb23e/[I@6e5a3923, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549293141 d 1ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3):  PASSED
    [apply] *** releasing button 3
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@655d616e/[I@55a7b0bf, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549293193 d 5ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7444f787/[I@5bd6fbb3, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549293193 d 5ms]]]
    [apply] WAIT-till-done: eventDispatch() #4
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3):  PASSED
    [apply] WAIT-till-done: eventDispatch() #5
    [apply] WAIT-till-done: DONE
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithCtrl
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testHoldOneButtonAndPressAnother
    [apply] WAIT-till-done: eventDispatch() #0
    [apply] 
    [apply] >>>> _doHoldOneButtonAndPressAnother
    [apply] *** pressing button 1
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@609903f4/[I@5dd2b9b7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549295577 d 3ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(1):  PASSED
    [apply] *** pressing additional button 2
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@359ecd80/[I@4cc5aa00, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549295629 d 6ms]]]
    [apply] WAIT-till-done: eventDispatch() #1
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2):  PASSED
    [apply] *** releasing additional button 2
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@451c0d60/[I@34b23d12, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549295680 d 0ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@21c783c5/[I@319c0bd6, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549295680 d 0ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2):  PASSED
    [apply] *** pressing additional button 3
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7bcd280b/[I@5a0029ac, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549295731 d 3ms]]]
    [apply] WAIT-till-done: eventDispatch() #2
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3):  PASSED
    [apply] *** releasing additional button 3
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@40b0095d/[I@6536d9d8, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549295783 d 7ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@741827d1/[I@5dde45e2, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549295783 d 7ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3):  PASSED
    [apply] *** releasing button 1
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2bbe2893/[I@5159e154, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549295833 d 2ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@63d87b85/[I@19958bf9, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549295833 d 2ms]]]
    [apply] WAIT-till-done: eventDispatch() #3
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(1):  PASSED
    [apply] *** pressing button 2
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2918958e/[I@d02b2b6, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549295885 d 6ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(2):  PASSED
    [apply] *** pressing additional button 1
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2c22d166/[I@21e1962d, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549295936 d 11ms]]]
    [apply] WAIT-till-done: eventDispatch() #4
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1):  PASSED
    [apply] *** releasing additional button 1
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@614a75bb/[I@5f7779e3, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549295988 d 4ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1ce3570c/[I@1167e3a5, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549295988 d 5ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1):  PASSED
    [apply] *** pressing additional button 3
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3b926e90/[I@a98ce7e, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549296039 d 10ms]]]
    [apply] WAIT-till-done: eventDispatch() #5
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3):  PASSED
    [apply] *** releasing additional button 3
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@361cb7a1/[I@175bc6c8, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549296091 d 2ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@a578073/[I@76b20352, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549296091 d 2ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3):  PASSED
    [apply] *** releasing button 2
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@20f8395f/[I@87e9ce2, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549296142 d 6ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@306dbdc9/[I@74c6eff5, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549296142 d 6ms]]]
    [apply] WAIT-till-done: eventDispatch() #6
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(2):  PASSED
    [apply] *** pressing button 3
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@30b3f9b8/[I@77cfb802, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549296194 d 10ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(3):  PASSED
    [apply] *** pressing additional button 1
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6639c8c1/[I@5bab2b55, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549296246 d 3ms]]]
    [apply] WAIT-till-done: eventDispatch() #7
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1):  PASSED
    [apply] *** releasing additional button 1
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@42aa0877/[I@2911ded2, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549296296 d 9ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@543bc20e/[I@1f415056, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549296296 d 9ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1):  PASSED
    [apply] *** pressing additional button 2
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@79014e21/[I@44b09697, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549296348 d 2ms]]]
    [apply] WAIT-till-done: eventDispatch() #8
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2):  PASSED
    [apply] *** releasing additional button 2
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@256eb6bc/[I@79f03d7, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549296399 d 7ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@58b51c29/[I@5a4bf53e, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549296399 d 7ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2):  PASSED
    [apply] *** releasing button 3
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@30d1e7c2/[I@24c68a98, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549296450 d 1ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@66b51404/[I@7a354749, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549296450 d 1ms]]]
    [apply] WAIT-till-done: eventDispatch() #9
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(3):  PASSED
    [apply] WAIT-till-done: DONE
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testHoldOneButtonAndPressAnother
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testPressAllButtonsInSequence
    [apply] WAIT-till-done: eventDispatch() #0
    [apply] 
    [apply] >>>> _doPressAllButtonsInSequence
    [apply] *** pressing button 1
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1acc0e01/[I@4aab7165, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549298735 d 8ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-press(1):  PASSED
    [apply] *** pressing button 2
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3da1c42f/[I@47570945, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549298786 d 1ms]]]
    [apply] WAIT-till-done: eventDispatch() #1
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-press(2):  PASSED
    [apply] *** pressing button 3
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2321b59a/[I@7a19a37a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549298838 d 5ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-press(3):  PASSED
    [apply] *** releasing button 3
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@293bdd36/[I@19381960, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549298888 d 11ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3209fa8f/[I@2d20dbf3, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549298888 d 11ms]]]
    [apply] WAIT-till-done: eventDispatch() #2
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-release(3):  PASSED
    [apply] *** releasing button 2
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@484845aa/[I@d5c0f9, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549298940 d 4ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@51701bdc/[I@17353249, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549298940 d 4ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-release(2):  PASSED
    [apply] *** releasing button 1
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@25786286/[I@28c5ea2, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549298991 d 9ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4d98defc/[I@6f579a30, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549298991 d 9ms]]]
    [apply] WAIT-till-done: eventDispatch() #3
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-release(1):  PASSED
    [apply] WAIT-till-done: DONE
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testPressAllButtonsInSequence
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonClickAndDrag
    [apply] WAIT-till-done: eventDispatch() #0
    [apply] 
    [apply] >>>> _doSingleButtonClickAndDrag
    [apply] *** pressing button 1
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@28366573/[I@b3e75a5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549301275 d 8ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-press(1):  PASSED
    [apply] *** moving mouse
    [apply] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@319da967/[I@65dcc2a3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549301326 d 3ms]]]
    [apply] WAIT-till-done: eventDispatch() #1
    [apply] WAIT-till-done: eventDispatch() #2
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [apply] *** releasing button 1
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6e8f94/[I@5a943dc4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549301578 d 31ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-release(1):  PASSED
    [apply] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@3a633d51/[I@494eaec9, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549301630 d 0ms]]]
    [apply] WAIT-till-done: eventDispatch() #3
    [apply] *** pressing button 2
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4cb533b8/[I@c569c60, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549301882 d 11ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-press(2):  PASSED
    [apply] *** moving mouse
    [apply] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@a3468f4/[I@76d67067, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549301933 d 5ms]]]
    [apply] WAIT-till-done: eventDispatch() #4
    [apply] WAIT-till-done: eventDispatch() #5
    [apply] WAIT-till-done: eventDispatch() #6
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [apply] *** releasing button 2
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@786db724/[I@6b12da40, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549302185 d 4ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-release(2):  PASSED
    [apply] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@22b6d6ab/[I@11c7865b, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549302237 d 5ms]]]
    [apply] WAIT-till-done: eventDispatch() #7
    [apply] WAIT-till-done: eventDispatch() #8
    [apply] WAIT-till-done: eventDispatch() #9
    [apply] *** pressing button 3
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4245c97b/[I@73aecc3a, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549302489 d 7ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-press(3):  PASSED
    [apply] *** moving mouse
    [apply] WAIT-till-done: eventDispatch() #10
    [apply] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@58e22f2b/[I@6986dda3, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549302540 d 22ms]]]
    [apply] WAIT-till-done: eventDispatch() #11
    [apply] WAIT-till-done: eventDispatch() #12
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [apply] *** releasing button 3
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@15412e75/[I@6a510e39, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549302793 d 11ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-release(3):  PASSED
    [apply] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@6f7cf6b6/[I@75295fe8, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1371549302844 d 5ms]]]
    [apply] WAIT-till-done: eventDispatch() #13
    [apply] WAIT-till-done: eventDispatch() #14
    [apply] WAIT-till-done: eventDispatch() #15
    [apply] WAIT-till-done: DONE
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonClickAndDrag
    [apply] Thread[AWT-AppKit,5,main] RedSquareES2.dispose ... 
    [apply] Thread[AWT-AppKit,5,main] RedSquareES2.dispose FIN
    [apply] SLOCK [T main @ 1371549304359 ms --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testSingleButtonPressAndRelease took 2.544 sec
    [apply] Testcase: testSingleButtonPressAndReleaseWithShift took 2.739 sec
    [apply] Testcase: testSingleButtonPressAndReleaseWithCtrl took 2.742 sec
    [apply] Testcase: testHoldOneButtonAndPressAnother took 3.146 sec
    [apply] Testcase: testPressAllButtonsInSequence took 2.55 sec
    [apply] Testcase: testSingleButtonClickAndDrag took 4.014 sec

junit.run.local.java7:

junit.run.remote.ssh.all:

junit.run.remote.adb:

junit.run.tests:

junit.run.if.disabled:

junit.run:
     [move] Moving 503 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results
     [echo] gluegen.basename: gluegen
     [echo] jogl.basename: jogl

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.version             2.0.2-rc-20130618
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

declare.common:

test-zip-archive:
     [exec] 
     [exec] 7-Zip [64] 9.13 beta  Copyright (c) 1999-2010 Igor Pavlov  2010-04-15
     [exec] p7zip Version 9.13 (locale=utf8,Utf16=on,HugeFiles=on,2 CPUs)
     [exec] Scanning
     [exec] 
     [exec] Creating archive /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1009-20130618-macosx-universal-test-results-macosx64-NV320M-10_6-jogamp-x64-sgothel-012.7z
     [exec] 
     [exec] Compressing  build/test/results/shape-vbaa0-msaa1-800x400-Z0050-T1000-GPURegion01.png
     [exec] Compressing  build/test/results/shape-vbaa0-msaa1-800x400-Z0050-T1000-GPURegion02.png
     [exec] Compressing  build/test/results/shape-vbaa0-msaa1-800x400-Z0150-T0800-GPURegion01.png
     [exec] Compressing  build/test/results/shape-vbaa0-msaa1-800x400-Z0150-T0800-GPURegion02.png
     [exec] Compressing  build/test/results/shape-vbaa0-msaa1-800x400-Z0300-T0400-GPURegion01.png
     [exec] Compressing  build/test/results/shape-vbaa0-msaa1-800x400-Z0300-T0400-GPURegion02.png
     [exec] Compressing  build/test/results/shape-vbaa1-msaa0-800x400-Z0050-T1000-GPURegionNewtDemo02.png
     [exec] Compressing  build/test/results/shape-vbaa1-msaa0-800x400-Z0150-T0800-GPURegionNewtDemo02.png
     [exec] Compressing  build/test/results/shape-vbaa1-msaa0-800x400-Z0300-T0400-GPURegionNewtDemo02.png
     [exec] Compressing  build/test/results/TestBug572AWT.test01RealizeGLCanvasOnAWTEDTUseFrameSize___-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png
     [exec] Compressing  build/test/results/TestBug572AWT.test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestBug572AWT.test11RealizeGLCanvasOnMainTUseFrameSize____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png
     [exec] Compressing  build/test/results/TestBug572AWT.test12RealizeGLCanvasOnMainTUseGLCanvasSize_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestBug605FlippedImageAWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestBug605FlippedImageAWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestBug605FlippedImageAWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestBug605FlippedImageAWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestBug605FlippedImageNEWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestBug605FlippedImageNEWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestBug605FlippedImageNEWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestBug605FlippedImageNEWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0002-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0008-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0018-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0023-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0034-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0039-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0050-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0055-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0066-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0074-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0086-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0091-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0102-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0107-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0119-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0124-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0135-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0140-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0151-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
     [exec] Compressing  build/test/results/TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1ImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1TextureImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-GearsES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-RedSquareES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0600x0450.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0600x0450.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0600x0450.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0600x0450.png
     [exec] Compressing  build/test/results/TestFBOMix2DemosES2NEWT.test01_____-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
     [exec] Compressing  build/test/results/TestFBOMix2DemosES2NEWT.test01_____-n0001-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
     [exec] Compressing  build/test/results/TestFBOMix2DemosES2NEWT.test01_____-n0002-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
     [exec] Compressing  build/test/results/TestFBOMix2DemosES2NEWT.test01_____-n0003-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png
     [exec] Compressing  build/test/results/TestFBOMix2DemosES2NEWT.test01_____-n0004-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png
     [exec] Compressing  build/test/results/TestFBOMix2DemosES2NEWT.test01_____-n0005-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png
     [exec] Compressing  build/test/results/TestFBOMix2DemosES2NEWT.test01_____-n0006-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0640x0640.png
     [exec] Compressing  build/test/results/TestFBOMix2DemosES2NEWT.test01_____-n0007-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0640x0640.png
     [exec] Compressing  build/test/results/TestFBOMix2DemosES2NEWT.test01_____-n0008-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0640x0640.png
     [exec] Compressing  build/test/results/TestFBOMRTNEWT01.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestFBOMRTNEWT01.test01-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestFBOMRTNEWT01.test01-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0600x0450.png
     [exec] Compressing  build/test/results/TestFBOMRTNEWT01.test01-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0768x0768.png
     [exec] Compressing  build/test/results/TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0768x0768.png
     [exec] Compressing  build/test/results/TestGearsES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
     [exec] Compressing  build/test/results/TestGearsES2AWT.test01______-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
     [exec] Compressing  build/test/results/TestGearsES2AWT.test03_GL3__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
     [exec] Compressing  build/test/results/TestGearsES2GLJPanelAWT.test01_DefaultNorm-n0000-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
     [exec] Compressing  build/test/results/TestGearsES2GLJPanelAWT.test01_DefaultNorm-n0007-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
     [exec] Compressing  build/test/results/TestGearsES2GLJPanelAWT.test02_DefaultMsaa-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
     [exec] Compressing  build/test/results/TestGearsES2GLJPanelAWT.test02_DefaultMsaa-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
     [exec] Compressing  build/test/results/TestGearsES2GLJPanelAWT.test03_PbufferNorm-n0000-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
     [exec] Compressing  build/test/results/TestGearsES2GLJPanelAWT.test03_PbufferNorm-n0008-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
     [exec] Compressing  build/test/results/TestGearsES2GLJPanelAWT.test04_PbufferMsaa-n0000-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
     [exec] Compressing  build/test/results/TestGearsES2GLJPanelAWT.test04_PbufferMsaa-n0008-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
     [exec] Compressing  build/test/results/TestGearsES2GLJPanelAWT.test05_BitmapNorm_-n0000-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
     [exec] Compressing  build/test/results/TestGearsES2GLJPanelAWT.test05_BitmapNorm_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
     [exec] Compressing  build/test/results/TestGearsES2GLJPanelAWT.test06_BitmapMsaa_-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
     [exec] Compressing  build/test/results/TestGearsES2GLJPanelAWT.test06_BitmapMsaa_-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
     [exec] Compressing  build/test/results/TestGearsES2GLJPanelAWT.test30_GL3________-n0000-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
     [exec] Compressing  build/test/results/TestGearsES2GLJPanelAWT.test30_GL3________-n0003-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
     [exec] Compressing  build/test/results/TestGearsES2NEWT.test01_GL2ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
     [exec] Compressing  build/test/results/TestGearsES2NEWT.test03_GL3___-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
     [exec] Compressing  build/test/results/TestGearsGLJPanelAWT.test01_DefaultNorm-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
     [exec] Compressing  build/test/results/TestGearsGLJPanelAWT.test02_DefaultMsaa-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
     [exec] Compressing  build/test/results/TestGearsGLJPanelAWT.test03_PbufferNorm-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
     [exec] Compressing  build/test/results/TestGearsGLJPanelAWT.test04_PbufferMsaa-n0004-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
     [exec] Compressing  build/test/results/TestGearsGLJPanelAWT.test05_BitmapNorm_-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
     [exec] Compressing  build/test/results/TestGearsGLJPanelAWT.test06_BitmapMsaa_-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
     [exec] Compressing  build/test/results/TestGeomShader01TextureGL3NEWT.test01_GL3Core_Passthrough__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGeomShader01TextureGL3NEWT.test02_GL3Core_FlipXYZ______-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0002-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0004-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0002-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0002-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0004-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0006-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0011-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0009-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
     [exec] Compressing  build/test/results/TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0060-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
     [exec] Compressing  build/test/results/TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0062-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0115-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
     [exec] Compressing  build/test/results/TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0116-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0059-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
     [exec] Compressing  build/test/results/TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0116-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestGLContextDrawableSwitch01NEWT.testSwitch2WindowSingleContextGL2ES2____-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestGLContextDrawableSwitch10NEWT.test01GLADDelegateGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestGLContextDrawableSwitch10NEWT.test01GLADDelegateGL2ES2-n0049-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
     [exec] Compressing  build/test/results/TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0056-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
     [exec] Compressing  build/test/results/TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0059-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
     [exec] Compressing  build/test/results/TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0066-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
     [exec] Compressing  build/test/results/TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0064-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
     [exec] Compressing  build/test/results/TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0064-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
     [exec] Compressing  build/test/results/TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0062-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
     [exec] Compressing  build/test/results/TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0066-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
     [exec] Compressing  build/test/results/TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgba8880-D24-St00-Sa00_default-0512x0234.png
     [exec] Compressing  build/test/results/TestGLPointsNEWT.test01FFP__GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestGLPointsNEWT.test01FFP__GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestGLPointsNEWT.test01FFP__GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestGLPointsNEWT.test04FFP__GL2ES2-n0001-flat-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestGLPointsNEWT.test04FFP__GL2ES2-n0002-smooth-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestGLPointsNEWT.test04FFP__GL2ES2-n0003-attn0-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestGLPointsNEWT.test11GLSL_GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestGLPointsNEWT.test11GLSL_GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestGLPointsNEWT.test11GLSL_GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0064.png
     [exec] Compressing  build/test/results/TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0128.png
     [exec] Compressing  build/test/results/TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0256.png
     [exec] Compressing  build/test/results/TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0064.png
     [exec] Compressing  build/test/results/TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0128.png
     [exec] Compressing  build/test/results/TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0256.png
     [exec] Compressing  build/test/results/TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0064x0064.png
     [exec] Compressing  build/test/results/TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0128.png
     [exec] Compressing  build/test/results/TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0003-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0064x0064.png
     [exec] Compressing  build/test/results/TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
     [exec] Compressing  build/test/results/TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestImmModeSinkES1NEWT.test01Plain__GL2ES1_VBOOffUsePlain____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
     [exec] Compressing  build/test/results/TestImmModeSinkES1NEWT.test02Plain__GL2ES1_VBOOffUseArrayData-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
     [exec] Compressing  build/test/results/TestImmModeSinkES1NEWT.test03Plain__GL2ES1_VBOOnUsePlain_____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
     [exec] Compressing  build/test/results/TestImmModeSinkES1NEWT.test04Plain__GL2ES1_VBOOnUseArrayData_-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
     [exec] Compressing  build/test/results/TestImmModeSinkES1NEWT.test05ImmSinkGL2ES1_VBOOff____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
     [exec] Compressing  build/test/results/TestImmModeSinkES1NEWT.test06ImmSinkGL2ES1_VBOOn_____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
     [exec] Compressing  build/test/results/TestImmModeSinkES1NEWT.test07ImmSinkGL2ES1_VBOOnTexture______-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
     [exec] Compressing  build/test/results/TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_Direct_____-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
     [exec] Compressing  build/test/results/TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_ShaderState-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
     [exec] Compressing  build/test/results/TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_Direct______-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
     [exec] Compressing  build/test/results/TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_ShaderState_-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
     [exec] Compressing  build/test/results/TestJPEGImage01NEWT.testReadES2_RGB-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
     [exec] Compressing  build/test/results/TestJPEGJoglAWTCompareNewtAWT.test01YUV422hBase__ES2__-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
     [exec] Compressing  build/test/results/TestJPEGJoglAWTCompareNewtAWT.test01YUV422hBase__ES2__-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
     [exec] Compressing  build/test/results/TestJPEGJoglAWTCompareNewtAWT.test01YUV422hProg_ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
     [exec] Compressing  build/test/results/TestJPEGJoglAWTCompareNewtAWT.test01YUV422hProg_ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
     [exec] Compressing  build/test/results/TestJPEGJoglAWTCompareNewtAWT.test01YUV444Base__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
     [exec] Compressing  build/test/results/TestJPEGJoglAWTCompareNewtAWT.test01YUV444Base__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
     [exec] Compressing  build/test/results/TestJPEGJoglAWTCompareNewtAWT.test01YUV444Prog__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
     [exec] Compressing  build/test/results/TestJPEGJoglAWTCompareNewtAWT.test01YUV444Prog__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
     [exec] Compressing  build/test/results/TestJPEGJoglAWTCompareNewtAWT.test02YUV420BaseGray_ES2-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
     [exec] Compressing  build/test/results/TestJPEGJoglAWTCompareNewtAWT.test02YUV420BaseGray_ES2-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
     [exec] Compressing  build/test/results/TestJPEGJoglAWTCompareNewtAWT.test02YUV420Base__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
     [exec] Compressing  build/test/results/TestJPEGJoglAWTCompareNewtAWT.test02YUV420Base__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
     [exec] Compressing  build/test/results/TestJPEGJoglAWTCompareNewtAWT.test02YUV420Prog_ES2____-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
     [exec] Compressing  build/test/results/TestJPEGJoglAWTCompareNewtAWT.test02YUV420Prog_ES2____-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
     [exec] Compressing  build/test/results/TestJPEGJoglAWTCompareNewtAWT.test03CMYK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0300x0509.png
     [exec] Compressing  build/test/results/TestJPEGJoglAWTCompareNewtAWT.test03YCCK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0872x0583.png
     [exec] Compressing  build/test/results/TestJPEGTextureFromFileNEWT.test01YUV422hBase__ES2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
     [exec] Compressing  build/test/results/TestJPEGTextureFromFileNEWT.test01YUV422hProg_ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
     [exec] Compressing  build/test/results/TestJPEGTextureFromFileNEWT.test01YUV444Base__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
     [exec] Compressing  build/test/results/TestJPEGTextureFromFileNEWT.test01YUV444Base__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
     [exec] Compressing  build/test/results/TestJPEGTextureFromFileNEWT.test01YUV444Prog__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
     [exec] Compressing  build/test/results/TestJPEGTextureFromFileNEWT.test01YUV444Prog__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
     [exec] Compressing  build/test/results/TestJPEGTextureFromFileNEWT.test02YUV420BaseGray_ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
     [exec] Compressing  build/test/results/TestJPEGTextureFromFileNEWT.test02YUV420Base__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
     [exec] Compressing  build/test/results/TestJPEGTextureFromFileNEWT.test02YUV420Prog_ES2_____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
     [exec] Compressing  build/test/results/TestJPEGTextureFromFileNEWT.test03CMYK_01_ES2________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0300x0509.png
     [exec] Compressing  build/test/results/TestJPEGTextureFromFileNEWT.test03YCCK_01_ES2________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0872x0583.png
     [exec] Compressing  build/test/results/TestJPEGTextureFromFileNEWT.test04QTTDefPostFrame_ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
     [exec] Compressing  build/test/results/TestLandscapeES2NEWT.test01GL2ES2-n0000-LandscapeES2-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0500x0290.png
     [exec] Compressing  build/test/results/TestLandscapeES2NEWT.test02GL3___-n0000-LandscapeES2-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0500x0290.png
     [exec] Compressing  build/test/results/TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png
     [exec] Compressing  build/test/results/TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png
     [exec] Compressing  build/test/results/TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
     [exec] Compressing  build/test/results/TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
     [exec] Compressing  build/test/results/TestMultisampleES1NEWT.testOffscreenMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestMultisampleES1NEWT.testOffscreenMultiSampleAA2-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa02_default-0512x0512.png
     [exec] Compressing  build/test/results/TestMultisampleES1NEWT.testOffscreenMultiSampleAA4-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa04_default-0512x0512.png
     [exec] Compressing  build/test/results/TestMultisampleES1NEWT.testOffsreenMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa08_default-0512x0512.png
     [exec] Compressing  build/test/results/TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa02_default-0512x0512.png
     [exec] Compressing  build/test/results/TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png
     [exec] Compressing  build/test/results/TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
     [exec] Compressing  build/test/results/TestMultisampleES2NEWT.testOffscreenPBufferMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestMultisampleES2NEWT.testOffsreenPBufferMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa08_default-0512x0512.png
     [exec] Compressing  build/test/results/TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
     [exec] Compressing  build/test/results/TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
     [exec] Compressing  build/test/results/TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
     [exec] Compressing  build/test/results/TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
     [exec] Compressing  build/test/results/TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
     [exec] Compressing  build/test/results/TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
     [exec] Compressing  build/test/results/TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
     [exec] Compressing  build/test/results/TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
     [exec] Compressing  build/test/results/TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
     [exec] Compressing  build/test/results/TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
     [exec] Compressing  build/test/results/TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
     [exec] Compressing  build/test/results/TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
     [exec] Compressing  build/test/results/TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
     [exec] Compressing  build/test/results/TestOffscreen01GLPBufferNEWT.test04OffscreenSnapshotWithDemoPBuffer-I_rgba-0000.png
     [exec] Compressing  build/test/results/TestOlympicES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
     [exec] Compressing  build/test/results/TestPNGImage01NEWT.testPNGReadWriteAndCompare-PNGImageTest1.png
     [exec] Compressing  build/test/results/TestPNGImage01NEWT.testPNGReadWriteAndCompare-PNGImageTest2.png
     [exec] Compressing  build/test/results/TestPNGImage01NEWT.testPNGReadWriteAndCompare-PNGImageTest2Flipped.png
     [exec] Compressing  build/test/results/TestPNGImage01NEWT.testPNGReadWriteAndCompare-PNGImageTest2Reversed.png
     [exec] Compressing  build/test/results/TestPNGImage01NEWT.testPNGReadWriteAndCompare-PNGImageTest2ReversedFlipped.png
     [exec] Compressing  build/test/results/TestPNGTextureFromFileAWT.testGrayAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
     [exec] Compressing  build/test/results/TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
     [exec] Compressing  build/test/results/TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
     [exec] Compressing  build/test/results/TestPNGTextureFromFileAWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
     [exec] Compressing  build/test/results/TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
     [exec] Compressing  build/test/results/TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
     [exec] Compressing  build/test/results/TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
     [exec] Compressing  build/test/results/TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
     [exec] Compressing  build/test/results/TestPNGTextureFromFileNEWT.testGray__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
     [exec] Compressing  build/test/results/TestPNGTextureFromFileNEWT.testGray__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
     [exec] Compressing  build/test/results/TestPNGTextureFromFileNEWT.testInterl3G_ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
     [exec] Compressing  build/test/results/TestPNGTextureFromFileNEWT.testInterl3__ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
     [exec] Compressing  build/test/results/TestPNGTextureFromFileNEWT.testInterl4G_ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
     [exec] Compressing  build/test/results/TestPNGTextureFromFileNEWT.testInterl4__ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
     [exec] Compressing  build/test/results/TestPNGTextureFromFileNEWT.testPalette3__ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
     [exec] Compressing  build/test/results/TestPNGTextureFromFileNEWT.testPalette4__ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
     [exec] Compressing  build/test/results/TestPNGTextureFromFileNEWT.testRGB3__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
     [exec] Compressing  build/test/results/TestPNGTextureFromFileNEWT.testRGB3__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
     [exec] Compressing  build/test/results/TestPNGTextureFromFileNEWT.testRGB4G_ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
     [exec] Compressing  build/test/results/TestPNGTextureFromFileNEWT.testRGB4__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
     [exec] Compressing  build/test/results/TestPNGTextureFromFileNEWT.testRGB4__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
     [exec] Compressing  build/test/results/TestRedSquareES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestRedSquareES2NEWT.test01GL2ES2-n0000-RedSquareES2-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestRedSquareES2NEWT.test02GL3___-n0000-RedSquareES2-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
     [exec] Compressing  build/test/results/TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
     [exec] Compressing  build/test/results/TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
     [exec] Compressing  build/test/results/TestSWTJOGLGLCanvas01GLn.test____________________-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
     [exec] Compressing  build/test/results/TestSWTJOGLGLCanvas01GLn.test____________________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
     [exec] Compressing  build/test/results/TestSWTJOGLGLCanvas01GLn.test____________________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
     [exec] Compressing  build/test/results/TestTeapotNEWT.test01_DefCaps_Anim__-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
     [exec] Compressing  build/test/results/TestTeapotNEWT.test01_DefCaps_Anim__-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
     [exec] Compressing  build/test/results/TestTeapotNEWT.test01_DefCaps_Anim__-n0009-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
     [exec] Compressing  build/test/results/TestTeapotNEWT.test02_DefCaps_NoAnim-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
     [exec] Compressing  build/test/results/TestTeapotNEWT.test02_DefCaps_NoAnim-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
     [exec] Compressing  build/test/results/TestTeapotNEWT.test02_DefCaps_NoAnim-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
     [exec] Compressing  build/test/results/TestTeapotNEWT.test12_FBOCaps_NoAnim-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
     [exec] Compressing  build/test/results/TestTeapotNEWT.test12_FBOCaps_NoAnim-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
     [exec] Compressing  build/test/results/TestTeapotNEWT.test12_FBOCaps_NoAnim-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
     [exec] Compressing  build/test/results/TestTextRendererNEWT00-snap0-800x400-T0000.png
     [exec] Compressing  build/test/results/text-vbaa0-msaa1-800x400-Z0080-T0000-Lucida_Bright-Regular.png
     [exec] Compressing  build/test/results/text-vbaa0-msaa1-800x400-Z0080-T0000-Ubuntu-Regular.png
     [exec] Compressing  build/test/results/text-vbaa0-msaa1-800x400-Z0380-T0000-Lucida_Bright-Regular.png
     [exec] Compressing  build/test/results/text-vbaa0-msaa1-800x400-Z0380-T0000-Ubuntu-Regular.png
     [exec] Compressing  build/test/results/text-vbaa0-msaa1-800x400-Z1000-T0000-Lucida_Bright-Regular.png
     [exec] Compressing  build/test/results/text-vbaa0-msaa1-800x400-Z1000-T0000-Ubuntu-Regular.png
     [exec] Compressing  build/test/results/text-vbaa1-msaa0-800x400-Z0080-T3200-Lucida_Bright-Regular.png
     [exec] Compressing  build/test/results/text-vbaa1-msaa0-800x400-Z0080-T3200-Ubuntu-Regular.png
     [exec] Compressing  build/test/results/text-vbaa1-msaa0-800x400-Z0380-T2400-Lucida_Bright-Regular.png
     [exec] Compressing  build/test/results/text-vbaa1-msaa0-800x400-Z0380-T2400-Ubuntu-Regular.png
     [exec] Compressing  build/test/results/text-vbaa1-msaa0-800x400-Z1000-T1600-Lucida_Bright-Regular.png
     [exec] Compressing  build/test/results/text-vbaa1-msaa0-800x400-Z1000-T1600-Ubuntu-Regular.png
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestAWTCloseX11DisplayBug565.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.awt.TestBug460GLCanvasNPEAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT.xml
     [exec] Compressing  build/test/results/TEST-co
     [exec] m.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.math.TestFloatUtil01MatrixMatrixMultNOUI.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.math.TestGluUnprojectDoubleNOUI.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.math.TestGluUnprojectFloatNOUI.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix02NOUI.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix03NOUI.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindowWarpPointer01NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01aNEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT.xml
     [exec] Compressing  build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindows01NEWT.xml
     [exec] Compressing  build/test/results/TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.pam
     [exec] Compressing  build/test/results/TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.pam
     [exec] Compressing  build/test/results/TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.tga
     [exec] Compressing  build/test/results/TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.tga
     [exec] 
     [exec] Everything is Ok

BUILD SUCCESSFUL
Total time: 61 minutes 20 seconds
[WARNINGS] Parsing warnings in console log with parser GNU Compiler 3 (gcc)
[WARNINGS] Parsing warnings in console log with parser Java Compiler (javac)
Archiving artifacts
Recording test results
Build step 'Publish JUnit test result report' changed build result to UNSTABLE
[CopyArchiverPublisher] Copying archived artifacts in the shared directory '/srv/www/jogamp.org/deployment/autobuilds/master/jogl-b1009-2013-06-18_10-53-42'.
[CopyArchiverPublisher] '3' artifacts have been copied.
[CopyArchiverPublisher] Stop copying archived artifacts in the shared directory.
No emails were triggered.
Notifying upstream projects of job completion
Finished: UNSTABLE